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Russian Federation4235 Posts
On April 04 2011 17:10 BouBou.865 wrote:Show nested quote +On April 04 2011 16:35 BluzMan wrote:On April 04 2011 16:06 BouBou.865 wrote:On April 04 2011 07:04 Juicyfruit wrote: If you run flat mana glyphs and quints you can win a lot of these lanes before hitting level 2, lol How does the +15 damage on your Q help that much? It's +20 and it's 3 more Q's to cast from your initial manapool. Actually, wtf, 15 damage on a 3 sec CD skill is a huge improvement, what are you talking about? What I mean is that versus all the hard match ups you are having serious trouble getting even a single Q in. Hence, it's better to run mana/lvl because you won't be able to use this damage boost early on anyways. Against matchups where you can Q to hearts' content you don't really need the flat mana runes. Could be completely wrong though.
Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game.
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United States47024 Posts
On April 04 2011 17:27 BluzMan wrote: Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game. Null Sphere, Sigil of Silence, Blinding Dart, and Time Bomb all have 700 range while Ryze's Q only has 675 range.
Additionally, some AoEs like Phosphorus Bomb can be placed to hit targets 675+ range away.
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Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game.
I just don't get this. When i play Ryze i always make him work.
People say he's only usefull early and if he snowballs but there are plenty of times when i get back with just minion farm and i never feel like his damage is at a point where killing is nearly impossible, something that many other casters do have.
I feel Ryze is a great caster from start to finish, but a proper rune settup decides a lot.
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On April 04 2011 21:17 zalz wrote: People say he's only usefull early and if he snowballs This is 100% bullshit. He deals lots of damage from a high range, reduces the MRes of all enemies, has a high range instant root on a low cooldown. His item build makes him quite tanky and isn't even terribly hard to farm up. Lategame Ryze is a beast.
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On April 04 2011 18:10 TheYango wrote:Show nested quote +On April 04 2011 17:27 BluzMan wrote: Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game. Null Sphere, Sigil of Silence, Blinding Dart, and Time Bomb all have 700 range while Ryze's Q only has 675 range. Additionally, some AoEs like Phosphorus Bomb can be placed to hit targets 675+ range away.
90% of the time, will will be able to at least Q the dude back. (then root + Q again)
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Russian Federation4235 Posts
On April 04 2011 21:22 Abenson wrote:Show nested quote +On April 04 2011 18:10 TheYango wrote:On April 04 2011 17:27 BluzMan wrote: Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game. Null Sphere, Sigil of Silence, Blinding Dart, and Time Bomb all have 700 range while Ryze's Q only has 675 range. Additionally, some AoEs like Phosphorus Bomb can be placed to hit targets 675+ range away. 90% of the time, will will be able to at least Q the dude back. (then root + Q again)
Wrong. In ranged lanes you will often Q, but very rarely W (and therefore QWQ). The difference in range is not large by numbers, but it's actually huge by gameplay.
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On April 04 2011 22:58 BluzMan wrote:Show nested quote +On April 04 2011 21:22 Abenson wrote:On April 04 2011 18:10 TheYango wrote:On April 04 2011 17:27 BluzMan wrote: Q outranges every other non-skillshot nuke, afaik. It's very difficult to find a MU where Ryze can't Q at all. In most situations, you will be at the very least be able to trade, not always to your benefit, though. But imo you just shouldn't pick Ryze if you can't abuse his early game, he peaks like very early and has immense snowballing, I don't think you should ever pick him if you're aiming exclusively for late game. Null Sphere, Sigil of Silence, Blinding Dart, and Time Bomb all have 700 range while Ryze's Q only has 675 range. Additionally, some AoEs like Phosphorus Bomb can be placed to hit targets 675+ range away. 90% of the time, will will be able to at least Q the dude back. (then root + Q again) Wrong. In ranged lanes you will often Q, but very rarely W (and therefore QWQ). The difference in range is not large by numbers, but it's actually huge by gameplay.
His Q animation is actually very short and in a lot of cases you can actually land the W soon after if the enemy has decided to harass back.
If you Q and the enemy does an atack back, you can W him without fail every time. (Given that it's a click-skill with your average range).
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United States47024 Posts
On April 05 2011 00:03 zalz wrote: His Q animation is actually very short and in a lot of cases you can actually land the W soon after if the enemy has decided to harass back.
If you Q and the enemy does an atack back, you can W him without fail every time. (Given that it's a click-skill with your average range). 75-100 range difference is definitely not short enough to guarantee that you'll be able to be able to hit back with Rune Prison (though you'll probably land Q). It depends on the cast time of the enemy's skill and how well they cancel the cast animation (I'm pretty sure Kass vs. Ryze plays the same way as Kass vs. Vlad, where it's dependent on Kass' ability to animation cancel Null Sphere so that he can back off before eating Transfusion/Rune Prison).
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It doesn't matter that Kassadin's null sphere slightly outranges ryze's spells. Kass won't be able to farm anything for a very long time. If ryze plays this matchup properly he'll get catalyst several levels before Kass.
Leblanc vs Ryze is like the same thing. The first three levels are going to be absolute hell for leblanc because ryze does not need to let her farm and she absolutely cannot fight ryze at level 1 so she'll hit level 2 while ryze is halfway to level 3 etc...
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United States47024 Posts
On April 05 2011 02:20 Juicyfruit wrote: It doesn't matter that Kassadin's null sphere slightly outranges ryze's spells. Kass won't be able to farm anything for a very long time. If ryze plays this matchup properly he'll get catalyst several levels before Kass.
Leblanc vs Ryze is like the same thing. The first three levels are going to be absolute hell for leblanc because ryze does not need to let her farm and she absolutely cannot fight ryze at level 1 so she'll hit level 2 while ryze is halfway to level 3 etc... I don't disagree--I was just pointing out that zalz's analysis that you can generally follow up Qs with W against these types of lanes is not necessarily true. You don't win against Kass because you trade his Q for your QWQ (that should only happen if he doesn't animation cancel Q correctly), but because of his melee range autoattack, which allows you to prevent him from farming.
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So what's the rune set up for ryze nowadays?
Ive been going
Mpen Reds Mana/5/lvl yellows Flat Mana Blues Assorted Quints because I havent had the IP to buy any good ones ;_;
Suggestions? What should I run for quints?
All feedback welcome.
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United States37500 Posts
Red: Magic Pen Yellow: HP/Level Blue: Mana/Level Quints: Magic Pen. MS, Mana/Level also acceptable.
Blue and Quints is up to personal preference. Flat Mana makes you stronger early game. Per Level obviously gears you towards late. Red and Yellow are fixed.
Edit: before anyone asks, you don't need mana regen Yellow. Assuming you're going the standard Tear, Catalyst, Glaical build, you don't need mana regen. More HP, more tank, more Ryze will rape late game.
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I feel Ryze is "pretty" tanky later on in the game as soon as you finish BV and Frozen Heart. The only real problem is the first couple levels for me since I run:
Red: Magic Pen Yellow: mp5/lvl Blue: MR/lvl Quintz: flat mana
It is extremely stressful to have four bars of health =(
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mpen reds flat mana blues and quints scaling mana yellows
IMO.
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On April 30 2011 03:35 Mogwai wrote: mpen reds flat mana blues and quints scaling mana yellows
IMO.
I'd say that Mpen quints are stronger, so you can delay your void staff just a tad more. The flat mana qunts aren't that spectacular, especially after overload nerf. If you get Mpen quints, you can get away with mercs more often, which is awesome.
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I run 10 MPen through quint + reds so that when I get Sorc Shoes I can do true damage to all those silly ranged characters who don't have mr runes :3
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Seems that tank Ryze is becoming pretty good, and the standard build is pretty close to: cata>boots>tear>merc treads>banshee's>glacial shroud and then build either frozen heart, Rylia's, or void staff depending on composition. And you'd also go armor/magic resist runes, as well as magic pen. Seems pretty sick.
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On May 02 2011 02:07 MythicalMage wrote: Seems that tank Ryze is becoming pretty good, and the standard build is pretty close to: cata>boots>tear>merc treads>banshee's>glacial shroud and then build either frozen heart, Rylia's, or void staff depending on composition. And you'd also go armor/magic resist runes, as well as magic pen. Seems pretty sick. I thought this was how everyone built ryze now. What else would you do? Deathcap? Revolver?
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If I were to run 9/7/14, what would I put into utility?
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Why not just get the whole 21 util. I don't see a point in SoS on such a strong laner, even if he has a lot of mana.
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