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[Patch 5.7] More Executes General Discussion - Page 24

Forum Index > LoL General
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sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2015-04-14 23:27:47
April 14 2015 23:27 GMT
#461
Well I agree its good but lets not pretend 300 of that hp doesn't only last 4 seconds every 60 seconds.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2015-04-14 23:29:14
April 14 2015 23:28 GMT
#462
On April 15 2015 08:27 sob3k wrote:
Well I agree its good but lets not pretend 300 of that hp doesn't only last 4 seconds every 60 seconds.

Flat HP and Flat mana is only worth its weight if it's being used. So unless you're dying or closed to dying more than once every 60 seconds, FotM's active is good enough to considering it part of your healthpool.
liftlift > tsm
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 14 2015 23:29 GMT
#463
Basically, if you want to have a discussion on whether or not Frozen Mallet is better than Warmogs, here's the thing. FM probably is better than Warmogs.

But they both fucking suck because of how overpowered Face of the Mountain is.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 14 2015 23:30 GMT
#464
On April 15 2015 08:29 Ketara wrote:
Basically, if you want to have a discussion on whether or not Frozen Mallet is better than Warmogs, here's the thing. FM probably is better than Warmogs.

But they both fucking suck because of how overpowered Face of the Mountain is.

or... or.... maybe single target slow is actually pretty good on some champion kits.

stop making absolutist statements.
liftlift > tsm
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2015-04-14 23:30:39
April 14 2015 23:30 GMT
#465
On April 15 2015 08:27 sob3k wrote:
Well I agree its good but lets not pretend 300 of that hp doesn't only last 4 seconds every 60 seconds.


Yeah because you totally get in a teamfight, use the shield, then get healed back to 100% HP and have a second teamfight more often than once every 60 seconds.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 14 2015 23:31 GMT
#466
On April 15 2015 08:30 wei2coolman wrote:
Show nested quote +
On April 15 2015 08:29 Ketara wrote:
Basically, if you want to have a discussion on whether or not Frozen Mallet is better than Warmogs, here's the thing. FM probably is better than Warmogs.

But they both fucking suck because of how overpowered Face of the Mountain is.

or... or.... maybe single target slow is actually pretty good on some champion kits.

stop making absolutist statements.


If you needed help closing on people you could literally buy FotM and either a Phage or a Cutlass for a similar price to Frozen Mallet.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
April 14 2015 23:33 GMT
#467
There's a new challenger league in NA. Cloud9 Tempest will be playing against Alex/Crumbz/Yuno team in few hours. http://www.liquidlegends.net/forum/lol-tournaments/483014-na-alphadraft-challenger-league
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 14 2015 23:33 GMT
#468
On April 15 2015 08:31 Ketara wrote:
Show nested quote +
On April 15 2015 08:30 wei2coolman wrote:
On April 15 2015 08:29 Ketara wrote:
Basically, if you want to have a discussion on whether or not Frozen Mallet is better than Warmogs, here's the thing. FM probably is better than Warmogs.

But they both fucking suck because of how overpowered Face of the Mountain is.

or... or.... maybe single target slow is actually pretty good on some champion kits.

stop making absolutist statements.


If you needed help closing on people you could literally buy FotM and either a Phage or a Cutlass for a similar price to Frozen Mallet.

cuz slot efficiency isn't a thing?
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35174 Posts
April 14 2015 23:43 GMT
#469
On April 15 2015 08:25 Ketara wrote:
Really don't think you guys understand how good Face of the Mountain is.

Lets assume you have 3k total HP, which is probably the bare minimum for a tanky champion and it's likely more than that.

And lets also assume you shield yourself.


For 3300g, Frozen Mallet gives you:
700 HP
30 AD
On Hit Slow


For 2200g, Face of the Mountain gives you:
800 HP
100% HP Regen
10% CDR
Gold passive
AOE damage active

If you really wanted 30 AD, you could buy 3 Longswords (or more realistically a Pickaxe) and still spend less than you would on Frozen Mallet.


Is FMs slow worth more than 100 HP, 100% HP Regen, 10% CDR, gold for your team and a damage active? I really doubt it.

And that comparison is being really unfair to FotM. It's got a fantastic build path, and you're more likely somewhere between 4 and 5k HP late game so instead of 100 HP more, it's 2-300 HP more.

And you can shield other people.

Think about all those Juggermaw comps if instead of just having Lulu and Janna to shield the Kogmaw, Nunu bought FotM after Cinderhulk for an additional 500 HP shield on the guy. Shit would be pretty broken.


Face of the Mountain is blatantly overpowered and it's not really a discussion topic. Other big HP items simply do not compete, period. The only reason why there aren't 4-6 of them being built in every game is because pros haven't realized how overtuned the thing is.

Actually, the only pro who picked up on it was Darien in 1 game on Shyvana last year. When I told my friend I was duoing about how good it is recently, he was surprised that it was even possible to buy it on a jungler. Support and Jungle items resitricting themselves because they generate gold is a mental roadblock not many have examined.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 14 2015 23:45 GMT
#470
Last season you couldn't buy a jungle item and a support item together.

Now you can.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
April 14 2015 23:50 GMT
#471
On April 15 2015 08:45 Ketara wrote:
Last season you couldn't buy a jungle item and a support item together.

Now you can.


WOAH ok that's what I've always been missing about the FotM = best discussion.

Also going to throw it out there that I prefer homeguards to Warmogs as an out-of-combat regen item that lots of tanks pick up early anyway.
Sonnington
Profile Joined December 2012
United States1107 Posts
April 14 2015 23:56 GMT
#472
It's tough to compare FotM vs Warmogs vs FM. On champs like Volibear and Sejuani you get damage from HP items, Warmogs is clearly superior. Since they also have strong CC, FM isn't so great of an item. On champs like Shyvanna who have no CC it's awesome!

It's so true that Warmog's passive is completely underrated. I like rushing it on Evelynn. After engaging/attacking and getting low on mana and hp. I can heal both my mana and hp while stealthed and in position while the enemy thinks I've backed.
Alaric
Profile Joined November 2009
France45622 Posts
April 15 2015 00:07 GMT
#473
Warmog's doesn't give enough HP more to be better on Volibear on Sejuani. If it gives something like 40 damage on an ability dealing around 500 before you add warmogs, then either the AD from FM or the utility from it/Face beat Warmog's.
You can't just look at the HP, same as you have to take the likeliness of picking up such an item very late (and thus limited slots).
Cant take LMS hipsters serious.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2015-04-15 00:08:33
April 15 2015 00:07 GMT
#474
On April 15 2015 08:56 Sonnington wrote:
It's tough to compare FotM vs Warmogs vs FM. On champs like Volibear and Sejuani you get damage from HP items, Warmogs is clearly superior. Since they also have strong CC, FM isn't so great of an item. On champs like Shyvanna who have no CC it's awesome!

It's so true that Warmog's passive is completely underrated. I like rushing it on Evelynn. After engaging/attacking and getting low on mana and hp. I can heal both my mana and hp while stealthed and in position while the enemy thinks I've backed.


Okay so, I'mma ignore Sejuani because I don't buy any of the above on Sejuani anyway.

So, lets look at Volibear.

Volibear gets max 90 physical damage on his bite from the extra 300 HP from Warmogs.

If he has no bonus AD or AP at all (unlikely), FotM's active at level 18 gives him 116 AoE damage.


If we presume our Voli has say, 4k HP.

Face of the Mountain gives Volibear 19.1 HP/5

Warmogs gives him 40 HP/5.


So, for 300 more gold and a worse build path, is 20.1 HP/5 better than 100 HP, 10% CDR, more damage and the ability to give your team gold, and I really need to stress that this is a big deal, shield other people?

I do not think it is.

http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-04-15 00:19:13
April 15 2015 00:15 GMT
#475
if you aren't over 40% with this item it's better off the cdr alone, cdr items are so good on Volibear because all of his non-Q maxed spells are >10 sec aka, you get a full second which is a long time in this game.

this is the same reason I never understood the obsession with Triforce on Voli

that said I gave up the ghost on Voli this season so I haven't played him literally since pre season. Rank 1 Q is just so bad now and it does not feel rewarding at all to level Q early. If Voli makes a comeback I'd imagine it'd be more likely as a top
Carrilord has arrived.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2015-04-15 00:22:46
April 15 2015 00:21 GMT
#476
On April 15 2015 08:56 Sonnington wrote:
It's tough to compare FotM vs Warmogs vs FM. On champs like Volibear and Sejuani you get damage from HP items, Warmogs is clearly superior. Since they also have strong CC, FM isn't so great of an item. On champs like Shyvanna who have no CC it's awesome!

It's so true that Warmog's passive is completely underrated. I like rushing it on Evelynn. After engaging/attacking and getting low on mana and hp. I can heal both my mana and hp while stealthed and in position while the enemy thinks I've backed.


Do you like wait in a bush for the two minutes it takes to regen 75%...?

Lol, I just timed it, with homeguard tabis it takes less than 35 seconds to recall from top lane, regen from 10hp to full, and run all the way back to the top lane river brush.

Warmogs sucks.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Kinie
Profile Joined December 2011
United States3106 Posts
April 15 2015 00:23 GMT
#477
Just gave TP + Smite Shyv top a try against a Jax. Won the game because of an insane CS score, skirmishing smite on enemy Vayne whenever I dove in/engaged, and only lost t1 tower top because I let the wave build up and didn't get to it in time. This is so dumb, can't wait to see how Riot nerfs Cinderhulk and Skirmisher Smite into the ground.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
April 15 2015 00:24 GMT
#478
I don't get why people can't accept that the game is ok like this, in fact it's at a high point in a long time for me, and I played all of the assasins
Carrilord has arrived.
Goumindong
Profile Joined February 2013
United States3529 Posts
April 15 2015 00:25 GMT
#479
On April 15 2015 08:10 sob3k wrote:

Well,

You win teamfight:
Enemy is dead, you have free map.

You lose teamfight:
You are dead.

You lose but escape as the tank:
You can't really do anything but farm, not like you can tower dive solo or do dragon. Its gonna take too long and warmogs doesn't give that much regen.

They lose and someone escapes:
maybe you can push something more with regen along with your carries that they would be scared to do without you.

Thats a pretty niche win-more situation to base an entire defensive item purchase on over other options. Not to mention that unless you are garen the regen really isn't that amazing, it takes quite a while to get back to health if you just came out of a teamfight and are really low. It takes well over 80 seconds to get 50% of your HP back, respawn aint that long.



Well its more like

You get in a skirmish: neither enemy is dead, you have a contested map which you can use to push/clear minions/whatever. If you have warmogs you can regen and push with your team. You can soak a bit of poke and still be a tank for your team.

With an other HP item you cannot, unless you're garen.

Basically the HP differential for FoTM is 100 - 4/second. In 25 seconds of not being at full HP the HP differential is flipped and warmogs starts being better. Unless you're able to utilize the entirety of the active shield every 60 seconds.
Gahlo
Profile Joined February 2010
United States35174 Posts
April 15 2015 00:28 GMT
#480
Took way too long to get back into silver.
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