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[Patch 5.2] RIP DFG General Discussion - Page 9

Forum Index > LoL General
Post a Reply
Prev 1 7 8 9 10 11 53 Next
nafta
Profile Joined August 2010
Bulgaria18893 Posts
January 28 2015 21:25 GMT
#161
And then the katarina 1v5s cause fiddle used e/q :D.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2015-01-28 21:29:07
January 28 2015 21:26 GMT
#162
On January 29 2015 06:25 nafta wrote:
And then the katarina 1v5s cause fiddle used e/q :D.

that was hilarious, i fell out of my chair laughing so hard. Real shame too, cuz he set the kat so far back in lane, like 70 cs down, and then now they're back in the game. rofl.

Also, with the machete upgrade cost change, clearly Riot wanted to separate great junglers from good junglers.

okay i'm convinced, nikkone is a god. 3 nlr jungle fiddle build. lol.
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35174 Posts
January 28 2015 21:30 GMT
#163
On January 29 2015 06:26 wei2coolman wrote:
Show nested quote +
On January 29 2015 06:25 nafta wrote:
And then the katarina 1v5s cause fiddle used e/q :D.

that was hilarious, i fell out of my chair laughing so hard. Real shame too, cuz he set the kat so far back in lane, like 70 cs down, and then now they're back in the game. rofl.

Also, with the machete upgrade cost change, clearly Riot wanted to separate great junglers from good junglers.

okay i'm convinced, nikkone is a god. 3 nlr jungle fiddle build. lol.

Oh no, now we have to clear the crab that doesn't fight back and takes extra damage when cc'd right after we get red buff!
Ketara
Profile Blog Joined August 2010
United States15065 Posts
January 28 2015 21:35 GMT
#164
How's new Tristana?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2015-01-28 21:39:35
January 28 2015 21:39 GMT
#165
HOLY SHIT, that POBELTER QUADRA KILL. That was fucking skills. Straight up 1v4 as nid.
liftlift > tsm
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 28 2015 22:06 GMT
#166
How good will Fizz jungle be now? From a quick test, his new W gives pretty good clear speed.
http://na.op.gg/summoner/userName=FLABREZU
Alaric
Profile Joined November 2009
France45622 Posts
January 28 2015 22:34 GMT
#167
On January 29 2015 05:14 nafta wrote:
It is alaric every post follows a formula.The champ that I play X has so many bugs and is so much inferior to Y.

Was just mentioning why an item with ap and mr without the aura can be a desirable buy for a lot of champs.

"Viktor can't really kill Kassadin under "normal" conditions, so I'd rather get Banshee's than Abyssal against him if I must get MR, I value surviving better over a bit more damage to him that won't matter that much."
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-01-28 22:36:58
January 28 2015 22:35 GMT
#168
It would be strictly worse unless I read the patch notes wrong, I mean you aren't going to ult jungle camps

yea just double checked, especially with the % health dot being moved to active only he's actually significantly worse at jungling than he was before, and before I'd have put him at "ok"
Carrilord has arrived.
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
Last Edited: 2015-01-28 22:50:01
January 28 2015 22:37 GMT
#169
On January 29 2015 06:35 Ketara wrote:
How's new Tristana?


From what I've seen, towers are falling like minions.
Her walking animations are awful on the other hand.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 28 2015 22:47 GMT
#170
On January 29 2015 07:35 Slusher wrote:
It would be strictly worse unless I read the patch notes wrong, I mean you aren't going to ult jungle camps

yea just double checked, especially with the % health dot being moved to active only he's actually significantly worse at jungling than he was before, and before I'd have put him at "ok"


The % missing health is instant now instead of a DoT, so with attack speed runes the clear should be much faster.
http://na.op.gg/summoner/userName=FLABREZU
MattBarry
Profile Joined March 2011
United States4006 Posts
January 28 2015 22:50 GMT
#171
Not sure how I feel about the Ahri changes. The movespeed boost is so good but without the damage amp from charm, your e+q poke at low levels is pretty underwhelming. Before I felt i could outright win the lane with 2 e+q at level 2/3
Platinum Support GOD
Mensol
Profile Joined September 2012
14536 Posts
Last Edited: 2015-01-28 23:07:30
January 28 2015 23:00 GMT
#172
ZZ'Rot Portal is the best item Riot ever created.

best item atm and its going to be the first item for top players pretty soon, +50 armor and +50 mr is fucking nuts.
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 28 2015 23:10 GMT
#173
In what match up would you ever go zz'rot first? Also, if the voidspawns kill a minion, does it give you the gold?
http://na.op.gg/summoner/userName=FLABREZU
Mensol
Profile Joined September 2012
14536 Posts
Last Edited: 2015-01-28 23:22:27
January 28 2015 23:17 GMT
#174
i think all match ups in top lane you'd be safe against both magic and physicial damage in lane, you also have 100% base health regeneration. also yes, it does give you the gold.

its pretty much god tier item for top lane lol.
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
red_
Profile Joined May 2010
United States8474 Posts
January 28 2015 23:21 GMT
#175
On January 29 2015 07:47 GolemMadness wrote:
Show nested quote +
On January 29 2015 07:35 Slusher wrote:
It would be strictly worse unless I read the patch notes wrong, I mean you aren't going to ult jungle camps

yea just double checked, especially with the % health dot being moved to active only he's actually significantly worse at jungling than he was before, and before I'd have put him at "ok"


The % missing health is instant now instead of a DoT, so with attack speed runes the clear should be much faster.


% missing health is only on the active now though. Even with 50% uptime, that's almost certainly still a nerf.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 28 2015 23:25 GMT
#176
On January 29 2015 08:17 Mensol wrote:
i think all match ups in top lane you'd be safe against both magic and physicial damage in lane, you also have 100% base health regeneration. also yes, it does give you the gold.

its pretty much god tier item for top lane lol.


If you're up against someone who only does one kind of damage, you're basically spending 2,800 gold for 1,000 gold worth of defensive stats and 270 gold worth of health regen. Banshee's, locket, sunfire and randuin's are all around the same price. I don't know how much the void spawns do since I've never actually seen someone build this, but the defensive stats are pretty damn bad for what you're paying.
http://na.op.gg/summoner/userName=FLABREZU
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
Last Edited: 2015-01-28 23:33:58
January 28 2015 23:33 GMT
#177
On January 29 2015 08:21 red_ wrote:
Show nested quote +
On January 29 2015 07:47 GolemMadness wrote:
On January 29 2015 07:35 Slusher wrote:
It would be strictly worse unless I read the patch notes wrong, I mean you aren't going to ult jungle camps

yea just double checked, especially with the % health dot being moved to active only he's actually significantly worse at jungling than he was before, and before I'd have put him at "ok"


The % missing health is instant now instead of a DoT, so with attack speed runes the clear should be much faster.


% missing health is only on the active now though. Even with 50% uptime, that's almost certainly still a nerf.


With 0% CDR you have a 50% uptime on W. To give old W the maximum advantage, let's say it takes 10 seconds to kill a monster. With old rank 1 W, you would have done 15.33% of missing health over those 10 seconds. With new rank 1 W, you'll do around 16% missing health in 5 seconds (will be slightly more or slightly less depending on runes/masteries), plus you'll get an extra proc if you use Q, plus it scales better as you get more attack speed/CDR.
http://na.op.gg/summoner/userName=FLABREZU
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 28 2015 23:35 GMT
#178
On January 29 2015 08:25 GolemMadness wrote:
Show nested quote +
On January 29 2015 08:17 Mensol wrote:
i think all match ups in top lane you'd be safe against both magic and physicial damage in lane, you also have 100% base health regeneration. also yes, it does give you the gold.

its pretty much god tier item for top lane lol.


If you're up against someone who only does one kind of damage, you're basically spending 2,800 gold for 1,000 gold worth of defensive stats and 270 gold worth of health regen. Banshee's, locket, sunfire and randuin's are all around the same price. I don't know how much the void spawns do since I've never actually seen someone build this, but the defensive stats are pretty damn bad for what you're paying.

Not to mention lack of health sort of hurts early on. Since health tends to be the safest and easiest defensive itemization early on, especially since giant's belt is built from ruby crystal. Though starting with half of zzrot, and finishing a core defensive item might be pretty good idea. Like getting negatron cloak into giant's belt, into funfire cloak, into zzrot might not be half bad. Or Negatron+catalyst, into righteous glory into zzrot.
liftlift > tsm
red_
Profile Joined May 2010
United States8474 Posts
January 29 2015 00:25 GMT
#179
On January 29 2015 08:33 GolemMadness wrote:
Show nested quote +
On January 29 2015 08:21 red_ wrote:
On January 29 2015 07:47 GolemMadness wrote:
On January 29 2015 07:35 Slusher wrote:
It would be strictly worse unless I read the patch notes wrong, I mean you aren't going to ult jungle camps

yea just double checked, especially with the % health dot being moved to active only he's actually significantly worse at jungling than he was before, and before I'd have put him at "ok"


The % missing health is instant now instead of a DoT, so with attack speed runes the clear should be much faster.


% missing health is only on the active now though. Even with 50% uptime, that's almost certainly still a nerf.


With 0% CDR you have a 50% uptime on W. To give old W the maximum advantage, let's say it takes 10 seconds to kill a monster. With old rank 1 W, you would have done 15.33% of missing health over those 10 seconds. With new rank 1 W, you'll do around 16% missing health in 5 seconds (will be slightly more or slightly less depending on runes/masteries), plus you'll get an extra proc if you use Q, plus it scales better as you get more attack speed/CDR.


So basically the damage from missing health will be pretty close, and the massive nerf to his other damage will mean he's clearing slower overall?

Sounds like a nerf.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Slusher
Profile Blog Joined December 2010
United States19143 Posts
January 29 2015 00:28 GMT
#180
Trist E does a hilarious amount of damage if you are able to jump on them lol
Carrilord has arrived.
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