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Active: 1137 users

Classic HUD skin

Forum Index > LoL General
Post a Reply
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 28 2015 18:46 GMT
#1


First of all I want to warn you that this is not old HUD. Classic HUD skin (where the key word is "skin") is a small redesign of new updated HUD that was introduced with patch 5.14 into old classic style. Anyone who is familiar with modding may know how many HUD skins we had on old HUD, some of them were official like Shurima, Hexakill or Freljord HUDs. Of course there were unofficial HUD mods featuring other themes like Battlecast (dark red), Challenger (bright golden), Void (Purple) and other skins. With the new HUD I tried and managed to recreate some of these interfaces on the new HUD.



Here is the big list of small changes:
  • Ability level blocks (under ability) now are a lot more readable (especially on low scales)

  • Coldown fill now is square instead of circle

  • Experience (EXP) bar color now fits with average color theme. I.e. green for Arcade, purple for Void, etc.

  • Minor color adjustments across all tints.

  • New health/resource bars design with abstract lines as background.

  • New design of death recap window that fits with each of 8 themes.

  • Ping indicator (top right corner) now is a lot more clear and brighter

  • Scoreboard blue-red background is slighty more colored now

  • Scoreboard middle-line divider is now 100% in the middle. In original HUD it shifted to the blue side.

  • Scoreboard portrait borders are darker to decrease detail clutter of the whole window

  • CS / KDA / VS-Kills background above minimap is darker

  • Some stats now have old icons. Not all stats but only those that we had before HUD update.

  • Camera lock and Settings buttons near minimap are invisible now but still can be pressed if you mouseover them. I removed them because I think they don’t fit with the design of whole HUD. Also half of settings button was covered by new minimap border.

  • Old shop button – why not? Also in all 7 tints default gold icon is replaced with gold icon from previous LoL HUD. In the 8th tint it's replaced with Mario Coin.

  • Another small change – more clear circle indicator (under portrait) for levels. I removed inner circle so levels above 10 now are easier to read.

  • A very small aesthetic change with nostalgic vibe in it – CS icon is purple now. Everyone remember purple side?

  • Level-up circles under abilities were replaced with more clear and readable squares.

  • Ability borders are darker now.

  • OOM (Out of Mana) color now is dark-blue.

  • Coldown color is more different from OOM and fits with every tint color theme.

  • Health and resource bars now are more smooth and less noisy, also no more “2 bars – same image background” effect.

  • Also I removed background shadow from ally teammate icons above minimap. Reason behind this background removal is simple – it looked strange for me, why enemy team had no shadow under their portraits while our team had?

  • Surrender vote now appears higher so it not covers ally and enemy champion icons.



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