LotV closed beta announced to start on March 31 - Page 23
Forum Index > Legacy of the Void |
Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here. Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk. | ||
AssyrianKing
Australia2111 Posts
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[MD]Frostbite
Canada292 Posts
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pure.Wasted
Canada4701 Posts
On March 19 2015 10:24 Caihead wrote: By this logic long range units are much less multi-tasking intensive than short range units because you have more time in anticipation to do something rather than a reaction then? So why is it that long range units are usually the ones with more multi-tasking potential than short range units? We wouldn't be having this conversation if the Warp Prism had lost all of its shields to gain this added utility. Long range units are usually the ones with more multi-tasking because they're usually designed from the ground up to be high risk, high reward. You have to babysit them to get that value. The Warp Prism will now have to be babysat LESS. I'm not saying that PartinG won't be able to make some crazy plays with the new WP. That's fine. Nobody has a problem with PartinG doing well. The problem is that there will be an entire ocean of shitty to mediocre competing Protosses who can suddenly pull off the same crazy stunts as PartinG because they don't need to have his multitasking to keep the WP alive. This has always been the issue with the Protoss race, there isn't enough there to distinguish the top players mechanically. This is a huge step back. It's not enough that the Adept and Disruptors might be steps forward, Protoss needs to be taking LEAPS and BOUNDS forward at this point. This is the last expansion. | ||
Doc Daneeka
United States577 Posts
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Garemie
United States248 Posts
At this rate nothing will change, and we will continue drifting away from the scene. | ||
Randomaccount#77123
United States5003 Posts
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DeadByDawn
United Kingdom476 Posts
On March 19 2015 07:28 KOtical wrote: i hope they come up with a really good terran unit otherwize terrans will have a pretty hard time playin this add on.. I think that Blizz were tacitly acknowledging that they know Terran is screwed as it stands without another unit - that is why they mentioned that they want another unit either early from the Rax or later from the starport. I think that we need to play the game to understand how badly beaten down Terran gets and by what - then what we need may become obvious. | ||
deth
Australia1757 Posts
Instead of having another bio unit, I think it'd be nice to see tweaks to the Reaper to make it more useful throughout the rest of the game, and a new role/new meaningful uses for the ghost. I'd love to see Stim back on the reaper (hasn't been there since WoL alpha), along with a later game upgrade for +hp and the building grenades attacks. This would fit in line with Blizzards goal for more harassment opportunities across the map, and could see the reaper be used outside the first few minutes of the game. I'm not sure what could be tweaked about the ghost, but as it stands its not a 'fun' unit to control, and it's abilities are only really used out of necessity to mitigate storms and protoss shields currently. As for the raven, I'd LOVE to see the return of Defensive matrix or Irradiate. Protoss and Zerg are getting similar tools on the Disruptor and Viper respectively, show the Raven some love with more interesting abilities ![]() Anyway, looking forward to beta, hopefully (like the rest of y'all) I get in first wave! | ||
DeadByDawn
United Kingdom476 Posts
On March 19 2015 10:39 Garemie wrote: I hope they address the idea of micro-transactions and other ways to better populate the game. At this rate nothing will change, and we will continue drifting away from the scene. I will be pretty p*ssed if I cannot buy Terran skins at some point in this expansion. Give the other player the option to see standard skins but I want to bling out my guys. | ||
Nezgar
Germany525 Posts
On March 19 2015 09:54 pure.Wasted wrote: I haven't seen PartinG struggle too much with keeping his WPs sufficiently alive to pull off his plays. All this will do is allow more Protoss to be as good as PartinG. He's already good enough to not need this to make his Soul Train better. The skill gap narrows instead of widening. Really good multitasking pro Terrans were doing great with their medivac drops in HotS, the speedboost only allows more Terrans to be as good as [insert pro Terran here]. As I said, you could say almost the same about almost every unit/mechanic in the game. And maybe PartinG can now do stuff with this ranged pickup that other mere mortals can not do in which case the added range now raises the skill ceiling because it gives skilled players more options. Do you see where this is heading? Your argument is flawed... | ||
goiflin
Canada1218 Posts
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jinjin5000
United States1379 Posts
More wc3 than sc it feels like with the shift of focus and all. I don't know if i will agree with it or not. I think that while it is cool, i feel like blizzard is putting too much emphasis on micro based on activated abilities like they do in MOBA and WC3 and kinda getting away from starcraft's passive abilities based micro that allowed micro based on innate unit qualities. To me it feels like spellcasters that were supposed to turn tide of battle are now the norm part of every unit and I dont know if I can agree with that. | ||
Amui
Canada10567 Posts
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Vasoline73
United States7751 Posts
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pure.Wasted
Canada4701 Posts
On March 19 2015 11:14 Nezgar wrote: Really good multitasking pro Terrans were doing great with their medivac drops in HotS, the speedboost only allows more Terrans to be as good as [insert pro Terran here]. As I said, you could say almost the same about almost every unit/mechanic in the game. Do you see where this is heading? Your argument is flawed... You would even be right if the races had started in an equivalent place in terms of mechanical requirements. Unfortunately, they did not, so the convenience of Medivac boost, such as it is, is a meager drop in the bucket compared to the magnitude of differences between Protoss and Terran. There's really no reason to continue butting heads over this. You think Protoss is more or less fine. I think Protoss ranges from tolerable to complete trash. Blizzard is in some very vague and undefined area between the two of us, they've been explicitly trying to make Protoss more mechanically demanding for two expansions in a row, but they really haven't done much, so it's an open question whether they just suck at solving this problem, or they're too scared to do it right, or they don't think the race needs as many changes as many players do. I think we can safely agree to disagree. My prognosis and expectations are on the record, for whatever little that's worth. | ||
ZAiNs
United Kingdom6525 Posts
On March 19 2015 12:16 Vasoline73 wrote: Welp... finally time to give up the SC2 could be the next bigger and better BW dream. Nothing about any of the units is exciting *TO ME.* Always time for SC3 and... a different dev team philosophy. Every other eSport from here on is going to be far more casual than SC2. eSports are going to be designed around monetization and skins before gameplay. | ||
BerkmanZ
United States56 Posts
Instead of making the viper into a moba hero that you can abuse en masse ALA HotS raven and WoL Infestors? p.s. ResidentSleeper User was warned for this post | ||
BerkmanZ
United States56 Posts
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ohmylanta1003
United States128 Posts
On March 19 2015 11:14 Nezgar wrote: Really good multitasking pro Terrans were doing great with their medivac drops in HotS, the speedboost only allows more Terrans to be as good as [insert pro Terran here]. As I said, you could say almost the same about almost every unit/mechanic in the game. And maybe PartinG can now do stuff with this ranged pickup that other mere mortals can not do in which case the added range now raises the skill ceiling because it gives skilled players more options. Do you see where this is heading? Your argument is flawed... I was going to post the exact same thing. If the claim is that noobs can now micro their WP as well as Parting, then Parting will now be able to micro his even better than the previous Parting! | ||
Big J
Austria16289 Posts
Warp Prism Viper Medivac I don't look forward to sieged tanks moving with 4.25speed and requiring anti air to even damage them. Say what you will about "it requires micro", but in the end it comes down to people learning that micro in 2months and then you have to deal with this stuff every game. But not with countermicro (because there is none to 4.25speed airunits; you either have faster air units or you have too much stuff/artillery to even make the tanks land), but with limiting yourself to the 1-2ways to deal with medivacs. Can't even describe how stupid it is to buff Robo/Warpgate allins and giving like the 3rd best unit in the game a massive splash damage spell on top of what it can do... All those buffs lack downsides, e.g. the Warp Prism is probably already underpriced in comparison to many other units in the game. If they buff it the way they want to, it should cost like 150/50/3. If they want to make Tanks move while in Siege Mode, just make them move while in Siege mode... Why force the Terran even more into medivacs while still pidgeonholing anti-drop play into mutalisks and blink stalkers? Can't wait to see 1base tank drops every fucking game, it's going to be Hellbats 2.0 but now with 13range. Vipers just shouldn't be that all around, plain as that. They shouldn't be able to damage anything on their own, that's what balanced them so far. So far there was a limit on how many Vipers you can build because you actually need to kill your opponents units somehow too and for that you need something besides the gas/supply sucking unit that is the Viper. Well, now you don't. Now the Viper deals with everything. This sounds like Broodlord/Infestor again, but without requiring a Greater Spire or a second unit... There MUST be something they haven't told us yet, like the Viper now costs 300gas and 6supply or something. Otherwise this cannot be balanced. | ||
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