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[Patch 6.4] Ammo for Everyone General Discussion - Page 11

Forum Index > LoL General
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JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
March 05 2016 01:42 GMT
#201
--- Nuked ---
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
Last Edited: 2016-03-05 02:23:17
March 05 2016 02:21 GMT
#202
On March 05 2016 10:42 JimmiC wrote:
Are they more fun and more unique then before? More interesting? If you hit at least 2 of the three they are a success to me

Agreed. New Morde is definitely more fun and interesting than Old Morde, both to play as and and to play against. Darius... I suppose people found him the most fun back when he was just released and was broken as hell and just killed his lane opponent over and over 1v1 and it was impossible to itemize against him (physical damage, magical damage, true damage... WTF were they thinking), but with relatively balanced numbers he feels a lot better now, with clearly defined strengths and weaknesses. The Darius Pentakill dunkfest reset fantasy used to be just that... a fantasy. It never actually happened because even if the situation arose where he could chain-execute the enemy team, Darius just ran out of mana after a couple of ults. It reminds me of the (in retrospect) hilarious promise of resetting Lucian's dash a bunch of times as he got a bunch of kills with The Culling (back when getting a kill with it reset his dash):

+ Show Spoiler [Only in the Champion Spotlight] +


But now? The Darius pentadunk promise is real. And whatever his viability at pro play may be, that feels _fantastic_
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-03-05 04:54:20
March 05 2016 04:52 GMT
#203
Personally I strongly dislike new Morde compared to old Morde, like the only reason he got played at first was because of how broken his exp curve combined with the dragon was.

Outside of the dragon he was not given any tools to make getting his damage down easier, like people who didn't play old morde don't seem to understand, old Morde did a LOT of damage, and he was actually pretty tanky naturally even with full ap builds, his problem was it was very hard to realize his damage, now, by breaking up his q into 3 hits they made it even harder for him to do less damage than he did before in exchange for some weird dragon mechanic that has no cohesion with the rest of his kit.

I'm curious if his playrate is higher or lower if you ignore the period where he was broken, because old morde was actually a decent counterpick in some situations.
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2016-03-05 05:00:56
March 05 2016 04:53 GMT
#204
On March 05 2016 10:11 killerdog wrote:
So if they'd all been so overtuned that they dominated proplay unabated for months, and were pickban in soloq until a patch or two ago, then you'd categorize them as success's?

That seems like a rather weird interpretation of a well made champion.


Not what I said at all. I said its harder to tell if a champion is well made if Riot just leaves them OP for a long time. The way you tell is once they get nerfed to not be able to body most champs in pro/solo (like how we see Darius now).

By way of example, the Kog rework seems like mostly a failure. He was trash, buffed a little and became totally OP, nerfed and seems mediocre but doesn't seem dynamic in any way, and doesn't appear to have much of a niche once he can't entire teams in his face without kiting (which should have been impossible because old Kog had the most clearly defined niche in LOL).

On March 05 2016 11:21 Zato-1 wrote:
Show nested quote +
On March 05 2016 10:42 JimmiC wrote:
Are they more fun and more unique then before? More interesting? If you hit at least 2 of the three they are a success to me

Agreed. New Morde is definitely more fun and interesting than Old Morde, both to play as and and to play against. Darius... I suppose people found him the most fun back when he was just released and was broken as hell and just killed his lane opponent over and over 1v1 and it was impossible to itemize against him (physical damage, magical damage, true damage... WTF were they thinking), but with relatively balanced numbers he feels a lot better now, with clearly defined strengths and weaknesses. The Darius Pentakill dunkfest reset fantasy used to be just that... a fantasy. It never actually happened because even if the situation arose where he could chain-execute the enemy team, Darius just ran out of mana after a couple of ults. It reminds me of the (in retrospect) hilarious promise of resetting Lucian's dash a bunch of times as he got a bunch of kills with The Culling (back when getting a kill with it reset his dash):

+ Show Spoiler [Only in the Champion Spotlight] +
https://www.youtube.com/watch?v=2rIiuLXXGEg&t=2m50s


But now? The Darius pentadunk promise is real. And whatever his viability at pro play may be, that feels _fantastic_


Thats all subjective, but really I'd argue Darius, Skarner, and Garen were barely changed. And if you wanted pentadunk to be "real" you could have done that without a rework and make it refund mana on kill, or give a period of time after first use where subsequent casts are free.

I actually just find all the reworks to be "meh" aside from Skarner's which is "WTF this is the opposite of what I would ever have wanted." Morde's has potential, but is just unrealized on the first iteration, and I don't know if it ever will be.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-03-05 04:59:04
March 05 2016 04:56 GMT
#205
actually Darius was buffed to have his ult cost 0 mana a month, maybe two before the juggernaut patch so it's not really a good reason at all, when I read his post I thought he was going to cite the bleed reset mechanic, which I do think is cool, but the mana thing is actually irrelevant and not even part of the juggernaut patch.

http://leagueoflegends.wikia.com/wiki/V5.7
Carrilord has arrived.
Bladeorade
Profile Joined August 2010
United States1898 Posts
March 05 2016 07:23 GMT
#206
Thoughts on Jhin? I feel like he is actually very strong he is just not a traditional adc. More of an AD Caster. That snare is just op in team fights
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 05 2016 07:30 GMT
#207
On March 05 2016 16:23 Bladeorade wrote:
Thoughts on Jhin? I feel like he is actually very strong he is just not a traditional adc. More of an AD Caster. That snare is just op in team fights

deathfire touch makes his 4th shot always get a kill if the opponent is like 1/3rd life or lower. it's insanity
liftlift > tsm
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
March 05 2016 11:45 GMT
#208
The talk about mordekaiser made me try him out again, haven't touched him since the changed his q for the last time.

Wow, he's garbage. I mean even when you get to just stand next to people and get three full qs in they don't die. I mean if the enemy in this game where everyone and their mother has slows, stuns and dashes actually lets you q them three times and they don't die, what exactly is the point of this champ?

Makes me sad.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2016-03-06 00:39:49
March 06 2016 00:36 GMT
#209
On March 05 2016 13:53 cLutZ wrote:
Show nested quote +
On March 05 2016 10:11 killerdog wrote:
So if they'd all been so overtuned that they dominated proplay unabated for months, and were pickban in soloq until a patch or two ago, then you'd categorize them as success's?

That seems like a rather weird interpretation of a well made champion.


Not what I said at all. I said its harder to tell if a champion is well made if Riot just leaves them OP for a long time. The way you tell is once they get nerfed to not be able to body most champs in pro/solo (like how we see Darius now).

By way of example, the Kog rework seems like mostly a failure. He was trash, buffed a little and became totally OP, nerfed and seems mediocre but doesn't seem dynamic in any way, and doesn't appear to have much of a niche once he can't entire teams in his face without kiting (which should have been impossible because old Kog had the most clearly defined niche in LOL).

Show nested quote +
On March 05 2016 11:21 Zato-1 wrote:
On March 05 2016 10:42 JimmiC wrote:
Are they more fun and more unique then before? More interesting? If you hit at least 2 of the three they are a success to me

Agreed. New Morde is definitely more fun and interesting than Old Morde, both to play as and and to play against. Darius... I suppose people found him the most fun back when he was just released and was broken as hell and just killed his lane opponent over and over 1v1 and it was impossible to itemize against him (physical damage, magical damage, true damage... WTF were they thinking), but with relatively balanced numbers he feels a lot better now, with clearly defined strengths and weaknesses. The Darius Pentakill dunkfest reset fantasy used to be just that... a fantasy. It never actually happened because even if the situation arose where he could chain-execute the enemy team, Darius just ran out of mana after a couple of ults. It reminds me of the (in retrospect) hilarious promise of resetting Lucian's dash a bunch of times as he got a bunch of kills with The Culling (back when getting a kill with it reset his dash):

+ Show Spoiler [Only in the Champion Spotlight] +
https://www.youtube.com/watch?v=2rIiuLXXGEg&t=2m50s


But now? The Darius pentadunk promise is real. And whatever his viability at pro play may be, that feels _fantastic_


Thats all subjective, but really I'd argue Darius, Skarner, and Garen were barely changed. And if you wanted pentadunk to be "real" you could have done that without a rework and make it refund mana on kill, or give a period of time after first use where subsequent casts are free.

I actually just find all the reworks to be "meh" aside from Skarner's which is "WTF this is the opposite of what I would ever have wanted." Morde's has potential, but is just unrealized on the first iteration, and I don't know if it ever will be.

Meh, you tried to get an anti-Riot circlejerk going, but sadly you failed even harder than the juggernaut reworks since you tried to nitpick something that everyone agrees actually worked out pretty well. Put it this way - by your logic Riot should actually just undo those changes and bring back Oldarius, Oldren, Oldekaiser, and Oldarner? Pretty sure everyone would agree that'd be worse.

Sorry, try again later? I hear bitching about death timers is popular on Reddit right now.

User was temp banned for this post.
What fun is it being cool if you can’t wear a sombrero?
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-03-06 00:59:40
March 06 2016 00:58 GMT
#210
Actually I'd vote for a reversion for the record.

Only Darius is improved, Garen is a wash and the other two are worse to me.
Carrilord has arrived.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
March 06 2016 11:00 GMT
#211


LoL updated client Alpha Leak, almost confirmed not to be fake.
Pretty decent stuff, the old client is so outdated I can't even say... <3 changes
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Gahlo
Profile Joined February 2010
United States35174 Posts
March 06 2016 11:10 GMT
#212
If that's the new client, I'm not impressed.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2016-03-06 11:16:51
March 06 2016 11:15 GMT
#213
On March 06 2016 09:58 Slusher wrote:
Actually I'd vote for a reversion for the record.

Only Darius is improved, Garen is a wash and the other two are worse to me.


Skarner is a pretty big fuckup. Don't know who thought that spire mechanic was ever going to work well or be fun. I'd honestly prefer the real old skarner. Think there're enough strong abilities in this game for him to be fine. Although was the issue more the ulti-flash bug where pulled regardless of being in range?
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
March 06 2016 11:17 GMT
#214
Looks fake to me, how is it almost confirmed not to be?
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2016-03-06 11:20:50
March 06 2016 11:20 GMT
#215
Both the old and new versions of those 4 champs suck. Old skarner is probably the closest to a good champion out of all 8.

I honestly don't care how the client looks as long as it works and doesn't go back to home page if someone dodges.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 06 2016 11:36 GMT
#216
On March 06 2016 20:20 nafta wrote:
Both the old and new versions of those 4 champs suck. Old skarner is probably the closest to a good champion out of all 8.

I honestly don't care how the client looks as long as it works and doesn't go back to home page if someone dodges.

I think darius is fine. Better than before, and definitely does have a place. Maybe not competitive, but certainly viable. The rest just suck.

Garen - really binary. Combo's people who are villains, and is pretty bad outside of that.
Skarner - fucking destroys people when in zones, sucks outside of it.
Morde - Failure. Old morde didn't have any gimmicks and was arguably more viable than the current morde.
Porouscloud - NA LoL
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-03-06 12:02:55
March 06 2016 11:51 GMT
#217
all I want for the new client is for play again to remember my roles and just q me up.

On March 06 2016 20:15 Numy wrote: Think there're enough strong abilities in this game for him to be fine. Although was the issue more the ulti-flash bug where pulled regardless of being in range?


how old do you mean?? old perma slow q version of Skarner was by far his best version, not sure if people would consider his original q to ever be acceptable though. I mean I'm down to try it, but Riot didn't fuck around when Skarner was perma ban for like 1 week after the jugg patch, so I doubt we'd be able to gather much data before he got taken out back by Morello.

actually thats what bothered me the most about this whole thing, I don't really mind that they tried the juggernaut patch even though I might not prefer the new versions, but it goes back to the whole I don't understand why you ever nerf two abilities at once when you patch every two weeks.

but thats another topic entirely.
Carrilord has arrived.
Fildun
Profile Joined December 2012
Netherlands4124 Posts
Last Edited: 2016-03-06 12:02:07
March 06 2016 12:01 GMT
#218
I personally liked old Garen a lot more than new Garen, the whole villain mechanic seems like it was randomly tacked on to the kit, which as a result gives balance problems which they solved by making him not as good anymore vs people who aren't the villain.

Same for old Skarner, the spires feel like a random mechanic which only results in balance problems. Same for Morde as well.

I do think Darius was a success though.

Also, GrandInquisitor, stop making baseless assumptions please.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
March 06 2016 12:02 GMT
#219
I think Garen is fine on account of him being a beginner champ. He's supposed to be binary, uncomplicated. Skarner rework was too stupid for words, I thought it was a joke when they unveiled the spires. Darius I agree is fine. You already know my feeling on Morde because I just told you but to re-iterate: he's so bad it makes me angry and sad.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2016-03-06 13:17:35
March 06 2016 13:16 GMT
#220
On March 06 2016 20:51 Slusher wrote:
all I want for the new client is for play again to remember my roles and just q me up.

Show nested quote +
On March 06 2016 20:15 Numy wrote: Think there're enough strong abilities in this game for him to be fine. Although was the issue more the ulti-flash bug where pulled regardless of being in range?


how old do you mean?? old perma slow q version of Skarner was by far his best version, not sure if people would consider his original q to ever be acceptable though. I mean I'm down to try it, but Riot didn't fuck around when Skarner was perma ban for like 1 week after the jugg patch, so I doubt we'd be able to gather much data before he got taken out back by Morello.

actually thats what bothered me the most about this whole thing, I don't really mind that they tried the juggernaut patch even though I might not prefer the new versions, but it goes back to the whole I don't understand why you ever nerf two abilities at once when you patch every two weeks.

but thats another topic entirely.


I'm talking about his perma slow q version where he was a real pick in competitive for awhile. Think I remember Cloudtemplar owning with him if that helps.

Yea Riot was a bit quick on pulling the trigger but I always feel they too quick. Especially when they introduce new items then gut the guys that use them the best only to gut the item later.

I also like the old morde. He was a bit silly but that style of mage can be fun to play every now and then. Sad they removed his potential as a mage to make this gimmick which understandably got gutted right away. Hell I liked the old Sion too. It was dumb as hell but fun to play mid lane.
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