|
On April 18 2013 13:01 caelym wrote:Relatively passive early game. Curse came out far ahead in a dragon fight and pushes down towers. However Zionspartan's Riven got fed and splitpushed bot, forcing Voy to be bot but Voy's Khazix was weaker 1v1. Curse could never push into GGU's base 4v4. Curse has most of the map pressure and uses it to take a what would be a free baron but Nintentude steals it. The baron steal and the 20 minutes of stalemate shifts the game in GGU's momentum. By this time, people are at 6 items. Curse loses a huge fight when GGU pushes down mid, while Curse was posturing around baron, and the game ends. tl;dr Curse hit a brickwall when trying to push their advantage. Everyone farms up to late game status. Curse loses late game teamfight and loses game. I disagree on a few analysis points: Riven wasn't really fed - 1 kill, 2 deaths - but had gotten the chance to outfarm Voyboy when Voy teleported away, and also his dueling presence was significantly stronger because of ignite instead of teleport. Voyboy wasn't just weaker, he couldn't even hold at turret against Zion's overfarmed splitpushing Riven.
This gave a tremendous amount of map pressure to GGU, because Voyboy couldn't teleport away without them taking massive losses on their bottom lane structures (nevermind Riven having two ways to interrupt a teleport). Zion took the bottom inner turret WHILE voyboy defended it, and eventually took the inhibitor turret, which was a huge map pressure problem for Curse.
|
i just saw the results and my thoughts:
TSM TSM TSM TSM TSM TSM
|
On April 19 2013 02:02 sylverfyre wrote:Show nested quote +On April 18 2013 13:01 caelym wrote:On April 18 2013 12:50 wei2coolman wrote: Recap of ggu vs crs game? Relatively passive early game. Curse came out far ahead in a dragon fight and pushes down towers. However Zionspartan's Riven got fed and splitpushed bot, forcing Voy to be bot but Voy's Khazix was weaker 1v1. Curse could never push into GGU's base 4v4. Curse has most of the map pressure and uses it to take a what would be a free baron but Nintentude steals it. The baron steal and the 20 minutes of stalemate shifts the game in GGU's momentum. By this time, people are at 6 items. Curse loses a huge fight when GGU pushes down mid, while Curse was posturing around baron, and the game ends. tl;dr Curse hit a brickwall when trying to push their advantage. Everyone farms up to late game status. Curse loses late game teamfight and loses game. I disagree on a few analysis points: Riven wasn't really fed - 1 kill, 2 deaths - but had gotten the chance to outfarm Voyboy when Voy teleported away, and also his dueling presence was significantly stronger because of ignite instead of teleport. Voyboy wasn't just weaker, he couldn't even hold at turret against Zion's overfarmed splitpushing Riven. This gave a tremendous amount of map pressure to GGU, because Voyboy couldn't teleport away without them taking massive losses on their bottom lane structures (nevermind Riven having two ways to interrupt a teleport). Zion took the bottom inner turret WHILE voyboy defended it, and eventually took the inhibitor turret, which was a huge map pressure problem for Curse. Riven scales so hard she doesn't take much.
|
why the good games last, sad Euro
^^
|
On April 19 2013 03:04 AsnSensation wrote: why the good games last, sad Euro
^^ 'cause YubTub and work schedules.
|
On April 19 2013 02:02 sylverfyre wrote:Show nested quote +On April 18 2013 13:01 caelym wrote:On April 18 2013 12:50 wei2coolman wrote: Recap of ggu vs crs game? Relatively passive early game. Curse came out far ahead in a dragon fight and pushes down towers. However Zionspartan's Riven got fed and splitpushed bot, forcing Voy to be bot but Voy's Khazix was weaker 1v1. Curse could never push into GGU's base 4v4. Curse has most of the map pressure and uses it to take a what would be a free baron but Nintentude steals it. The baron steal and the 20 minutes of stalemate shifts the game in GGU's momentum. By this time, people are at 6 items. Curse loses a huge fight when GGU pushes down mid, while Curse was posturing around baron, and the game ends. tl;dr Curse hit a brickwall when trying to push their advantage. Everyone farms up to late game status. Curse loses late game teamfight and loses game. I disagree on a few analysis points: Riven wasn't really fed - 1 kill, 2 deaths - but had gotten the chance to outfarm Voyboy when Voy teleported away, and also his dueling presence was significantly stronger because of ignite instead of teleport. Voyboy wasn't just weaker, he couldn't even hold at turret against Zion's overfarmed splitpushing Riven. This gave a tremendous amount of map pressure to GGU, because Voyboy couldn't teleport away without them taking massive losses on their bottom lane structures (nevermind Riven having two ways to interrupt a teleport). Zion took the bottom inner turret WHILE voyboy defended it, and eventually took the inhibitor turret, which was a huge map pressure problem for Curse. notice how your post on voy vs zion is the same length as my entire summary. I was just going for a quick summary, which will inevitably include some generalizations.
|
Well, you said that Curse had all the map pressure when GGU had a shitton of map pressure created by Zion.
On April 19 2013 02:43 Gahlo wrote:Show nested quote +On April 19 2013 02:02 sylverfyre wrote:On April 18 2013 13:01 caelym wrote:On April 18 2013 12:50 wei2coolman wrote: Recap of ggu vs crs game? Relatively passive early game. Curse came out far ahead in a dragon fight and pushes down towers. However Zionspartan's Riven got fed and splitpushed bot, forcing Voy to be bot but Voy's Khazix was weaker 1v1. Curse could never push into GGU's base 4v4. Curse has most of the map pressure and uses it to take a what would be a free baron but Nintentude steals it. The baron steal and the 20 minutes of stalemate shifts the game in GGU's momentum. By this time, people are at 6 items. Curse loses a huge fight when GGU pushes down mid, while Curse was posturing around baron, and the game ends. tl;dr Curse hit a brickwall when trying to push their advantage. Everyone farms up to late game status. Curse loses late game teamfight and loses game. I disagree on a few analysis points: Riven wasn't really fed - 1 kill, 2 deaths - but had gotten the chance to outfarm Voyboy when Voy teleported away, and also his dueling presence was significantly stronger because of ignite instead of teleport. Voyboy wasn't just weaker, he couldn't even hold at turret against Zion's overfarmed splitpushing Riven. This gave a tremendous amount of map pressure to GGU, because Voyboy couldn't teleport away without them taking massive losses on their bottom lane structures (nevermind Riven having two ways to interrupt a teleport). Zion took the bottom inner turret WHILE voyboy defended it, and eventually took the inhibitor turret, which was a huge map pressure problem for Curse. Riven scales so hard she doesn't take much.
It's not so much that she scales overall (she's pretty solid on scaling, but her late game isn't something terrifying unless she's been snowballing) but that her core item (Bloodthirster) is SO important to her, and there's no way that Kha'zix running teleport and spending money on a tear can fight Riven with a bloodthirster and ignite.
Zion basically got to "snowball" without actually being ahead in gold due to the summoner spell and item choices made by Voyboy, combined with Riven already being moderately difficult to 1v1. He then pressed that advantage, and got significantly further ahead of voyboy. Nobody else on Curse besides Voyboy was on a champion with strong 1v1 at all, so Riven's splitpushing just caved them in.
|
Pootie too good!4331 Posts
TEEEEESSSSSMMMMM
Dat top 2 spot. We got it!
|
Darn, the EU all star team... Is fine otherwise but yellowpete is completely out of place <.< How did he end up winning anyway
|
On April 19 2013 05:13 Shikyo wrote: Darn, the EU all star team... Is fine otherwise but yellowpete is completely out of place <.< How did he end up winning anyway
genja was first but only 3 players from each team can go.
popularity due to his team.
eu doesn't have a star ad player that outweighs team popularity.
|
On April 19 2013 05:13 Shikyo wrote: Darn, the EU all star team... Is fine otherwise but yellowpete is completely out of place <.< How did he end up winning anyway Genja won, but the 3-per-team-rule made the runner-up qualify, which was Yellowpete. And I think it's a good choice, fielding a safe bottom laner alongside Edward - Yellowstar and Candypanda could have been other reasonable choices on about the same level. Hosan offers more aggression, but you never know how that'll pan out against the best of the best players, amongst which I'd never count him.
I think it's pretty sad to send three members of the same team to such an event (especially if they haven't been brutally dominating) but well, let's see what happens. Depending on who represents Korea and China, they might co-operate to reduce the number of qualifying teams from their respective regions to make World Finals easier 
Edit: Yes, I realize I sound like (and am) a butthurt fnatic fan that would have rather seen xPeke, the star performer of LCS up to now, on the Allstar team
|
On April 19 2013 05:15 Keniji wrote:Show nested quote +On April 19 2013 05:13 Shikyo wrote: Darn, the EU all star team... Is fine otherwise but yellowpete is completely out of place <.< How did he end up winning anyway genja was first but only 3 players from each team can go. popularity due to his team. eu doesn't have a star ad player that outweighs team popularity. So where's the decision to let xpeke go instead of alex ich so that we get a really good team ><
|
my opinion on NA vs EU All Stars lineup: Dyrus = Soaz Saint = Diamond Scarra < Alex Doublelift + Xpecial > Yellowpete + Edward
|
|
|
United States23745 Posts
Yeah, Diamond is better than Saint.
Also EU Bot lane > NA Bot lane if Edward decides to carry huehuehue
|
On April 19 2013 05:22 AsnSensation wrote: Saint=Diamond? k
Yeah Diamond is by far the better jungler
|
Twitch + Evelynn........
....
Well, at least their picks aren't very visible
|
LCS North America Week #10 Vulcun Command vs Team MRN Bans Riven Kha'Zix Malphite Karthus Twisted Fate Diana
Picks Renekton Thresh Shen Jarvan IV Sona Evelynn Twitch Tristana Ryze Lux
|
MRN doesn't have a lot of frontline to protect Twitch. Going to be a hard game for Nien - MRN definitely has a window of opportunity midgame, when Tristana isn't all that good and Ryze isn't at full potential yet, but they definitely need to not fall behind early, or Vulcun will stall through their vulnerable period easily
|
United Kingdom50293 Posts
Pls don't make eve jungle popular again mrn my lack of attention against eve jungle will make me cry in yolo queue.
|
|
|
|
|
|