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Legacy of the Void Feedback Update – June 17 - Page 3

Forum Index > Legacy of the Void
217 CommentsPost a Reply
Prev 1 2 3 4 5 9 10 11 Next All
oneill12
Profile Joined February 2012
Romania1222 Posts
June 18 2015 00:10 GMT
#41
[/QUOTE]
This will probably ultimately result in the best form of feedback and changes for the future. I think many in this forum are underrating the value in Blizzard listening more closely to pro feedback and not so much from the rest of us scrubs.[/QUOTE]

I really hope they imimplement developers talking to pro players. The potential...
CptMarvel
Profile Joined May 2014
France236 Posts
June 18 2015 00:20 GMT
#42
Oh god that's embarassing...
AgamemnonSC2
Profile Joined October 2012
Canada254 Posts
June 18 2015 00:28 GMT
#43
On June 18 2015 06:06 ObamaToss wrote:Compare LOTV's development to many other games. A publically traded company is delaying the release of the game for a year+ while letting players play for free(I realize the open beta is a ways off, but still). They're being incredibly transparent about their thought process and taking a ton of feedback into account. I don't have beta but LotV already looks like a great, fun, exciting game to watch and play.

90% of other companies would have released a half baked game after a 1 month beta with a day 0 patch plus withhold 25% of the content for a paid DLC pack.

I for one really appreciate the way bliz handling LotV.



Here is a horrible alternative example:

Grey Goo

Developers state, after only a couple short months of BETA, that "feedback was of such good quality, we can just go straight to release"

Result?

That game sucks, and is dead.

The very fact that the Devs on LotV are not rushing the beta is evidence that they are in this for the long term, and don't want a rushed, poorly made game.
Co-Founder of SC2 Mistakes
AgamemnonSC2
Profile Joined October 2012
Canada254 Posts
June 18 2015 00:37 GMT
#44
It's honestly worth a visit to the Grey Goo forums to see how much worse it could be.

While GG was not meant to compete directly with SC2, it was essentially the newest, strongest contender. And people are already asking if updates and servers will discontinue.

We are SPOILED.
Co-Founder of SC2 Mistakes
vesicular
Profile Blog Joined March 2010
United States1310 Posts
June 18 2015 00:53 GMT
#45
On June 18 2015 03:53 Brainiak wrote:
Really, blizzard could outsource its staff for starcraft 2 and random tl members would do a better job let alone the tl staff.


They already have. Starbow is so much more fun than LotV it's not even funny.
STX Fighting!
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
June 18 2015 01:00 GMT
#46
I'm surprised that Blizzard even bothered to reply considering the fact that so much of the criticism comes from toxic chronic whingers who won't be happy not matter what Blizzard says or does.
Sjokola
Profile Joined November 2010
Netherlands800 Posts
June 18 2015 01:02 GMT
#47
Wow... All these reactions feel so toxic and negative. Why would anyone think that the devs are not doing what they think is best for the game. And why would "we've discussed this internally and decided no" not be an appropriate response. They're letting us know they listen and consider our feedback. They don't have to include us in every part or process of development. Please try to bring some positivity to the community. If you read these forums it seems like LotV is the worst game in the history and it would be better to go back to WoL.

Can't we be more like "Thanks for your reaction, we're glad to see you listen to us. But we still think X"
Plecto
Profile Joined July 2012
Norway30 Posts
June 18 2015 01:08 GMT
#48
Who wrote this statement from the blizzard dev team? He needs to be fired.
You have been punished
revalence123
Profile Blog Joined April 2014
United States102 Posts
June 18 2015 01:10 GMT
#49
I just don't think they realize, ok they listened to a few things. Whatever, we want constant feedback from them through some kind of forum and chat system. They're making a worse game.
fruity.
Profile Joined April 2012
England1711 Posts
June 18 2015 01:34 GMT
#50
Resource suggestions: We've fully explored many of the community’s most popular models internally and took time to examine and evaluate the show matches as well. We watched the tournament matches, heard your responses, and we agree that the proposed change was not big enough compared to the Heart of the Swarm model. While we may have ultimately decided to not implement the changes, exploring these types of ideas often helps us explore different areas that can lead to other changes that help the game in the long run.

Death knell to double harvest then?
Ex Zerg learning Terran. A bold move.
iamkaokao
Profile Joined March 2011
108 Posts
Last Edited: 2015-06-18 01:36:22
June 18 2015 01:34 GMT
#51
The nerd whining that is going on atm in every single game and genre is literally a cancer for gaming overall .

The biggest problem i see ,regardless of some minor imbalances in the game.. is how unforgiving it is.. losing a 30min game in 2 seconds , pushes away casuals , fans , hardcores , professionals.. its not fun.. and they are making it even harder , complicated and faster... with the new spells and units and economy.. that's the scary part i see , i am personally fine.. with things being complicated.. but the majority of the people (casuals) will just stop playing the game more and more.. , i don't think that's good for any game.. they need to get new people to the game.. not scare them or push them away.. its already impossible for new players

Bannt
Profile Joined November 2010
United States73 Posts
June 18 2015 01:58 GMT
#52
The kids here really need to take a step back and stop this ridiculous whining. If blizzard were to create the perfect game gifted by god himself, some of you guys would STILL find something to complain about. Honestly I almost think they'd probably be better off creating their own game completely internally rather than be jerked around 100 different directions by community feedback.
My_Fake_Plastic_Luv
Profile Joined March 2010
United States257 Posts
June 18 2015 02:27 GMT
#53
Sounds like excuses... not solutions. Or maybe they just have a general misunderstanding of the community feedback...
Its going to be a glorious day, I feel my luck could change
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 18 2015 02:42 GMT
#54
The frustration in the community is not without merit. Look at any other competitive game and you see the developers making moves that please the community. Be it Riot with their super-active communication with the community or Valve launching a (functional) custom game system. Instead we get statements like this. I've channeled a lot of my life into BW and now SC2 but now whenever I think about LotV I just feel dejected.
Administrator~ Spirit will set you free ~
schu_22
Profile Joined July 2013
8 Posts
June 18 2015 02:44 GMT
#55
Most of the feedback I've seen is the general hate of spellcasters.

And we've only added more spellcasting since. Great.
Maniak_
Profile Joined October 2010
France305 Posts
June 18 2015 02:45 GMT
#56
On June 18 2015 10:00 ZigguratOfUr wrote:
I'm surprised that Blizzard even bothered to reply considering the fact that so much of the criticism comes from toxic chronic whingers who won't be happy not matter what Blizzard says or does.

If they end up talking more with pros and people who are actually able to have intelligent discussions, that'll at least be a good thing to come of it.

But outside of a select few people, they shouldn't even try to listen to "the community" at large. Most of the people who post are 12 year old (no matter their actual age) and are just looking for reasons to throw new tantrums.

They're asking to be constantly informed of every single decision made by the developers, which is not only utterly stupid but would only be used to whine anyway (as seen by the reactions to every single post made by anyone at Blizzard, ever).
They're asking for every single of "their" ideas (at least the popular ones, as dictated by Reddit upvotes, because it's known to be a great way to judge the quality of anything) to be implemented in the actual 'public' game, so that *they* can decide if it works the way they want. Which is also utterly stupid. Just as stupid as most of those ideas in the first place.

Let the people who know how to develop games talk with people who know those games intimately (which includes people like Jakatak, Zeromus and Lalush). And just ignore everyone else.
"They make psychiatrists get psychoanalyzed before they can get certified, but they don't make a surgeon get cut on. Does that seem right to you?" -- Jubal Early - Firefly
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
June 18 2015 02:48 GMT
#57
On June 18 2015 09:37 AgamemnonSC2 wrote:
It's honestly worth a visit to the Grey Goo forums to see how much worse it could be.

While GG was not meant to compete directly with SC2, it was essentially the newest, strongest contender. And people are already asking if updates and servers will discontinue.

We are SPOILED.


1. Is Grey Goo the sequel to the game that created eSports? No? Then who gives a shit about how bad it is? Comparing LotV to GG is like walking into a five star Italian restaurant, finding a rat infestation, and then saying "sure this place could be better, but aren't you glad we're not eating at McDonalds?"

2. Looking at this as a consumer: Legacy of the Void isn't a free balance patch. It's an expansion that's going to retail for $40. If I don't care about the singleplayer, are the fixes in Legacy of the Void worth $40? Heart of the Swarm wasn't. Go back to The Frozen Throne and see how much work Blizzard used to put into an RTS expansion. Completely retooled armor and weapon types, added tons of new creeps, tons of new items, six new buildings, four new heroes, eight new units, Taverns with a half dozen NPC heroes. HOTS added... seven new units. I'm not saying that "more units" is always the answer, I'm saying that all the time that went into creating and balancing those extra units and heroes should now go into retooling the existing units, spells, and mechanics. Now, one solution is to not buy LOTV if I think it's not worth it, another solution is to pester Blizzard to make it worth it, because I'd rather have a great SC2 in my life than not have a mediocre SC2 in my life.

3. Looking at this as an observer: I don't want the pro scene to die any time soon. Ideally, I'd like for the game to start growing again, because then the pro scene would start growing and become self-sustainable, and these are all good things. Now, Blizzard aren't God, they can't know for a fact what will work and what will not work. But I need to see that they give a shit. I need to see them experimenting with stuff and trying crazy things, so I know that even if they fail, they did the best job they could have done. But we're not seeing them experiment. We're not seeing them try crazy things (past the initial resource change). Are they working as hard as they possibly could to make LOTV the best competitive RTS that has ever existed? I don't know. When they give the Ultralisk 50 armor and then give the Ghost a spell that takes away 50 armor from a target unit, and then split mech upgrades because "bio isn't being used enough," I have to wonder how much thought was put into any of these changes by how competent a staff.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Sabu113
Profile Blog Joined August 2009
United States11075 Posts
June 18 2015 03:20 GMT
#58
On June 18 2015 09:37 AgamemnonSC2 wrote:
It's honestly worth a visit to the Grey Goo forums to see how much worse it could be.

While GG was not meant to compete directly with SC2, it was essentially the newest, strongest contender. And people are already asking if updates and servers will discontinue.

We are SPOILED.


They can make a decent game or they can continue to hurt the Blizzard brand.

SC had a self sustaining community and custom games for a decade. If they dont make the investment it'll be another hit on Blizzard being special.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
ETisME
Profile Blog Joined April 2011
12632 Posts
June 18 2015 03:35 GMT
#59
I have been playing a lot of heroes of the storm and the community is just so much more positive.

It's not even like they don't have a lot of flaws and "missing" features and they even are directly competing against the two biggest esport games but no one goes all negative at all.
(just a few complains that you would think people react far worse such as leavers and afk)

I don't know what's wrong with the sc2 community at all. The constant negativity, the expectations, the complains and just the overall toxicity.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Gen.Rolly
Profile Joined September 2011
United States200 Posts
June 18 2015 03:54 GMT
#60
Can we make Swarm Hosts have the option to spawn larva on creep or in the air, even after the air upgrade has finished? (right now you are forced to spawn locusts in the air which is great for cliffs, but they move slower over creep).
Vector locked in.
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