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[Patch 6.1] League of Legends General Discussion - Page 10

Forum Index > LoL General
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Gameplay discussion should go in the Gameplay Discussion thread. Gameplay discussion includes, but is not exclusive to:
  • Runes and masteries
  • Item builds
  • Jungle paths
  • Playstyle and skill order for new/updated champions
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
January 18 2016 21:40 GMT
#181
--- Nuked ---
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2016-01-18 22:15:09
January 18 2016 22:14 GMT
#182
On January 19 2016 06:14 Ansibled wrote:
Show nested quote +
On January 19 2016 05:49 IMoperator wrote:
Ok, I'm playing on a new account and now i'm reminded about how fucking stupid the whole rune system is.

Just buy an account, they're like $20 and come with enough IP for runes.

Honestly the 0-30 grind is what's stupid, not runes IMO.

runes are absolutely a huge issue for new players anyone who wants to be competitive has to spend hundreds of hours grinding for runes/champs unless they want to use the budget rune pages, where it's just generic per role rather than per matchup. Especially now, since competitive runes are becoming more nuanced. you'll see more than just 9 runes of the same type in each slot for the good players pages in specific matchups. its fine for people who will buy accounts though.
Frolossus
Profile Joined February 2010
United States4779 Posts
January 19 2016 02:06 GMT
#183
they've already nerfed rune costs a few times over. the fact is that for new players, runes aren't the first thing on their mind. learning the game and trying to have fun are.
IMoperator
Profile Joined October 2011
4476 Posts
January 19 2016 04:37 GMT
#184
Also, anyone notice that it's really really hard to get mid in dynamic queue? I guess literally everyone queues as mid but it's really annoying.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2016-01-19 04:40:32
January 19 2016 04:40 GMT
#185
On January 19 2016 13:37 IMoperator wrote:
Also, anyone notice that it's really really hard to get mid in dynamic queue? I guess literally everyone queues as mid but it's really annoying.

There are more mids and adcs at mid diamond to challenger than other roles, so it takes longer in Queue for doing those. at least in NA.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-01-19 04:41:26
January 19 2016 04:40 GMT
#186
Part of it is, a lot of people started putting mid as secondary because it increases your odds of getting your main role. So now basically everyone I know runs mid in at least one of the two spots even non mid players.
Carrilord has arrived.
Frolossus
Profile Joined February 2010
United States4779 Posts
January 19 2016 04:44 GMT
#187
On January 19 2016 13:40 Slusher wrote:
Part of it is, a lot of people started putting mid as secondary because it increases your odds of getting your main role. So now basically everyone I know runs mid in at least one of the two spots even non mid players.

shouldn't the system at least prioritize the people that put mid as primary?
cLutZ
Profile Joined November 2010
United States19574 Posts
January 19 2016 04:47 GMT
#188
On January 19 2016 11:06 Frolossus wrote:
they've already nerfed rune costs a few times over. the fact is that for new players, runes aren't the first thing on their mind. learning the game and trying to have fun are.


Yes, which is why 1-10 there should be no pages, 11-20 no rune pages, and 21-30 should unlock, free, basic rune sets with lvl 30 letting them pick 2-3 quint sets as a reward. Anyone who hasn't started LOL, or just dabbled before, but is pretty into gaming is just like "screw it" now. Because its a huge investment getting to 30, then a second huge investment to be ranked-ready, and for an old game no one wants to make that investment. Its like trying to get players to run T1 content right before a new expansion is going to drop in WOW.
Freeeeeeedom
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 19 2016 04:48 GMT
#189
On January 19 2016 13:44 Frolossus wrote:
Show nested quote +
On January 19 2016 13:40 Slusher wrote:
Part of it is, a lot of people started putting mid as secondary because it increases your odds of getting your main role. So now basically everyone I know runs mid in at least one of the two spots even non mid players.

shouldn't the system at least prioritize the people that put mid as primary?

There are so many mid players that if you say "top/Mid" to the system it goes well, you're probably not getting mid, lets find you top.
rebdomine
Profile Blog Joined October 2010
6040 Posts
January 19 2016 05:02 GMT
#190
So if I put in mid/adc, I'm in for a long queue time?
"Just because you are correct doesn't mean you are right!"
Frolossus
Profile Joined February 2010
United States4779 Posts
January 19 2016 05:36 GMT
#191
On January 19 2016 13:48 PrinceXizor wrote:
Show nested quote +
On January 19 2016 13:44 Frolossus wrote:
On January 19 2016 13:40 Slusher wrote:
Part of it is, a lot of people started putting mid as secondary because it increases your odds of getting your main role. So now basically everyone I know runs mid in at least one of the two spots even non mid players.

shouldn't the system at least prioritize the people that put mid as primary?

There are so many mid players that if you say "top/Mid" to the system it goes well, you're probably not getting mid, lets find you top.

does that mean your odds of getting mid are better if you put it second?
rebdomine
Profile Blog Joined October 2010
6040 Posts
January 19 2016 05:41 GMT
#192
I think he meant that since so many people want mid, people put it as a secondary as they are unlikely to get the role, thus increasing the chances they get the role they want, in this case top.
"Just because you are correct doesn't mean you are right!"
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-01-19 05:49:58
January 19 2016 05:48 GMT
#193
On January 19 2016 13:44 Frolossus wrote:
Show nested quote +
On January 19 2016 13:40 Slusher wrote:
Part of it is, a lot of people started putting mid as secondary because it increases your odds of getting your main role. So now basically everyone I know runs mid in at least one of the two spots even non mid players.

shouldn't the system at least prioritize the people that put mid as primary?


Yea I think this is the case, I just think the fact that a majority of people have mid as secondary increases the chances that you get screwed by the system trying to match duos or trying to match mmr closer or something. I mean it's probably not the main reason, but any time someone who is using it as a secondary to get their primary gets mid, which does happen even if not often, it increases the mid q time even more.

or in another sense it makes it harder for the system to fill out a team around you as a mid q, so mid mains are more likely to fill in the unwanted roles at your mmr.

mid primary is the best way to get mid, I'm just stating the wait being long/unreliable is exasterbaited by this new trend of mid secondary no matter what.
Carrilord has arrived.
dsyxelic
Profile Joined May 2010
United States1417 Posts
Last Edited: 2016-01-19 09:21:24
January 19 2016 09:09 GMT
#194
I wonder how the system works in terms of how they decide what role to give you.

ex. If your primary role is unavailable and your secondary role is available, do they give you the secondary role right away? Or does it have to pass a certain amount of time that your primary role is unavailable until it gives you your secondary role?


Because if it works in a way that it makes you wait more for your primary even if your secondary is available, I wish they could give us the option to either go into queue right away as soon as any of the roles are available or forcefully wait until X minutes for primary to be available and then resort to searching for secondary/primary.


People who are willing to wait more for their primary should be allowed to wait and people who may prefer a certain role but would much rather get queued faster as fill or another role should be allowed to choose that as well and speed up the process.

edit: also I noticed you can use free champs in ranked. that is weird and idk if its intended. its great for my smurfs though since holy shit all these free champs!
TL/SKT
kongoline
Profile Joined February 2012
6318 Posts
January 19 2016 09:15 GMT
#195
http://boards.na.leagueoflegends.com/en/c/miscellaneous/HGblb9fH-the-2016-ranked-season-updates-on-dynamic-ranked-and-your-feedback

How to be pretentious 101 by Riot Lyte:

Shift "most ranked rewards" into new system
Make sure people can only use the new system in the beginning
"oh look but we are supporting solo players"

pretty much sums up my thoughts on lyte at this point
Fildun
Profile Joined December 2012
Netherlands4124 Posts
January 19 2016 09:37 GMT
#196
Didn't think they could make it dumber but they did it, congratz.
Alaric
Profile Joined November 2009
France45622 Posts
January 19 2016 09:41 GMT
#197
Their stats are just shady.
Compared to last preseason, as a percentage of total games played, the rate of Normal Draft games vaulted by 264%, and Ranked increased by 45%.

When did that happen? For the whole pre-season, or only for the last week? And compared to what? The last week before the ladder compression last year? The average number of games per week over the whole pre-season?
I'd be curious to see the split between Normal Draft and Blind Pick compared to last pre-season, too. If normal draft explodes because it's notably low in the last few days before ladder compression, and a number of stacks in blind pick decided to go and play some draft to try the new system, 'cause you know, new and curious, you could easily inflate the amount of Normal Draft games by a big %.

Because a broad majority of players have voiced their opinion through their engagement, we’re kicking off the 2016 Ranked Season with Dynamic Queues.

That's interpreting. "These players tried the novelty thing we just rolled out, which totally means they want that to replace ranked, otherwise they would have ignored it and either not played ranked more, or not played a couple out of curiosity."
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
January 19 2016 10:07 GMT
#198
I like how they specifically omitted duo from the 2nd style because they know people would flock to familiarity.

As is I'm not sure which system will win out as the main, probly dynamic since it has some flexibility. I'm guessing that is what Lyte is hoping to hence solo only.
Carrilord has arrived.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
January 19 2016 10:20 GMT
#199
trying to get into fiora.

Versus Lissandra which of her skills can I riposte to stun her? Is it only ulti?
Volband
Profile Joined March 2011
Hungary6034 Posts
January 19 2016 10:38 GMT
#200
I'm not complaining, I honestly thought Lyte and co. will join the few knucleheads' opinion here and will totally shit on us solo players. I have nothing against him trying to make dynamic queue more desirable for people, especially knowing how terribly designed the system is. It needs all the love it can get.

People who enjoyed playing casually with friends can now flock into dynamic queue and take the game a tad bit more seriously, while still maintaining a casual environment. And the tryharders like me can still enjoy the only competitive playmode (aside from 5v5s) in the game.

It's a bummer they shifted duo into dynamic queue, that's the biggest backstab they did to solo players, but I won't even complain about it, because the mob will just shout "YOU SAID YOU LIKE TO PLAY SOLO, SO NOW EAT DIRT!!" It will be interesting what the pros will decide on. They are the only ones who can completely ruin the solo queue (which Lyte and co. are probably speculating for), but doing so, they would make an already iffy ranked environment into a complete joke. Like, being challenger will hold no meaning for most of the players, and thus most of the "noname" challenger and master layers will prefer the solo ladder.

All in all, it can be good for everyone, but there's a chance it will just straight out ruin League. Let's hope for the former.
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