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[Patch 10.5] Eternals Release General Discussion - Page 2

Forum Index > LoL General
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GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
March 09 2020 15:11 GMT
#21
I'm curious if there's a consensus on this question. Who is the "bot laner" and who is the "support" in a 0-cs-Senna + Tahm Kench lane?

If you define "bot laner"/"support" as a method of allocating gold and cs, then Senna is the support.

If you define "bot laner"/"support" as a class of champions or a role in the teamcomp, then Tahm Kench is the support.
What fun is it being cool if you can’t wear a sombrero?
evilfatsh1t
Profile Joined October 2010
Australia8614 Posts
March 09 2020 15:28 GMT
#22
tahm kench is still the support. hes just a fed support
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2020-03-09 18:12:24
March 09 2020 16:29 GMT
#23
This also really bothers me lol, Senna is being played as intended in this setup and the presentation is that it’s innovative. The Innovative part is that it turns out she’s better at supporting melee champions.

I get why it’s smart for pro teams to have the players play their better champion rather than role but this “famine style “ is literally as intended.

I think this distinction matters a lot because mist needs to be nerfed, I don’t care about how strong she is, even if she was weak, which she isn’t. Having farming actually reduce your potential strength just does not belong in the genre at all in my opinion.
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2020-03-09 19:32:50
March 09 2020 19:29 GMT
#24
Yeah, it's pretty wacky that farming on Senna just makes you weaker. I think they ought to revert the soul drop rate change, and then nerf souls accordingly. Alternatively, you theoretically could nerf her obnoxious poke in lane or couple it to something that doesn't scale; say you give it an AP ratio and force support Senna to build the AP support item then switch to AD afterwards. Maybe you give her high early game AP ratios that fall off but then have the AD ratio increase per skill level and be the obvious choice at say level 11. Now Senna is getting more lategame power out of ADC, but more early game power out of Support while still being good support without being overbearing and still being a viable ADC. Idk, that's kind of confusing and hamfisted, but I think it's less confusing and hamfisted than her being stronger when she doesn't farm. Lol.

I think her supporting melee Champions is really cool. I think it opens up all kinds of really cool lanes. Like imagine Senna Pantheon. That's a cool lane; you have a champ that wants farm and has big dick kill pressure and can also poke with Senna. Then Pantheon falls off and relinquishes the carry role and Senna steps into it.

On a different note; how do you feel about must pick ban champs in soloqueue draft? Like say release Aphelios or Sett. In competitive it's cut and dry; if you can first pick it, awesome go get your freeloader. If not? Ban it. Ezpz. Soloqueue is more nuanced though, because changes are your last pick wants to play it, but... No one else in the team wants to risk having the unbalanced abomination on your enemies team. Historically I've always just banned it regardless, but often times that tilts the shit out of whatever player on your team wants to play the busted champ, and they frequently just play badly. Am I nuts and I should just allow my top laner to get dicked by a release Sett level pick because my 3rd rotation jungler wants to pick him? Or is banning him the right call? I kind of feel like you're damned if you do and damned if you don't.

Also... The Anivia buffs on pbe right now will make her pick ban. Ult persists through CC. Jesus.
DarkCore
Profile Joined March 2011
Germany4194 Posts
March 09 2020 19:45 GMT
#25
I think the idea can work, it's an interesting concept to have. The problem though is that by definition, ADC all scale into the late game, and Senna reaches that point by having ~100 stacks by minute 20, at which point she basically starts ramping up to a hypercarry. She basically outranges Trist all game lol.

She needs small but numerous nerfs to become less dominant:
- Less range per level
- Q shouldn't be able to use own minions. That would be a big nerf, but imo wouldn't destroy her.
- Slightly less souls dropped. I'd say 80 souls in 20 minutes should be max, or nerf per soul stats to make 100 fair. If she's very behind (2 souls per minute) buff the spawn rate.

Dont think you will see Senna Panth because she really needs someone to protect her, hence why Tahm is all the rage atm. Especially because loads of people forget he's a fairly strong tank, solid damage and nobody is getting to Senna when a 3000 HP Tahm swallow her with W up. His W is fairly similar to Sett actually, temp shield is enough to swing fights in your favour if it let's you soak up a high CD nuke ability.
Fixed a bug where LeBlanc could lose
iCanada
Profile Joined August 2010
Canada10660 Posts
March 09 2020 20:10 GMT
#26
Pantheon is pretty good at protecting Champions, especially a champion with Senna's range. Even a Tahm can't protect a Senna from ranged autos, and pantheon is arguably just as good at protecting her against skillshots and bruiser type divers. Obviously Tahm is easily better against assassins. Pantheon is pretty much a more offensive Braum. And Senna is Braun's best winrate bot partner right now.

That being said, I don't really play bot lane so maybe it's just terrible, but I imagine it's got a way stronger lane phase then SennaKench.

https://u.gg/lol/champions/pantheon/duos?role=support&patch=10_4

Also seems to be a pretty strong lane with the limited data available on Pantheon support / bot. 3 straight patches with the configuration being over 55% winrate as a Duo. Which... The average of champions on the list is only an eyeballed 46%.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2020-03-09 21:42:16
March 09 2020 21:42 GMT
#27
I'm more interested in who you "call" the support. Our group has had a little debate recently over whether a certain player (who hates playing support) can claim to have played support because he's playing 0-cs Senna while his partner is playing Tahm Kench.

On March 10 2020 04:29 iCanada wrote:
On a different note; how do you feel about must pick ban champs in soloqueue draft? Like say release Aphelios or Sett. In competitive it's cut and dry; if you can first pick it, awesome go get your freeloader. If not? Ban it. Ezpz. Soloqueue is more nuanced though, because changes are your last pick wants to play it, but... No one else in the team wants to risk having the unbalanced abomination on your enemies team. Historically I've always just banned it regardless, but often times that tilts the shit out of whatever player on your team wants to play the busted champ, and they frequently just play badly. Am I nuts and I should just allow my top laner to get dicked by a release Sett level pick because my 3rd rotation jungler wants to pick him? Or is banning him the right call? I kind of feel like you're damned if you do and damned if you don't.

Use http://na.op.gg/multi on your teammates in pregame lobby and ban if they don't play that champion. But if they do play it, have been playing it recently, or they've declared it, don't ban it, wtf, don't be a dick.
What fun is it being cool if you can’t wear a sombrero?
iCanada
Profile Joined August 2010
Canada10660 Posts
March 09 2020 22:00 GMT
#28
I wouldn't call 0cs Senna with a melee champion support. Functionally by the end game it's an ADC.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 09 2020 22:16 GMT
#29
To be clear my complaint about mist isn’t a balance issue although it is just straight imbalanced at the moment. I think farming making you weaker is antithetical to the genre and just don’t want it to exist.
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
March 09 2020 22:35 GMT
#30
Oh, absolutely. I don't think anyone should be punished for farming on a scaling champion. It's just kind of a silly concept when you think about it.
DarkCore
Profile Joined March 2011
Germany4194 Posts
March 09 2020 22:42 GMT
#31
Eh, there's already so many exceptions in this game to every 'normal' game mechanic, Senna doesn't really stand out. You have Ryze building mana to do damage, Vlad getting health/AP from AP/health, Pyke being health blocked, Yuumi invun, Akali mixed damage etc, I'm too tired but I'm sure there's even wonkier exploits, it's what Riot does to make champs interesting. A lot of it gets scaled back, but remains in some form in the game.

Also seems to be a pretty strong lane with the limited data available on Pantheon support / bot. 3 straight patches with the configuration being over 55% winrate as a Duo. Which... The average of champions on the list is only an eyeballed 46%.


Lots of kill lanes have high win % because people pick them into favourable matchups. Brand Senna has 56.5% winratio, Darius has low sample size but huge win rates on loads of duos. And Senna has a 55% win ratio, so all those numbers are inflated anyway. Sett is her best duo too, tells you everything about latest releases. My gripe with Panth support is that he can't build support items since he doesn't buff you, and also goes Conquerer instead of Guardian or Aftershock, so he's a super feast or famine support considering he falls off hard as the game goes on.
Fixed a bug where LeBlanc could lose
M2
Profile Joined December 2002
Bulgaria4103 Posts
March 10 2020 11:53 GMT
#32
We can counter Garen jungle with Teemo

League of Legends Patch 10.6

>>> Systems <<<
Teleport Buff (for top)

Deaths Dance Rework

Funnel Nerf

>>> Nerfs <<<
Senna

Aphelios

Garen

Darius

Shaco

>>> Buffs <<<
Soraka (support)

Anivia

Nasus

Urgot

Kayn

Kindred

Hecarim

Xerath

Veigar

Draven

Morgana

>>> Other <<<
Autofill Parity

Duo Parity

Wukong Mini-rework

>>> Jungle Pool <<<
Brand

Zyra

Morgana

Shen

Teemo

Yorick

Twisted Fate work from 10.5 is in here too.
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 10 2020 13:55 GMT
#33
Someone at Riot wants Manco back in challenger
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
March 10 2020 16:13 GMT
#34
Why are they buffing Kayn more?

That champion is so aids when he's reliably strong. As it is he's kind of disgusting if played well.

The graves player in me is sad about the DD rework; it's basically a net nerf for him compared to current DD, and he builds it all the time and it's not exactly like Graves is OP right now. Only other ranged DD user I can think of is Urgot, and he's not exactly a world beater either.
DarkCore
Profile Joined March 2011
Germany4194 Posts
March 10 2020 16:35 GMT
#35
Kayn ist sleeper OP, he doesn't need buffs because he already capable of snowballing into an unbeatable skirmisher with very little escape because of his ult.
Fixed a bug where LeBlanc could lose
iCanada
Profile Joined August 2010
Canada10660 Posts
March 10 2020 17:11 GMT
#36
I think the problem is that people assume Kayn is easy to play, when really he's got a pretty high learning curve. He's basically 3 Champions in one. 3 relatively easy Champions, sure, but 3 different Champions. With different builds, runes, strengths, and weaknesses.

Riot buff him this patch, then his play rate doubled and his winrate dropped slightly... But like... Kayn mains had a winrate buff, and his beginner win rate didn't change. Thing is that new Kayn players don't understand that even though Kayn without form is ass, you need to be fighting and making plays to get form. See first time Karyn players all the time just never fight, or go start fighting and not hold their E to run away, or try to take 2v2 all in crab fights or shit like that. But basically you want to Skirmish and not really commit to farm as many orbs as safely as you can. Need to make plays or you're stuck formless at 12 minutes. But realistically you should be able to get form at 8 minutes reliably just by making safe skirmishes, making strong side plays, and by doing opposite side ganks. At that point SA or Rhaast should just take over the game. And a tough part of that too is tailoring your pathing to get the right form for the game, which is wacky and just requires a lot of games played.

I'm not a great Kayn player, but when he's played well he's such a true terror. He's probably the most obnoxious champion to play against when he's fed in the game. One of the hardest 1v9 champs in the game.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 10 2020 17:32 GMT
#37
Honestly the only reason Kayn isn’t op (in solo) is because optimal blue and red runes aren’t the same. If you could go into a game planning on red but opt into blue with electricute because you’re snowballing, Kayn mains would all go up a division
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2020-03-10 19:47:10
March 10 2020 19:44 GMT
#38
https://mobile.twitter.com/MarkYetter/status/1237456522059206656

Not sure if I'd consider that TP change to be a buff.... 8 minutes CD at the start of the game. Lol. Top wants to be able to impact the map more early, not less. Meanwhile, many top laners take nimbus cloak as is.
Sent.
Profile Joined June 2012
Poland9132 Posts
Last Edited: 2020-03-10 20:09:08
March 10 2020 20:01 GMT
#39
Dunno what they're trying to achieve with this tp change. More late game teleports for splitpushers? Or making tp worse early to buff ignite users?
You're now breathing manually
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2020-03-10 20:50:21
March 10 2020 20:12 GMT
#40
Yea to me it looks like a buff to killing someone level 2-3 and that’s it

I actuality really dislike the majority of the changes on that list I’ll go into more detail when I have time
Carrilord has arrived.
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