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On October 11 2011 08:02 Mogwai wrote: this just in
Jarman counters assassins by out assassining them in lane.
still needs to be tested more but I feel really really good with 21/9/0, Flat AD Quints, boots + 2 dblades + brutalizer opening vs. like Akali and shit. In this new sustain vs. assassins meta shit, jarvan can't build sustain and succeed in lane, so just build towards his stupid early game scaling and full combo bitches. Just had back to back DESTRUCTIONS on Gizbro with this shit, it feels like real soloQ superstar build. This is new?
Jarvan still rapes LeBlanc mid even after all the nerfs, as he does to akali.
Besides, garen es #1 counter
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On October 14 2011 02:46 101toss wrote:Show nested quote +On October 11 2011 08:02 Mogwai wrote: this just in
Jarman counters assassins by out assassining them in lane.
still needs to be tested more but I feel really really good with 21/9/0, Flat AD Quints, boots + 2 dblades + brutalizer opening vs. like Akali and shit. In this new sustain vs. assassins meta shit, jarvan can't build sustain and succeed in lane, so just build towards his stupid early game scaling and full combo bitches. Just had back to back DESTRUCTIONS on Gizbro with this shit, it feels like real soloQ superstar build. This is new? Jarvan still rapes LeBlanc mid even after all the nerfs, as he does to akali. Besides, garen es #1 counter it's not new so much as I forgot about the strengths of DPS Jarman after all the time I spent doing tanky Jarman. with the changes in picks over the last month or so, I think opening DPS Jarman is considerably better than opening Tank Jarman in most cases.
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United States37500 Posts
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I've been using completely malleable builds. Sometimes I just pretend like I'm a jungler who gets to farm top lane and get wriggles + double gold/10 -> triforce -> tanky shit, other times I pretend I'm talon and go double dblade -> brutalizer. I dunno, top lane nowadays feels like the lane is always won by out-itemizing your opponent by being flexible to the situation.
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Marshall Islands3404 Posts
top lane is won by junglers in 95% of games, easiest lane to gank by far but also hardest to kill by nature of top laners.
I played a few games of j4 on my smurf @ 1500s and he seems to be not too bad top again, I raped this renek but he wasnt that good so not sure. Just did cloth armor + 5 pots then wriggles ---> d blade stack ---> atma's ---> banshee
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On October 14 2011 06:47 Brees wrote: top lane is won by junglers in 95% of games, easiest lane to gank by far but also hardest to kill by nature of top laners.
I played a few games of j4 on my smurf @ 1500s and he seems to be not too bad top again, I raped this renek but he wasnt that good so not sure. Just did cloth armor + 5 pots then wriggles ---> d blade stack ---> atma's ---> banshee Protip: when ganking someone that only has stealth for an escape tool (usually talon/akali top), buy a vision ward. Drop it when they stealth, and it's usually an easy kill, well worth the 125 gold. If not, you still get detection there for 3 minutes, so it's not a complete waste.
I do jungle jarvan at a 1350 level, so I don't really compare well to you gold players QQ I go shirt+5pot -> lantern -> warmogs/sunfire depending on their comp->atmas->FoN->Triforce, Mallet or Stark's (based on number of AD players on my team). I can get away w/ regrowth+1pot-> philo opening, though it does slow down jungling and reduce damage/survivability in exchange for more farm and fewer mana problems.
The last item in the build is subject to change, if lots of AP, it's a banshee's, if lots of AD, it's a randuins/frozen heart.
I don't like building banshee over FoN imo, but that's just me
Btw, Jarvan does shit damage lategame anyways (it was and is his absurd base stats that make him strong early game), so I prefer to build tank over damage since it further increases his utility.
10% Jarvan passive, where did you go
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Marshall Islands3404 Posts
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On October 14 2011 10:19 Brees wrote: lol'd at protip. It's so pro, it works at my elo
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well like, Brees is an absurdly good player and was doing exactly that this past weekend at go4lol when I had to lane vs. an Akali. still useful tip for people, but it's just funny being like, "quote brees, protip: bla bla bla, btw I'm 1350."
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Wit's end instead of FoN, viable or bad? I mean, it has no synergy with jarvan or anything, but it's just straight up "more deeps" and still gives a sizeable amount of MR anyways.
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if you have a warmogs and you're looking for an excuse to not buy FoN, your priorities are all sorts of fucked up.
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What if you didn't build warmogs?
Just seems like it's weird not having wit's end brought up not even to say "this item sucks, don't get"; I know I'd at least think about it, l0l.
I`ve seen some games where you'd simply profit more from being able to kill people faster than having more MR and HP regen, and movespeed is kind of eh these days because DPSes builds 50000 phantom dancer which means they'll be faster than you even with FoN.
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I would take qss over fon if it calls for it even with warmogs.
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On October 15 2011 06:19 Wala.Revolution wrote: I would take qss over fon if it calls for it even with warmogs. Who blows their cc on jarvan in teamfights?
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On October 15 2011 08:04 101toss wrote:Show nested quote +On October 15 2011 06:19 Wala.Revolution wrote: I would take qss over fon if it calls for it even with warmogs. Who blows their cc on jarvan in teamfights?
to protect their carry
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On October 15 2011 08:04 101toss wrote:Show nested quote +On October 15 2011 06:19 Wala.Revolution wrote: I would take qss over fon if it calls for it even with warmogs. Who blows their cc on jarvan in teamfights?
jarvan is so handsome and manly. everyone blows their cc
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when you have a ghostblade, black cleaver, and triforce, they gotta blow their cc on you or you kill their whole team.
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my builds have been solidifying a bit.
Starting: vs. AD: cloth + 5 -> wriggle's + boots -> brutalizer -> phage vs. AP: boots + 3 -> brutalizer + philo -> phage -> wriggle's
I've been abandoning dblades in favor of wriggle's, as I like having that lifesteal when I'm trucking people all game and wriggle's just feels like a more intelligent use of item slots when I'm buying a bunch of midgame items rather than saving up for something huge. Sometimes I get philo top too and sometimes I add a hog in addition to a philo if I'm planning on just sitting on wriggle's + phage + brutalizer + hog + philo + mercs until I can complete a triforce and ghostblade. After the trifecta of early damage items (wriggle's + brutalizer + phage), I rush my Black Cleaver, Triforce, Aegis or Warmog's, depending on my team's needs. Late items are all situational, but I like GA and QSS when I go for blatantly offensive builds like Cleaver, Triforce, Ghostblade, Wriggle's, Mercs, whereas other times I'll just transition into Atmog's for lategame survivability.
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United States37500 Posts
You and ootuh are probably the most adaptive players I know on TL. :o
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I was wondering, is the Jarmeleon stuff fun and playable ?
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