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Gameplay discussion should go in the Gameplay Discussion thread. Gameplay discussion includes, but is not exclusive to: - Runes and masteries
- Item builds
- Jungle paths
- Playstyle and skill order for new/updated champions
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On January 19 2016 21:14 kongoline wrote: personally i expect dynamic queue to replace ranked 5s and soloQ still be the main ladder, but riot is trying really hard to fuck it over and shoves crap dynamic q to our throats so nobody knows for sure, if soloq indeed stays relevant and played by a lot of people i wouldn't be surprised if riot kneels under community pressure and at the end redistributes rewards equally But rewards haven't ever been equal.
The wards have always been part of the 5's/3's ladder, not the soloq ladder.
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I'm not just talking about the individual aspect, of how each of these players feel about their rank while comparing to others. It's that the ladder itself is less competitive. Being rank X can mean many things. You can certainly get a lucky or unlucky streak in solo queue as well, but after X number of games, excluding the extreme cases, like the possibility of someone ALWAYS has an afk in their team, which is technically possible, you are around the exact place you deserve to be in an equal field of competition. Now, if you can bring swords, shurikens, axes, etc. to a fistfight and everyone is matched on the same ladder... something will be off. And who knows, maybe those who keep fighting with their fists will actually have an advantage over the others, it's not about that.
Not sure why Riot did not include a seperate ladder for the same queue. If you go solo into dynamic queue, you get points for your solo ladder. If you go as anything else than solo, then you get points for the group ladder. It's still better than forcing the playerbase to choose between friends and competitiveness. People WILL leave the game if one of these queues will fail, while if they had 2 ladders for one queue, it would be much easier to swallow the pill.
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Is dynamic queue coming to EUW tomorrow?
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As a person who played fairly enough both soloQ and team ranked and was in a position to judge the difficulty and the differences between them. I am pretty confident that people will be more or less same rank in the new soloQ and dyncamicQ. You are as good at the game as you are good at it, your skill level will easily transfer between the two modes. Naturally, some people will play a lot more one of the Qs so obviously they will be higher rank there, however, people who play both equally will have similar ranks. Of course, there will be people who will excel in one of the Qs more even when they put same efforts in both, but those will be the exceptions, there are always exceptions.
Thus, my opinion is that all the examples/questions that are provided in this thread are for the exceptions. Just my 2 cents
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On January 19 2016 19:52 Ketara wrote: Or it might end up being that the queue people care about more is the one that's more popular, which will almost definitely be Dynamic once the bugs are worked out of it. Which is why normal blind pick is more respected than ranked?
I'm really happy SoloQ is back and I see no way how dynamic queue would replace it and not ranked5s/normal draft.
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On January 19 2016 21:11 Osmoses wrote: But what does it matter? It's not hard to preface your rank with "Oh, and I only play premade 5s" if whomever you're talking to cares about the difference.
Seems like it would be a nice distinction to have on ones profile though I suppose. Ranks are determined on the basis of which percentage of the top you are, so basically being in the top 1% playing solo in dynamic will give you the same rank as being in the top 1% in 5stacks. Since solos and 5s will almost never match up against eachother, it could very well become the case that the average skill of solo and 5stack play will vary wildly, so that being top 1% while queuing solo will mean you're way more skilled than being top 1% with 5stacks, while you still get the same rank. That's why the new dynamic queue system will not accurately reflect rank.
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Would the issue be solved in your opinion if your rank and borders etc somehow reflected wether you got it from grouping or soloing?
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In principal yes, but that would open up a lot of ways for E-BULLYING (tm). I don't really see a great solution to be honest, but maybe someone with a masters degree in psychology could come up with something nice.
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Idk i thought dynamic queue was good the few times i played it. Small sample size, but so much less infighting/salt and more coordination. I queued half my games as solo btw.
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In normal games my border is always the higher one between one I got from ranked5/soloq and it's not an issue but this somehow is?
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On January 20 2016 00:12 dsyxelic wrote: Idk i thought dynamic queue was good the few times i played it. Small sample size, but so much less infighting/salt and more coordination. I queued half my games as solo btw. Well... yeah. If you queue as solo and end up with 3+ people, of course they're going to be more coordinated, and they won't fight amongst themselves for roles since they're buddies and have decided beforehand.
Surprisingly, I don't have issues either when we queue as 5 and I just fill what they don't want.
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On January 20 2016 00:17 Alaric wrote:Show nested quote +On January 20 2016 00:12 dsyxelic wrote: Idk i thought dynamic queue was good the few times i played it. Small sample size, but so much less infighting/salt and more coordination. I queued half my games as solo btw. Well... yeah. If you queue as solo and end up with 3+ people, of course they're going to be more coordinated, and they won't fight amongst themselves for roles since they're buddies and have decided beforehand. Surprisingly, I don't have issues either when we queue as 5 and I just fill what they don't want. 
Yeah i dont see why people are so adamant about having a separate soloq. Mechanics and shit still matter except its less of a clown fiesta so you get punished harder for bad plays. Ofc itll be shitty if a 4 man premade feeds their ass off and blames you but not like i havent been flamed by random feeding shitters in soloq before.
Honestly Id rather have just one dynamic queue or one solo queue. One is bound to be favored and the other will turn into twisted treeline.
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This is awesome, it's like having a smurf account without actually having one. I don't know about other people but im obviously going to use one queue to fuck around (probably solo) and then tryhard on the other.
Lyte claims to be a psychologist but can't seem to figure out what people will actually do lol. It's like pick intent all over again
I said that people would just use pick intent to make "funny" picks and it's exactly what happened, I see a team full of teemos every other game. It's just a waste of 30 seconds.
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On January 20 2016 00:39 VayneAuthority wrote: This is awesome, it's like having a smurf account without actually having one. I don't know about other people but im obviously going to use one queue to fuck around (probably solo) and then tryhard on the other.
Lyte claims to be a psychologist but can't seem to figure out what people will actually do lol. It's like pick intent all over again
I said that people would just use pick intent to make "funny" picks and it's exactly what happened, I see a team full of teemos every other game. It's just a waste of 30 seconds.
yea but ur soloQ account mmr will count towards dynamic Q but not the other way around, so if u fuck around in soloQ your "tryhard" dynamic Q mmr will drop too
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On January 20 2016 00:45 kongoline wrote:Show nested quote +On January 20 2016 00:39 VayneAuthority wrote: This is awesome, it's like having a smurf account without actually having one. I don't know about other people but im obviously going to use one queue to fuck around (probably solo) and then tryhard on the other.
Lyte claims to be a psychologist but can't seem to figure out what people will actually do lol. It's like pick intent all over again
I said that people would just use pick intent to make "funny" picks and it's exactly what happened, I see a team full of teemos every other game. It's just a waste of 30 seconds.
yea but ur soloQ account mmr will count towards dynamic Q but not the way around, so if u fuck around in soloQ ladder your "tryhard" dynamic Q mmr will drop too
Oh well I guess I shoulda read the actual thread, just was reading TL. well thats stupid, changed my mind thats completely pointless LOL why would I ever play solo then
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On January 20 2016 00:45 kongoline wrote:Show nested quote +On January 20 2016 00:39 VayneAuthority wrote: This is awesome, it's like having a smurf account without actually having one. I don't know about other people but im obviously going to use one queue to fuck around (probably solo) and then tryhard on the other.
Lyte claims to be a psychologist but can't seem to figure out what people will actually do lol. It's like pick intent all over again
I said that people would just use pick intent to make "funny" picks and it's exactly what happened, I see a team full of teemos every other game. It's just a waste of 30 seconds.
yea but ur soloQ account mmr will count towards dynamic Q but not the other way around, so if u fuck around in soloQ your "tryhard" dynamic Q mmr will drop too
I don't think that's what they said?
https://www.reddit.com/r/leagueoflegends/comments/41njpt/the_2016_ranked_season_updates_on_dynamic_ranked/cz3q80u
he says your soloq ranking will affect your initial ranking in dynamic queue so it sounds like if you haven't played your placements in dynamic queue, your soloq MMR will be used for dynamic queue plaements.
ex. you soft reset to 1400 mmr on soloq queue and raise it to 1500 mmr. when you do dynamic queue, your mmr is 1450 thats assuming you did not play dynamic queue until soloq came out
that's my understanding at least
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On January 20 2016 00:58 dsyxelic wrote:Show nested quote +On January 20 2016 00:45 kongoline wrote:On January 20 2016 00:39 VayneAuthority wrote: This is awesome, it's like having a smurf account without actually having one. I don't know about other people but im obviously going to use one queue to fuck around (probably solo) and then tryhard on the other.
Lyte claims to be a psychologist but can't seem to figure out what people will actually do lol. It's like pick intent all over again
I said that people would just use pick intent to make "funny" picks and it's exactly what happened, I see a team full of teemos every other game. It's just a waste of 30 seconds.
yea but ur soloQ account mmr will count towards dynamic Q but not the other way around, so if u fuck around in soloQ your "tryhard" dynamic Q mmr will drop too I don't think that's what they said? https://www.reddit.com/r/leagueoflegends/comments/41njpt/the_2016_ranked_season_updates_on_dynamic_ranked/cz3q80uhe says your soloq ranking will affect your initial ranking in dynamic queue so it sounds like if you haven't played your placements in dynamic queue, your soloq MMR will be used for dynamic queue plaements. ex. you soft reset to 1400 mmr on soloq queue and raise it to 1500 mmr. when you do dynamic queue, your mmr is 1450 thats assuming you did not play dynamic queue until soloq came out that's my understanding at least I also understood it this way.
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So Ranked starts tomorrow then?
What are the big ban/picks at the moment? I've been out for a while.
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Gotta say, thats some scummy shit from lyte, as always though. Initially saying, Dynamic queue is just a test, we won't be able to get enough testing for the regular season so the plan is to revert back for the regular season so we can keep testing dynamic queue.
oh no wait, people tried the new thing, so we're gonna go ahead and kill team ranked and push ahead our system with less than a week of testing. Either they gave up on a long term plan instantly with less than week or testing, or lyte just lied to the public to placate the transition to dynamic queue.
at least solo queue will exist...starting a few weeks into ranked, which will inherently make it less likely to be used.
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No, they always said they'd have the dynamic queue as the new default ranked mode (there wasn't even soloQ at all initially, although they didn't say they planned for it to replace ranked teams too), but it wasn't to be activated until several weeks at least into the season, so they could get their data from normals. The "stance reverting" is removing soloQ (they caved on this, thanksfully), announcing that they won't bother doing more than just scrap ranked teams, and putting it on day 1.
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