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[EU LCS] Spring Playoffs - Page 63

Forum Index > LoL Tournaments
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aAa disqualified from EU LCS due to lack of subs
End-of-game stats are now live
AsnSensation
Profile Joined April 2011
Germany24009 Posts
April 28 2013 15:29 GMT
#1241
btw did you guys notice how across all regions, teams seem to have unanomiously agreed that GA is still the best defensive item and warmogs just kinda went away?

good guy genja always stuck to GA:
IshinShishi
Profile Joined April 2012
Japan6156 Posts
April 28 2013 15:30 GMT
#1242
well everything went bad there
So... what that make you? Good? You're not good. You just know how to hide, how to lie
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 28 2013 15:30 GMT
#1243
Nice game from Fnatic, Gambit looks like they dont know how to play after that FB from Xpeke.
Terran
Letmelose
Profile Blog Joined September 2006
Korea (South)3227 Posts
April 28 2013 15:30 GMT
#1244
These two teams are producing some great games.
TL+ Member
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-04-28 15:32:26
April 28 2013 15:30 GMT
#1245
On April 29 2013 00:15 Silvanel wrote:
Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....

In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....

PS.DATA for LCS EU.

Of course people normally will pick the best / most standard champions. That doesn't mean that it's not exciting to see uncommon picks, nor does it mean that there aren't any uncommon picks being picked in the first place.

10 times is also quite a bit. It completely covers 20 games. Actually if less champions got picked more than 10 times, wouldn't it mean the game was more balanced, because it means that more champions get picked a reasonable amount of time?

However, if more champions would get picked more than 10 times, it also means that the game is more balanced...? How much room do you think there is for more champions to be picked more than 10 times over the course of that many games? What exactly is the maximum possible?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Lylat
Profile Joined August 2009
France8575 Posts
April 28 2013 15:30 GMT
#1246
Amumu OP
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2013-04-28 15:31:07
April 28 2013 15:30 GMT
#1247
On April 29 2013 00:25 JonGalt wrote:
Show nested quote +
On April 29 2013 00:15 Silvanel wrote:
Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....

In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....

PS.DATA for LCS EU.

Edit:
Elise banned/picked in 75% of games.
Jarvan 59,8%
Kha 58,9%
Nasus 49,1%
Renekton 50%
Shen 77,7%
Sona 50%
Tresh 67,9%
Xin 52%

Yes same champs are played over and over again.


I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work.

Yeah lets just look at the last game. People call Ahri bad and peke goes legendary with her against op Khazix.
Off-season = best season
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
April 28 2013 15:30 GMT
#1248
Red side OP !
Silvanel
Profile Blog Joined March 2003
Poland4740 Posts
April 28 2013 15:31 GMT
#1249
On April 29 2013 00:25 JonGalt wrote:
Show nested quote +
On April 29 2013 00:15 Silvanel wrote:
Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....

In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....

PS.DATA for LCS EU.

Edit:
Elise banned/picked in 75% of games.
Jarvan 59,8%
Kha 58,9%
Nasus 49,1%
Renekton 50%
Shen 77,7%
Sona 50%
Tresh 67,9%
Xin 52%

Yes same champs are played over and over again.


I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work.


I am not saying its Riots fault, there are multiple reasons contributing. I am only disagreeing with the claim that champion pool is very diverse.
Pathetic Greta hater.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 28 2013 15:32 GMT
#1250
On April 29 2013 00:29 AsnSensation wrote:
btw did you guys notice how across all regions, teams seem to have unanomiously agreed that GA is still the best defensive item and warmogs just kinda went away?

good guy genja always stuck to GA:


I think GA is really good vs an assassin comp that's going to combo you down no matter how much health you have. Vs. Zed and Ahri or Khazix it makes a lot of sense.

When you're playing against a lot of bruisers who are going to keep CCing you and do slow sustained damage rather than one burst combo other defensive items might be better.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 28 2013 15:32 GMT
#1251
On April 29 2013 00:29 Fusilero wrote:
EDWARDS GOES FULL XAIOXAIO.

Doesnt matter at that point tbh. Fnatic can sit on MF's ulti all day and can't die.
Terran
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-04-28 15:35:08
April 28 2013 15:33 GMT
#1252
On April 29 2013 00:30 Redox wrote:
Show nested quote +
On April 29 2013 00:25 JonGalt wrote:
On April 29 2013 00:15 Silvanel wrote:
Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....

In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....

PS.DATA for LCS EU.

Edit:
Elise banned/picked in 75% of games.
Jarvan 59,8%
Kha 58,9%
Nasus 49,1%
Renekton 50%
Shen 77,7%
Sona 50%
Tresh 67,9%
Xin 52%

Yes same champs are played over and over again.


I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work.

Yeah lets just look at the last game. People call Ahri bad and peke goes legendary with her against op Khazix.

Khazix seriously is not OP anymore.

On April 29 2013 00:31 Silvanel wrote:
Show nested quote +
On April 29 2013 00:25 JonGalt wrote:
On April 29 2013 00:15 Silvanel wrote:
Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....

In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....

PS.DATA for LCS EU.

Edit:
Elise banned/picked in 75% of games.
Jarvan 59,8%
Kha 58,9%
Nasus 49,1%
Renekton 50%
Shen 77,7%
Sona 50%
Tresh 67,9%
Xin 52%

Yes same champs are played over and over again.


I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work.


I am not saying its Riots fault, there are multiple reasons contributing. I am only disagreeing with the claim that champion pool is very diverse.

What would your ideal spread be like? How many different champions do you want being played over 10 times over 112 games?

If the game was as balanced as possible, don't you realize that LESS champions would get picked over 10 times in over 112 games? So is your argument that 32 is too many or too few?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Acertos
Profile Joined February 2012
France852 Posts
April 28 2013 15:35 GMT
#1253
On April 29 2013 00:33 Shikyo wrote:
Show nested quote +
On April 29 2013 00:30 Redox wrote:
On April 29 2013 00:25 JonGalt wrote:
On April 29 2013 00:15 Silvanel wrote:
Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....

In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....

PS.DATA for LCS EU.

Edit:
Elise banned/picked in 75% of games.
Jarvan 59,8%
Kha 58,9%
Nasus 49,1%
Renekton 50%
Shen 77,7%
Sona 50%
Tresh 67,9%
Xin 52%

Yes same champs are played over and over again.


I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work.

Yeah lets just look at the last game. People call Ahri bad and peke goes legendary with her against op Khazix.

Khazix seriously is not OP anymore.

Show nested quote +
On April 29 2013 00:31 Silvanel wrote:
On April 29 2013 00:25 JonGalt wrote:
On April 29 2013 00:15 Silvanel wrote:
Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....

In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....

PS.DATA for LCS EU.

Edit:
Elise banned/picked in 75% of games.
Jarvan 59,8%
Kha 58,9%
Nasus 49,1%
Renekton 50%
Shen 77,7%
Sona 50%
Tresh 67,9%
Xin 52%

Yes same champs are played over and over again.


I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work.


I am not saying its Riots fault, there are multiple reasons contributing. I am only disagreeing with the claim that champion pool is very diverse.

What would your ideal spread be like? How many different champions do you want being played over 10 times over 112 games?

In general, every champ who has a reset is considered op.
IshinShishi
Profile Joined April 2012
Japan6156 Posts
April 28 2013 15:36 GMT
#1254
I honestly believe amumu is subpar unless you are playing soloq and the lower the overall skill the more op he is.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 28 2013 15:37 GMT
#1255
AlexIch and Diamond play the 2nd in some weird way. Alex suicide into Ahri giving FB(as soon as he jumps on Ahri I knew Xpeke is gonna kill him since he has the red pot and about 6-7 minions), Amumu on the other hand, never use his ult, always wait for the perfect ult. You ult when you need to, even if it was to catch only one person.
Terran
Argoth.
Profile Joined December 2004
Germany1961 Posts
April 28 2013 15:37 GMT
#1256
Well in this match at least he was pretty much useless
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
April 28 2013 15:39 GMT
#1257
On April 29 2013 00:37 Argoth. wrote:
Well in this match at least he was pretty much useless

I feel like diamond was holding on too long to get the "perfect amumu ult" and ended up kind of accomplishing nothing.
Glorious SEA doto
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 28 2013 15:39 GMT
#1258
On April 29 2013 00:35 Acertos wrote:
Show nested quote +
On April 29 2013 00:33 Shikyo wrote:
On April 29 2013 00:30 Redox wrote:
On April 29 2013 00:25 JonGalt wrote:
On April 29 2013 00:15 Silvanel wrote:
Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....

In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....

PS.DATA for LCS EU.

Edit:
Elise banned/picked in 75% of games.
Jarvan 59,8%
Kha 58,9%
Nasus 49,1%
Renekton 50%
Shen 77,7%
Sona 50%
Tresh 67,9%
Xin 52%

Yes same champs are played over and over again.


I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work.

Yeah lets just look at the last game. People call Ahri bad and peke goes legendary with her against op Khazix.

Khazix seriously is not OP anymore.

On April 29 2013 00:31 Silvanel wrote:
On April 29 2013 00:25 JonGalt wrote:
On April 29 2013 00:15 Silvanel wrote:
Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....

In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....

PS.DATA for LCS EU.

Edit:
Elise banned/picked in 75% of games.
Jarvan 59,8%
Kha 58,9%
Nasus 49,1%
Renekton 50%
Shen 77,7%
Sona 50%
Tresh 67,9%
Xin 52%

Yes same champs are played over and over again.


I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work.


I am not saying its Riots fault, there are multiple reasons contributing. I am only disagreeing with the claim that champion pool is very diverse.

What would your ideal spread be like? How many different champions do you want being played over 10 times over 112 games?

In general, every champ who has a reset is considered op.

Where is that coming from? Champion with reset LOOKs OP when they actually can get their resets. They looks utterly useless when they can't reset. That's it.
Khaziz in the 2nd rely on team fight so he can clean up but Fnatic never let a team fight happen. They play very smart and snowballing quite hard into late game where they can just stand on all the AOE and still dont die/
Terran
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
April 28 2013 15:40 GMT
#1259
If Khazix was OP I seriously think he'd be insta-fixed by making his leap only restore half the base cooldown on assist.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Silvanel
Profile Blog Joined March 2003
Poland4740 Posts
Last Edited: 2013-04-28 15:47:33
April 28 2013 15:45 GMT
#1260
On April 29 2013 00:33 Shikyo wrote:
Show nested quote +
On April 29 2013 00:30 Redox wrote:
On April 29 2013 00:25 JonGalt wrote:
On April 29 2013 00:15 Silvanel wrote:
Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....

In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....

PS.DATA for LCS EU.

Edit:
Elise banned/picked in 75% of games.
Jarvan 59,8%
Kha 58,9%
Nasus 49,1%
Renekton 50%
Shen 77,7%
Sona 50%
Tresh 67,9%
Xin 52%

Yes same champs are played over and over again.


I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work.

Yeah lets just look at the last game. People call Ahri bad and peke goes legendary with her against op Khazix.

Khazix seriously is not OP anymore.

Show nested quote +
On April 29 2013 00:31 Silvanel wrote:
On April 29 2013 00:25 JonGalt wrote:
On April 29 2013 00:15 Silvanel wrote:
Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....

In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....

PS.DATA for LCS EU.

Edit:
Elise banned/picked in 75% of games.
Jarvan 59,8%
Kha 58,9%
Nasus 49,1%
Renekton 50%
Shen 77,7%
Sona 50%
Tresh 67,9%
Xin 52%

Yes same champs are played over and over again.


I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work.


I am not saying its Riots fault, there are multiple reasons contributing. I am only disagreeing with the claim that champion pool is very diverse.

What would your ideal spread be like? How many different champions do you want being played over 10 times over 112 games?

If the game was as balanced as possible, don't you realize that LESS champions would get picked over 10 times in over 112 games? So is your argument that 32 is too many or too few?


I would like no champion played/banned in over 40% of games.
Pathetic Greta hater.
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