On November 10 2015 04:30 Elentos wrote:
Guys, the real question: which Abathur strains did you pick for each unit?
Guys, the real question: which Abathur strains did you pick for each unit?
Jumping banelings were OP as fuck
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FueledUpAndReadyToGo
Netherlands30548 Posts
On November 10 2015 04:30 Elentos wrote: Guys, the real question: which Abathur strains did you pick for each unit? Jumping banelings were OP as fuck | ||
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Elentos
55560 Posts
On November 10 2015 04:31 FueledUpAndReadyToGo wrote: Show nested quote + On November 10 2015 04:30 Elentos wrote: Guys, the real question: which Abathur strains did you pick for each unit? Jumping banelings were OP as fuck Jumping banelings that heal your units when they explode was hilarious. As were instant zerglings. | ||
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Tenks
United States3104 Posts
On November 10 2015 04:27 Topin wrote: i couldnt complete the whispers of oblivion 1st mission in brutal, it was fucking imposible. and in hard was a walk in the park :/ Immediately tech to Dark Shrine. Make like 3-5 DTs and clear out the first areas until they get detection. Once they get detection you need a few Stalkers to snipe the Raven and run away to have the DTs clean up. So you should have probably 3 Gateways. Behind this you need to double robo and slap down the robo bay. Double produce Colossus. For the middle section you're going to need Colossus/Zealot/Stalker. Once you get to the final area the Zerg is probably there as well. Make some DTs and hold position them at the ramp leading into the Terran defenses. This way you can help the Terran out so they don't die too soon. Push the final area with your Colossus/Zealot/Stalkers for the win. Remember to keep a probe with your army to keep throwing down pylons for gateway warp-ins. You can defend your base at the start with just some cannons (there is a magic number -- I think 5) to repel the initial attacks while you're power teching to DTs. | ||
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Elentos
55560 Posts
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Tenks
United States3104 Posts
On November 10 2015 04:34 Elentos wrote: By the way NarutO actually managed to lose the first mission in HotS. I think that takes more skill than winning. The early missions of HotS were actually the hardest for me. It was before you got OP Kerrigan and some of the broken strands. The mission where you get the queen I felt was one of the more difficult ones in the game. | ||
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Elentos
55560 Posts
On November 10 2015 04:37 Tenks wrote: Show nested quote + On November 10 2015 04:34 Elentos wrote: By the way NarutO actually managed to lose the first mission in HotS. I think that takes more skill than winning. The early missions of HotS were actually the hardest for me. It was before you got OP Kerrigan and some of the broken strands. The mission where you get the queen I felt was one of the more difficult ones in the game. The hard thing with the queen mission is getting the mastery achievement for it :/ By the way, in the LotV Prologue on the 2nd mission I ended up killing all my units after the enemy Protoss was done and going for the door with 200/200 probes only to realise only 20 or so could attack the damn thing. | ||
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FueledUpAndReadyToGo
Netherlands30548 Posts
Adrenal overload - swarmlings (mass high dps zerglings, and I also took the free respawn thing so this was amazing) Corrosive Acid - Hunterstrain (jumping banelings with 100% extra dmg... easiest Amove of your life) Vile strain roaches (reduce enemy attackspeed) Dont think i even made hydras Pressurized Glands Creeper Strain (flying locust vs ground and air) Sundering Glave Monarch Blades - Torrasque (these were how I beat final mission, immortal ultralisks ) Mostly just used zerglings and banelings and Torrasques and a whole lot of Kerrigan of course | ||
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Elentos
55560 Posts
On November 10 2015 04:40 FueledUpAndReadyToGo wrote: Looking at this http://wiki.teamliquid.net/starcraft2/Campaign/Evolution_Pit I went Adrenal overload - swarmlings (mass high dps zerglings, and I also took the free respawn thing so this was amazing) Corrosive Acid - Hunterstrain (jumping banelings with 100% extra dmg... easiest Amove of your life) Vile strain roaches (reduce enemy attackspeed) Dont think i even made hydras Pressurized Glands Creeper Strain (flying locust vs ground and air) Sundering Glave Monarch Blades - Torrasque (these were how I beat final mission, immortal ultralisks ) Mostly just used zerglings and banelings and Torrasques and a whole lot of Kerrigan of course Dude hydras are amazing. You can get Frenzy which is basically hydra stim without losing health. | ||
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Tenks
United States3104 Posts
On November 10 2015 04:40 Elentos wrote: Show nested quote + On November 10 2015 04:37 Tenks wrote: On November 10 2015 04:34 Elentos wrote: By the way NarutO actually managed to lose the first mission in HotS. I think that takes more skill than winning. The early missions of HotS were actually the hardest for me. It was before you got OP Kerrigan and some of the broken strands. The mission where you get the queen I felt was one of the more difficult ones in the game. The hard thing with the queen mission is getting the mastery achievement for it :/ By the way, in the LotV Prologue on the 2nd mission I ended up killing all my units after the enemy Protoss was done and going for the door with 200/200 probes only to realise only 20 or so could attack the damn thing. I just had an unstoppable cloud of carriers. I like how the mission tried to starve you of resources but it still gave away too much gas. It let you amass way too many carriers. | ||
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Elentos
55560 Posts
On November 10 2015 04:44 Tenks wrote: Show nested quote + On November 10 2015 04:40 Elentos wrote: On November 10 2015 04:37 Tenks wrote: On November 10 2015 04:34 Elentos wrote: By the way NarutO actually managed to lose the first mission in HotS. I think that takes more skill than winning. The early missions of HotS were actually the hardest for me. It was before you got OP Kerrigan and some of the broken strands. The mission where you get the queen I felt was one of the more difficult ones in the game. The hard thing with the queen mission is getting the mastery achievement for it :/ By the way, in the LotV Prologue on the 2nd mission I ended up killing all my units after the enemy Protoss was done and going for the door with 200/200 probes only to realise only 20 or so could attack the damn thing. I just had an unstoppable cloud of carriers. I like how the mission tried to starve you of resources but it still gave away too much gas. It let you amass way too many carriers. I was really boring and just went for a standard PvP lategame composition of zealot/archon/colossus/immortal/tempest. In HotS I used tons of mutalisk strats because mass muta wins a lot of missions and is good for certain bonus objectives. | ||
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Tenks
United States3104 Posts
On November 10 2015 04:45 Elentos wrote: Show nested quote + On November 10 2015 04:44 Tenks wrote: On November 10 2015 04:40 Elentos wrote: On November 10 2015 04:37 Tenks wrote: On November 10 2015 04:34 Elentos wrote: By the way NarutO actually managed to lose the first mission in HotS. I think that takes more skill than winning. The early missions of HotS were actually the hardest for me. It was before you got OP Kerrigan and some of the broken strands. The mission where you get the queen I felt was one of the more difficult ones in the game. The hard thing with the queen mission is getting the mastery achievement for it :/ By the way, in the LotV Prologue on the 2nd mission I ended up killing all my units after the enemy Protoss was done and going for the door with 200/200 probes only to realise only 20 or so could attack the damn thing. I just had an unstoppable cloud of carriers. I like how the mission tried to starve you of resources but it still gave away too much gas. It let you amass way too many carriers. I was really boring and just went for a standard PvP lategame composition of zealot/archon/colossus/immortal/tempest. In HotS I used tons of mutalisk strats because mass muta wins a lot of missions and is good for certain bonus objectives. Trust me nothing was more boring than a-moving carriers around the map ![]() | ||
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Elentos
55560 Posts
On November 10 2015 04:46 Tenks wrote: Show nested quote + On November 10 2015 04:45 Elentos wrote: On November 10 2015 04:44 Tenks wrote: On November 10 2015 04:40 Elentos wrote: On November 10 2015 04:37 Tenks wrote: On November 10 2015 04:34 Elentos wrote: By the way NarutO actually managed to lose the first mission in HotS. I think that takes more skill than winning. The early missions of HotS were actually the hardest for me. It was before you got OP Kerrigan and some of the broken strands. The mission where you get the queen I felt was one of the more difficult ones in the game. The hard thing with the queen mission is getting the mastery achievement for it :/ By the way, in the LotV Prologue on the 2nd mission I ended up killing all my units after the enemy Protoss was done and going for the door with 200/200 probes only to realise only 20 or so could attack the damn thing. I just had an unstoppable cloud of carriers. I like how the mission tried to starve you of resources but it still gave away too much gas. It let you amass way too many carriers. I was really boring and just went for a standard PvP lategame composition of zealot/archon/colossus/immortal/tempest. In HotS I used tons of mutalisk strats because mass muta wins a lot of missions and is good for certain bonus objectives. Trust me nothing was more boring than a-moving carriers around the map ![]() Nah building carriers is funny because it used to be you had no reason to ever do it in HotS. I was really disappointed by the 3rd Prologue mission, Zeratul's Shadow Strike was way OP. | ||
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Tenks
United States3104 Posts
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Elentos
55560 Posts
Go home. | ||
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sharkie
Austria18525 Posts
HOTS was protoss expansion practically | ||
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FueledUpAndReadyToGo
Netherlands30548 Posts
OOOOKKK | ||
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AWalker9
United Kingdom7229 Posts
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virpi
Germany3599 Posts
On November 10 2015 04:48 Elentos wrote: Show nested quote + On November 10 2015 04:46 Tenks wrote: On November 10 2015 04:45 Elentos wrote: On November 10 2015 04:44 Tenks wrote: On November 10 2015 04:40 Elentos wrote: On November 10 2015 04:37 Tenks wrote: On November 10 2015 04:34 Elentos wrote: By the way NarutO actually managed to lose the first mission in HotS. I think that takes more skill than winning. The early missions of HotS were actually the hardest for me. It was before you got OP Kerrigan and some of the broken strands. The mission where you get the queen I felt was one of the more difficult ones in the game. The hard thing with the queen mission is getting the mastery achievement for it :/ By the way, in the LotV Prologue on the 2nd mission I ended up killing all my units after the enemy Protoss was done and going for the door with 200/200 probes only to realise only 20 or so could attack the damn thing. I just had an unstoppable cloud of carriers. I like how the mission tried to starve you of resources but it still gave away too much gas. It let you amass way too many carriers. I was really boring and just went for a standard PvP lategame composition of zealot/archon/colossus/immortal/tempest. In HotS I used tons of mutalisk strats because mass muta wins a lot of missions and is good for certain bonus objectives. Trust me nothing was more boring than a-moving carriers around the map ![]() Nah building carriers is funny because it used to be you had no reason to ever do it in HotS. I was really disappointed by the 3rd Prologue mission, Zeratul's Shadow Strike was way OP. I managed to fail tha 3rd prologue missions a few times, because I microed way too sloppily in the final section. The other parts are pretty easy. | ||
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Elentos
55560 Posts
On November 10 2015 04:51 sharkie wrote: How can Nightend say HotS was terrible for protoss? HOTS was protoss expansion practically I think what he meant was that playing Protoss wasn't very fun (because he said afterwards that LotV is way more fun than HotS for Protoss). | ||
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FueledUpAndReadyToGo
Netherlands30548 Posts
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