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Gameplay discussion should go in the Gameplay Discussion thread. Gameplay discussion includes, but is not exclusive to: - Runes and masteries
- Item builds
- Jungle paths
- Playstyle and skill order for new/updated champions
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On January 22 2016 20:55 Alaric wrote:Which seems a bit dumb: why not just make a full reset in that case? Sure it's going to be chaotic, but so would shoving everyone between Bronze II and Gold I be. ^ it's not, Ketara, 1250 was the value used previously and it's somewhere around Silver III. Even if it was just compressed, how can a Gold plyer go positive in placements and up below the center point? They did something else. Can't say I'm excited by Riot's " mage update." They want to make immobile mages more unique, so they choose... Brand, Cassiopeia, Vel'Koz, Malzahar, Zyra, Vladimir. Considering how they're all pretty diverse to begin with (with maybe Vel'Koz and Brand (if you ignore his passive) less so), the "unique" excuse doesn't really hold up. But since they explained they want them to be ""distinct, cohesive and healthy", you can get a truer picture behind it: - Zyra was an attempt at what they did with Azir (zone control relying on "pets" and dps via peudo-auto-attacks) and so her plants' niche is already taken by a more popular (including internally) champion, so they have to find her something else - they screwed up with Cassiopeia's rework and some devs stated that they want to redo a pass on her to make her a "poison mage" again - Brand's strong atm and a bit binary in his balance levers, so they want to change him a bit so they can nerf him - Vladimir's a design mess and it's an opportunity to fix it, kinda like Brand (but with less nerfing, and more healthier design) - Malzahar is strong in soloQ but unpopular, and same it's probably a way to nerf him (he's already pretty distinct from the others) - Vel'Koz... well, 0K, he feels kinda generic. His 3-hit passive combined with true damage and Riot's hate for distinctive power curve (which his passive and base damage in general emphasises) kinda forced that, though. And more importantly there's that damn "cohesive" word in there. Considering some of the early designs (Orianna's simple elegance, Singed's unusual mechanics, Ezreal as a caster/marksman hybrid, etc.) are things that wouldn't see the light of day (meanwhile, dealing with Caitlyn's AS, Jhin's passive, how they mold Graves as a caster, etc.), I don't have much faith in Riot to not screw their "core thematics" in the name of what they officially perceive the champions to be so they can push their gameplay decisions. I mean, if they're going to trash a champion, they don't need that excuse and it'll happen anyway. But it's the hypocrisy of the process and PR they usually do around it that annoys me. On the plus side we can always hope for Cassiopeia to get closer to what she was. On the minus, that's likely RIP Brand. ;_;7
Zyra could be made way more fun/interesting - there is a lot of scope with those plants.
I agree that Cassopeia, Vlad and Vel-Koz all could be done better.
I really hope they don't mess up Malzahar - he's been one of my favourite champions for ages. All I want is his Q, E and R to stay untouched - they are free to change his W or make his passive even better I just feel like his whole point is the immobility, it's fun playing someone who is SO slow and immobile and vulnerable to being caught out.
I hope they change Brand's ult. If you are a squishy, he just ults a random person on your team, it bounces, twice, hits you and bam! you are on 20% health. Or worse, if you are a short ranged ADC, (hi Vayne), he pretty much singlehandedly puts you out of the game. His pillar of flame, burst damage and stun skillshot are all cool and interesting
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Actually I think the previous season was the first one where Riot did a very soft reset of ELO and many people ended very close to where they finished earlier? In S2-S4 it was always the case of starting at 1200+yourlastelo/2, do you have any source of what reset they did this time?
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An update on Dynamic Queues.
22.01 update:
Hey everyone, just wanted to keep you updated on what's happening on our end.
Our engineers are still working on getting the Dynamic Ranked system fixed so it can be re-enabled for everyone. We haven’t pinpointed a solution yet, but we have identified some back-end systems that need adjustments in order to properly handle the high volume of games. Once we have a fix we’re confident in, we’ll be rolling the new champ select and Dynamic Ranked back out to the game ASAP. We’ll start in one region, and if successful, roll out to other affected regions. The last thing we want is to return the feature to you, only for it to need to come down again.
Q: What about Party Rewards? A: We'll be extending the Party Rewards Week to account for Dynamic Ranked and new champ select’s downtime.
We’ll continuously update this post, with another update coming within 24 hours, and another on Monday if service isn’t restored. Thank you again for being so patient!
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Not looking forward to Vlad's update. You can already tell they will probably just put some scrub on it that will make some awful "basic" changes and make him complicated to play and generic if Shen's update is any example
He's one of the few mages ill touch because I don't like playing squishy/combo champions.
If they don't retain his weak early/laning and monster lategame then ill have lost yet another of my champs to reworks, which gets smaller everyday. Vlad is pretty much the only mid i feel comfortable playing at high elo so if its a botch job then im screwed for mid
Gangplank, fiora, skarner, are just some off the top of my head that I dont even play anymore
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On January 23 2016 00:31 VayneAuthority wrote: Not looking forward to Vlad's update. You can already tell they will probably just put some scrub on it that will make some awful "basic" changes and make him complicated to play and generic if Shen's update is any example
He's one of the few mages ill touch because I don't like playing squishy/combo champions.
If they don't retain his weak early/laning and monster lategame then ill have lost yet another of my champs to reworks, which gets smaller everyday. Vlad is pretty much the only mid i feel comfortable playing at high elo so if its a botch job then im screwed for mid
Gangplank, fiora, skarner, are just some off the top of my head that I dont even play anymore I'm guessing he gets a skillshot.
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The wording is weird, is NA involved too? I thought only EUW had it borked.
And I don't get fearing Brand as a Vayne player? Sure, if his ult gets 3 bounces on you you're toast, but that's the case for a lot of squishies. Vayne has the mobility to dodge his skillshots (I don't know if his ult can bounce to a stealthed target, if you time it right), and his point'n'click E is short range so he can't use it without Vayne being able to hit back. It's like playing against Ahri: sure if you hit an EQWR combo with ignite or 2+ bounces, you're likely to kill her, but you can't E her without taking all her damage, if you miss Q you're probably dead, and she can use any of her dashes reactively to ensure that.
If anything, Vayne, Katarina, Zed, etc. are exactly what hoses Brand: they're gonna hurt, but won't die if they dodge his stuff, and they can 100-0 him in the window of his cooldowns. He's a lot more dangerous for juggernauts (because when they can only run at you you press Q), or late game when he can slow with Rylai and has the CDR to fish wish a spell and still be able to get a rotation out while you're slowed (even then, he has to play it safe if they can dash in range).
Tho technically, if you look at what Riot says in terms of cohesiveness and thematics, Brand's actually pretty spot on: - elemental force who's supposed to cleanse the world by fire => spells set victimes ablaze, his E spreads alight fire to its surroundings - fire as a force to consume the world => %HP damage on passive so even tanks are vulnerable to burning - the trope of fire/fiery beings as impulsive and unpredictable => his ult's random bounces (or pseudo-random through passive) to reflect that
I'm not saying that Brand's 100% fine and couldn't be improved (his kit in itself is pretty generic, and his utility comes mainly from itemisation as his stun is awkward to land, so a lot of his budget is loaded into damage), but Riot's arguments for thematics and uniqueness is a bad excuse in his case.  If anything, I'm afraid they'd touch his ult and passive first, as the passive is the cornerstone of his playstyle: good damage in lane, helps him keep relevance when he can't combo people later on (he can, but standing at 600 range doesn't carry the same risk at minutes 6 and 25), and mostly its interaction with items. Buying Rylai changes Brand from a squishy, mid-range burst mage to a decent poker and peeler who can sit farther and fish with Qs to pressure people. Combining it with Liandry's further strengthen his poke and plays into his passive's damage via the MPen. That's not a legitimately top-3 build (even less so when rushed) on a lot of mages. Of course you can also go morello/deathcap and try to blow people up, that's viable too, but a bunch of other champions can go that route.
Having this choice makes Brand more unique toward most mages than Ziggs/Lux/Xerath/Vel'Koz are to each other.
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Kind of a random topic about eSports in general, was talking about it with my fiancee. We were watching LCS over the weekend and were discussing the future of eSports, some of the hurdles it has to get over to become more mainstream.
eSports has a lot going for it, though. A growing demographic as more people get into games, or as gamers/nerds get older but don't grow out of it. Streaming games has become easier and more accessible compared to back in the BW days (not to say BW didn't have viewership, and was even televised in Korea, but was not as accessible early on in the West). High School/Collegiate leagues are making it a bit more widespread as gaming becomes a bit more accepted as an extracurricular rather than just a nerdy hobby. Etcetera.
But she brought up that the two things she saw as being stopping blocks for a more mainstream acceptance are sexism and racism. Not so much that the eSports community itself is sexist or racist - I think it's not any more or less discriminatory than any other community out there, not perfect but not completely vulgar or exclusionary.
But in the bigger scheme of things, if eSports becomes a thing that is more televised, more viewed, more respected, etc, then those are things that people outside are going to look at. While the eSports community has no problem with other regions and even respects/fears Korea as kind of the pinnacle of gaming skill, a very mixed community could be viewed negatively by your average American.
And while I don't think any person here or even on places like Reddit would start a panic if suddenly there was a pro female LoL player, the fact that there isn't one currently and the only women in LCS are there for interviews and MCing could reflect badly on the community. Even SC2 only has a few female players, with Scarlett being the only big one that I know about. Hearthstone has a few, but of course isn't exactly as intensive or considered "legit" as other games.
Most of us remember the debacle with Team Siren and how badly that ended. And there's a lot of people in the community (not saying anyone here, just a general vibe that is around) that most female streamers aren't that good and only have as many viewers because of the obvious reasons.
Even if we're not talking about getting LoL on ESPN or anything crazy like that, I think it would definitely be healthy for the community if there were more females in other roles. Coaches, casters, players - all of these are pretty devoid of women.
Of course, there's other reasons for that. There's a much smaller percentage of women who are as into the idea of becoming a pro gamer as there are men, just due to general popular perception. And it's not like you can force a team to bring on a female player who might not be as good just as a popularity stunt, because it would be just that and everyone would know it. But, going forward, I would be very interested to see more women get into the idea and teams open to it.
I'm not trying to start an argument or anything, we were just talking about it and I wanted to write some thoughts down.
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Yeah, the lack of girls in esports, I think, is not a problem with esports itself but the way that it's viewed by outsiders. Though I am a little curious as to why someone/anyone would be more OK with a son becoming a full time professional nerd as opposed to a daughter. My gut feeling is that it's weirder than a guy doing it for some reason.
I did see something about a female league progamer just the other day and my very first thought was "She better be ugly or nobody is gonna take her seriously". Which is pretty fucked up I guess? I dunno. I don't think twice about the appearance of guy gamers, other than most of them being skinny palefaced shoe-starers. Nothing I hate more than when they haul one of those poor guys up on stage after a win and he's just standing there rubbing his elbows wishing he was anywhere else. I miss FireBatHero. But I digress.
Anyway, I agree that I don't think the lack of women has anything to do with esports not being for them, but everything to do about the stubborn perception of gaming as a guy thing. Which is pretty ironic if you think about it. The first sport that doesn't necessarily differentiate based on physical strength and it's still somehow a guy thing :p
edit: on the note of cleavage streamers, they are obviously hurting the cause of females in esports, but then whoever said they had to be a rolemodel just because they're girls? Can't force them to fight a battle they don't care about.
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On January 22 2016 20:55 Alaric wrote:Which seems a bit dumb: why not just make a full reset in that case? Sure it's going to be chaotic, but so would shoving everyone between Bronze II and Gold I be. ^ it's not, Ketara, 1250 was the value used previously and it's somewhere around Silver III. Even if it was just compressed, how can a Gold plyer go positive in placements and up below the center point? They did something else. Can't say I'm excited by Riot's " mage update." They want to make immobile mages more unique, so they choose... Brand, Cassiopeia, Vel'Koz, Malzahar, Zyra, Vladimir. Considering how they're all pretty diverse to begin with (with maybe Vel'Koz and Brand (if you ignore his passive) less so), the "unique" excuse doesn't really hold up. But since they explained they want them to be ""distinct, cohesive and healthy", you can get a truer picture behind it: - Zyra was an attempt at what they did with Azir (zone control relying on "pets" and dps via peudo-auto-attacks) and so her plants' niche is already taken by a more popular (including internally) champion, so they have to find her something else - they screwed up with Cassiopeia's rework and some devs stated that they want to redo a pass on her to make her a "poison mage" again - Brand's strong atm and a bit binary in his balance levers, so they want to change him a bit so they can nerf him - Vladimir's a design mess and it's an opportunity to fix it, kinda like Brand (but with less nerfing, and more healthier design) - Malzahar is strong in soloQ but unpopular, and same it's probably a way to nerf him (he's already pretty distinct from the others) - Vel'Koz... well, 0K, he feels kinda generic. His 3-hit passive combined with true damage and Riot's hate for distinctive power curve (which his passive and base damage in general emphasises) kinda forced that, though. And more importantly there's that damn "cohesive" word in there. Considering some of the early designs (Orianna's simple elegance, Singed's unusual mechanics, Ezreal as a caster/marksman hybrid, etc.) are things that wouldn't see the light of day (meanwhile, dealing with Caitlyn's AS, Jhin's passive, how they mold Graves as a caster, etc.), I don't have much faith in Riot to not screw their "core thematics" in the name of what they officially perceive the champions to be so they can push their gameplay decisions. I mean, if they're going to trash a champion, they don't need that excuse and it'll happen anyway. But it's the hypocrisy of the process and PR they usually do around it that annoys me. On the plus side we can always hope for Cassiopeia to get closer to what she was. On the minus, that's likely RIP Brand. ;_;7 So, like, remember when people complained about the Cassio rework, and got shouted down. Will those same people now shout down the people who don't like the rework of the rework?
That said, they need to fix Zyra, even as a Zyra-lover myself. Her plants should be immortal like Azir soldiers and either be given brilliant AI, or be auto-bound like Azir Soldiers. Plants need to have more significant AP scaling. QW are fine, and E needs to be given a true identity: Thinner, Faster, Longer range, hard scaling duration if she is to be pick-oriented or thicker, slower, and high base duration (1 pt wonder style) if she is going to be defensive in nature. And adapting the ult to support whatever choice they make with E. If they want her to be a pick champ they need to make it faster and smaller, if they want her to be the "come to me" champ the initial cast of R should also slow.
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@ Req
Isn't Remi from the Renegades a female pro player? I can see females getting more and more player/coaching spots in the coming years. Women are making major inroads in traditional sports (NFL/NBA hiring female refs and coaches, MLB hiring the softball player as a major anchor/analyst). It can only spread into esports if we give it proper time. It also has to be an earnest attempt into working things out. As you mentioned Team Siren, they came off as more PR stunt than earnest team. That's why they collapsed so easily from what I amount to small time inhouse bickering. I pray that women do make it into esports because it would be nice to see the pro level be as inclusive as the normal player base. Yes I know there is rampant racism/sexism, but for the most part anyone and everyone is allowed to be a gamer as compared to other sports and such.
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On January 23 2016 02:47 Requizen wrote: Kind of a random topic about eSports in general, was talking about it with my fiancee. We were watching LCS over the weekend and were discussing the future of eSports, some of the hurdles it has to get over to become more mainstream.
eSports has a lot going for it, though. A growing demographic as more people get into games, or as gamers/nerds get older but don't grow out of it. Streaming games has become easier and more accessible compared to back in the BW days (not to say BW didn't have viewership, and was even televised in Korea, but was not as accessible early on in the West). High School/Collegiate leagues are making it a bit more widespread as gaming becomes a bit more accepted as an extracurricular rather than just a nerdy hobby. Etcetera.
But she brought up that the two things she saw as being stopping blocks for a more mainstream acceptance are sexism and racism. Not so much that the eSports community itself is sexist or racist - I think it's not any more or less discriminatory than any other community out there, not perfect but not completely vulgar or exclusionary.
But in the bigger scheme of things, if eSports becomes a thing that is more televised, more viewed, more respected, etc, then those are things that people outside are going to look at. While the eSports community has no problem with other regions and even respects/fears Korea as kind of the pinnacle of gaming skill, a very mixed community could be viewed negatively by your average American.
And while I don't think any person here or even on places like Reddit would start a panic if suddenly there was a pro female LoL player, the fact that there isn't one currently and the only women in LCS are there for interviews and MCing could reflect badly on the community. Even SC2 only has a few female players, with Scarlett being the only big one that I know about. Hearthstone has a few, but of course isn't exactly as intensive or considered "legit" as other games.
Most of us remember the debacle with Team Siren and how badly that ended. And there's a lot of people in the community (not saying anyone here, just a general vibe that is around) that most female streamers aren't that good and only have as many viewers because of the obvious reasons.
Even if we're not talking about getting LoL on ESPN or anything crazy like that, I think it would definitely be healthy for the community if there were more females in other roles. Coaches, casters, players - all of these are pretty devoid of women.
Of course, there's other reasons for that. There's a much smaller percentage of women who are as into the idea of becoming a pro gamer as there are men, just due to general popular perception. And it's not like you can force a team to bring on a female player who might not be as good just as a popularity stunt, because it would be just that and everyone would know it. But, going forward, I would be very interested to see more women get into the idea and teams open to it.
I'm not trying to start an argument or anything, we were just talking about it and I wanted to write some thoughts down. so are we not counting remilia when talking about female LCS players?
On January 23 2016 03:08 lilwisper wrote: @ Req
Isn't Remi from the Renegades a female pro player? I can see females getting more and more player/coaching spots in the coming years. Women are making major inroads in traditional sports (NFL/NBA hiring female refs and coaches, MLB hiring the softball player as a major anchor/analyst). It can only spread into esports if we give it proper time. It also has to be an earnest attempt into working things out. As you mentioned Team Siren, they came off as more PR stunt than earnest team. That's why they collapsed so easily from what I amount to small time inhouse bickering. I pray that women do make it into esports because it would be nice to see the pro level be as inclusive as the normal player base. Yes I know there is rampant racism/sexism, but for the most part anyone and everyone is allowed to be a gamer as compared to other sports and such. one issue with the siren thing was that the average player elo was like gold or low plat
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I actually haven't looked at Renegades (was only watching LCS on and off), I hadn't realized that Remi was the Support now. That's a pretty big step, depending on how they do and how the community perceives her over the season will be the thing to watch for me. Thanks for the pointing out!
I do hope she does well, because if she ends up doing badly it might hurt the cause somewhat. Maybe not, because there are a lot of decent players in the LCS (especially now that there are more Koreans a-hyuck-hyuck) and people realize that a first-time LCS player could have issues, but it would be a really cool situation if she does well.
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On January 23 2016 03:11 Frolossus wrote: one issue with the siren thing was that the average player elo was like gold or low plat
Well being really good helps, but I think it's wrong to only dwell on their record. I think what is more important is their work ethic and dedication. If a woman's team was making an honest attempt to get better, and was working hard, I would watch them 10x more than a team of woman aces that slouched around being a PR stunt. Of course that is just me, but I think a lot of us here feel the same right?
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Good lord EU LCS is putting me into a coma.
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On January 23 2016 02:47 Requizen wrote: Kind of a random topic about eSports in general, was talking about it with my fiancee. We were watching LCS over the weekend and were discussing the future of eSports, some of the hurdles it has to get over to become more mainstream.
eSports has a lot going for it, though. A growing demographic as more people get into games, or as gamers/nerds get older but don't grow out of it. Streaming games has become easier and more accessible compared to back in the BW days (not to say BW didn't have viewership, and was even televised in Korea, but was not as accessible early on in the West). High School/Collegiate leagues are making it a bit more widespread as gaming becomes a bit more accepted as an extracurricular rather than just a nerdy hobby. Etcetera.
But she brought up that the two things she saw as being stopping blocks for a more mainstream acceptance are sexism and racism. Not so much that the eSports community itself is sexist or racist - I think it's not any more or less discriminatory than any other community out there, not perfect but not completely vulgar or exclusionary.
But in the bigger scheme of things, if eSports becomes a thing that is more televised, more viewed, more respected, etc, then those are things that people outside are going to look at. While the eSports community has no problem with other regions and even respects/fears Korea as kind of the pinnacle of gaming skill, a very mixed community could be viewed negatively by your average American.
And while I don't think any person here or even on places like Reddit would start a panic if suddenly there was a pro female LoL player, the fact that there isn't one currently and the only women in LCS are there for interviews and MCing could reflect badly on the community. Even SC2 only has a few female players, with Scarlett being the only big one that I know about. Hearthstone has a few, but of course isn't exactly as intensive or considered "legit" as other games.
Most of us remember the debacle with Team Siren and how badly that ended. And there's a lot of people in the community (not saying anyone here, just a general vibe that is around) that most female streamers aren't that good and only have as many viewers because of the obvious reasons.
Even if we're not talking about getting LoL on ESPN or anything crazy like that, I think it would definitely be healthy for the community if there were more females in other roles. Coaches, casters, players - all of these are pretty devoid of women.
Of course, there's other reasons for that. There's a much smaller percentage of women who are as into the idea of becoming a pro gamer as there are men, just due to general popular perception. And it's not like you can force a team to bring on a female player who might not be as good just as a popularity stunt, because it would be just that and everyone would know it. But, going forward, I would be very interested to see more women get into the idea and teams open to it.
I'm not trying to start an argument or anything, we were just talking about it and I wanted to write some thoughts down. I don't know about that, at all. Look at Football and Basketball, both have heavily black playerbases. Baseball, while largely white, has tons of Asian and Latin imports. Not even counting Canadians, I think the NHL still has as many euro imports as NA born. As for sexism, show me somebody that is good enough that isn't getting a shot. Remi is the only female(albeit with nuance) player that I know of that has even tried to get into pro play in any serious matter. Sjokz is a career host. That's what she did before esports and it's what she does in it. What high level female casters are there that are getting shut out?
Sirens were a joke because it was the equivalent of a D2 college team saying they were going to win anything at the pro level. It wasn't because they were female, although some jokes branched off from that, but because they were just bad. Esports is the ultimate equalizer. Yes, traditional sports figures will rag on esports for not being physical, but because of that very reason gender isn't an issue outside of interpersonal maturity of the people involved.
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On January 23 2016 03:29 Gahlo wrote:Show nested quote +On January 23 2016 02:47 Requizen wrote: Kind of a random topic about eSports in general, was talking about it with my fiancee. We were watching LCS over the weekend and were discussing the future of eSports, some of the hurdles it has to get over to become more mainstream.
eSports has a lot going for it, though. A growing demographic as more people get into games, or as gamers/nerds get older but don't grow out of it. Streaming games has become easier and more accessible compared to back in the BW days (not to say BW didn't have viewership, and was even televised in Korea, but was not as accessible early on in the West). High School/Collegiate leagues are making it a bit more widespread as gaming becomes a bit more accepted as an extracurricular rather than just a nerdy hobby. Etcetera.
But she brought up that the two things she saw as being stopping blocks for a more mainstream acceptance are sexism and racism. Not so much that the eSports community itself is sexist or racist - I think it's not any more or less discriminatory than any other community out there, not perfect but not completely vulgar or exclusionary.
But in the bigger scheme of things, if eSports becomes a thing that is more televised, more viewed, more respected, etc, then those are things that people outside are going to look at. While the eSports community has no problem with other regions and even respects/fears Korea as kind of the pinnacle of gaming skill, a very mixed community could be viewed negatively by your average American.
And while I don't think any person here or even on places like Reddit would start a panic if suddenly there was a pro female LoL player, the fact that there isn't one currently and the only women in LCS are there for interviews and MCing could reflect badly on the community. Even SC2 only has a few female players, with Scarlett being the only big one that I know about. Hearthstone has a few, but of course isn't exactly as intensive or considered "legit" as other games.
Most of us remember the debacle with Team Siren and how badly that ended. And there's a lot of people in the community (not saying anyone here, just a general vibe that is around) that most female streamers aren't that good and only have as many viewers because of the obvious reasons.
Even if we're not talking about getting LoL on ESPN or anything crazy like that, I think it would definitely be healthy for the community if there were more females in other roles. Coaches, casters, players - all of these are pretty devoid of women.
Of course, there's other reasons for that. There's a much smaller percentage of women who are as into the idea of becoming a pro gamer as there are men, just due to general popular perception. And it's not like you can force a team to bring on a female player who might not be as good just as a popularity stunt, because it would be just that and everyone would know it. But, going forward, I would be very interested to see more women get into the idea and teams open to it.
I'm not trying to start an argument or anything, we were just talking about it and I wanted to write some thoughts down. I don't know about that, at all. Look at Football and Basketball, both have heavily black playerbases. Baseball, while largely white, has tons of Asian and Latin imports. Not even counting Canadians, I think the NHL still has as many euro imports as NA born. As for sexism, show me somebody that is good enough that isn't getting a shot. Remi is the only female(albeit with nuance) player that I know of that has even tried to get into pro play in any serious matter. Sjokz is a career host. That's what she did before esports and it's what she does in it. What high level female casters are there that are getting shut out? Sirens were a joke because it was the equivalent of a D2 college team saying they were going to win anything at the pro level. It wasn't because they were female, although some jokes branched off from that, but because they were just bad. Esports is the ultimate equalizer. Yes, traditional sports figures will rag on esports for not being physical, but because of that very reason gender isn't an issue outside of interpersonal maturity of the people involved. I mean, I don't either of those will be too big to get over. But as an Chinese woman who worked as a lawyer (still a field mostly populated by white dudes), she constantly grounds me on all the subtle racism/sexism that I don't notice because I'm, well, a white dude. Not that there's as much as something like Tumblr might make you think, but there is a lot more still around than I like to think there is.
I'm not saying women are being shut out, in fact I think a lot of people would welcome the inclusion. But, the fact that there aren't a lot in positions currently can be a bit of a detractor for gaining mainstream traction. People will always find reasons to hate something new, especially if it's something like eSports. More equality takes a reason to hate away from them, and is also just good in general.
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Sirens only had themselves to blame tbh. If they didn't try the whole "Oh look we're so special cause we're all girls tee-hee!" They would've hardly got the backlash from it.
As for female figures, don't forget to also include Froskurrin who's actually doing quite well on the casting front imo. There's been many calls to get her on the worlds desk.
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Wasn't Team Siren's thing just a publicity stunt for the pseudo-org supporting them and their streams? It's not like they ever played games aimed at the competitive scene.
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Re: Females. There is also a substantial possibility that there are physical/biological differences that impede female penetration into the progamer scene. In regular sports we can easily recognize the factors that lead to that phenomenon, but there are also brain developments and hand-eye-coordination developments that may be significant, such that even if 50% of a playerbase was female, maybe only 10% of Diamond would be, and then 1% of Challenger.
On January 23 2016 03:36 KissBlade wrote: Sirens only had themselves to blame tbh. If they didn't try the whole "Oh look we're so special cause we're all girls tee-hee!" They would've hardly got the backlash from it.
As for female figures, don't forget to also include Froskurrin who's actually doing quite well on the casting front imo. There's been many calls to get her on the worlds desk.
Yes, and certainly in the case of Froskurrin, that appears to me to be significantly based on the belief that we should have a female caster. She is alright, but that would be like having Tommy Heinsohn (noted Celtics homer) do the NBA Finals for the national broadcast.
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I actually think Froskurrin is one of the better casters. Good voice, doesn't stumble over her words, knows the scene she's casting, etc. I think her and Spawn was interchangeable. Though then again, all the LPL casters are pretty good tbh.
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