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[Champion] Annie - Page 7

Forum Index > LoL Strategy
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Yiruru
Profile Blog Joined January 2009
Canada690 Posts
February 26 2011 18:50 GMT
#121
Deathcap/Rylai/Banshee/Void/Zhonyas/Boots

I don't know why you would ever get Rod, Rylais is better in every scenario
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2011-02-26 19:09:01
February 26 2011 19:03 GMT
#122
The "out of mana one"?
That's obviously the scenario when a mana/ap/hp is better than an ap/hp item?
Rylai's vs a fully charged rod is an active that you don't use that much with your stun for 130 hp and 725 mana.

And rylai's costs 75 more gold.

I actually only just directly compared them. I never knew that rylai's was so bad . It always did feel underwhelming though.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
Last Edited: 2011-02-26 19:23:12
February 26 2011 19:21 GMT
#123
wat? rylai's is 20x better then RoA lol

if you're OOM on Annie you are DEFINITELY doing it wrong.

mana isn't a worthwhile stat unless you are some one that can essentially use infinite mana like kassadin or anivia, thats about it. And ryze of course, but hes another story.
Brees on in
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-02-26 19:39:28
February 26 2011 19:37 GMT
#124
Then would someone like to explain to me why TheOddOne recommends/gets RoA all the time?
Moderator
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
February 26 2011 19:49 GMT
#125
probably just because its his playstyle and he doesnt bother to change it because hes used to it. with deathcap out it is probably more productive to go


catalyst --> NLR/BW --> deathcap ---> Rylai's ---> Finish banshee/void ----> do the other

with hourglass being more of a luxury item...wouldnt see it to be too pressing on annie
Brees on in
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2011-02-26 20:03:47
February 26 2011 19:57 GMT
#126
On February 27 2011 04:21 Brees wrote:
wat? rylai's is 20x better then RoA lol

if you're OOM on Annie you are DEFINITELY doing it wrong.

mana isn't a worthwhile stat unless you are some one that can essentially use infinite mana like kassadin or anivia, thats about it. And ryze of course, but hes another story.


You're saying that the rylai slow is 20x better than 130 hp and 725 mana?

If I'm oom on annie it just means I'm casting a lot of spells. Maybe a couple hundred elo points higher I need just my burst and the teamfights over but where I am right now any prolonged fight my mana is getting stretched until I get my rod fully charged up.

Like, I can understand skipping rod and getting banshee's (where I usually have mana issues at some point) but skipping rod and getting rylai's which is an equal cost for basically nothing else just boggles me.

I'm also not a big fan of void staff. Like the only real time its cost effective is vs tanks/tanky dps who with your builds won't have nearly enough mana to kill.
If I was skipping rod I'd go
Catalyst-->Haunting Guise-->Deathcap-->-->Banshee->Hourglass//DFG
Maybe getting banshee earlier if I need the mana/survival.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
February 26 2011 20:01 GMT
#127
oh yea, the ability to kite/chase while your stun is down is huge imo.
Brees on in
TheYango
Profile Joined September 2008
United States47024 Posts
February 26 2011 20:20 GMT
#128
On February 27 2011 04:57 Slayer91 wrote:
I'm also not a big fan of void staff. Like the only real time its cost effective is vs tanks/tanky dps who with your builds won't have nearly enough mana to kill.

Void Staff is actually already reasonable damage-per-gold against targets with ~100 MR, which is very much within reach of most squishies.
Moderator
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 26 2011 20:34 GMT
#129
Does that include sorc pen//runes//masteries and possibly haunting guise though?

Most ranged carries seem to build say a veil as their defense, which puts them at 80+runes/masteries, say just 86 for SoS builds, meaning if you have sorc/mpen marks/masteries/HG you're removing 15% then you have 73 left -50 = about 23 magic resist left, add someone with an abyssal and you're back to about zero.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2011-02-26 20:39:05
February 26 2011 20:37 GMT
#130
So you are level 18 and the only mana item you have is a Catalyst. 1150 Mana total.

R 250 (stun)
Q 120
W 160
E 25
Q 120
Q 120
W 160 (stun)

total: 955
mana left: 195

And that's basically all done in less than 10 seconds. With MP5/lvl seals and 3/3 Meditation you regen about 50 mana during those 10 seconds. So at best you get 2 more Qs off and then you are oom.

Sure, often that's all Annie has to do in a teamfight, but you definitely cannot say that Annie should never run out of mana; there are fights that last longer than 10 seconds. Sometimes you will use your stun in a small fight/gank, and before you can go back home you might have to fight again, but surely you want to get your stun up in time for that. And suddenly you have mana problems.

Imo Rylais is not important on Annie simply because her role is burst and not chase. It's not bad on her though, no doubt.


On February 27 2011 05:34 Slayer91 wrote:
Does that include sorc pen//runes//masteries and possibly haunting guise though?

Most ranged carries seem to build say a veil as their defense, which puts them at 80+runes/masteries, say just 86 for SoS builds, meaning if you have sorc/mpen marks/masteries/HG you're removing 15% then you have 73 left -50 = about 23 magic resist left, add someone with an abyssal and you're back to about zero.

Shouldn't it be flat pen before % pen?
If you have a good reason to disagree with the above, please tell me. Thank you.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 26 2011 20:41 GMT
#131
Ya I think I made that correction my head and swapped it again. ><
So its 15% of 36 so like 30 magic resist without abyssal.
locodoco
Profile Joined July 2010
Korea (South)1615 Posts
March 01 2011 10:40 GMT
#132
On February 24 2011 09:41 locodoco wrote:
just read oddone's guide lol
his so different in writing
for any1 that read his guide plz do note that his quite an asshole in vent lol

User was temp banned for this post.

-.-;;
i was 2 days banned for calling oddone an asshole......................
OBVIOUS SARCASM IS NOT SO OBVIOUS
i wish riot would give me better ping
Craton
Profile Blog Joined December 2009
United States17281 Posts
Last Edited: 2011-03-02 00:00:09
March 01 2011 23:59 GMT
#133
Annie fits so well with my playstyle. I should really learn how to play something other than caster though, but her burst is just too lol against bad players at my level .

+ Show Spoiler +
[image loading]
twitch.tv/cratonz
r.Evo
Profile Joined August 2006
Germany14080 Posts
July 03 2011 07:40 GMT
#134
Random question, since this is kinda outdated.

Rush RoA or rush Deathcap? Cata -> DC -> Banshees? Base that on what?

Skill order? I assume QWQE Q > W > E. Or max W instead?
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
BlueBird.
Profile Joined August 2008
United States3890 Posts
Last Edited: 2011-07-03 07:47:15
July 03 2011 07:45 GMT
#135
On July 03 2011 16:40 r.Evo wrote:
Random question, since this is kinda outdated.

Rush RoA or rush Deathcap? Cata -> DC -> Banshees? Base that on what?

Skill order? I assume QWQE Q > W > E. Or max W instead?


I've been playing lots annie lately just cause she's really really powerful right now, and I never get cata/roa first.

I open boots + 3 pots or doran's ring, depends if I feel like I'll get harassment back or not.

Max W first imo, that's how I've always done it, I don't get E until later like the lvl 7-8 level, I like the added burst for level 6 combo

get a few(2-3) doran's rings and sorcerer boots depending on how your lanes going, or just get a NLR, then get Deathcap asap. I then mix it up, most often get a void staff, or get banshees, then I'll usually get the other, after that it's kind of up to you AP is good on her especially if you have a deathcap.

Sometimes I don't get banshees cause im so far ahead, and just get giant's belt instead, then I get abyssal specter, than i get rylai's if the game is really still going that long.

Also, I will get merc treads quite a bit of the time, i've never gotten ionian boots, but I think it's probably ok if you get void staff fast.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
Makavw
Profile Joined April 2010
Croatia165 Posts
July 03 2011 09:05 GMT
#136
RoA is useless item on annie, you dont need mana and the extra tiny bit of health wont help you if they focus you. You are a burst caster not a sustanied one so its better to do more dmg then have more health.

As the upper poster said - 2-3 dorans, sorc shoes, deathcap and then you chose. Zhyonas is good if they focus you alot since is the only real defensive item that can help you in that case.

I max q over w since it gives me better harass and i dont take a single point in E until both qw are maxed.
Woony
Profile Blog Joined August 2010
Germany6657 Posts
July 03 2011 10:24 GMT
#137
IMO Cata -> Deathcap, RoA -> Deathcap and 2-3 Dorans -> Deathcap are all viable depending on the situation. Ive seen high ELO players go all of these paths.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
July 03 2011 11:25 GMT
#138
deathcap rush really bad. Too squishy. Annie has very low range (625) for an AP carry. Nearly every other AP carry has a lot larger range (kass 700, lux 1k, leblanc 700+, even veigar is 650, anivia is 650 on e and that's her lowest range, etcetc) Basically all have 650+ which already is larger range than annie. You NEED some hp on annie or you are going to get your little 5 year old rear raped.

Doran's and cata are fine. I prefer cata, and more prefer RoA for the extra hp before deathcap, but if you're doing really well deathcap after cata/dorans is never bad to increase your damage output. Her AP ratios aren't huge so usually magic pen is more important early on and you get that from runes + sorc anyway and that covers you for a long while. I'm not a fan of haunting guise even though technically it's good on annie. Fuck that item. Deathcap all the way.

"Your full potential does not matter if you do not use all 100% of it."
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 03 2011 11:41 GMT
#139
If you can, rush Deathcap. If you must, get Doran's.

Why the hell would a caster with 600+ range need more HP than a ranged DPS with 550 range? Because the AD has to stay in that range for the whole time and the caster can retreat while waiting for CDs? Oh wait, makes no sense.

Annie goes in, drops Tibbers and W, everyone's stunned while she pulls back a little and spams Q. No need for tons of HP there. If you don't get Deathcap early, you throw away most of your midgame burst potential.
If you have a good reason to disagree with the above, please tell me. Thank you.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
July 03 2011 14:44 GMT
#140
Im starting to lean towards dorans+cap. It isnt like you dont already die if they decide to focus you. Annies only real defense has always been to just hit a full combo and kill the other person before they kill you.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
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