• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:27
CEST 07:27
KST 14:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall6HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Flash Announces Hiatus From ASL40Weekly Cups (June 23-29): Reynor in world title form?12FEL Cracov 2025 (July 27) - $8000 live event16Esports World Cup 2025 - Final Player Roster14Weekly Cups (June 16-22): Clem strikes back1
StarCraft 2
General
Statistics for vetoed/disliked maps The SCII GOAT: A statistical Evaluation Weekly Cups (June 23-29): Reynor in world title form? StarCraft Mass Recall: SC1 campaigns on SC2 thread How does the number of casters affect your enjoyment of esports?
Tourneys
RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S: Season 2 - Semi Finals & Finals $5,100+ SEL Season 2 Championship (SC: Evo) FEL Cracov 2025 (July 27) - $8000 live event HomeStory Cup 27 (June 27-29)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
[ASL19] Finals Recap: Standing Tall Flash Announces Hiatus From ASL Help: rep cant save BGH Auto Balance -> http://bghmmr.eu/ Where did Hovz go?
Tourneys
[Megathread] Daily Proleagues [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET The Casual Games of the Week Thread [BSL20] ProLeague LB Final - Saturday 20:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Trading/Investing Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread NBA General Discussion Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
Game Sound vs. Music: The Im…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 502 users

LotV Beta is Live + Patch 1.0 Notes - Page 18

Forum Index > Legacy of the Void
944 CommentsPost a Reply
Prev 1 16 17 18 19 20 48 Next All
JCoto
Profile Joined October 2014
Spain574 Posts
April 01 2015 18:04 GMT
#341
On April 02 2015 00:52 deacon.frost wrote:
Show nested quote +
On April 02 2015 00:47 purakushi wrote:
On April 02 2015 00:45 OtherWorld wrote:
On April 02 2015 00:42 [PkF] Wire wrote:
On April 02 2015 00:41 OtherWorld wrote:
On April 02 2015 00:35 [PkF] Wire wrote:
Who else feels like the adept would be more interesting :
- without the shade that doesn't bring a lot.
- with the bounce that activates when it kills something from the start.
Numbers would have to be tweaked of course but it would be quite interesting to have that last hit thing that you get in MOBAs and WC3 in SC2 ; it would be important for the adept to give the last shot for it to shine the most. At least I think that'd be more interesting than that shade thing that's just another teleport.

I'm not sure if the last hit is adapted to SC2. It's mainly designed for low supply/low number of units games, and controling which unit gets the last hit on small units like marine or lings once the army supply is >30 is kinda difficult.

wouldn't it fit an unit that seems to be primarily designed to shine early game though ?

True, but I thought that Blizzard wanted to design the Adept as a core unit?


Beta patchnotes label the adept as "a slow-moving harassment unit." Its current stats are support this description.

So they changed it to the level I feared. Oh boy no. Another harass unit for Protoss? Why? Protoss needs a unit which is capable of supporting some GW units in small fights against bio, where you need a little bit of splash :/ Damn them, I hope beta will reveal this and they change it, but I am afraid of the result(hint - phoenixes, oracles...)


Have you tested it against marines early game? It's like Marauders to Stalkers.
+ you can set your retreat, being really agressive early and retreating when shields are low. Then when the shadow casts teleport you get to a safe position automatically.

It's very good early game. However the new econ benefits mass marine production too much.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
April 01 2015 18:04 GMT
#342
On April 02 2015 03:02 pieroog wrote:
a protoss' expansion that gives the most to other races (especially zergs)? changes are super cool, but toss will remain the dullest race of them all


You can't possibly compare what you get to what Terran gets.. There is like what, Cyclone? Then bunch of smaller changes to current units, some nerfs and buffs and that's it.

I feel like Protoss actualy is not in a bad spot, Disruptors and Adepts feels a bit weird and will be tweaked heavily I believe.
TheAnarchy
Profile Joined January 2010
Chile1105 Posts
April 01 2015 18:06 GMT
#343
Wow i saw destiny stream and he was getting disrupted (like a hole army dying into one disruptor)
plotspot
Profile Joined October 2014
800 Posts
April 01 2015 18:06 GMT
#344
How is the ravager's potential to ... uh.. ravage the mineral line of your enemy? Anyone observe its usage for something like this?
Ramiz1989
Profile Joined July 2012
12124 Posts
April 01 2015 18:14 GMT
#345
On April 02 2015 03:06 TheAnarchy wrote:
Wow i saw destiny stream and he was getting disrupted (like a hole army dying into one disruptor)

Yeah, haha he wasn't paying attention. Funny thing is that if he did, he would win just straight away.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
purakushi
Profile Joined August 2012
United States3300 Posts
April 01 2015 18:15 GMT
#346
There is now audio feedback when you push a button in LotV. I have always wanted this. BW has it, and the feedback just feels good.

Details matter in SC2. Blizzard needs to pay attention to more of these. This is a good start. Thank you.
T P Z sagi
Ramiz1989
Profile Joined July 2012
12124 Posts
April 01 2015 18:16 GMT
#347
On April 02 2015 03:06 plotspot wrote:
How is the ravager's potential to ... uh.. ravage the mineral line of your enemy? Anyone observe its usage for something like this?

Well, you are better of just let them auto attack with their 16 damage and 0.8 attack speed. Their ability doesn't have huge AoE and needs 3 seconds to land, it can miss easily especially something small like workers and even if it hits it won't be able to hit more than 1-2 workers.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
TheAnarchy
Profile Joined January 2010
Chile1105 Posts
April 01 2015 18:19 GMT
#348
Toss must change their meta against zerg and probably against terrans. Colossus now sux. Maybe mass disruptor is better or going straight to storm
BretZ
Profile Joined May 2011
United States1510 Posts
Last Edited: 2015-04-01 18:24:51
April 01 2015 18:22 GMT
#349
On April 02 2015 03:15 purakushi wrote:
There is now audio feedback when you push a button in LotV. I have always wanted this. BW has it, and the feedback just feels good.

Details matter in SC2. Blizzard needs to pay attention to more of these. This is a good start. Thank you.


From the mass amount of starcraft streams I have consumed in the past 12 hours, I've noticed many little things like this.

Only gripe is that the lurker needs to sound more....lurker-ish. I want to be afraid just by hearing it. Oh and random colors? bliz plz?
JunZergCola
Profile Joined June 2011
France5 Posts
Last Edited: 2015-04-01 18:23:56
April 01 2015 18:22 GMT
#350
Stupid question, but i don't really get the scan range changes. Does it mean that a zerling for example will have a 0.1+0.5 scan range? I guess its only for non melee units...
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
April 01 2015 18:23 GMT
#351
On April 02 2015 03:22 JunZergCola wrote:
Stupid question, but i don't really get the scan range changes. Does it mean that a zerling for example will have a 0.1+0.5 scan range?

purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2015-04-03 18:16:47
April 01 2015 18:25 GMT
#352
On April 02 2015 03:22 BretZ wrote:
Show nested quote +
On April 02 2015 03:15 purakushi wrote:
There is now audio feedback when you push a button in LotV. I have always wanted this. BW has it, and the feedback just feels good.

Details matter in SC2. Blizzard needs to pay attention to more of these. This is a good start. Thank you.


From the mass amount of starcraft streams I have consumed in the past 12 hours, I've noticed many little things like this.

Only gripe is that the lurker needs to sound more....lurker-ish. I want to be afraid just by hearing it. Oh and random colors? bliz plz?


Yep, agreed. Burrow, death, and attack sounds need to make you feel anxious. Don't necessarily need to use the BW lurker sounds, but those are quite good. Unique and powerful audio feedback.
T P Z sagi
JunZergCola
Profile Joined June 2011
France5 Posts
April 01 2015 18:26 GMT
#353
On April 02 2015 03:23 ZAiNs wrote:
Show nested quote +
On April 02 2015 03:22 JunZergCola wrote:
Stupid question, but i don't really get the scan range changes. Does it mean that a zerling for example will have a 0.1+0.5 scan range?

https://www.youtube.com/watch?v=oxWYxysVBvI



Thanks Zains, i was confusing scan range and vision range i guess ^^"
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
Last Edited: 2015-04-01 18:29:40
April 01 2015 18:28 GMT
#354
On April 02 2015 03:22 BretZ wrote:
Show nested quote +
On April 02 2015 03:15 purakushi wrote:
There is now audio feedback when you push a button in LotV. I have always wanted this. BW has it, and the feedback just feels good.

Details matter in SC2. Blizzard needs to pay attention to more of these. This is a good start. Thank you.


From the mass amount of starcraft streams I have consumed in the past 12 hours, I've noticed many little things like this.

Only gripe is that the lurker needs to sound more....lurker-ish. I want to be afraid just by hearing it. Oh and random colors? bliz plz?


I think a lot of current sounds and maybe even some visual effects might still be placeholders. I know the cyclone is literally using the Raven voiceset, for instance.

On April 02 2015 03:22 JunZergCola wrote:
Stupid question, but i don't really get the scan range changes. Does it mean that a zerling for example will have a 0.1+0.5 scan range? I guess its only for non melee units...

It's mostly a change for ranged units, yeah. Before, a stalker would sometimes move in to range of a widow mine before attacking, despite out-ranging mines. It's basically just a change to target acquisition or target "scanning" to make range differences between units a little more reliable/consistent.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
TheAnarchy
Profile Joined January 2010
Chile1105 Posts
April 01 2015 18:28 GMT
#355
I think SH is dead. Has someone seen SH being used?
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
April 01 2015 18:30 GMT
#356
On April 02 2015 03:28 TheAnarchy wrote:
I think SH is dead. Has someone seen SH being used?


Yeah, to great effect actually. It seems like a really strong harass option, a small group of SH with flying locusts can snipe buildings really quick. They seem to make for great hit and run units.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2015-04-01 18:30:56
April 01 2015 18:30 GMT
#357
On April 02 2015 03:28 TheAnarchy wrote:
I think SH is dead. Has someone seen SH being used?

stephano used it
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
TheAnarchy
Profile Joined January 2010
Chile1105 Posts
April 01 2015 18:31 GMT
#358
On April 02 2015 03:30 The_Red_Viper wrote:
Show nested quote +
On April 02 2015 03:28 TheAnarchy wrote:
I think SH is dead. Has someone seen SH being used?

stephano used it


How was it?
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
April 01 2015 18:34 GMT
#359
On April 02 2015 03:28 TheAnarchy wrote:
I think SH is dead. Has someone seen SH being used?

Catz used them against Iaguz with solid results. They're much faster now and die quite slowly to hellions so it's tough for mech to deal with them (if used in the proper LoTV way of hit and run harassment tactics).
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
robopork
Profile Blog Joined May 2009
United States511 Posts
Last Edited: 2015-04-01 18:35:07
April 01 2015 18:34 GMT
#360
On April 02 2015 00:52 deacon.frost wrote:
Show nested quote +
On April 02 2015 00:47 purakushi wrote:
On April 02 2015 00:45 OtherWorld wrote:
On April 02 2015 00:42 [PkF] Wire wrote:
On April 02 2015 00:41 OtherWorld wrote:
On April 02 2015 00:35 [PkF] Wire wrote:
Who else feels like the adept would be more interesting :
- without the shade that doesn't bring a lot.
- with the bounce that activates when it kills something from the start.
Numbers would have to be tweaked of course but it would be quite interesting to have that last hit thing that you get in MOBAs and WC3 in SC2 ; it would be important for the adept to give the last shot for it to shine the most. At least I think that'd be more interesting than that shade thing that's just another teleport.

I'm not sure if the last hit is adapted to SC2. It's mainly designed for low supply/low number of units games, and controling which unit gets the last hit on small units like marine or lings once the army supply is >30 is kinda difficult.

wouldn't it fit an unit that seems to be primarily designed to shine early game though ?

True, but I thought that Blizzard wanted to design the Adept as a core unit?


Beta patchnotes label the adept as "a slow-moving harassment unit." Its current stats are support this description.

So they changed it to the level I feared. Oh boy no. Another harass unit for Protoss? Why? Protoss needs a unit which is capable of supporting some GW units in small fights against bio, where you need a little bit of splash :/ Damn them, I hope beta will reveal this and they change it, but I am afraid of the result(hint - phoenixes, oracles...)


I wonder if it wouldn't be better if the adept were tankier and had the ability scrapped/replaced with something less powerful. Its role is pretty niche, not to mention redundant, and the premise for a new gateway unit was that it would be a "core" gateway unit, which was the language Blizzard used when they unveiled it. It's definitely not core.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Prev 1 16 17 18 19 20 48 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 227
StarCraft: Brood War
PianO 265
Snow 125
JulyZerg 88
Aegong 67
Nal_rA 54
Rock 30
ajuk12(nOOB) 15
Noble 11
Bale 10
Icarus 7
Dota 2
NeuroSwarm107
League of Legends
JimRising 777
Counter-Strike
Stewie2K800
Super Smash Bros
Mew2King196
amsayoshi43
Heroes of the Storm
Khaldor104
Other Games
summit1g9229
shahzam825
WinterStarcraft363
hungrybox309
RuFF_SC276
Organizations
Other Games
gamesdonequick975
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH296
• practicex 48
• OhrlRock 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1129
• Lourlo978
• Stunt392
Upcoming Events
The PondCast
4h 33m
RSL Revival
4h 33m
ByuN vs Classic
Clem vs Cham
WardiTV European League
10h 33m
Replay Cast
18h 33m
RSL Revival
1d 4h
herO vs SHIN
Reynor vs Cure
WardiTV European League
1d 10h
FEL
1d 10h
Korean StarCraft League
1d 21h
CranKy Ducklings
2 days
RSL Revival
2 days
[ Show More ]
FEL
2 days
Sparkling Tuna Cup
3 days
RSL Revival
3 days
FEL
3 days
BSL: ProLeague
3 days
Dewalt vs Bonyth
Replay Cast
4 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.