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[Patch 5.7] More Executes General Discussion - Page 34

Forum Index > LoL General
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krndandaman
Profile Joined August 2009
Mozambique16569 Posts
April 18 2015 14:05 GMT
#661
--- Nuked ---
petered
Profile Joined February 2010
United States1817 Posts
April 18 2015 14:12 GMT
#662
On April 18 2015 21:16 Alaric wrote:
You couldn't at the start iirc, they changed it in a patch (I don't remember how it was initially, Azir stopped where the soldier was before the Q iirc?).

Although to be fair, almost all the clips are only basic stuff. You can sum up the video with "Azir uses E and Flash to bunch up the enemy team for his allies" and 3-4 other clips. That's good and all, but how does he play when he doesn't have both Flash and ult available then?
For the massacre at blue bot t1, there are at least 2 kills without an assist, meaning he 100-0'd these people with a few autos, the tower, and his ult. That screams "he's fed to hell" to me and I find these clips uninteresting because that's just a guy insanely ahead who could faceroll and dump the others. I'd be more interested to see how he got to this lead in the first place.

The pentakill is more legit though.
That's not to say that the clips are entirely devoid of interest, but the only one I see in most of them is his positioning to allow him these Flash-ult plays (and positioning is super important for Azir). Apart from that the plays themselves are the same thing rehashed over and over.


I just watched the first 9 clips and only counted 2 flashes. And maybe only 1 or two where he was insanely fed. You have a very selective memory.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
April 18 2015 14:12 GMT
#663
On April 18 2015 23:05 krndandaman wrote:
huh i don't get how he got such long dashes

the q range doesn't seem long enough
I can do the dash trick but it's always such short range

he uses the Q mid air, after travelling a bit of distance, so he has effectively longer Q range, instead of just WEQ inquick succession.
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
April 18 2015 15:07 GMT
#664
On April 18 2015 23:12 petered wrote:
Show nested quote +
On April 18 2015 21:16 Alaric wrote:
You couldn't at the start iirc, they changed it in a patch (I don't remember how it was initially, Azir stopped where the soldier was before the Q iirc?).

Although to be fair, almost all the clips are only basic stuff. You can sum up the video with "Azir uses E and Flash to bunch up the enemy team for his allies" and 3-4 other clips. That's good and all, but how does he play when he doesn't have both Flash and ult available then?
For the massacre at blue bot t1, there are at least 2 kills without an assist, meaning he 100-0'd these people with a few autos, the tower, and his ult. That screams "he's fed to hell" to me and I find these clips uninteresting because that's just a guy insanely ahead who could faceroll and dump the others. I'd be more interested to see how he got to this lead in the first place.

The pentakill is more legit though.
That's not to say that the clips are entirely devoid of interest, but the only one I see in most of them is his positioning to allow him these Flash-ult plays (and positioning is super important for Azir). Apart from that the plays themselves are the same thing rehashed over and over.


I just watched the first 9 clips and only counted 2 flashes. And maybe only 1 or two where he was insanely fed. You have a very selective memory.

not enough vi bugs, not faker, 0/10
Bronze player stuck in platinum
Alaric
Profile Joined November 2009
France45622 Posts
April 18 2015 15:15 GMT
#665
Right, I only counted 3 Flashes over the whole video, my bad. I confused a few E that seemed to put him over the enemy instead of in front him as Flashes, and I forgot how far behind him his ult actually starts.
Which doesn't remove from the fact that most of the clips are "WE into Q to reach further, auto-ult-auto", most of the early clips are just finishing off a low opponent too (the Xerath, the Thresh, and the Bard is full health iirc but he's fed for that one). I stand by my opinion that the interesting part is his positioning in the non-"finishing off" clips.

Just had this game and my arms are kinda shaking, part from the fatigue and part because it was so tense.
I augmented Q early (after Morello and boots1) to close in on Karthus, dodge his Qs, hit easy Es (he was bad and let me get in range easily, ended up giving me 3 early kills), but ended up using it mostly to stay away from Annie or try to kite Shyvana/Udyr.
They weren't doing too much damage early on (I beat Shyvana 1v1 using Ignite when she jumped me while I contested our blue), but later they hurt, especially Udyr with Zephyr and some nasty crits. Trying to chain Qs and Ws to stay safe while still dealing damage and bailing as soon as they activate their MS buffs toward me was way more fun than I thought. It felt fair too because I didn't kill them fast and Shyvana wouldn't even break my shield with E and proximity W, but if they got on top of me I'd melt.

The gold graph's amusing too, I never thought we'd actually be behind in gold when we had more towers, kills, and similar farm, turns out the 30 bonus gold from Machete and average higher gold/cs in the jungle makes for a ton of gold, holy crap. We had the momentum because they didn't coordinate their splitpush well, and until later on didn't think we'd lose a lot of towers even if we lost a fight because of it so we still felt ahead, never thought we were actually behind in gold.
Super fun game, which may have turned out horrible for us if Karthus was decent, with all the piling on that happened with Leona/Maokai/Udyr/Shyvana.
Cant take LMS hipsters serious.
Mensol
Profile Joined September 2012
14536 Posts
April 18 2015 16:27 GMT
#666
ive unlocked Viktor yesterday.

What do you upgrade after E? I personally upgraded W because dragging into center and ult worked perfectly l o l.
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
April 18 2015 18:28 GMT
#667
Getting 1500ip a game with boosts is so lulzy.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Alaric
Profile Joined November 2009
France45622 Posts
April 18 2015 19:08 GMT
#668
Usually Q, timing differs, because of the speed-up that helps run away (including using it on monsters and minions) or catch up to someone (especially when you get it early if you've got the damage to kill someone, casting Q and running up can put you in range to W them, meaning free E, R, and Q is off cooldown soon).

Think about it this way for W: wouldn't you have won the fight anyway if you got a 5-man regular W?
Also, unless they're on opposite edges of the W (and I do mean "edges"), your ult will hit them all regardless of the vacuum effect, it only gives you more damage compared to if they split up as soon as the stun wears off (since you can get the AoE on all of them instead of having to choose who to chase).
Cant take LMS hipsters serious.
iCanada
Profile Joined August 2010
Canada10660 Posts
April 18 2015 19:09 GMT
#669
Real talk;

Smite-TP Aatrox is terrifying. Imagine an Aatrox that ius 3 levels ahead with the most gold in the game. Things die.
Kinie
Profile Joined December 2011
United States3106 Posts
April 18 2015 19:50 GMT
#670
On April 19 2015 04:09 iCanada wrote:
Real talk;

Smite-TP Aatrox is terrifying. Imagine an Aatrox that ius 3 levels ahead with the most gold in the game. Things die.


Yeah, but it's Aatrox. If he falls behind even slightly he's garbage.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
April 18 2015 20:57 GMT
#671
On April 19 2015 03:28 Ansibled wrote:
Getting 1500ip a game with boosts is so lulzy.

do the bonuses scale multiplicatively?
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Gahlo
Profile Joined February 2010
United States35174 Posts
April 18 2015 21:19 GMT
#672
On April 19 2015 05:57 obesechicken13 wrote:
Show nested quote +
On April 19 2015 03:28 Ansibled wrote:
Getting 1500ip a game with boosts is so lulzy.

do the bonuses scale multiplicatively?

(times + matchmaking + time boost + win boost) * group multiplier + fwotd would be my guess.
Mensol
Profile Joined September 2012
14536 Posts
Last Edited: 2015-04-19 00:49:27
April 19 2015 00:34 GMT
#673
Thanks Alaric. im still having difficulty on using E ;_;

ive farmed like 3.2k ip today, Cassio is next!
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
iCanada
Profile Joined August 2010
Canada10660 Posts
April 19 2015 01:11 GMT
#674
On April 19 2015 04:50 Kinie wrote:
Show nested quote +
On April 19 2015 04:09 iCanada wrote:
Real talk;

Smite-TP Aatrox is terrifying. Imagine an Aatrox that ius 3 levels ahead with the most gold in the game. Things die.


Yeah, but it's Aatrox. If he falls behind even slightly he's garbage.


But if you get ahead even slightly, you kill everything all day.

LOL.
Alaric
Profile Joined November 2009
France45622 Posts
April 19 2015 01:13 GMT
#675
On April 19 2015 09:34 Mensol wrote:
Thanks Alaric. im still having difficulty on using E ;_;

ive farmed like 3.2k ip today, Cassio is next!

E is a bitch to cast. Lost a normal earlier this evening because in 3 different fights I got an ult on their carries (one of them with a Malph ult for the setup) but E didn't cast when I tried so they didn't insta-died, and then the team funneled into the Sona mashing R. >.<

Sometimes it's just you going too fast and right-clicking before you finish dragging so it cancels the cast, but I swear sometimes that goddamn spell just doesn't cast unless you drag all the way which makes no goddamn sense.
Cant take LMS hipsters serious.
cLutZ
Profile Joined November 2010
United States19574 Posts
April 19 2015 01:20 GMT
#676
On April 19 2015 10:11 iCanada wrote:
Show nested quote +
On April 19 2015 04:50 Kinie wrote:
On April 19 2015 04:09 iCanada wrote:
Real talk;

Smite-TP Aatrox is terrifying. Imagine an Aatrox that ius 3 levels ahead with the most gold in the game. Things die.


Yeah, but it's Aatrox. If he falls behind even slightly he's garbage.


But if you get ahead even slightly, you kill everything all day.

LOL.

Such is the way of the manaless life steal tank. Aatrox is a more riot-ey Irelia.
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
April 19 2015 01:27 GMT
#677
On April 19 2015 10:20 cLutZ wrote:
Show nested quote +
On April 19 2015 10:11 iCanada wrote:
On April 19 2015 04:50 Kinie wrote:
On April 19 2015 04:09 iCanada wrote:
Real talk;

Smite-TP Aatrox is terrifying. Imagine an Aatrox that ius 3 levels ahead with the most gold in the game. Things die.


Yeah, but it's Aatrox. If he falls behind even slightly he's garbage.


But if you get ahead even slightly, you kill everything all day.

LOL.

Such is the way of the manaless life steal tank. Aatrox is a more riot-ey Irelia.


Yeah, but thats kind of the point though, when you run Smite-TP aatrox you have to fuck up pretty damn hard to not win your lane by 30 creeps.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
April 19 2015 02:55 GMT
#678
On April 19 2015 05:57 obesechicken13 wrote:
Show nested quote +
On April 19 2015 03:28 Ansibled wrote:
Getting 1500ip a game with boosts is so lulzy.

do the bonuses scale multiplicatively?

Yeah, I think so.
[image loading]
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Slusher
Profile Blog Joined December 2010
United States19143 Posts
April 19 2015 04:39 GMT
#679
the assassin nerfs didn't really ruin the game fun wise for me, I'm enjoying the game as much if not moreso than before them. That all goes down the drain when the enemy team picks Karthus.
Carrilord has arrived.
Disengaged
Profile Joined July 2010
United States6994 Posts
April 19 2015 13:12 GMT
#680
Oh my god lol

I've been skipping out on the party IP buffs . . .

After seeing that I probably should at least get some games in :O
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