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Community Feedback Update - October 8 - Page 2

Forum Index > Legacy of the Void
125 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
BiiG-Fr
Profile Joined May 2015
Canada109 Posts
October 09 2015 00:30 GMT
#21
Adept issue is not about damage to light, not hp
If your opponent is of choleric temper, irritate him.
Pugfarmer
Profile Joined April 2014
70 Posts
October 09 2015 00:30 GMT
#22
On October 09 2015 08:46 Charoisaur wrote:
Show nested quote +
On October 09 2015 08:44 Pugfarmer wrote:
Just separate mech upgrades in HOTS and problem solved.

Which problem?


The problem with Mech being overpowered vs Zerg, and creating the same slow turtle games that the old swarm hosts did.
NKexquisite
Profile Joined January 2009
United States911 Posts
October 09 2015 00:35 GMT
#23
On October 09 2015 09:30 Pugfarmer wrote:
Show nested quote +
On October 09 2015 08:46 Charoisaur wrote:
On October 09 2015 08:44 Pugfarmer wrote:
Just separate mech upgrades in HOTS and problem solved.

Which problem?


The problem with Mech being overpowered vs Zerg, and creating the same slow turtle games that the old swarm hosts did.


It's a problem, but it's a problem for another 30 days..

I'd rather see Blizzard focusing their effort on LOTV and not HOTS right now.
Whattttt Upppppppp Im Nesteaaaaaa!!
ThunderBum
Profile Joined November 2010
Australia192 Posts
October 09 2015 00:36 GMT
#24
On October 09 2015 08:29 jpg06051992 wrote:
(since they are obviously not going to put in the Goliath)


The Goliath exists, it just needs to transform to attack ground or air. It's built at the starport fyi.
Charoisaur
Profile Joined August 2014
Germany16035 Posts
October 09 2015 00:57 GMT
#25
On October 09 2015 09:30 Pugfarmer wrote:
Show nested quote +
On October 09 2015 08:46 Charoisaur wrote:
On October 09 2015 08:44 Pugfarmer wrote:
Just separate mech upgrades in HOTS and problem solved.

Which problem?


The problem with Mech being overpowered vs Zerg, and creating the same slow turtle games that the old swarm hosts did.

So overpowered that the tvz winrate has been sub - 50% for the last two months and terran winning 3 premier tournaments this year.
Only because you have problems with mech on ladder doesn't mean it's overpowered.
Many of the coolest moments in sc2 happen due to worker harassment
CptMarvel
Profile Joined May 2014
France236 Posts
October 09 2015 01:00 GMT
#26
Pwah I don't know
I feel like giving them credit for making Protoss overall more interesting than it's ever been (which really wasn't too hard haha), especially with the current disruptors which are, IMO, the best designed unit in a long time.
I'm also happy with the lurker, the ravager and the new viper.
New Terran units are however problematic. Cyclone is, as has been stated lately, bound to either uselessness or complete imbalance. Liberators still have a horrible (HORRIBLE) model and pose a serious overlapping problem to the Tanks.
Tanks are long long overdue (five years really) a proper buff. They've been running around it by giving other unsatisfactory space-control options to Terran while they should just have made the Tank better.

I feel like it's time to definitely give up on simple changes that would redefine the game as a whole and make it a lot better to watch/play, such as high ground advantage, the removal of the warp-in mechanic or a deeper economy model.
LotV might turn out to be a good game... but I don't think it will.
ShambhalaWar
Profile Joined August 2013
United States930 Posts
October 09 2015 01:00 GMT
#27
I like the overall tone of this weekly update. Speaking of collaboration is nice, and sounds like Blizzard is eventually open to removing the cyclone if needed, was surprised to hear that.

Like I said, nice tone. I feel hopeful.
Lumi
Profile Blog Joined August 2009
United States1616 Posts
October 09 2015 01:02 GMT
#28
Anyone else notice how when it comes to balance, they didn't use numbers, like they always used to? I mean, they have them, why not just hit us with the statistics and drop that hammer? I smell stank.

Balance is looking pretty good right now, better players seem to win in each matchup, and we don’t want to risk Zerg being on the stronger side for BlizzCon finals, so we’ve decided not to do a HotS patch. Thank you for your feedback regarding this, and thank you for playtesting in the latest balance test map. Your efforts are always appreciated and helpful when we make these kinds of decisions.
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
Lexender
Profile Joined September 2013
Mexico2656 Posts
Last Edited: 2015-10-09 01:08:02
October 09 2015 01:07 GMT
#29
People need to stop asking for goliaths, goliaths don't work without BW pathing.

I'm glad they are searching for ways to keep the cyclone, but they really should consider making it cheaper and less supply heavy, some thing like 150/100/2 or 125/75/2, so it can be used as skirmish unit and as cheap AA. Of course with the necessary stat changes to make them balanced.
shin_toss
Profile Joined May 2010
Philippines2589 Posts
October 09 2015 01:13 GMT
#30
I think the distruptor-Prism change will be good BUT idk while u are busy microing that shit..opponent has 2 carriers out lol. I think this econ model favors protoss bec you can tech really fast to carriers. Haven't lost a single game that I went to mass carriers lol. Also agree to others that cyclone can be a goliath 2.0 AA focused
AKMU / IU
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
October 09 2015 01:36 GMT
#31
Regardless the outcome of the patch. Im still happy with the weekly feedback from blizzard
http://www.twitch.tv/pinokotsbeer
usopsama
Profile Joined April 2008
6502 Posts
October 09 2015 01:50 GMT
#32
Heart of the Swarm has a near perfect balance? I am extremely confused.
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
October 09 2015 01:53 GMT
#33
remove liberator, buff tanks, nerf ultras, remove parasitic bomb, add scourge, gg
My_Fake_Plastic_Luv
Profile Joined March 2010
United States257 Posts
October 09 2015 02:03 GMT
#34
David Kim's chiding tone is really obnoxious. It's almost if he is implying the problem is the community's attitude and not that the game itself. And honestly if drastic changes are needed to the game (removal of cyclone), then drastic changes should be made.

Also please at least mention some of the other main issues the community has. I.e. oracles, tank drops, warp-prism pickup, po, etc and other abusive tactics which will be no doubt be amplified when the pro start to use them
Its going to be a glorious day, I feel my luck could change
chipmonklord17
Profile Joined February 2011
United States11944 Posts
Last Edited: 2015-10-09 02:40:14
October 09 2015 02:39 GMT
#35
On October 09 2015 09:30 Pugfarmer wrote:
Show nested quote +
On October 09 2015 08:46 Charoisaur wrote:
On October 09 2015 08:44 Pugfarmer wrote:
Just separate mech upgrades in HOTS and problem solved.

Which problem?


The problem with Mech being overpowered vs Zerg, and creating the same slow turtle games that the old swarm hosts did.


Its really interesting that people blame swarm hosts for it yet with swarm hosts gone the problem still exists. At least ZvT anyway, ZvP is in an awesome state
Beliskner
Profile Joined August 2015
111 Posts
Last Edited: 2015-10-09 02:48:32
October 09 2015 02:47 GMT
#36
I really don't think another adept HP nerf is necessary(Or even called for, I personally did not see it). General judgement from most people seems to be there in a much better spot.
Surely any lingering adept all-in issues will be fixed with a return to 5second warpin on the Prism?

What happened to not making too many counter active changes at once and seeing how they balance out? Prism + ANOTHER adept nerf and ALSO a MULE buff. It's going to be hard to figure out which changes helped Terran and where.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
October 09 2015 02:49 GMT
#37
Dear Terrans,

I'd like to assure you that continued requests for the Cyclone to be removed and a new unit to be put in its place will result in Blizzard hearing LOUD AND VERY CLEAR your desire for the Cyclone to be removed.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
xTJx
Profile Joined May 2014
Brazil419 Posts
October 09 2015 02:51 GMT
#38
I guess zerg underperforming is the standard balance for blizzard.
No prejudices, i hate everyone equally.
TedCruz2016
Profile Joined November 2014
Hong Kong271 Posts
October 09 2015 03:00 GMT
#39
If they're serious about nerfing the Adept, they should've simply delayed the timing of it. Without any minor change such as HP decrease or upgrade, just make Twilight Council a requirement to unlock the unit.
Make DC listen!
Wrathsc2
Profile Joined March 2011
United States2025 Posts
October 09 2015 03:12 GMT
#40
On October 09 2015 11:51 xTJx wrote:
I guess zerg underperforming is the standard balance for blizzard.


byul has made it to like every finals in the past 3 months wtf are u talking about
A marine walks into a bar and asks, "Wheres the counter?"
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