Kill the Cyclone
Kill the Thor
Cancel the new Terran unit
Add a Goliath with Anti-Light Anti-Air missiles
Forum Index > Legacy of the Void |
CannonsNCarriers
United States638 Posts
Kill the Cyclone Kill the Thor Cancel the new Terran unit Add a Goliath with Anti-Light Anti-Air missiles | ||
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The_Templar
your Country52797 Posts
I'm sad they aren't trying the mineral changes. We're approaching the optimal time to resume experimenting with new fundamentals rather than tweaks on existing stuff. I don't think this will end up working, although I'm fine with them trying it out more first. Adept/Ravager changes are boring. Cyclone/SH seems wrong. | ||
TheBadOmen
Canada182 Posts
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-Kyo-
Japan1926 Posts
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Espers
United Kingdom606 Posts
Mineral change - aka they won't bother trying the TL eco but here's something to sweeten the blow. Reaper grenade sounds good, Cyclone should just be gone, SH changes are wtf? Their direction with the Ravager sounds awful, just mellowing the unit because it's too strong for timing attacks? Would've preferred Lair tech... | ||
KiWaNi
United States8 Posts
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Fjordic
1 Post
The best change is by far the adept in my opinion. Every time I used them they felt so clunky and unresponsive, which is the opposite of what you want while doing a micro heavy harass. I think one big thing people need to remember is that because this is the early stage of such an extended beta we are a part of finding a unit's identity. We are seeing a stage of development that we are not used to from Blizzard and should be ready for out units to change iterations once or twice, and I'm sure many mistakes will be made. | ||
avilo
United States4100 Posts
What does blizzard do? Remove the capability of the new mech unit to shoot up. Community wants economy changes that will improve SC2, at least to be tested. What do we get? No real changes, blizzard being stubborn and does a change so negligible that we all are like..."come on man..." Swarmhosts ruin SC2 gameplay for 1 yr+. Blizzard wants to "buff swarmhosts and make them more accessible." My heart is breaking ![]() | ||
Parcelleus
Australia1662 Posts
Protoss wants something ALOT cooler. Otherwise good to see Blizz moving in the right direction, kudos for that ! | ||
Parcelleus
Australia1662 Posts
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Parcelleus
Australia1662 Posts
Would also like to see Templar openings not nerfed to non-exsistence. The restriction of tech paths (ie. OP widow mine) to protoss , does not improve this RTS, it limits options and makes the game more one dimensional. More options not less. | ||
ShambhalaWar
United States930 Posts
Because it makes sense... plain and simple. It makes a lot of sense that if you take the risk to expand you should be REWARDED for it... Right? Am I crazy for thinking this? I watched the games between Parting and Scarlett, and even though Scarlett lost it didn't look like the slaughter it normally does for late game without old swarm hosts (and it was still a slaughter, yes I realize it was Parting). We have been trying "unit buff/nerf" for the entire lifetime of the games... and it hasn't really worked. Adding double harvest isn't some "buff", it's about fixing a part of the game that is broken... Blizzard are you going to tell me you intended the economy to work like that????? This is just plain reasonable and will be good for the game. | ||
SetGuitarsToKill
Canada28396 Posts
On April 28 2015 12:16 ShambhalaWar wrote: Why does NOBODY, talk about DOUBLE HARVEST. Blizzard, please just add DOUBLE HARVEST. Because it makes sense... plain and simple. It makes a lot of sense that if you take the risk to expand you should be REWARDED for it... Right? Am I crazy for thinking this? I watched the games between Parting and Scarlett, and even though Scarlett lost it didn't look like the slaughter it normally does for late game without old swarm hosts (and it was still a slaughter, yes I realize it was Parting). We have been trying "unit buff/nerf" for the entire lifetime of the games... and it hasn't really worked. Adding double harvest isn't some "buff", it's about fixing a part of the game that is broken... Blizzard are you going to tell me you intended the economy to work like that????? This is just plain reasonable and will be good for the game. Those Scarlett vs Parting games to me seemed to show that there has to be a lot of tweeking done to the double harvest before it can be implimented. Not that the current LotV doesn't also need tweeking, but double harvest simply didn't provide enough incentive to expand past the normal 3-4 bases because it became far too difficult to defend. | ||
Wildmoon
Thailand4189 Posts
On April 28 2015 12:16 ShambhalaWar wrote: Why does NOBODY, talk about DOUBLE HARVEST. Blizzard, please just add DOUBLE HARVEST. Because it makes sense... plain and simple. It makes a lot of sense that if you take the risk to expand you should be REWARDED for it... Right? Am I crazy for thinking this? I watched the games between Parting and Scarlett, and even though Scarlett lost it didn't look like the slaughter it normally does for late game without old swarm hosts (and it was still a slaughter, yes I realize it was Parting). We have been trying "unit buff/nerf" for the entire lifetime of the games... and it hasn't really worked. Adding double harvest isn't some "buff", it's about fixing a part of the game that is broken... Blizzard are you going to tell me you intended the economy to work like that????? This is just plain reasonable and will be good for the game. Don't seem that different from normal games. BTW I like that they are moving the ravager to more of a specialized unit. Their actual combat power should be nerfed. I don't care about the reaper change. The cyclone change is needed but I think there should be more. I am patient enough to watch how things turn out without acting all-knowing about everything like some people like to do:D | ||
shin_toss
Philippines2589 Posts
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Liquid`Jinro
Sweden33719 Posts
On April 28 2015 04:42 FeyFey wrote: Can't wait to play this new Moba :3 . When I read what they are experimenting with as a new unit I thought they were talking about giving the Scout to Terran. Though I wouldn't mind a high attack speed mech unit, but they just have to remove the armored tag from the ground mode Viking and they got an awesome unit. I miss the old WoL beta vikings with a couple of extra points of ground damage... Scrap Station 1 base mass viking TvZ into killing all overlords then landing 20 vikings and killing their base ![]() Sadly blizzard nerfed it. | ||
KrazyTrumpet
United States2520 Posts
On April 28 2015 10:56 Espers wrote: Warp-In change reversion is bad, it was a good thing that warping-in was requiring more thought and was less of a kneejerk anti-harass tool. On that note I can't see them trying the DH model if a much-requested change to warp-in causes so much outcry that they don't even go through with it, makes me feel any fundamental changes are hopeless at this point. Mineral change - aka they won't bother trying the TL eco but here's something to sweeten the blow. Reaper grenade sounds good, Cyclone should just be gone, SH changes are wtf? Their direction with the Ravager sounds awful, just mellowing the unit because it's too strong for timing attacks? Would've preferred Lair tech... They kept the extra damage to warping in units. Damage + increased time was really bad and hurt Protoss way too much. | ||
NKexquisite
United States911 Posts
On April 28 2015 03:12 Topin wrote: the cyclone upgrade is too far in the tech tree imo, it should be in the armory I'm pleased by this. Terran needs more upgrades that will never ever be researched except in 2 hour long games where each player has 20k banks. | ||
starslayer
United States696 Posts
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starslayer
United States696 Posts
On April 28 2015 06:51 coolman123123 wrote: Show nested quote + On April 28 2015 06:45 HellHound wrote: Every Lotv update makes me hate it more lol Yeah I've kind of given up hope tbh wow im glad im not the only one. I love sc2 its a great game (idea) but what blizzard has done or i should say hasnt done(listen to good ideas) and being stubborn(swarmhost) makes me sad, and when i read each update im falling less in love with the game more and more. | ||
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