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On August 17 2015 00:25 Beastyqt wrote:Show nested quote +On August 16 2015 23:22 ZergLingShepherd1 wrote:On August 16 2015 23:10 Beastyqt wrote:On August 16 2015 23:03 ZergLingShepherd1 wrote: Its so funny seeing people say Zerg is the strongest when all torunaments are mostly TvT finals or a Terran winning.
Can someone seriously ban him already? He is just whining like a 5 year old about balance in every single thread without contributing anything to the discussion. Zerg won as many Lycan tournaments for example as Terran did, I don't know where you get these "stats" from, oh yeah they are made up because that's what you do in every thread, you make up random shit and whine. Redbull tournament... 3 TvT finals. Im contributing by saying that some changes are need it. To all races... from 8 gate adept all ins to mass carriers... mass cylones etc. Also Zerg won alot during the Ravager period at the start of beta, before it was nerfed. After that it all whent downhill. On August 16 2015 23:09 HellHound wrote:On August 16 2015 23:03 ZergLingShepherd1 wrote: Its so funny seeing people say Zerg is the strongest when all torunaments are mostly TvT finals or a Terran winning.
Least there is agreement for once which race is the shittiest. Yes with the exception of all ins, protoss lacks alot... maybe the disruptor change... by turning it into a reaver like unit will fix alot... not to mention the buff to defensive warp ins. In theory protoss should be able to expand and defend alot better. Nerchio beat me last week 3-0 in finals, what the hell are you talking about? Archon mode qualifiers were 2 Korean T progamers vs no two Z progamers, it was always good Z with his friend or gf so your argument is completely invalid. Not to mention Archon mode =/= 1v1.
I'd strongly encourage you just stop talking with him. He's on every thread QQ'ing about Zerg being terrible. Moving on ...
Archon mode definitely does not = 1v1. I think it's a whole new monster, it's exciting, and frankly, I think it will revitalize the spectator value of SC2. I'm very excited about it! Plus, I now prefer playing Archon over traditional 1v1.
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Love watching Archon mode it is great fun to see. Terran gains strongly from it as the race is micro intensive but it is hard to say who is strongest in Archon as I think only one Protoss team applied.
In 1v1 I agree with the poll - Zerg is strongest, followed by Terran, but man - those stupid protoss all-ins and carrier maxes. If they do not fix the Adept then at least unlock the Ghost at tech lab - I saw some Adept pushes held with Ghosts EMPing, letting the Marines do the damage needed.
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On August 16 2015 23:03 ZergLingShepherd1 wrote: Its so funny seeing people say Zerg is the strongest when all torunaments are mostly TvT finals or a Terran winning.
Can you please fix your whine?
Code s terrans who are practicing legacy of the void happen to be beating non-code s players/players who aren't practicing. To you, I guess just seems ironic its that way. In your mind, you think they should loose to zergs regardless of how good they are. Please some at least time him out.
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On August 16 2015 23:10 Beastyqt wrote:Show nested quote +On August 16 2015 23:03 ZergLingShepherd1 wrote: Its so funny seeing people say Zerg is the strongest when all torunaments are mostly TvT finals or a Terran winning.
Can someone seriously ban him already? He is just whining like a 5 year old about balance in every single thread without contributing anything to the discussion. Zerg won as many Lycan tournaments for example as Terran did, I don't know where you get these "stats" from, oh yeah they are made up because that's what you do in every thread, you make up random shit and whine.
"He's advocating for his race (which isn't mine) so lets have him banned!!"
Some of his suggestions are really useful, and he is quite right about Terran being the strongest at the moment. Zerg feels weakest to me, and yet, they are at the top of the poll, which is confusing.
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for Where does, In your opinion, the beauty of starcraft lie mainly. can you add all the above. because i find great macro beautiful as well. I mean i did choose chose strategy and tactics but wouldve been happier for an all of the about.
because atleast for me say watching bombers macro is insanely beautiful or some other players with there never ending parade pushes or swarms of lings form soo or the good old macro toss of creator.Yes a nice strat can win you games but if you macro well you can stop just about anything.
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Pretty cool poll, one of the better ones I have seen lately! Thanks for sharing.
On August 16 2015 23:03 ZergLingShepherd1 wrote: Its so funny seeing people say Zerg is the strongest when all torunaments are mostly TvT finals or a Terran winning.
Your posting and bad have a direct and positive correlation
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On August 17 2015 12:03 parkufarku wrote:Show nested quote +On August 16 2015 23:10 Beastyqt wrote:On August 16 2015 23:03 ZergLingShepherd1 wrote: Its so funny seeing people say Zerg is the strongest when all torunaments are mostly TvT finals or a Terran winning.
Can someone seriously ban him already? He is just whining like a 5 year old about balance in every single thread without contributing anything to the discussion. Zerg won as many Lycan tournaments for example as Terran did, I don't know where you get these "stats" from, oh yeah they are made up because that's what you do in every thread, you make up random shit and whine. "He's advocating for his race (which isn't mine) so lets have him banned!!" Some of his suggestions are really useful, and he is quite right about Terran being the strongest at the moment. Zerg feels weakest to me, and yet, they are at the top of the poll, which is confusing.
Whenever I see a post from ZergLingShepherd1 I know I can immediately ignore it because it'll be about how hard zerg is and how unfair mech is. He's like the zerg Avilo.
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they are improving steadily, and i'm actually excited for the next patch. this is one of the few times since beta start that i am actually interested in a patch. i've been sucked into diablo 3 since almost season 1, and this is something that could pull me away.
i hope they are still open to economy changes. the changes they made were to the start and finish line, but not the course in between, or RATE of minerals. idk what will be best for the game, but i think the economy could stand to recieve further improvements.
something i really want to see tested is miss chance when shooting uphill, exactly like brood war, and even dota 2. if dota can be what as successful as it is and have miss chance, why can't starcraft? i also feel this will create defensive buffs and offensive nerfs simply by existing. high ground advantage is one of the final missing pieces imo, and i would like to see it tested, even if not implemented.
i wouldn't have said this 2 weeks ago, but so far, so good.
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Another thread acting like strategy is a separate thing from mechanics. No wonders blizz can try to turn sc2 in a pseudo-moba with thinking like that..
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dynamic apm allocation (between different games, players, builds, etc) and the stress that it brings is a big part of the fun and difficulty of starcraft, so i dont like the recent changes. on a separate note, rejecting DH was the opposite of the direction that sc2 would need to go in to "bring me back as a competitive player," it's simply too slow and too unrewarding for different players and strategies. i don't understand why the dev team thinks complex economic systems like apm and unlimited worker caps won't bring more complexity.. in the end, blizzard fails to understand that it's not their game that they're making (in terms of strategy). blizzard's place, imo, isn't to say "damn a 2 gate zeal rush would be cool to add in LOTV," they should focus more on letting the players play their own game.. SC2 feels very pigeon-holed compared to scbw as it is now, although it felt more freeflowing back in WoL
edit~ and on top of that the client is still has a ton of issues that have been in since WoL beta, along side a total lack of bnet features that we had in WC3... it just isnt a complete or even good experience
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Czech Republic12128 Posts
On August 17 2015 17:18 fenix404 wrote: they are improving steadily, and i'm actually excited for the next patch. this is one of the few times since beta start that i am actually interested in a patch. i've been sucked into diablo 3 since almost season 1, and this is something that could pull me away.
i hope they are still open to economy changes. the changes they made were to the start and finish line, but not the course in between, or RATE of minerals. idk what will be best for the game, but i think the economy could stand to recieve further improvements.
something i really want to see tested is miss chance when shooting uphill, exactly like brood war, and even dota 2. if dota can be what as successful as it is and have miss chance, why can't starcraft? i also feel this will create defensive buffs and offensive nerfs simply by existing. high ground advantage is one of the final missing pieces imo, and i would like to see it tested, even if not implemented.
i wouldn't have said this 2 weeks ago, but so far, so good. High ground advantage can be done by using other techniques than luck. For example Spellcross(yeah, I know, TBS) had a +1 vision and +1 attack range for every level above ground. In SC2 we don't have hills/mountains as it was in Spellcross(I think the highest mountains had 5 or 6 levels(yes, +5 vision/attack range and yes on these hills/mountains the enemy was often found), not sure, long time), we have only 1 level of high ground. Even though having a +1( the number can change) vision and attack range(and skill range) can be devastating. Imagine a siege tank with +1 attack range when defending a blink all in Now you cannot blink in the base so freely(also marines/marauders can shoot further) (And imagine siege tank abusing high ground position on Lost Temple )
This bonus range would not affect air units(their range is final), not sure about colossus...
Edit> Actually we have more levels of high ground, usually mains are 2 levels up from the ground under the natural. Which could lead to a siege tank having +2 range in the main vs units under the natural ramp... hmmm
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The poll choices in the question quoted below assumes macro mechanics isnt a part of strategy. I therefore think this question is misleading and inaccurate.
Poll: Where does, In your opinion, the beauty of starcraft lie mainly?
A missing option I would of liked is, all the parts summed is the beauty.
Thankyou.
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I can't believe that everyone think that "fast pace is great, faster pace is better". We all have seen what happened to Formula1. All cars drove faster -> no back and forth anymore (as much as before). Prime example is Imola, during Alonso championships time. fastest lap between 3 years was 9sec difference but around zero car overhaul at last year, everyone just drove successive, while the first year had alot overhauls.
Pretty much the same in sc2. Its already too fast paced in WoL and HotS. Less speed but more in detail/depth would be a lot better.
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> there should be at least 4 available options to each question, 5 if it is likely that some > people simply don't care about it.
/THIS
I think Blizzard is concentrating on Viewers more ... not completely, because Archon and 1on1 is a lot of fun to PLAY. but that's a good thing. The questions sounds like it's a bad thing.
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A good poll but definitely need more choices in the poll.. It's great that it is simple but it does not give a good representation of what people want/feel in most cases.
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Poll: Is blizzard focusing too much on the spectator rather than the player?
I find this question is not phrased very well. It's not just spectator vs player. Player is a spectator in some ways too. Blizzard wanting micro to be more visible for example is going to impress players who can see it happening. That goes for macro mechanics etc.
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Why are there no don't know / don't care options in the poll... some polls I did not vote for this reason
Also, my biggest gripe is that I want to see more movement based micro (stutter step / surrounds) and less ability based micro, which should be limited to a few units for each race
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On August 17 2015 00:12 KatatoniK wrote:Show nested quote +On August 16 2015 23:22 ZergLingShepherd1 wrote:On August 16 2015 23:10 Beastyqt wrote:On August 16 2015 23:03 ZergLingShepherd1 wrote: Its so funny seeing people say Zerg is the strongest when all torunaments are mostly TvT finals or a Terran winning.
Can someone seriously ban him already? He is just whining like a 5 year old about balance in every single thread without contributing anything to the discussion. Zerg won as many Lycan tournaments for example as Terran did, I don't know where you get these "stats" from, oh yeah they are made up because that's what you do in every thread, you make up random shit and whine. Redbull tournament... 3 TvT finals. . Redbull is ARCHON mode and is completely irrelevant for this whole thing. 1v1 is the main mode that is used in WCS/GSL/SSL/BlizzCon and guess what? Zerg is the strongest in 1v1 right now.
All the same, watching tank drops controlled by two different people is hilarious to watch, and seems almost overpowered.
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How does everyone feel so far regarding the quality of the games being played in LOTV? There isn't a huge player base for it, and not a lot of tournaments. I primarily watch SC these days, (if "these days" means since 2012) so the overall gameplay isn't quite as critical to me personally, as the quality of games.
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