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btw did you guys notice how across all regions, teams seem to have unanomiously agreed that GA is still the best defensive item and warmogs just kinda went away?
good guy genja always stuck to GA:
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well everything went bad there
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Nice game from Fnatic, Gambit looks like they dont know how to play after that FB from Xpeke.
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These two teams are producing some great games.
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On April 29 2013 00:15 Silvanel wrote: Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....
In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....
PS.DATA for LCS EU. Of course people normally will pick the best / most standard champions. That doesn't mean that it's not exciting to see uncommon picks, nor does it mean that there aren't any uncommon picks being picked in the first place.
10 times is also quite a bit. It completely covers 20 games. Actually if less champions got picked more than 10 times, wouldn't it mean the game was more balanced, because it means that more champions get picked a reasonable amount of time?
However, if more champions would get picked more than 10 times, it also means that the game is more balanced...? How much room do you think there is for more champions to be picked more than 10 times over the course of that many games? What exactly is the maximum possible?
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On April 29 2013 00:25 JonGalt wrote:Show nested quote +On April 29 2013 00:15 Silvanel wrote: Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....
In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....
PS.DATA for LCS EU.
Edit: Elise banned/picked in 75% of games. Jarvan 59,8% Kha 58,9% Nasus 49,1% Renekton 50% Shen 77,7% Sona 50% Tresh 67,9% Xin 52%
Yes same champs are played over and over again.
I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work. Yeah lets just look at the last game. People call Ahri bad and peke goes legendary with her against op Khazix.
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On April 29 2013 00:25 JonGalt wrote:Show nested quote +On April 29 2013 00:15 Silvanel wrote: Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....
In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....
PS.DATA for LCS EU.
Edit: Elise banned/picked in 75% of games. Jarvan 59,8% Kha 58,9% Nasus 49,1% Renekton 50% Shen 77,7% Sona 50% Tresh 67,9% Xin 52%
Yes same champs are played over and over again.
I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work.
I am not saying its Riots fault, there are multiple reasons contributing. I am only disagreeing with the claim that champion pool is very diverse.
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On April 29 2013 00:29 AsnSensation wrote: btw did you guys notice how across all regions, teams seem to have unanomiously agreed that GA is still the best defensive item and warmogs just kinda went away?
good guy genja always stuck to GA:
I think GA is really good vs an assassin comp that's going to combo you down no matter how much health you have. Vs. Zed and Ahri or Khazix it makes a lot of sense.
When you're playing against a lot of bruisers who are going to keep CCing you and do slow sustained damage rather than one burst combo other defensive items might be better.
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On April 29 2013 00:29 Fusilero wrote: EDWARDS GOES FULL XAIOXAIO. Doesnt matter at that point tbh. Fnatic can sit on MF's ulti all day and can't die.
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On April 29 2013 00:30 Redox wrote:Show nested quote +On April 29 2013 00:25 JonGalt wrote:On April 29 2013 00:15 Silvanel wrote: Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....
In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....
PS.DATA for LCS EU.
Edit: Elise banned/picked in 75% of games. Jarvan 59,8% Kha 58,9% Nasus 49,1% Renekton 50% Shen 77,7% Sona 50% Tresh 67,9% Xin 52%
Yes same champs are played over and over again.
I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work. Yeah lets just look at the last game. People call Ahri bad and peke goes legendary with her against op Khazix. Khazix seriously is not OP anymore.
On April 29 2013 00:31 Silvanel wrote:Show nested quote +On April 29 2013 00:25 JonGalt wrote:On April 29 2013 00:15 Silvanel wrote: Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....
In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....
PS.DATA for LCS EU.
Edit: Elise banned/picked in 75% of games. Jarvan 59,8% Kha 58,9% Nasus 49,1% Renekton 50% Shen 77,7% Sona 50% Tresh 67,9% Xin 52%
Yes same champs are played over and over again.
I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work. I am not saying its Riots fault, there are multiple reasons contributing. I am only disagreeing with the claim that champion pool is very diverse. What would your ideal spread be like? How many different champions do you want being played over 10 times over 112 games?
If the game was as balanced as possible, don't you realize that LESS champions would get picked over 10 times in over 112 games? So is your argument that 32 is too many or too few?
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On April 29 2013 00:33 Shikyo wrote:Show nested quote +On April 29 2013 00:30 Redox wrote:On April 29 2013 00:25 JonGalt wrote:On April 29 2013 00:15 Silvanel wrote: Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....
In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....
PS.DATA for LCS EU.
Edit: Elise banned/picked in 75% of games. Jarvan 59,8% Kha 58,9% Nasus 49,1% Renekton 50% Shen 77,7% Sona 50% Tresh 67,9% Xin 52%
Yes same champs are played over and over again.
I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work. Yeah lets just look at the last game. People call Ahri bad and peke goes legendary with her against op Khazix. Khazix seriously is not OP anymore. Show nested quote +On April 29 2013 00:31 Silvanel wrote:On April 29 2013 00:25 JonGalt wrote:On April 29 2013 00:15 Silvanel wrote: Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....
In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....
PS.DATA for LCS EU.
Edit: Elise banned/picked in 75% of games. Jarvan 59,8% Kha 58,9% Nasus 49,1% Renekton 50% Shen 77,7% Sona 50% Tresh 67,9% Xin 52%
Yes same champs are played over and over again.
I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work. I am not saying its Riots fault, there are multiple reasons contributing. I am only disagreeing with the claim that champion pool is very diverse. What would your ideal spread be like? How many different champions do you want being played over 10 times over 112 games? In general, every champ who has a reset is considered op.
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I honestly believe amumu is subpar unless you are playing soloq and the lower the overall skill the more op he is.
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AlexIch and Diamond play the 2nd in some weird way. Alex suicide into Ahri giving FB(as soon as he jumps on Ahri I knew Xpeke is gonna kill him since he has the red pot and about 6-7 minions), Amumu on the other hand, never use his ult, always wait for the perfect ult. You ult when you need to, even if it was to catch only one person.
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Well in this match at least he was pretty much useless
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United Kingdom50293 Posts
On April 29 2013 00:37 Argoth. wrote: Well in this match at least he was pretty much useless I feel like diamond was holding on too long to get the "perfect amumu ult" and ended up kind of accomplishing nothing.
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On April 29 2013 00:35 Acertos wrote:Show nested quote +On April 29 2013 00:33 Shikyo wrote:On April 29 2013 00:30 Redox wrote:On April 29 2013 00:25 JonGalt wrote:On April 29 2013 00:15 Silvanel wrote: Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....
In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....
PS.DATA for LCS EU.
Edit: Elise banned/picked in 75% of games. Jarvan 59,8% Kha 58,9% Nasus 49,1% Renekton 50% Shen 77,7% Sona 50% Tresh 67,9% Xin 52%
Yes same champs are played over and over again.
I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work. Yeah lets just look at the last game. People call Ahri bad and peke goes legendary with her against op Khazix. Khazix seriously is not OP anymore. On April 29 2013 00:31 Silvanel wrote:On April 29 2013 00:25 JonGalt wrote:On April 29 2013 00:15 Silvanel wrote: Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....
In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....
PS.DATA for LCS EU.
Edit: Elise banned/picked in 75% of games. Jarvan 59,8% Kha 58,9% Nasus 49,1% Renekton 50% Shen 77,7% Sona 50% Tresh 67,9% Xin 52%
Yes same champs are played over and over again.
I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work. I am not saying its Riots fault, there are multiple reasons contributing. I am only disagreeing with the claim that champion pool is very diverse. What would your ideal spread be like? How many different champions do you want being played over 10 times over 112 games? In general, every champ who has a reset is considered op. Where is that coming from? Champion with reset LOOKs OP when they actually can get their resets. They looks utterly useless when they can't reset. That's it. Khaziz in the 2nd rely on team fight so he can clean up but Fnatic never let a team fight happen. They play very smart and snowballing quite hard into late game where they can just stand on all the AOE and still dont die/
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If Khazix was OP I seriously think he'd be insta-fixed by making his leap only restore half the base cooldown on assist.
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On April 29 2013 00:33 Shikyo wrote:Show nested quote +On April 29 2013 00:30 Redox wrote:On April 29 2013 00:25 JonGalt wrote:On April 29 2013 00:15 Silvanel wrote: Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....
In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....
PS.DATA for LCS EU.
Edit: Elise banned/picked in 75% of games. Jarvan 59,8% Kha 58,9% Nasus 49,1% Renekton 50% Shen 77,7% Sona 50% Tresh 67,9% Xin 52%
Yes same champs are played over and over again.
I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work. Yeah lets just look at the last game. People call Ahri bad and peke goes legendary with her against op Khazix. Khazix seriously is not OP anymore. Show nested quote +On April 29 2013 00:31 Silvanel wrote:On April 29 2013 00:25 JonGalt wrote:On April 29 2013 00:15 Silvanel wrote: Yet only 32 champs were selected more than 10 times, some of them almost always Elise = 50 bans and 34 picks, Tresh 42 bans and 43 picks. And among the 49 rest slected most of champs are pretty low like , panth -1 pick, gp 1pick, riven 1-pick vlad 1-pick, trynda-1ban no picks....sivier 1 pick, rengar 1-pick morgana 1-pick, LebLanc 1-pick ,garen 1-pick, corki 1-pick, and so on....
In my book 32/110 is super low. Consider that there are 6 bans and 10 picks and ONLY 32 champs were commonly involved. There were 112 games played....
PS.DATA for LCS EU.
Edit: Elise banned/picked in 75% of games. Jarvan 59,8% Kha 58,9% Nasus 49,1% Renekton 50% Shen 77,7% Sona 50% Tresh 67,9% Xin 52%
Yes same champs are played over and over again.
I'd argue that it's more the fault of the community and players rather than riot. They don't like to experiment often (save for a few). I think there are a lot more champions that are viable, people just don't want to make them work. I am not saying its Riots fault, there are multiple reasons contributing. I am only disagreeing with the claim that champion pool is very diverse. What would your ideal spread be like? How many different champions do you want being played over 10 times over 112 games? If the game was as balanced as possible, don't you realize that LESS champions would get picked over 10 times in over 112 games? So is your argument that 32 is too many or too few?
I would like no champion played/banned in over 40% of games.
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