• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:14
CET 06:14
KST 14:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival8TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Merivale 8 Open - LAN - Stellar Fest1Chinese SC2 server to reopen; live all-star event in Hangzhou21Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET10Weekly Cups (Oct 6-12): Four star herO8
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Merivale 8 Open - LAN - Stellar Fest Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
[ASL20] Finals Preview: Arrival Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ BSL Team A vs Koreans - Sat-Sun 16:00 CET OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
[ASL20] Grand Finals ASL final tickets help Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Roaring Currents ASL final Simple Questions, Simple Answers Relatively freeroll strategies BW - ajfirecracker Strategy & Training
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1658 users

[Champion] Jarman the Fourth (aka Jarvan ok) - Page 32

Forum Index > LoL Strategy
Post a Reply
Prev 1 30 31 32 33 Next All
sylverfyre
Profile Joined May 2010
United States8298 Posts
January 13 2013 22:25 GMT
#621
Locket definitely good idea. Zekes... I guess after locket you have moderate tankyness, but Zeke really isn't a lot of damage - it got nerfed pretty badly with S3 - mostly because it costs 2400 now.
Dark_Chill
Profile Joined May 2011
Canada3353 Posts
January 15 2013 03:12 GMT
#622
Well, playing with him for a bit, and there was one thing I noticed above everything else: MANA IS WTF. Using his abilities to clear without blue buff brings him so low, I actually feel I have to conserve them to make sure I have everything ready for ganks. Should I be buying something like Glacial early? I feel he at least needs something, because without anything it's really difficult.
CUTE MAKES RIGHT
Sermokala
Profile Blog Joined November 2010
United States14038 Posts
January 15 2013 03:34 GMT
#623
are you just useing one eq combo per camp? I've never had that bad mana problems with jarvan although hes more of a heavy gank jungler instead of a farmer.

Try eing when you're at the camp and then qing a few seconds later to make more use of your flag's passive?
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
HughMyron
Profile Joined April 2012
297 Posts
January 16 2013 06:55 GMT
#624
Ya know, there's nothing wrong with buying a mana pot here and there.

Anyways, J4 is pretty much a single-target Razor jungler with a bit of AoE, so this patch is pretty much an indirect buff to him. J4 players rejoice!
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
Gahlo
Profile Joined February 2010
United States35160 Posts
February 17 2013 01:44 GMT
#625
I'm loving locket/bulwark core. So much tank.

'Macia.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
Last Edited: 2013-02-17 03:58:30
February 17 2013 03:54 GMT
#626
I prefer opening spirit stone in soloq (1250-1350, however I've played a lot of games of J4 and also done customs testing out madreds vs stone extensively) for a couple reasons:

- Better mana sustain for extended ganking/farming. Sometimes I get 3 ganks in a row in between farming wolves and wraiths because the enemy team doesn't ward correctly and is overaggressive
- Better build options for carrying your team. If you need huge early presence you can go mobo boots and then get tank stone for the tenacity. If you're snowballing AD stone is really strong along with Bruta for maxed CDR with blue = always ult always gank
- Higher up front damage on ganks. If you're building madreds you need to go E>Q unless you want to spend 4 years sitting at wraiths since you don't have the mana sustain to Q twice, whereas spirit stone allows Q>E for better AoE clearing. More importantly, in a gank if you aren't landing your Q you're doing something wrong (unless flash EQ ult for gapclosing to killsteal l0l) but you may not always be able to land E if they're moving sideways and you want to guarantee the knockup. Q also has higher base damage and the armor shred makes your next AA+Pasive hit harder. The final thing is you can itemize AD only and the 2nd clear after first buy won't be painful whereas without AS runes you don't have enough ranks in E to make clearing really smooth on madreds

Madreds is better for is dragon control around the 8-14 min window. With spirit stone if you get a successful gank bot in that time usually you don't have the damage to take dragon (whereas after that you will have enough pts in E/other items/ADC has more item). Madreds is probably superior in arranged play because you have much better coordination.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
onlywonderboy
Profile Joined August 2012
United States23745 Posts
February 21 2013 16:40 GMT
#627
On February 17 2013 12:54 xes wrote:
I prefer opening spirit stone in soloq (1250-1350, however I've played a lot of games of J4 and also done customs testing out madreds vs stone extensively) for a couple reasons:

- Better mana sustain for extended ganking/farming. Sometimes I get 3 ganks in a row in between farming wolves and wraiths because the enemy team doesn't ward correctly and is overaggressive
- Better build options for carrying your team. If you need huge early presence you can go mobo boots and then get tank stone for the tenacity. If you're snowballing AD stone is really strong along with Bruta for maxed CDR with blue = always ult always gank
- Higher up front damage on ganks. If you're building madreds you need to go E>Q unless you want to spend 4 years sitting at wraiths since you don't have the mana sustain to Q twice, whereas spirit stone allows Q>E for better AoE clearing. More importantly, in a gank if you aren't landing your Q you're doing something wrong (unless flash EQ ult for gapclosing to killsteal l0l) but you may not always be able to land E if they're moving sideways and you want to guarantee the knockup. Q also has higher base damage and the armor shred makes your next AA+Pasive hit harder. The final thing is you can itemize AD only and the 2nd clear after first buy won't be painful whereas without AS runes you don't have enough ranks in E to make clearing really smooth on madreds

Madreds is better for is dragon control around the 8-14 min window. With spirit stone if you get a successful gank bot in that time usually you don't have the damage to take dragon (whereas after that you will have enough pts in E/other items/ADC has more item). Madreds is probably superior in arranged play because you have much better coordination.

I might have to try something like this in soloq. I've been doing the standard tanky build so of course it relies heavily on my teammates. The tanky build has been working out fairly well, but I'm certainly interested in testing out a more damage based build.
RIP Ryan Davis / TL or Die / @onlywonderboy
GhoSt[shield]
Profile Blog Joined April 2010
Canada2131 Posts
February 21 2013 17:30 GMT
#628
I play J4 outta jungle normally.

Normal build:
Masteries: 9/21 if exhaust or 9/20/1 if taking flash
Runes
Arpen/AD Reds
Ar Yellows
Flat/MR Blues
AD/Attkspeed Quints/Armor Quints/MS depending on Lane and Jungle matchups (ex Armor Quints on AD Mid/Top or Top/Jungle, MS Quints vs someone who uses MS Quints mid or top ie Ryze/Vlad)

R>Q>E>W
If normal game where farming and kinda even I build tanky
machete 5->madreds/boots-> wriggles/locket components--> Giants belt item for HP or MR as I can afford
J4 is a heavy auto attacker in jungle and during ganks. AD/Attk speed helps clear, Arpen makes your Q/E --> R combo hurt more.
Pretty much you have to build tanky because you are jungling, and you don't have enough farm comparable to a solo lane to build the expensive damage items that makes J4 a burst monster from mid/top. So you build tanky to survive your E/Q combo and the Ult that brings you directly into the teamfight, often surrounded by 3+ enemies.

My fun J4 item build when super, super fed as a jungler (you got 4-5+ kills on lanes). Since your solo laners didn't get kill gold, you need to build the WTF burst dmg J4 can bring if you get super, super fed during your first ganks.

Items:
Machete5-->Brutalizer/Boots-->Kindlegem+Vamp sceptre+boots2--> Hydra. Tanky stuff as appropriate after (locket, SV, etc)
The hp regen from Tiamat actually keeps you nice and healthy in the jungle.
In addition, the active from Tiamat and Hydra allows you do clear camps very quickly while conserving mana for ganking lanes. Q into Tiamat/Hydra active will kill most small camps very quickly with the Q armor reduction.
If you ever E/Q and then trap 2+ people in your R, you will be doing WTF aoe damage pretty quickly. I'd like to add a BC to the items, but I rarely can afford Brut/hydra/Boots2/Locket or Belt when fed, i'd rather use that 1188 gold to finish the locket (970 with kindlegem+bead) or get the Belt (1000).
E/Q/R Hydra active will melt anyone within your ult. Super fun, but pretty hard to get to as a jungler
This is only when fed, like, really, really fed and the gold distribution means you need to do damage for the team.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2013-02-22 00:21:07
February 22 2013 00:20 GMT
#629
3% damage reduction >>>>>>>> slightly reduced flash CD. 9/21 is just strictly better than 9/20/1
mogwaismusings.wordpress.com
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 26 2013 16:27 GMT
#630
So I know a lot of people stop at Razor, but I feel like if you're clearing at all, Wriggle's feels a lot stronger and you're not quite as low when going to gank. Or is it just better to stock up on potions to keep yourself healthy? I just feel like Wriggle's offers a lot and is just skipped too often.

Also, when jungling, I have been completely skipping damage items (going for Bulwark/Locket as my main items), but I feel like I'm not contributing as much. Should I grab a Bruta at some point in there?
It's your boy Guzma!
Gahlo
Profile Joined February 2010
United States35160 Posts
February 26 2013 16:38 GMT
#631
On February 27 2013 01:27 Requizen wrote:
So I know a lot of people stop at Razor, but I feel like if you're clearing at all, Wriggle's feels a lot stronger and you're not quite as low when going to gank. Or is it just better to stock up on potions to keep yourself healthy? I just feel like Wriggle's offers a lot and is just skipped too often.

Also, when jungling, I have been completely skipping damage items (going for Bulwark/Locket as my main items), but I feel like I'm not contributing as much. Should I grab a Bruta at some point in there?

I guess getting Wriggles would be okay if you start out well, everything is play by ear honestly.
TheYango
Profile Joined September 2008
United States47024 Posts
February 26 2013 16:38 GMT
#632
On February 27 2013 01:27 Requizen wrote:
So I know a lot of people stop at Razor, but I feel like if you're clearing at all, Wriggle's feels a lot stronger and you're not quite as low when going to gank. Or is it just better to stock up on potions to keep yourself healthy? I just feel like Wriggle's offers a lot and is just skipped too often.

Also, when jungling, I have been completely skipping damage items (going for Bulwark/Locket as my main items), but I feel like I'm not contributing as much. Should I grab a Bruta at some point in there?

Razor+Spirit is better than finished Wriggle's.
Moderator
Amarok
Profile Joined August 2010
Australia2003 Posts
February 27 2013 02:09 GMT
#633
I play J4 in the jungle and in solo queue at least I find I'm nearly always called on to be the initiator, and as such I always feel like I need to be tankier. I run 9/21, and build Razor/Boots1/Kindlegem/Boots 2 (Mercs or Tabi)/Locket. From there I build (assuming the support has aegis which happens frequently) Wardens Mail (Randuins later), Hexdrinker, Phage or Mogs depending on the situation, usually all 4 at some point. I never feel like I have the gold to build a luxury item like Brutalizer despite the dmg increase it gives you as it's so much gold invested into zero defensive bonuses.
Fighting for peace is like screwing for virginity
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 27 2013 04:27 GMT
#634
On February 27 2013 01:38 TheYango wrote:
Show nested quote +
On February 27 2013 01:27 Requizen wrote:
So I know a lot of people stop at Razor, but I feel like if you're clearing at all, Wriggle's feels a lot stronger and you're not quite as low when going to gank. Or is it just better to stock up on potions to keep yourself healthy? I just feel like Wriggle's offers a lot and is just skipped too often.

Also, when jungling, I have been completely skipping damage items (going for Bulwark/Locket as my main items), but I feel like I'm not contributing as much. Should I grab a Bruta at some point in there?

Razor+Spirit is better than finished Wriggle's.

I feel razor and spirit are equal to wriggles on most junglers in just about every way. Exceptions being junglers with exceptional attack speed or no mana. The first item combo is 200 gold cheaper but that's made up for by free wards. I just like finishing all the items I start. Less slots taken up.

I won't sell madreds. I know madreds sells for only a loss of 210 gold, but I'm not buying red pots and losing 210 gold. About the only thing I'm willing to buy at a loss for 200+ gold is doran's blade for 6 more health pots. And most games are decided before I have to sell the dorans.

If I built a ton of early game items that don't scale like catalyst and sheen, and started winning the game, but then had to sell them or upgrade them into items I didn't need, then I'd start throwing games where I were winning. I don't think it's as big of a deal to sell Doran's blades.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
1godless
Profile Joined August 2011
United States247 Posts
February 27 2013 10:08 GMT
#635
Are people still maxing q in jungle? I just feel like e is super safe, less mana and more armor for higher health. Plus with the buffed madreds (compared to season 2) the atspd bonus becomes much more desirable. Not to mention the actual mobility part of your combo relies on your e cd not your q (yes smash says different in the op, but in terms of actually running away or getting a second knock up during a chase). What do you guys max? I go R>E>Q>W with 1 pt of w at 4 for ganks.
The enemy's throne is down
Rimak
Profile Joined January 2012
Denmark434 Posts
February 27 2013 13:02 GMT
#636
On February 27 2013 19:08 1godless wrote:
Are people still maxing q in jungle? I just feel like e is super safe, less mana and more armor for higher health. Plus with the buffed madreds (compared to season 2) the atspd bonus becomes much more desirable. Not to mention the actual mobility part of your combo relies on your e cd not your q (yes smash says different in the op, but in terms of actually running away or getting a second knock up during a chase). What do you guys max? I go R>E>Q>W with 1 pt of w at 4 for ganks.

I think maxing E first is a no-brainer.
The benefits are HUGE.
Additional AS and Armor for you and your allies is just priceless.
2000 Jungler 66% Hecarim, 63% Volibear, 60% Jarvan IV
1godless
Profile Joined August 2011
United States247 Posts
February 27 2013 17:07 GMT
#637
That's what I would think, but all the guides, including this op say otherwise...
The enemy's throne is down
Gahlo
Profile Joined February 2010
United States35160 Posts
Last Edited: 2013-02-27 17:31:59
February 27 2013 17:27 GMT
#638
On February 28 2013 02:07 1godless wrote:
That's what I would think, but all the guides, including this op say otherwise...

OP is also close to 2 years old, last updated close to a year ago.
skunk_works
Profile Joined April 2011
United States109 Posts
February 27 2013 18:08 GMT
#639
my build for general purpose jungling usually goes
spirit stone
boots
brutal
giants belt
lizard weapon
sunfire cape

after that finish yours tabi or mercs, then work on warmogs/randuins/visage and finish off ur cleaver.

seems like with this item build i've been able to carry very hard
Bladeorade
Profile Joined August 2010
United States1898 Posts
February 27 2013 20:13 GMT
#640
I always max Q first for ganks, higher damage and the armor shred. Jarvan does more burst then sustained, that initial EQ combo into ult is most of his damage.
Prev 1 30 31 32 33 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Leta 438
NaDa 38
Dota 2
NeuroSwarm82
League of Legends
JimRising 825
Heroes of the Storm
Khaldor142
Other Games
summit1g9515
WinterStarcraft463
ViBE141
Organizations
Other Games
gamesdonequick770
StarCraft: Brood War
Afreeca ASL 272
Other Games
BasetradeTV94
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH191
• practicex 45
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 19
• Diggity5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt438
Upcoming Events
Afreeca Starleague
2h 46m
Snow vs Soma
Sparkling Tuna Cup
4h 46m
WardiTV Invitational
6h 46m
CrankTV Team League
7h 46m
BASILISK vs Streamerzone
Team Liquid vs Shopify Rebellion
Team Vitality vs Team Falcon
BSL Team A[vengers]
9h 46m
Gypsy vs nOOB
JDConan vs Scan
RSL Revival
11h 46m
Wardi Open
1d 6h
CrankTV Team League
1d 7h
Replay Cast
2 days
WardiTV Invitational
2 days
[ Show More ]
CrankTV Team League
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
3 days
The PondCast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
CranK Gathers Season 2: SC II Pro Teams
EC S1
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.