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[S2] World Championships Discussion - Page 543

Forum Index > LoL Tournaments
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Keep the rage to a minimum. This includes wait times between games, music, and balance.

Fair warning to all.
Woony
Profile Blog Joined August 2010
Germany6657 Posts
October 07 2012 01:29 GMT
#10841
On October 07 2012 10:28 wei2coolman wrote:
LA ISP issues, must be riots fault.

seriously, people's logic... Shit fucking happens


That's why you LAN. Right Riot? Right Blizzard? Right?....
Xayoz
Profile Joined December 2010
Estonia373 Posts
October 07 2012 01:29 GMT
#10842
Bah. I give up. What are the chances that the semifinals are still going when I wake up tomorrow?


At this point, I would say - pretty high.
Whenever you correct someone's grammar just remember that nobody likes you.
Serpico
Profile Joined May 2010
4285 Posts
Last Edited: 2012-10-07 01:30:46
October 07 2012 01:30 GMT
#10843
On October 07 2012 10:27 bittman wrote:
Show nested quote +
On October 07 2012 10:26 Serpico wrote:
On October 07 2012 10:25 Craton wrote:
On October 07 2012 10:23 ImHuko wrote:
On October 07 2012 10:20 TheYango wrote:
On October 07 2012 10:19 Woony wrote:
On October 07 2012 10:18 Azarkon wrote:
On October 07 2012 10:17 Redox wrote:
On October 07 2012 10:17 twinC wrote:
My days of not taking Riot seriously as the steward of an eSport are certainly coming to a middle.

Honestly, I dont see how that is riot's fault.


Choice of venues.

Valve had no issues in Seattle.


If the ISP in the whole area is fucked that has nothing to do with the venue.

DotA 2 also regularly autosaves, so if this happened at TI2 they would load from a save that happened ~2 minutes prior. Regame would never be necessary except in some rare scenario where all prior saves for a given game got corrupted.

I believe DOTA2 auto saves every 1 minute, blows my mind this doesn't exist in LoL

League was initially made on a very small budget by a very small group of people. It wasn't until later after becoming so successful that they were able to dump lots of money into working on it. However, by that time your core engine and all your legacy code is very intractable. Even just retroactively adding spectator mode was a herculean effort.

Things like auto-save have to be done during initial design or it will require an unreal amount of effort to implement after-the-fact.

DotA 2 had an enormous budget to throw at the game.

So it's still riot's fault for trying to run events they don't have the ability to run properly.


By your extreme justification no-one should be running events =/

Not even close, it's incredibly easy and simplistic to implement LAN. Terrible excuse. Plus you're acting like all events are of this scale and using this much bandwidth. Not every event is dreamhack or this. Scales can be incredibly small or big. I've seen fighting game tournaments run off of 4g for goodness sake, it's about being prepared and they get it done.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
October 07 2012 01:30 GMT
#10844
On October 07 2012 10:29 Parnage wrote:
Show nested quote +
On October 07 2012 10:27 bittman wrote:
On October 07 2012 10:26 Serpico wrote:
On October 07 2012 10:25 Craton wrote:
On October 07 2012 10:23 ImHuko wrote:
On October 07 2012 10:20 TheYango wrote:
On October 07 2012 10:19 Woony wrote:
On October 07 2012 10:18 Azarkon wrote:
On October 07 2012 10:17 Redox wrote:
On October 07 2012 10:17 twinC wrote:
My days of not taking Riot seriously as the steward of an eSport are certainly coming to a middle.

Honestly, I dont see how that is riot's fault.


Choice of venues.

Valve had no issues in Seattle.


If the ISP in the whole area is fucked that has nothing to do with the venue.

DotA 2 also regularly autosaves, so if this happened at TI2 they would load from a save that happened ~2 minutes prior. Regame would never be necessary except in some rare scenario where all prior saves for a given game got corrupted.

I believe DOTA2 auto saves every 1 minute, blows my mind this doesn't exist in LoL

League was initially made on a very small budget by a very small group of people. It wasn't until later after becoming so successful that they were able to dump lots of money into working on it. However, by that time your core engine and all your legacy code is very intractable. Even just retroactively adding spectator mode was a herculean effort.

Things like auto-save have to be done during initial design or it will require an unreal amount of effort to implement after-the-fact.

DotA 2 had an enormous budget to throw at the game.

So it's still riot's fault for trying to run events they don't have the ability to run properly.


By your extreme justification no-one should be running events =/

Event attacked by ninjas, blame the event for not having pirates to fend the ninjas off. *boggle*

Needed more oranges.
Glorious SEA doto
Kergy
Profile Joined December 2010
Peru2011 Posts
October 07 2012 01:30 GMT
#10845
I feel like the korean commentators are just mocking western #ESPORTS
Everyday Girl's Day~!
NHY
Profile Joined October 2010
1013 Posts
October 07 2012 01:30 GMT
#10846
On October 07 2012 10:29 Chexx wrote:
Show nested quote +
On October 07 2012 10:29 NHY wrote:
On October 07 2012 10:23 Shinobi1982 wrote:
Lol Korean stream back commentators rolling on the floor :D

Their stream is probably the only stream that doesn't go down along with games, since they are broadcasting via satellite (for TV).


still goes down

No, I've been watching it and it didn't go down.
Eiii
Profile Blog Joined April 2009
United States2566 Posts
October 07 2012 01:30 GMT
#10847
On October 07 2012 10:28 wei2coolman wrote:
LA ISP issues, must be riots fault.

seriously, people's logic... Shit fucking happens


Yeah, and it's Riot's job to ensure that this event goes smoothly even IF 'shit happens'. On site game servers, some kind of game-restore system like people have been talking about with dota... There are plenty of precautions they could have taken to keep this from having a significant effect on the games, and it doesn't look like they've done a single one of them.

This is entirely Riot's fault.
:3
TheSinisterRed
Profile Joined September 2012
United States1546 Posts
October 07 2012 01:30 GMT
#10848
On October 07 2012 10:28 Morfildur wrote:
Poor Yellowpete has to starve
http://www.twitch.tv/ogn_lol

Those couches looks so comfortable.
Chexx
Profile Joined May 2011
Korea (South)11232 Posts
October 07 2012 01:30 GMT
#10849
On October 07 2012 10:30 NHY wrote:
Show nested quote +
On October 07 2012 10:29 Chexx wrote:
On October 07 2012 10:29 NHY wrote:
On October 07 2012 10:23 Shinobi1982 wrote:
Lol Korean stream back commentators rolling on the floor :D

Their stream is probably the only stream that doesn't go down along with games, since they are broadcasting via satellite (for TV).


still goes down

No, I've been watching it and it didn't go down.



my stream went down :<
WriterFollow me @TL_Chexx
TR
Profile Joined February 2011
2320 Posts
October 07 2012 01:30 GMT
#10850
On October 07 2012 10:24 HazMat wrote:

LOL
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
October 07 2012 01:31 GMT
#10851
On October 07 2012 10:28 Blitzkrieg0 wrote:
Show nested quote +
On October 07 2012 10:25 Craton wrote:
On October 07 2012 10:23 ImHuko wrote:
On October 07 2012 10:20 TheYango wrote:
On October 07 2012 10:19 Woony wrote:
On October 07 2012 10:18 Azarkon wrote:
On October 07 2012 10:17 Redox wrote:
On October 07 2012 10:17 twinC wrote:
My days of not taking Riot seriously as the steward of an eSport are certainly coming to a middle.

Honestly, I dont see how that is riot's fault.


Choice of venues.

Valve had no issues in Seattle.


If the ISP in the whole area is fucked that has nothing to do with the venue.

DotA 2 also regularly autosaves, so if this happened at TI2 they would load from a save that happened ~2 minutes prior. Regame would never be necessary except in some rare scenario where all prior saves for a given game got corrupted.

I believe DOTA2 auto saves every 1 minute, blows my mind this doesn't exist in LoL

League was initially made on a very small budget by a very small group of people. It wasn't until later after becoming so successful that they were able to dump lots of money into working on it. However, by that time your core engine and all your legacy code is very intractable. Even just retroactively adding spectator mode was a herculean effort.

Things like auto-save have to be done during initial design or it will require an unreal amount of effort to implement after-the-fact.

DotA 2 had an enormous budget to throw at the game.


The problem is this excuse has been thrown around for a year or two now. You'd think sometime in there they would have realized the net gain from just doing a complete overhaul. Until they do it is going to continue to bite them in the ass over and over again and they deserve absolutely no pity at all for it.


I'm not saying that Riot isn't totally fucking up here, but as someone who works in software the enormity of what you're suggesting requires way more than a year and a more or less complete shutdown of business as usual. It's not an unrealistic excuse. It's just not a great one.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
October 07 2012 01:31 GMT
#10852
Watching the Korean stream its just like there are there on their own separate little thing having a good time.
Never Knows Best.
Special Endrey
Profile Joined June 2010
Germany1929 Posts
October 07 2012 01:31 GMT
#10853
stream back up ?
This signature is ruining eSports - -Twitter: @SpecialEndrey
nojitosunrise
Profile Joined August 2011
United States6188 Posts
October 07 2012 01:31 GMT
#10854
On October 07 2012 10:30 Eiii wrote:
Show nested quote +
On October 07 2012 10:28 wei2coolman wrote:
LA ISP issues, must be riots fault.

seriously, people's logic... Shit fucking happens


Yeah, and it's Riot's job to ensure that this event goes smoothly even IF 'shit happens'. On site game servers, some kind of game-restore system like people have been talking about with dota... There are plenty of precautions they could have taken to keep this from having a significant effect on the games, and it doesn't look like they've done a single one of them.

This is entirely Riot's fault.


Rules indicate games must be remade. (LoL has had save states for disc issues for a long time now). This is a completely stupid discussion to have.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 07 2012 01:31 GMT
#10855
The Chinese commentators are saying something like this LoL event is taking up 5% of total internet traffic in North America or something like that.
https://twitter.com/SufficientStats
Leeto
Profile Joined August 2007
United States1320 Posts
October 07 2012 01:31 GMT
#10856
The Korean stream is pretty entertaining even though I don't understand a thing they're saying.

Except for the random 123 Kang Min Fighting lol
NHY
Profile Joined October 2010
1013 Posts
October 07 2012 01:31 GMT
#10857
On October 07 2012 10:30 Chexx wrote:
Show nested quote +
On October 07 2012 10:30 NHY wrote:
On October 07 2012 10:29 Chexx wrote:
On October 07 2012 10:29 NHY wrote:
On October 07 2012 10:23 Shinobi1982 wrote:
Lol Korean stream back commentators rolling on the floor :D

Their stream is probably the only stream that doesn't go down along with games, since they are broadcasting via satellite (for TV).


still goes down

No, I've been watching it and it didn't go down.



my stream went down :<

By stream I meant the actual broadcasting. Internet stream went down for me too.
henrikyo
Profile Joined March 2008
Norway755 Posts
Last Edited: 2012-10-07 01:32:14
October 07 2012 01:32 GMT
#10858
On October 07 2012 10:28 wei2coolman wrote:
LA ISP issues, must be riots fault.

seriously, people's logic... Shit fucking happens

You fail at logic
Chexx
Profile Joined May 2011
Korea (South)11232 Posts
October 07 2012 01:32 GMT
#10859
and again?
WriterFollow me @TL_Chexx
Kouda
Profile Blog Joined November 2009
United States2205 Posts
October 07 2012 01:32 GMT
#10860
korean stream down. wat
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