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Active: 2011 users

[Champion] Ryze - Page 7

Forum Index > LoL Strategy
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BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
April 04 2011 08:27 GMT
#121
On April 04 2011 17:10 BouBou.865 wrote:
Show nested quote +
On April 04 2011 16:35 BluzMan wrote:
On April 04 2011 16:06 BouBou.865 wrote:
On April 04 2011 07:04 Juicyfruit wrote:
If you run flat mana glyphs and quints you can win a lot of these lanes before hitting level 2, lol


How does the +15 damage on your Q help that much?


It's +20 and it's 3 more Q's to cast from your initial manapool. Actually, wtf, 15 damage on a 3 sec CD skill is a huge improvement, what are you talking about?


What I mean is that versus all the hard match ups you are having serious trouble getting even a single Q in. Hence, it's better to run mana/lvl because you won't be able to use this damage boost early on anyways.

Against matchups where you can Q to hearts' content you don't really need the flat mana runes. Could be completely wrong though.


Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game.
You want 20 good men, but you need a bad pussy.
TheYango
Profile Joined September 2008
United States47024 Posts
April 04 2011 09:10 GMT
#122
On April 04 2011 17:27 BluzMan wrote:
Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game.

Null Sphere, Sigil of Silence, Blinding Dart, and Time Bomb all have 700 range while Ryze's Q only has 675 range.

Additionally, some AoEs like Phosphorus Bomb can be placed to hit targets 675+ range away.
Moderator
zalz
Profile Blog Joined February 2011
Netherlands3704 Posts
April 04 2011 12:17 GMT
#123
Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game.


I just don't get this. When i play Ryze i always make him work.

People say he's only usefull early and if he snowballs but there are plenty of times when i get back with just minion farm and i never feel like his damage is at a point where killing is nearly impossible, something that many other casters do have.


I feel Ryze is a great caster from start to finish, but a proper rune settup decides a lot.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 04 2011 12:22 GMT
#124
On April 04 2011 21:17 zalz wrote:
People say he's only usefull early and if he snowballs

This is 100% bullshit. He deals lots of damage from a high range, reduces the MRes of all enemies, has a high range instant root on a low cooldown. His item build makes him quite tanky and isn't even terribly hard to farm up. Lategame Ryze is a beast.
If you have a good reason to disagree with the above, please tell me. Thank you.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
April 04 2011 12:22 GMT
#125
On April 04 2011 18:10 TheYango wrote:
Show nested quote +
On April 04 2011 17:27 BluzMan wrote:
Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game.

Null Sphere, Sigil of Silence, Blinding Dart, and Time Bomb all have 700 range while Ryze's Q only has 675 range.

Additionally, some AoEs like Phosphorus Bomb can be placed to hit targets 675+ range away.


90% of the time, will will be able to at least Q the dude back. (then root + Q again)
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
April 04 2011 13:58 GMT
#126
On April 04 2011 21:22 Abenson wrote:
Show nested quote +
On April 04 2011 18:10 TheYango wrote:
On April 04 2011 17:27 BluzMan wrote:
Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game.

Null Sphere, Sigil of Silence, Blinding Dart, and Time Bomb all have 700 range while Ryze's Q only has 675 range.

Additionally, some AoEs like Phosphorus Bomb can be placed to hit targets 675+ range away.


90% of the time, will will be able to at least Q the dude back. (then root + Q again)


Wrong. In ranged lanes you will often Q, but very rarely W (and therefore QWQ). The difference in range is not large by numbers, but it's actually huge by gameplay.
You want 20 good men, but you need a bad pussy.
zalz
Profile Blog Joined February 2011
Netherlands3704 Posts
Last Edited: 2011-04-04 15:08:22
April 04 2011 15:03 GMT
#127
On April 04 2011 22:58 BluzMan wrote:
Show nested quote +
On April 04 2011 21:22 Abenson wrote:
On April 04 2011 18:10 TheYango wrote:
On April 04 2011 17:27 BluzMan wrote:
Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game.

Null Sphere, Sigil of Silence, Blinding Dart, and Time Bomb all have 700 range while Ryze's Q only has 675 range.

Additionally, some AoEs like Phosphorus Bomb can be placed to hit targets 675+ range away.


90% of the time, will will be able to at least Q the dude back. (then root + Q again)


Wrong. In ranged lanes you will often Q, but very rarely W (and therefore QWQ). The difference in range is not large by numbers, but it's actually huge by gameplay.


His Q animation is actually very short and in a lot of cases you can actually land the W soon after if the enemy has decided to harass back.

If you Q and the enemy does an atack back, you can W him without fail every time. (Given that it's a click-skill with your average range).
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-04-04 16:36:18
April 04 2011 16:02 GMT
#128
On April 05 2011 00:03 zalz wrote:
His Q animation is actually very short and in a lot of cases you can actually land the W soon after if the enemy has decided to harass back.

If you Q and the enemy does an atack back, you can W him without fail every time. (Given that it's a click-skill with your average range).

75-100 range difference is definitely not short enough to guarantee that you'll be able to be able to hit back with Rune Prison (though you'll probably land Q). It depends on the cast time of the enemy's skill and how well they cancel the cast animation (I'm pretty sure Kass vs. Ryze plays the same way as Kass vs. Vlad, where it's dependent on Kass' ability to animation cancel Null Sphere so that he can back off before eating Transfusion/Rune Prison).
Moderator
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-04-04 17:24:02
April 04 2011 17:20 GMT
#129
It doesn't matter that Kassadin's null sphere slightly outranges ryze's spells. Kass won't be able to farm anything for a very long time. If ryze plays this matchup properly he'll get catalyst several levels before Kass.

Leblanc vs Ryze is like the same thing. The first three levels are going to be absolute hell for leblanc because ryze does not need to let her farm and she absolutely cannot fight ryze at level 1 so she'll hit level 2 while ryze is halfway to level 3 etc...
TheYango
Profile Joined September 2008
United States47024 Posts
April 04 2011 17:31 GMT
#130
On April 05 2011 02:20 Juicyfruit wrote:
It doesn't matter that Kassadin's null sphere slightly outranges ryze's spells. Kass won't be able to farm anything for a very long time. If ryze plays this matchup properly he'll get catalyst several levels before Kass.

Leblanc vs Ryze is like the same thing. The first three levels are going to be absolute hell for leblanc because ryze does not need to let her farm and she absolutely cannot fight ryze at level 1 so she'll hit level 2 while ryze is halfway to level 3 etc...

I don't disagree--I was just pointing out that zalz's analysis that you can generally follow up Qs with W against these types of lanes is not necessarily true. You don't win against Kass because you trade his Q for your QWQ (that should only happen if he doesn't animation cancel Q correctly), but because of his melee range autoattack, which allows you to prevent him from farming.
Moderator
LancerStarcraft
Profile Joined July 2010
United States235 Posts
April 29 2011 17:42 GMT
#131
So what's the rune set up for ryze nowadays?

Ive been going

Mpen Reds
Mana/5/lvl yellows
Flat Mana Blues
Assorted Quints because I havent had the IP to buy any good ones ;_;

Suggestions? What should I run for quints?

All feedback welcome.
"Buy a ward. Stop a gank. Save a life."
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2011-04-29 18:03:28
April 29 2011 17:52 GMT
#132
Red: Magic Pen
Yellow: HP/Level
Blue: Mana/Level
Quints: Magic Pen. MS, Mana/Level also acceptable.

Blue and Quints is up to personal preference. Flat Mana makes you stronger early game. Per Level obviously gears you towards late. Red and Yellow are fixed.

Edit: before anyone asks, you don't need mana regen Yellow. Assuming you're going the standard Tear, Catalyst, Glaical build, you don't need mana regen. More HP, more tank, more Ryze will rape late game.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Fawkes
Profile Blog Joined May 2010
Canada1935 Posts
April 29 2011 18:21 GMT
#133
I feel Ryze is "pretty" tanky later on in the game as soon as you finish BV and Frozen Heart. The only real problem is the first couple levels for me since I run:

Red: Magic Pen
Yellow: mp5/lvl
Blue: MR/lvl
Quintz: flat mana

It is extremely stressful to have four bars of health =(
Taeyeon ~ Jennie ~ Seulgi ~ Irene @Fawkes711
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 29 2011 18:35 GMT
#134
mpen reds
flat mana blues and quints
scaling mana yellows

IMO.
mogwaismusings.wordpress.com
BouBou.865
Profile Joined December 2010
Netherlands814 Posts
April 30 2011 08:20 GMT
#135
On April 30 2011 03:35 Mogwai wrote:
mpen reds
flat mana blues and quints
scaling mana yellows

IMO.


I'd say that Mpen quints are stronger, so you can delay your void staff just a tad more. The flat mana qunts aren't that spectacular, especially after overload nerf. If you get Mpen quints, you can get away with mercs more often, which is awesome.
Playing League of Legends. IGN: Plain Skill
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
April 30 2011 10:30 GMT
#136
I run 10 MPen through quint + reds so that when I get Sorc Shoes I can do true damage to all those silly ranged characters who don't have mr runes :3
MythicalMage
Profile Joined May 2010
1360 Posts
Last Edited: 2011-05-01 17:08:26
May 01 2011 17:07 GMT
#137
Seems that tank Ryze is becoming pretty good, and the standard build is pretty close to: cata>boots>tear>merc treads>banshee's>glacial shroud and then build either frozen heart, Rylia's, or void staff depending on composition. And you'd also go armor/magic resist runes, as well as magic pen. Seems pretty sick.
MobutuTheWindSeeker
Profile Joined December 2010
United States50 Posts
May 01 2011 17:42 GMT
#138
On May 02 2011 02:07 MythicalMage wrote:
Seems that tank Ryze is becoming pretty good, and the standard build is pretty close to: cata>boots>tear>merc treads>banshee's>glacial shroud and then build either frozen heart, Rylia's, or void staff depending on composition. And you'd also go armor/magic resist runes, as well as magic pen. Seems pretty sick.

I thought this was how everyone built ryze now. What else would you do? Deathcap? Revolver?
Mix one part rageohol and three parts haterade
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
May 04 2011 02:38 GMT
#139
If I were to run 9/7/14, what would I put into utility?
HazMat
Profile Blog Joined October 2009
United States17077 Posts
May 04 2011 02:43 GMT
#140
Why not just get the whole 21 util. I don't see a point in SoS on such a strong laner, even if he has a lot of mana.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
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