On January 15 2015 06:56 Terranasaur wrote:
Wow. Thats a lot of changes. Wonder how long for the meta to settle
Wow. Thats a lot of changes. Wonder how long for the meta to settle
Don't worry, a new patch will be out long before then.
| Forum Index > LoL General |
As of page 44, no more placement QQ in GD. Ty, Neo | ||
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Amarok
Australia2003 Posts
On January 15 2015 06:56 Terranasaur wrote: Wow. Thats a lot of changes. Wonder how long for the meta to settle Don't worry, a new patch will be out long before then. | ||
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Gahlo
United States35174 Posts
On January 15 2015 07:42 oneofthem wrote: why did htey nerf syndra. Her lane was pretty ez mode. If I can play a mage decently, something is wrong. | ||
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GhandiEAGLE
United States20754 Posts
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Zess
Adun Toridas!9144 Posts
On January 15 2015 06:37 LaNague wrote: lol this sona nerf reasoning "sona has counters, but when those counter arent picked, sona has no counters" Riot hates pick/bans | ||
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Anakko
France1934 Posts
Just when I was picking up steam with her... On the other hand, I just got the Ghostbride morgana skin for free, so there is that... The one thing I don't get is, where does the movespeed nerf come from? That feels so uncalled for... | ||
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wei2coolman
United States60033 Posts
irealia's q procs on hits, such as statik shiv lightning, but crit doesn't count as an "on hit". Can shiv's proc crit off of irelia's q? | ||
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Zess
Adun Toridas!9144 Posts
On January 15 2015 08:11 wei2coolman wrote: asked this last thread but got no response. irealia's q procs on hits, such as statik shiv lightning, but crit doesn't count as an "on hit". Can shiv's proc crit off of irelia's q? http://www.liquidlegends.net/forum/lol-strategy/397874-simple-questions-simple-answers?page=50 This is a better place to put things like that so it doesn't get lost. (I have no idea what the answer is) | ||
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Capped
United Kingdom7236 Posts
EDIT: I see Jan 21. A week to get my ass ready then. Maybe league will let me login now, it wouldnt a couple days ago it was weird ![]() | ||
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fenixsniper
United States17 Posts
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Nos-
Canada12016 Posts
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oo_Wonderful_oo
The land of freedom23126 Posts
On January 15 2015 08:33 Nos- wrote: rek'sai nerfed, don't know if gnar's boomerang is his problem but ok i guess that's something, and sona nerf seems a little random Gnar's real problem is that he's just simply too legit in every phase of game. And it's probably only real way to go with him, nerf boomerang's cd, at least opens more champions who can stand against him early. Sona is just too dominant as laner right now and Riot won't nerf heals because they were trying to force Sona to be healer, lol. | ||
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cLutZ
United States19574 Posts
On January 15 2015 08:38 oo_Wonderful_oo wrote: Show nested quote + On January 15 2015 08:33 Nos- wrote: rek'sai nerfed, don't know if gnar's boomerang is his problem but ok i guess that's something, and sona nerf seems a little random Gnar's real problem is that he's just simply too legit in every phase of game. And it's probably only real way to go with him, nerf boomerang's cd, at least opens more champions who can stand against him early. Sona is just too dominant as laner right now and Riot won't nerf heals because they were trying to force Sona to be healer, lol. I actually would prefer if Gnar was balanced towards being a dedicated splitpusher like a ranged Jax. With a powerspike a bit later than Renekton. I don't think, with the way his transform works, and that he is manaless, he can be stable as a lategame teamfight monster. | ||
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wei2coolman
United States60033 Posts
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ParadeofMadness
United Kingdom1027 Posts
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Slusher
United States19143 Posts
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Alaric
France45622 Posts
On January 15 2015 07:44 TheYango wrote: Show nested quote + We were experimenting with ways to give defending teams unique advantages outside of extra stats or raw strength (because that's no fun), and arrived at something a little different. The new base gates are passable by you and your allies (think of them like open terrain) but completely impassable by enemies (they function as regular walls for them). Wait, does this mean the bonus defensive stats in your base are now out of the game, or is that still in? It's out. They tried on the PBE having +10% armour/MR while in base, which is dumb as fuck. There's still the 10% permaslow when you're targeted by an inhib/nexus turret that is really annoying though. Re: Gnar. He doesn't get that much sustain because his HP when he reverts from mega to mini is %-based. Although that means he still takes reduced damage in comparison if you hit him after he transforms, then he reverts, it also means if he doesn't take damage as Mega Gnar, he won't have "healed" once he reverts. | ||
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Anakko
France1934 Posts
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JazzVortical
Australia1825 Posts
Mini Gnar is annoying as hell, but at least if you get to him, he's super squishy. Of course then he builds straight tank and gets super tanky and annoying as hell. | ||
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GolemMadness
Canada11044 Posts
Doubling Evelynn's passive mana regeneration while stealthed MANA REGENERATION WHILE STEALTHED +1% maximum mana per second ⇒ +2% missing mana per second The leash reset also hurts Eve, so overall I don't know if she's even being buffed here. | ||
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sob3k
United States7572 Posts
I can sorta see why but its certainly not really OP, sad to see another interesting spec go. | ||
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