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[Patch 4.21] Rek'Sai General Discussion - Page 33

Forum Index > LoL General
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Starting Page 94 spamming will in GD will be warned, please don't post for the sake of post count. Keep it civil.

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Gahlo
Profile Joined February 2010
United States35153 Posts
December 19 2014 21:51 GMT
#641
On December 20 2014 02:26 Celial wrote:
Checked the last 5 pages and havent seen a post about this:

Word on the tubes is that TL.net is one of the final two parties who want to buy Curse Academy (the other being Optic)?

I'm seeing that rumor a lot on reddit.

On December 20 2014 03:49 Sufficiency wrote:
Show nested quote +
On December 20 2014 02:26 Celial wrote:
Checked the last 5 pages and havent seen a post about this:

Word on the tubes is that TL.net is one of the final two parties who want to buy Curse Academy (the other being Optic)?


What???? LoL that will never happen.

I wouldn't count it out. TL has said recently that if they were to get into League they'd want to do it right, aka have a team they can be confident in backing and not some random team of challenger players that squeak in and circle the relegation drain. CA is probably the best on the market team League has seen since Azubu sold off to CJ.
Frolossus
Profile Joined February 2010
United States4779 Posts
December 19 2014 21:53 GMT
#642
On December 20 2014 06:04 wei2coolman wrote:
Show nested quote +
On December 20 2014 03:30 kongoline wrote:
playing melee vs thresh makes me wonder why would anyone play melee over ranged in this game

As a support? Or what do you mean? Melee guys generally have access to way stronger steroids, base stats, and abilities to accommodate for lack of range.
Just imagine if a ranged guy had fizz's playful tricksters ability. *shiver*

sooo vlad?
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-12-19 21:56:32
December 19 2014 21:55 GMT
#643
On December 20 2014 06:53 Frolossus wrote:
Show nested quote +
On December 20 2014 06:04 wei2coolman wrote:
On December 20 2014 03:30 kongoline wrote:
playing melee vs thresh makes me wonder why would anyone play melee over ranged in this game

As a support? Or what do you mean? Melee guys generally have access to way stronger steroids, base stats, and abilities to accommodate for lack of range.
Just imagine if a ranged guy had fizz's playful tricksters ability. *shiver*

sooo vlad?

I wasn't aware you could jump walls with Vlad.
On December 20 2014 06:47 JazzVortical wrote:
Show nested quote +
On December 20 2014 03:30 kongoline wrote:
playing melee vs thresh makes me wonder why would anyone play melee over ranged in this game

That's a Thresh problem though. Attaching a slow to Flay has to be one of the most braindead moves Riot has made IMO.

Show nested quote +
On December 20 2014 06:47 739 wrote:
Just played my first game of Rek'Sai and went to solo queue. Carried game from 1st minute, holy shit this champ is awesome. Nerfs incoming.

Her ratios on her Q in both forms are lowered on PBE.

Why nerf the AP ratios? that makes no sense. It's not like AP reksai is an actual issue.
liftlift > tsm
Goumindong
Profile Joined February 2013
United States3529 Posts
December 19 2014 22:13 GMT
#644
On December 20 2014 00:25 Zdrastochye wrote:
Show nested quote +
On December 19 2014 23:57 Gahlo wrote:
On December 19 2014 23:51 Zdrastochye wrote:
On December 19 2014 23:35 Gahlo wrote:
Warmogs pair really well with FH. Just sayin.


Yeah if they have no AP I guess. I think BV or SV pairs even better with FH because you're then tanky vs multiple sources of damage.

Most comps aren't AP centric and it isn't like the HP is worthless against magic damage.


Hint: There's also physical damage champions with magic damage abilities. I promise you unless they have no AP champs at all, BV or SV (depending on which champ you are) has better synergy with FH than warmogs. There's maybe 2 champions in League that warmogs is actually worthwhile and those ones happen to have abilities that are beneficial to have higher health bars.

Yea.. That just isn't true. Your average melee champion will have something like 80 MR(assuming scaling MR runes/defensive set) and 2000 HP at level 18. BV adds 55 MR and 450 HP. So you end up with 2450 HP and 135 MR. Vs 2800 HP and 80 MR

Against an enemy without a void staff the Warmog's player has about 4240 HP vs magic. The BV player has 5218. So the BV player is ahead so long as the Warmog's player doesn't get like 30-40 seconds of outside combat HP5 and if he doesn't take any physical damage.

Against an enemy with void staff the Warmog's has about 3640 HP and the BV about 4060. Which makes the BV only slightly stronger against the magic damage.

These numbers get worse for the BV the less levels a player has, since they gain comparatively more HP/level than they do MR which makes the comparatively higher HP from Warmog's more important.

The thing though is that most magic damage is burst damage and so most AP champions will either want to ignore the guy with warmogs in favor of killing the enemy carries before they can burst/do consistent. Even if they do dump on the guy with warmogs they probably won't kill him unless they're super far ahead which means that the guy with warmogs will get to absorb all that physical damage which they do expressly better than the guy with BV.

The other thing is that the build up for warmogs is really good even if you can't get back to buy one of the core items because crystalline bracer is so gold efficient (50 HP for 20 gold, nearly 120% gold efficient nearly 120% gold efficient for a 600 gold item is amazing) whereas BV has a 1150 gold hang in it and the individual pieces aren't too efficient

It is true that if the enemy is double AP that BV is probably better. But its not true that if they've only got one AP its better



cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2014-12-19 22:28:43
December 19 2014 22:26 GMT
#645
On December 20 2014 06:47 JazzVortical wrote:
Show nested quote +
On December 20 2014 03:30 kongoline wrote:
playing melee vs thresh makes me wonder why would anyone play melee over ranged in this game

That's a Thresh problem though. Attaching a slow to Flay has to be one of the most braindead moves Riot has made IMO.

Show nested quote +
On December 20 2014 06:47 739 wrote:
Just played my first game of Rek'Sai and went to solo queue. Carried game from 1st minute, holy shit this champ is awesome. Nerfs incoming.

Her ratios on her Q in both forms are lowered on PBE.


You forgot adding a shield to the highest utility spell in the game.
Freeeeeeedom
kongoline
Profile Joined February 2012
6318 Posts
December 19 2014 22:40 GMT
#646
its 350hp vs 55mr + spell shield i dont see in what universe warmog is better
JazzVortical
Profile Joined July 2013
Australia1825 Posts
Last Edited: 2014-12-19 22:46:22
December 19 2014 22:46 GMT
#647
On December 20 2014 06:55 wei2coolman wrote:
Show nested quote +
On December 20 2014 06:53 Frolossus wrote:
On December 20 2014 06:04 wei2coolman wrote:
On December 20 2014 03:30 kongoline wrote:
playing melee vs thresh makes me wonder why would anyone play melee over ranged in this game

As a support? Or what do you mean? Melee guys generally have access to way stronger steroids, base stats, and abilities to accommodate for lack of range.
Just imagine if a ranged guy had fizz's playful tricksters ability. *shiver*

sooo vlad?

I wasn't aware you could jump walls with Vlad.
Show nested quote +
On December 20 2014 06:47 JazzVortical wrote:
On December 20 2014 03:30 kongoline wrote:
playing melee vs thresh makes me wonder why would anyone play melee over ranged in this game

That's a Thresh problem though. Attaching a slow to Flay has to be one of the most braindead moves Riot has made IMO.

On December 20 2014 06:47 739 wrote:
Just played my first game of Rek'Sai and went to solo queue. Carried game from 1st minute, holy shit this champ is awesome. Nerfs incoming.

Her ratios on her Q in both forms are lowered on PBE.

Why nerf the AP ratios? that makes no sense. It's not like AP reksai is an actual issue.

It's just a 'toxic' edge case. It isn't fun playing against AoE nid spears that don't cost any mana.
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 19 2014 22:58 GMT
#648
On December 20 2014 07:46 JazzVortical wrote:
Show nested quote +
On December 20 2014 06:55 wei2coolman wrote:
On December 20 2014 06:53 Frolossus wrote:
On December 20 2014 06:04 wei2coolman wrote:
On December 20 2014 03:30 kongoline wrote:
playing melee vs thresh makes me wonder why would anyone play melee over ranged in this game

As a support? Or what do you mean? Melee guys generally have access to way stronger steroids, base stats, and abilities to accommodate for lack of range.
Just imagine if a ranged guy had fizz's playful tricksters ability. *shiver*

sooo vlad?

I wasn't aware you could jump walls with Vlad.
On December 20 2014 06:47 JazzVortical wrote:
On December 20 2014 03:30 kongoline wrote:
playing melee vs thresh makes me wonder why would anyone play melee over ranged in this game

That's a Thresh problem though. Attaching a slow to Flay has to be one of the most braindead moves Riot has made IMO.

On December 20 2014 06:47 739 wrote:
Just played my first game of Rek'Sai and went to solo queue. Carried game from 1st minute, holy shit this champ is awesome. Nerfs incoming.

Her ratios on her Q in both forms are lowered on PBE.

Why nerf the AP ratios? that makes no sense. It's not like AP reksai is an actual issue.

It's just a 'toxic' edge case. It isn't fun playing against AoE nid spears that don't cost any mana.

So why is jayce still in game? Muramana pretty much means he doesn't have significant mana costs.

I wish they did more for reksai's e, doesn't feel that impactful, until maybe late game.
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35153 Posts
Last Edited: 2014-12-19 23:00:13
December 19 2014 22:59 GMT
#649
On December 20 2014 07:40 kongoline wrote:
its 350hp vs 55mr + spell shield i dont see in what universe warmog is better

It's how the difference works in context with the champion.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
December 19 2014 23:14 GMT
#650
--- Nuked ---
Goumindong
Profile Joined February 2013
United States3529 Posts
Last Edited: 2014-12-19 23:25:17
December 19 2014 23:18 GMT
#651
On December 20 2014 07:40 kongoline wrote:
its 350hp vs 55mr + spell shield i dont see in what universe warmog is better

The one in which you don't take 100% magic damage, in which magic damage tends to be burst(and so defenses above the burst survival point tend to be better focused towards physical), in which MR is devalued due to void staff, and in which the extra HP5 when not in combat stacks to provide more effective HP.

Like, BV is great if you're against double AP. But if you're not then warmogs is probably better and well, you're probably not building FH if you're against double AP.

Edit: let's say you take 2000 magic damage from the above numbers. The BV only wins out if the enemy doesn't have void staff.(and then only by a bit) and it's easily made up if you're not at full HP because of the warmogs regen.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-12-19 23:57:06
December 19 2014 23:55 GMT
#652
If that was the case marksmen would start picking up warmogs again, and they haven't since it was nerfed (it BV was buffed and warmog's nerfed again since).
You argument is biased because you're only saying "yeah BV not that good because if you take physical damage", but by the same assumption then Warmog's is better than Randuin's against physical damage. Then why don't you buy 2x Wamog's and not Randuin's+BV?

Against poke, %HP damage, etc. Banshee's Veil works better, its shield also works better against picks and initiation in general, helps a bit against poke too, etc.
Otherwise you just assume that warmog's is always better because out of combat regen provides a lot of EHP after awhile, but you always neglect the EHP from blocking a 600+ damage spell in the lategame for example. And even the warmog's regen depends on your champion, build, etc. (obviously a marksman doesn't give a damn because he'll heal back to full killing a wave or a jungle camp, for example).
Cant take LMS hipsters serious.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 20 2014 00:27 GMT
#653
Guys there was no "rumour". There were some people on reddit who were like "it would be awesome if TL can get such a team".

This is not happening lol.
https://twitter.com/SufficientStats
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
December 20 2014 01:06 GMT
#654
what should i do as malzahar when i am 3-0 my lane and my top and bot got destroyed? I feel completely useless after using my ult to kill my lane and i decide to roam but i have no cc T_T
Velocirapture
Profile Blog Joined December 2010
United States983 Posts
December 20 2014 01:32 GMT
#655
On December 20 2014 10:06 justiceknight wrote:
what should i do as malzahar when i am 3-0 my lane and my top and bot got destroyed? I feel completely useless after using my ult to kill my lane and i decide to roam but i have no cc T_T


This really depends on what you mean by "destroyed". The general answer for AP mids in this situation is to play back and wave clear until your team catches up. Go for picks but make sure you have the vision necessary for it to be safe.

The higher level answer is to gauge the enemy's confidence to either force the stall if they are too cautious or bait sloppy play if they are too aggressive. When either works take objectives until you win the game or at least finish proud of yourself.
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
December 20 2014 01:33 GMT
#656
lmao someone donated $1,234.56 to Kacytron

oh to be rich and carefree
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 20 2014 01:40 GMT
#657
On December 20 2014 10:33 Klonere wrote:
lmao someone donated $1,234.56 to Kacytron

oh to be rich and carefree

son of some rich oil baron i bet.
liftlift > tsm
Velocirapture
Profile Blog Joined December 2010
United States983 Posts
December 20 2014 01:42 GMT
#658
On December 20 2014 10:33 Klonere wrote:
lmao someone donated $1,234.56 to Kacytron

oh to be rich and carefree


When you see these large donations to streamers they are often done from troll accounts which cancel the transaction afterward. For a while there was somebody making huge donations (several thousand dollars at a time) to all the Team2G guys just to see their reactions but they never saw a penny of it.

I'm not saying those donations don't happen, because they do, but it is to a point where big streamers like Nightblue3 don't even get excited by them because they assume it is fake.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 20 2014 02:06 GMT
#659
On December 20 2014 10:06 justiceknight wrote:
what should i do as malzahar when i am 3-0 my lane and my top and bot got destroyed? I feel completely useless after using my ult to kill my lane and i decide to roam but i have no cc T_T


i assume you're maxing q second? just hitting that does a ton of damage and can completely reverse the pressure on a lane

spamming skills to get voidlings to blow up turrets is good, planning around dragon fights too as you are really good at zone control

or just fucking solo dragon which you can do at any point past level 3, especially if you have blue
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Goumindong
Profile Joined February 2013
United States3529 Posts
December 20 2014 02:55 GMT
#660
On December 20 2014 08:55 Alaric wrote:
If that was the case marksmen would start picking up warmogs again, and they haven't since it was nerfed (it BV was buffed and warmog's nerfed again since).



No? My argument doesn't suggest that at all. May argument is that front line(tanky) champions like the item against comps that aren't double AP. I know "what is a tank" isn't discussed here but surely you didn't read "oh yes that is a marksman" there? BV is great for Marksmen because they're the target of AP burst, they are the one you want to pick, and the ability to not get picked is super important(though i think that QSS tends to be better really). Warmog's is good for tanks because not only do AP's not want to burst them, but also because once they survive they will need to deal with consistent physical damage. All of this being prompted from "yea its great with Frozen Heart"


You argument is biased because you're only saying "yeah BV not that good because if you take physical damage", but by the same assumption then Warmog's is better than Randuin's against physical damage. Then why don't you buy 2x Wamog's and not Randuin's+BV?

Because its not always the case that HP>Armor? Because the sustain passive on warmogs is unique? These things aren't mysteries. Its the same answer as to why you don't stack BV against magic damage teams.

If you're against double AP, BV is great. You can BV/Warmogs or BV/SV or BV/Aegis or BV/Randuins. Against single AP its less so though
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