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Active: 7410 users

Top 20% Invites - Page 18

Forum Index > Legacy of the Void
Post a Reply
Prev 1 16 17 18 19 20 21 Next All
pulperi
Profile Joined March 2011
Finland87 Posts
May 06 2015 12:57 GMT
#341
On May 06 2015 10:25 shin_toss wrote:
Can someone provide a screenshot of the new minimap? Im just curious


Here's one from LotV:
+ Show Spoiler +
[image loading]


Close up of minimap:
+ Show Spoiler +
[image loading]


And one from HotS as reference:
+ Show Spoiler +
[image loading]
LloydRays
Profile Joined October 2010
United States306 Posts
May 07 2015 02:01 GMT
#342
My b.net restarted to update and I freaked out. No beta.
Blardy
Profile Joined January 2011
United States290 Posts
May 07 2015 05:32 GMT
#343
I got invited to the beta having played less than 5 games total in HotS (outside of the less than 10 arcade games i played). Oh well I still tried the beta and it's ok.
WonnaPlay
Profile Joined September 2010
Netherlands912 Posts
May 07 2015 08:15 GMT
#344
On May 07 2015 11:01 LloydRays wrote:
My b.net restarted to update and I freaked out. No beta.


did you have beta before?
JunZergCola
Profile Joined June 2011
France5 Posts
May 07 2015 10:33 GMT
#345
Got mine today, so happy
Yrr
Profile Joined June 2012
Germany804 Posts
May 07 2015 10:52 GMT
#346
On May 07 2015 19:33 JunZergCola wrote:
Got mine today, so happy

mail or access?
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
zerge
Profile Joined December 2012
Germany162 Posts
May 07 2015 11:12 GMT
#347
On May 06 2015 21:57 pulperi wrote:
Show nested quote +
On May 06 2015 10:25 shin_toss wrote:
Can someone provide a screenshot of the new minimap? Im just curious


Here's one from LotV:
+ Show Spoiler +
[image loading]


Close up of minimap:
+ Show Spoiler +
[image loading]


And one from HotS as reference:
+ Show Spoiler +
[image loading]


That minimap makes me feel like i'm back in gold league; 20 lings run into my natural and i have no idea where they came from because you cant see the small units on the minimap.
I wonder why this isn't fixed yet players have complained about it since the start of beta, they surely can't think that this is still a good idea.
JCoto
Profile Joined October 2014
Spain574 Posts
May 07 2015 11:40 GMT
#348
On May 07 2015 20:12 zerge wrote:
Show nested quote +
On May 06 2015 21:57 pulperi wrote:
On May 06 2015 10:25 shin_toss wrote:
Can someone provide a screenshot of the new minimap? Im just curious


Here's one from LotV:
+ Show Spoiler +
[image loading]


Close up of minimap:
+ Show Spoiler +
[image loading]


And one from HotS as reference:
+ Show Spoiler +
[image loading]


That minimap makes me feel like i'm back in gold league; 20 lings run into my natural and i have no idea where they came from because you cant see the small units on the minimap.
I wonder why this isn't fixed yet players have complained about it since the start of beta, they surely can't think that this is still a good idea.


I think that a simple saturation tweak/recolour on the minimap can make it much more visual without altering detail, solving the issue you ask for.

Before in HotS you could also tweak minimap quality, I remember having played around with that in some advanced tab of the editor.
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
May 07 2015 12:23 GMT
#349
The minimap is a bug as Blizzard have stated and it's going to be fixed, with no clear ETA.
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
JunZergCola
Profile Joined June 2011
France5 Posts
May 07 2015 15:57 GMT
#350
On May 07 2015 19:52 Yrr wrote:
Show nested quote +
On May 07 2015 19:33 JunZergCola wrote:
Got mine today, so happy

mail or access?


Didn't get any mail, just saw today on bnet app, after a week not playing sc2 ^^ So i don't really know when i got the access
TurboMaN
Profile Joined October 2005
Germany925 Posts
May 07 2015 16:45 GMT
#351
I got a confirmation e-mail a couple of days after they gave me access.
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
May 08 2015 05:00 GMT
#352
So there were no mistakes in their invites. They invited top 20% like they said.
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
May 08 2015 05:57 GMT
#353
http://us.battle.net/sc2/en/forum/topic/17346884518

There have been some reports from individuals who felt they were missed from the Top 20% beta wave that went out last week. After looking into these specific reports, we determined that all accounts were flagged accurately during this wave. To help offer transparency on this topic, we wanted to provide details on the criteria we used.
We collected every active account that was originated from EU or NA. Then we pulled out every account that had played their placement matches and had earned a rank in Season 1. Those accounts were then stack ranked by MMR and the top 20% were flagged for beta access.
We realize there are still numerous active players who are eager to help us test the beta. We’re still flagging accounts on a weekly basis to support our testing needs. There will be multiple opportunities to find your way into the beta and we hope that this process didn’t cause unnecessary confusion for our playerbase.


Didn't get an invite? Ensure that:
1. You were ranked in 2015 Season 1, meaning part of a league on the snapshot day: the last day before the season roll. If you hit Leave League, well, that was a dumb and bad idea!
2. You were not underperforming in your league. Demotions don't exist anymore, so if you were a Diamond player but playing Golds because your MMR was really in Gold, that's no longer in the top 20%.
3. You were playing in the NA, EU, or SEA regions. KR isn't approved for beta access yet due to Korean rating board delays (like PEGI or ESRB).
4. You did not experience MMR decay by not playing for the last 2-4 weeks of the season.

Points don't matter. Division rank doesn't matter.
Moderator
MaRa17
Profile Joined April 2014
Germany40 Posts
May 08 2015 06:07 GMT
#354
SEA is also not included!
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
Last Edited: 2015-05-08 06:14:48
May 08 2015 06:14 GMT
#355
On May 08 2015 15:07 MaRa17 wrote:
SEA is also not included!


It was. She clarified this on Reddit.

http://www.reddit.com/r/starcraft/comments/358ef0/top_20_beta_invites_update_forums/cr236mg

My apologies, SEA was given the same treatment as the EU/NA regions. They were pulled separately, stack ranked, and we flagged the Top 20% by MMR.
Moderator
Mephtral
Profile Joined December 2011
Sweden60 Posts
May 08 2015 07:18 GMT
#356
On May 06 2015 05:59 Big J wrote:
Show nested quote +
On May 06 2015 05:10 Tuczniak wrote:
On May 05 2015 23:48 Big J wrote:I feel like I got LotV ZvZ completely figured out at this point, but I don't even know what to do past hatch first in the other two match ups.
What do you do in ZvZ? I'm doing 17/17/17 into roach into lurker into get more bases. I'm not sure what to build lategame.

Those are just my thoughts on it, could be completely wrong but here it goes:

Ling/bling openings, because ravagers are crap against it and though burrow move is good it isn't that good to break the meta (I guess?). Especially since with the new timings gasless looks pretty much impossible to pull of, so you need speed and when you go speed I think ling/bling is just way more solid (or rather much less costly) than ling/roach early.
From there I'm going mutas, because from mutas you can go right into lurkers and you can skip all the roach and fast upgrade investments. Like 8 lurkers + any form of ling/bling/hydra/muta should deal with anything pretty easily, meanwhile your opponent still has to go spore+infestor+hydra+roach when you open mutalisks and could go mass muta/ling/bling but any ground midgame composition is completely garbage because your lurkers kill 1290741258972189752978 supply of ground units in 2shots.
I'm not really sure what to do from there, but if it played out like this I'm usually just ahead and go Broodlords+lurkers with lings and mutas for counter attacks. I guess Vipers could be good too.

The exact opening I'm using is double extractor trick, 16hatch, 15overlord, 15pool, 15gas, 20queen, 22queen, 24overlord (don't build an overlord to extend the 22supply limit, the superfast finishing hatch will do that).


The interesting follow up question is if I'm right with muta openings being best, can you transition into parasitic bombs or do you have to do the degenerate muta wars again.


Do you really think muta openings are neccesary in lotv tho?
So far i've been doing hatch -> gas -> pool
Get speed with first 100, get bane nest with next 50, add a evo, get +1 melee then add a lair soon after that, and 'rush' towards lurker tech while taking a third, you should be able to hold the third with hydras+queens vs mutas, and then soon after that you got lurkers to defend vs any roach/lingbane pushes, and you can drone up your third pretty safely behind that.

in HOTS you wanted the infestors for the big muta numbers, and they helped vs the roach maxouts after the initial few mutas, but i think vipers deal with them fine now, if you just get a fast hive before they reach critical numbers, and lurkers do great against any roach push if you stay defensive and use upgraded lings+lurkers on top of ramps.

shin_toss
Profile Joined May 2010
Philippines2589 Posts
May 08 2015 07:48 GMT
#357
hmm I think the new minimap is okay unless the map is same colored as the units on the map
AKMU / IU
Musicus
Profile Joined August 2011
Germany23579 Posts
Last Edited: 2015-05-08 09:10:59
May 08 2015 09:07 GMT
#358
On May 08 2015 16:48 shin_toss wrote:
hmm I think the new minimap is okay unless the map is same colored as the units on the map


It's really not okay, people are unable to cast games because of it. Blizzard already confirmed it's a bug, so at least we know it will be fixed.

Maru and Serral are probably top 5.
Yrr
Profile Joined June 2012
Germany804 Posts
Last Edited: 2015-05-08 09:24:20
May 08 2015 09:23 GMT
#359
It's a silly approach to use MMR when people complain about MMR Decay and such beforehand.
And it's silly to undermine your own league system by using MMR instead of leagues/points.
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
Last Edited: 2015-05-08 09:48:05
May 08 2015 09:34 GMT
#360
On May 08 2015 14:57 Excalibur_Z wrote:
http://us.battle.net/sc2/en/forum/topic/17346884518

Show nested quote +
There have been some reports from individuals who felt they were missed from the Top 20% beta wave that went out last week. After looking into these specific reports, we determined that all accounts were flagged accurately during this wave. To help offer transparency on this topic, we wanted to provide details on the criteria we used.
We collected every active account that was originated from EU or NA. Then we pulled out every account that had played their placement matches and had earned a rank in Season 1. Those accounts were then stack ranked by MMR and the top 20% were flagged for beta access.
We realize there are still numerous active players who are eager to help us test the beta. We’re still flagging accounts on a weekly basis to support our testing needs. There will be multiple opportunities to find your way into the beta and we hope that this process didn’t cause unnecessary confusion for our playerbase.


Didn't get an invite? Ensure that:
1. You were ranked in 2015 Season 1, meaning part of a league on the snapshot day: the last day before the season roll. If you hit Leave League, well, that was a dumb and bad idea!
2. You were not underperforming in your league. Demotions don't exist anymore, so if you were a Diamond player but playing Golds because your MMR was really in Gold, that's no longer in the top 20%.
3. You were playing in the NA, EU, or SEA regions. KR isn't approved for beta access yet due to Korean rating board delays (like PEGI or ESRB).
4. You did not experience MMR decay by not playing for the last 2-4 weeks of the season.

Points don't matter. Division rank doesn't matter.


Point 1 at least is irrelevant, because I didn't play a single ranked game in Season 1 2015 and got into the beta.

edit: Which interestingly contradicts the statement. Weird.
In Somnis Veritas
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