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[S2] World Championships Discussion - Page 566

Forum Index > LoL Tournaments
Post a Reply
Prev 1 564 565 566 567 568 859 Next

Keep the rage to a minimum. This includes wait times between games, music, and balance.

Fair warning to all.
killerdog
Profile Joined February 2010
Denmark6522 Posts
October 07 2012 02:33 GMT
#11301
"the fix that has been put in place is to try and resolve the connectivity issues"

DjWheat bringing out the facts!
Cubu
Profile Blog Joined February 2011
1171 Posts
October 07 2012 02:33 GMT
#11302
This is why we need LAN, for the sake of esports!
wei2coolman
Profile Joined November 2010
United States60033 Posts
October 07 2012 02:33 GMT
#11303
YEAH. MORE CONTENT.

My heart goes out to Clg.eu and WE.
One more Snoopeh stare plox!!! too sexy.
liftlift > tsm
nojitosunrise
Profile Joined August 2011
United States6188 Posts
October 07 2012 02:33 GMT
#11304
People should remove the word DDoS from their Vocab when it comes to huge events such as this

@Leaguepedia
@Slasher @sotltravis just got confirmation as well about hardware being issue and not DDoS.
Kouda
Profile Blog Joined November 2009
United States2205 Posts
October 07 2012 02:33 GMT
#11305
Sorry DJWheat. The integrity of the competition is already compromised.
ArcticFox
Profile Joined February 2011
United States1092 Posts
October 07 2012 02:33 GMT
#11306
On October 07 2012 11:31 laoji wrote:
Even if they fix the issue right now, do they even have time to run all the remaining games? what time is it there?

It's only 7:30. If no more technical issues, they could be done by 12:30-1am.

Of course that sucks for us East Coasters that would be trying to watch til 4am, to say nothing for all the poor EU guys who are trying to stay up for this.
TheSinisterRed
Profile Joined September 2012
United States1546 Posts
October 07 2012 02:33 GMT
#11307
Hang on, What? They are going to try playing again? Wooooooo More ward-fest, no push 60 games with the crowd screaming for blood at every ward kill. :D

(Not being that sarcastic either, I am loving this.)
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
October 07 2012 02:33 GMT
#11308
On October 07 2012 11:32 StUfF wrote:
Show nested quote +
On October 07 2012 11:23 Noocta wrote:
On October 07 2012 11:18 ArcticFox wrote:
Wait...why do they need to replace the hardware after a DDoS? I would think the worst they would need to do is reboot the routers after they figured out the problem...or does DDoS send out missiles now?


When you read uniformed people about Anonymous, it sound like it does.


They probably can't stop the DDoS, or most of it, so they are upgrading their hardware (where the fuck did they get new hardware and why weren't they using it in the first place).

To stop DDoS, you usually need to either

-- change your IP address to hide it (it got leaked so it will probably be leaked again - next time they should have seperate internet connections for the seperate services to ensure minimal chance of leak, i.e. keep games/streamers seperate?).
-- have enough hardware/bandwidth to absorb the DDoS.
-- have the packets dropped at the ISP level. i.e. contact your ISP and have the DDoS dropped before it reaches your systems.

If it's coming from enough sources, there's not much you can really do. Like I said though, the timing of the DDoS is weird, if it was a crowd-sourced thing you would usually see alot more side-effects (laggy ingame/streams) as the DDoS ramps up. There's doesn't seem to be an objective (both CLG and WE were winning dropped games), other than just hate for LoL.


DDoS has already been debunked.
It was a hardware failure.
DODswe4
Profile Joined July 2011
Sweden2157 Posts
October 07 2012 02:33 GMT
#11309
regame but cant stay up anymore 5h sleep is to little anyway
Full.tilt
Profile Blog Joined May 2010
United Kingdom1709 Posts
Last Edited: 2012-10-07 02:35:12
October 07 2012 02:33 GMT
#11310
On October 07 2012 11:31 henrikyo wrote:
Show nested quote +
On October 07 2012 11:30 Full.tilt wrote:
On October 07 2012 11:25 Kouda wrote:
http://www.reddit.com/r/leagueoflegends/comments/112h15/did_i_just_see_one_of_the_we_players_look_up_at/

o-o ;; Iunno. This is getting ridiculous now lol


Is there more than the big screen in the middle of the stage then? because WE are right side of stage and he's looking over left shoulder.

They are on the left side, behind the casters to the LEFT


What's on the left? More big screens? The WE team with the red backlight is right side of stage, Or they were anyway.
kckkryptonite
Profile Blog Joined July 2010
1126 Posts
October 07 2012 02:33 GMT
#11311
djwheat is such a hero
RIP avilo, qxc keyboard 2013, RIP Nathanis keyboard 2014
VikingKong
Profile Blog Joined May 2010
China509 Posts
October 07 2012 02:33 GMT
#11312
On October 07 2012 11:32 StUfF wrote:
Show nested quote +
On October 07 2012 11:23 Noocta wrote:
On October 07 2012 11:18 ArcticFox wrote:
Wait...why do they need to replace the hardware after a DDoS? I would think the worst they would need to do is reboot the routers after they figured out the problem...or does DDoS send out missiles now?


When you read uniformed people about Anonymous, it sound like it does.


They probably can't stop the DDoS, or most of it, so they are upgrading their hardware (where the fuck did they get new hardware and why weren't they using it in the first place).

To stop DDoS, you usually need to either

-- change your IP address to hide it (it got leaked so it will probably be leaked again - next time they should have seperate internet connections for the seperate services to ensure minimal chance of leak, i.e. keep games/streamers seperate?).
-- have enough hardware/bandwidth to absorb the DDoS.
-- have the packets dropped at the ISP level. i.e. contact your ISP and have the DDoS dropped before it reaches your systems.

If it's coming from enough sources, there's not much you can really do. Like I said though, the timing of the DDoS is weird, if it was a crowd-sourced thing you would usually see alot more side-effects (laggy ingame/streams) as the DDoS ramps up. There's doesn't seem to be an objective (both CLG and WE were winning dropped games), other than just hate for LoL.

It wasn't a DDoS.

Not shocking.
henrikyo
Profile Joined March 2008
Norway755 Posts
October 07 2012 02:34 GMT
#11313
On October 07 2012 11:32 StUfF wrote:
Show nested quote +
On October 07 2012 11:23 Noocta wrote:
On October 07 2012 11:18 ArcticFox wrote:
Wait...why do they need to replace the hardware after a DDoS? I would think the worst they would need to do is reboot the routers after they figured out the problem...or does DDoS send out missiles now?


When you read uniformed people about Anonymous, it sound like it does.


They probably can't stop the DDoS, or most of it, so they are upgrading their hardware (where the fuck did they get new hardware and why weren't they using it in the first place).

To stop DDoS, you usually need to either

-- change your IP address to hide it (it got leaked so it will probably be leaked again - next time they should have seperate internet connections for the seperate services to ensure minimal chance of leak, i.e. keep games/streamers seperate?).
-- have enough hardware/bandwidth to absorb the DDoS.
-- have the packets dropped at the ISP level. i.e. contact your ISP and have the DDoS dropped before it reaches your systems.

If it's coming from enough sources, there's not much you can really do. Like I said though, the timing of the DDoS is weird, if it was a crowd-sourced thing you would usually see alot more side-effects (laggy ingame/streams) as the DDoS ramps up. There's doesn't seem to be an objective (both CLG and WE were winning dropped games), other than just hate for LoL.

Well said, however the issue is not ddos
laoji
Profile Joined April 2011
United Kingdom382 Posts
October 07 2012 02:34 GMT
#11314
On October 07 2012 11:33 ArcticFox wrote:
Show nested quote +
On October 07 2012 11:31 laoji wrote:
Even if they fix the issue right now, do they even have time to run all the remaining games? what time is it there?

It's only 7:30. If no more technical issues, they could be done by 12:30-1am.

Of course that sucks for us East Coasters that would be trying to watch til 4am, to say nothing for all the poor EU guys who are trying to stay up for this.


tell me about it, it's 3:34am here already =*(
Affection is responsible for nine-tenths of whatever solid and durable happiness there is in our lives.- C. S. Lewis
Dan HH
Profile Joined July 2012
Romania9163 Posts
October 07 2012 02:34 GMT
#11315
Can we stop the DDoS bullshit rumors? You're acting as if all the conflicting tweets from non-officials are canon.
ArcticFox
Profile Joined February 2011
United States1092 Posts
October 07 2012 02:34 GMT
#11316
On October 07 2012 11:32 StUfF wrote:
Show nested quote +
On October 07 2012 11:23 Noocta wrote:
On October 07 2012 11:18 ArcticFox wrote:
Wait...why do they need to replace the hardware after a DDoS? I would think the worst they would need to do is reboot the routers after they figured out the problem...or does DDoS send out missiles now?


When you read uniformed people about Anonymous, it sound like it does.


They probably can't stop the DDoS, or most of it, so they are upgrading their hardware (where the fuck did they get new hardware and why weren't they using it in the first place).

To stop DDoS, you usually need to either

-- change your IP address to hide it (it got leaked so it will probably be leaked again - next time they should have seperate internet connections for the seperate services to ensure minimal chance of leak, i.e. keep games/streamers seperate?).
-- have enough hardware/bandwidth to absorb the DDoS.
-- have the packets dropped at the ISP level. i.e. contact your ISP and have the DDoS dropped before it reaches your systems.

If it's coming from enough sources, there's not much you can really do. Like I said though, the timing of the DDoS is weird, if it was a crowd-sourced thing you would usually see alot more side-effects (laggy ingame/streams) as the DDoS ramps up. There's doesn't seem to be an objective (both CLG and WE were winning dropped games), other than just hate for LoL.

Anonymous hitting the Stewart/O'Reilly Debate, LoL an unfortunate casualty.

/conspiracy
Parnage
Profile Blog Joined February 2010
United States7414 Posts
October 07 2012 02:34 GMT
#11317
On October 07 2012 11:30 Azarkon wrote:
Show nested quote +
On October 07 2012 11:30 jpak wrote:
You would think that riot would've learned from Valve on how to run these kinds of tournaments.



You got jokes..? OGN has been running tournaments in places with games when valve's idea of hat's on things was but a twinkle in newel's eye.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
nojitosunrise
Profile Joined August 2011
United States6188 Posts
October 07 2012 02:34 GMT
#11318
I feel horrible for WE and CLG....god damn
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
October 07 2012 02:34 GMT
#11319
I would prefer a regame 1 week later tbh, this is disastrous for us europeans. No sleep for the hardcore LoL fans I guess.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 07 2012 02:35 GMT
#11320
Just let TPA and M5 PLAY!@
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