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[Patch 7.23] Zoe General Discussion - Page 8

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cLutZ
Profile Joined November 2010
United States19574 Posts
November 29 2017 06:53 GMT
#141
Probably. IMO its a talent that doesn't understand League of Legends (at the moment). Auto attacks, and particularly attack speed, are only relevant to 1 position (unless you consider early jungle clear). Even ADCs rarely need attack speed 1.5s into the fight, what they need is better kiting. Like, if it was AS and MS after 1.5S, that would be extremely interesting.

I just generally think Riot overrates autos (aside from the ardent meta which was about non-ADC itemization). If Autos were as good as they think, we'd never have had a Jihn-Ashe-Varus AD meta and we would be stuck in a Jax-Irelia-Olaf dominated toplane.
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
November 29 2017 11:08 GMT
#142
I think most Junglers would take Lethal tempo if it worked on towers / monsters, even nerfedly. Most junglers are taking PTA right now, and honestly it sucks on most of them. But you kind of have to take Precision because you want the attack speed compared to the AD. PTA is pretty bad on most junglers, but it is way better than Lethal Tempo and Fleet Footwork, and having the AS 9 times out of 10 is just better than having a more useful keystone (Electrocute, Dark Harvest (not really sold on it, think it is under-tuned), Aerie) because it makes your early game just so much better.

Sooo much harder to proc Press The Attack than Electrocute. Its flat worse aside from maybe helping your ADC tank bust late game, but they likely are using PTA if they are a traditional ADC as is, and if not the tank wont bust regardless. LOL. I guess you can proc PTA more than once, but thats just not going to happen in any series fight.

I want Predator to be good too, but I don't know. I think the damage is too low. The ghost is nice I suppose. Idk, just seems thematically mediocre, like you can chase the guy down and start a fight, but then your keystone does less damage than his so you lose if all else is equal. I guess the thought is ganking, but effectively if means its not really a playmaking rune, it is like a follow up / counter ganking rune. Except for on Evelynn, I think its better than Electrocute if you would normally struggle to follow up the charm against their comp. Might be better in general on Eve, but I havn't played her enough.

As an aside, I don't understand why you can't tailor your stat bonus with your secondary path. Bleh. Feels like most champs have like one ideal path, with maybe one rune you change game dependently. The math nerd in me is sad, I lost a pretty big theory craft advantage over lots of players. I really enjoyed having runes for every different matchup in the book.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2017-11-29 11:18:42
November 29 2017 11:17 GMT
#143
As I said earlier in this thread we could fix all of this if you could just pick the stats you get at least with your secondary page if not freely.

Right now it does seem like jungle isn't in too good of a place. Although a few offenders like hecarim could make you reconsider that.
killerdog
Profile Joined February 2010
Denmark6522 Posts
November 29 2017 13:07 GMT
#144
On November 29 2017 12:21 GrandInquisitor wrote:
I thought we had concluded that adaptive damage was calculated as whatever did more damage? This seems to contradict that. https://nexus.leagueoflegends.com/en-pl/2017/11/ask-riot-longest-game-ever/

We worked out that aery (at least) was dealing magic damage when you were primarily physical, and physical damage when you were primarily ap based.

This was apparently a bug and got fixed last patch, so now it deals the same as your main damage type.
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2017-11-29 13:24:51
November 29 2017 13:23 GMT
#145
On November 29 2017 22:07 killerdog wrote:
Show nested quote +
On November 29 2017 12:21 GrandInquisitor wrote:
I thought we had concluded that adaptive damage was calculated as whatever did more damage? This seems to contradict that. https://nexus.leagueoflegends.com/en-pl/2017/11/ask-riot-longest-game-ever/

We worked out that aery (at least) was dealing magic damage when you were primarily physical, and physical damage when you were primarily ap based.

This was apparently a bug and got fixed last patch, so now it deals the same as your main damage type.

Aery is based off of what items you have. It only checks your main damage type when your item AD/AP are tied(probably the same way Camille's shield works).
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 29 2017 14:48 GMT
#146
Could Zoe be a support? I've had her in a game with me earlier which felt pretty decent and now I'm watching qtpie have her support. Looking at her kit again it does seem to work decently well in support. Her strongest ability is most likely her E while waveclear is a big issue for her. All of that is fine in support. Only issue I see with this is that Zyra most likely does the same stuff better than her? Her E range in the jungle is huuuuge though.

I've also given up on jungle I think. Went back to top/mid and destroyed people. Jungle is too hard and too much flame ;(
killerdog
Profile Joined February 2010
Denmark6522 Posts
November 29 2017 17:01 GMT
#147
On November 29 2017 22:23 Gahlo wrote:
Show nested quote +
On November 29 2017 22:07 killerdog wrote:
On November 29 2017 12:21 GrandInquisitor wrote:
I thought we had concluded that adaptive damage was calculated as whatever did more damage? This seems to contradict that. https://nexus.leagueoflegends.com/en-pl/2017/11/ask-riot-longest-game-ever/

We worked out that aery (at least) was dealing magic damage when you were primarily physical, and physical damage when you were primarily ap based.

This was apparently a bug and got fixed last patch, so now it deals the same as your main damage type.

Aery is based off of what items you have. It only checks your main damage type when your item AD/AP are tied(probably the same way Camille's shield works).

That's what I meant by physical damage vs ap damage
M2
Profile Joined December 2002
Bulgaria4186 Posts
November 29 2017 17:15 GMT
#148
On November 29 2017 23:48 Numy wrote:
Could Zoe be a support? I've had her in a game with me earlier which felt pretty decent and now I'm watching qtpie have her support. Looking at her kit again it does seem to work decently well in support. Her strongest ability is most likely her E while waveclear is a big issue for her. All of that is fine in support. Only issue I see with this is that Zyra most likely does the same stuff better than her? Her E range in the jungle is huuuuge though.

I've also given up on jungle I think. Went back to top/mid and destroyed people. Jungle is too hard and too much flame ;(

Yesterday I got one shot by 0/8 Mid Zoe with lich bane and level 1 boots, while I was 8/2 pantheon with 2.5 items including EoN and Phage, I was actually at 4/5 health, not full, however, I would imagine that a champ with such ability will be useful as a support as well, some kind of damage support that makes more damage then the carries with fewer items, way fewer items
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2017-11-29 17:37:02
November 29 2017 17:36 GMT
#149
On November 30 2017 02:15 M2 wrote:
Show nested quote +
On November 29 2017 23:48 Numy wrote:
Could Zoe be a support? I've had her in a game with me earlier which felt pretty decent and now I'm watching qtpie have her support. Looking at her kit again it does seem to work decently well in support. Her strongest ability is most likely her E while waveclear is a big issue for her. All of that is fine in support. Only issue I see with this is that Zyra most likely does the same stuff better than her? Her E range in the jungle is huuuuge though.

I've also given up on jungle I think. Went back to top/mid and destroyed people. Jungle is too hard and too much flame ;(

Yesterday I got one shot by 0/8 Mid Zoe with lich bane and level 1 boots, while I was 8/2 pantheon with 2.5 items including EoN and Phage, I was actually at 4/5 health, not full, however, I would imagine that a champ with such ability will be useful as a support as well, some kind of damage support that makes more damage then the carries with fewer items, way fewer items

Might as well play Zyra that does just as much or even more damage outside max Zoe combo, have better teamfighting and while shorter range more reliable and AoE CC. Come on guys, relax on the Zoe hype train...
It's Elo not ELO - Every statiscian playing League
M2
Profile Joined December 2002
Bulgaria4186 Posts
November 29 2017 18:47 GMT
#150
On November 30 2017 02:36 Jek wrote:
Show nested quote +
On November 30 2017 02:15 M2 wrote:
On November 29 2017 23:48 Numy wrote:
Could Zoe be a support? I've had her in a game with me earlier which felt pretty decent and now I'm watching qtpie have her support. Looking at her kit again it does seem to work decently well in support. Her strongest ability is most likely her E while waveclear is a big issue for her. All of that is fine in support. Only issue I see with this is that Zyra most likely does the same stuff better than her? Her E range in the jungle is huuuuge though.

I've also given up on jungle I think. Went back to top/mid and destroyed people. Jungle is too hard and too much flame ;(

Yesterday I got one shot by 0/8 Mid Zoe with lich bane and level 1 boots, while I was 8/2 pantheon with 2.5 items including EoN and Phage, I was actually at 4/5 health, not full, however, I would imagine that a champ with such ability will be useful as a support as well, some kind of damage support that makes more damage then the carries with fewer items, way fewer items

Might as well play Zyra that does just as much or even more damage outside max Zoe combo, have better teamfighting and while shorter range more reliable and AoE CC. Come on guys, relax on the Zoe hype train...

By any means I am not saying that Zoe is the best at what she does, but that she might be relevant and working for the ones who would prefer to play Zoe and not lets say Zyra
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Slusher
Profile Blog Joined December 2010
United States19143 Posts
November 29 2017 19:50 GMT
#151
“I think adc generally are 2 divisions worse than what they get matched at”

2 pages later

“Picking sub optimal supports is my jam”

Lol
Carrilord has arrived.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 29 2017 20:10 GMT
#152
On November 30 2017 02:36 Jek wrote:
Show nested quote +
On November 30 2017 02:15 M2 wrote:
On November 29 2017 23:48 Numy wrote:
Could Zoe be a support? I've had her in a game with me earlier which felt pretty decent and now I'm watching qtpie have her support. Looking at her kit again it does seem to work decently well in support. Her strongest ability is most likely her E while waveclear is a big issue for her. All of that is fine in support. Only issue I see with this is that Zyra most likely does the same stuff better than her? Her E range in the jungle is huuuuge though.

I've also given up on jungle I think. Went back to top/mid and destroyed people. Jungle is too hard and too much flame ;(

Yesterday I got one shot by 0/8 Mid Zoe with lich bane and level 1 boots, while I was 8/2 pantheon with 2.5 items including EoN and Phage, I was actually at 4/5 health, not full, however, I would imagine that a champ with such ability will be useful as a support as well, some kind of damage support that makes more damage then the carries with fewer items, way fewer items

Might as well play Zyra that does just as much or even more damage outside max Zoe combo, have better teamfighting and while shorter range more reliable and AoE CC. Come on guys, relax on the Zoe hype train...

Hype train? I'm not saying she's busted. Just wondering if that may be role she falls into after awhile.
General_Winter
Profile Joined February 2011
United States719 Posts
November 29 2017 20:14 GMT
#153
Related. Looking at OP.gg there are 30 top laners with positive win rates, mid 20s jungle with positive win rates and high 20s mid lane with positive win rates.

For adc there are two positive champs and just barely a third if you count twitch. Basicly everyone's wins are coming from when Ez or MF isn't banned. Everyone's win rates are going to be inflated from when they get to pick those champs and everyone is going to look boosted when they are banned. That has got to be doing weird things to pairings and how the mmr algo tries to match bot laners.
DarkCore
Profile Joined March 2011
Germany4194 Posts
November 29 2017 21:40 GMT
#154
On November 30 2017 05:14 General_Winter wrote:
Related. Looking at OP.gg there are 30 top laners with positive win rates, mid 20s jungle with positive win rates and high 20s mid lane with positive win rates.

For adc there are two positive champs and just barely a third if you count twitch. Basicly everyone's wins are coming from when Ez or MF isn't banned. Everyone's win rates are going to be inflated from when they get to pick those champs and everyone is going to look boosted when they are banned. That has got to be doing weird things to pairings and how the mmr algo tries to match bot laners.


I mentioned the exact same thing in this or the previous patch thread, it seems a bit ridiculous that almost all ADC are sitting on a sub 50% win rate. I've tried out MF myself, completely forgot her AS without runes is trash so I couldn't cs, played like trash, didn't pull off a good ult once, landed like no Qs in lane, still completely destroyed the game and did most damage. I consider Ezreal a bit more skillful, but klepto is just crazy good on him, the Q buff is just icing on the cake.

The new rune system looks good on paper for DPS ADC, but in reality Aery/Comet/Klepto are just way too strong, to the point they're taking over a role they're not supposed to be core on. Even Lethality Varus is making a comeback because of it lol, I thought that cancer was gone for good.
Fixed a bug where LeBlanc could lose
dsyxelic
Profile Joined May 2010
United States1417 Posts
November 29 2017 22:28 GMT
#155
On November 29 2017 23:48 Numy wrote:
Could Zoe be a support? I've had her in a game with me earlier which felt pretty decent and now I'm watching qtpie have her support. Looking at her kit again it does seem to work decently well in support. Her strongest ability is most likely her E while waveclear is a big issue for her. All of that is fine in support. Only issue I see with this is that Zyra most likely does the same stuff better than her? Her E range in the jungle is huuuuge though.

I've also given up on jungle I think. Went back to top/mid and destroyed people. Jungle is too hard and too much flame ;(


think i mentioned it earlier on this thread or a previous one but yeah she works support. it was disgusting with jhin where a W or sleep can chain into each other and just 1 shot especially with the zoe passive + q with jhin 4th auto q. it's just gross.

but zoe itself is just so busted right now that its probably just good as a champ
TL/SKT
Bladeorade
Profile Joined August 2010
United States1898 Posts
December 01 2017 01:03 GMT
#156
Zoe seems really busted

why does Riot develop these ridiculous kits
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 01 2017 01:04 GMT
#157
I don’t know if the kit would be that bad if it took more than spec shoes to one shot
Carrilord has arrived.
Frolossus
Profile Joined February 2010
United States4779 Posts
Last Edited: 2017-12-01 02:18:44
December 01 2017 02:18 GMT
#158
On December 01 2017 10:03 Bladeorade wrote:
Zoe seems really busted

why does Riot develop these ridiculous kits

certainlyT does it
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2017-12-01 02:49:56
December 01 2017 02:46 GMT
#159
On December 01 2017 10:04 Slusher wrote:
I don’t know if the kit would be that bad if it took more than spec shoes to one shot

Yeah I also think numbers are a bit off and the rng with W drops from minions is too much. They should not drop really good stuff.
She is not as op as some claim though, she also has clear weaknesses and win rate is still negative. Although I suspect it will rise soon with more experienced players.
Also she still has a big bug apparently with range extension on Q via R not working properly if the target is sleeping and QQR is used.

I love her overall kit though.
Off-season = best season
Gahlo
Profile Joined February 2010
United States35174 Posts
December 01 2017 02:54 GMT
#160
I think they should just remove the balloons period and make it so you can trigger the ability without a spell for the normal part of it.

Why would QQR extend the range?
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