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[Patch 4.21] Rek'Sai General Discussion - Page 24

Forum Index > LoL General
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Starting Page 94 spamming will in GD will be warned, please don't post for the sake of post count. Keep it civil.

Please take website feedback to http://www.liquidlegends.net/forum/website-feedback/
Alaric
Profile Joined November 2009
France45622 Posts
December 16 2014 09:35 GMT
#461
On December 16 2014 12:51 JazzVortical wrote:
Can we go back to harshly criticising every move Riot makes, instead of arguing about statistical garbage?

Although, I like the new Void Portal item in theory. It got a buff on the PBE that gives bonus AD and AP based on your armour and magic resist when you are near the portal. In addition, if it goes though as is on PBE, it will be only the 2nd item currently in the game that gives both Armour and Magic Resist. Neat.

So, like how they buffed the jungle monsters and moved the spawn time to 2 minutes to make sure you won't get a leash ever? x)
Man Nautilus is gonna be even sadder. Any health increase is critical because it's health he'll have to take down with his shield down, eg. bare autoattacks tied for 2nd worst base AD in the game.
That would also destroy Scip's 6 camps clears where he ends up below 50 HP with a bunch of kiting involved.
Ganking without falling behind the duo lanes in terms of exp is bad guys, 'mkay?
Cant take LMS hipsters serious.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
December 16 2014 09:38 GMT
#462
On December 16 2014 18:34 JazzVortical wrote:
Show nested quote +
On December 16 2014 16:46 wei2coolman wrote:
On December 16 2014 16:35 JazzVortical wrote:
On December 16 2014 16:00 wei2coolman wrote:
On December 16 2014 15:40 JazzVortical wrote:
On December 16 2014 15:14 739 wrote:
Well, yeah.

Morellonomicon
Recipe cost increased to 880 from 680
Total Cost increased to 2300g from 2100g

Escalated quickly :D And they increased hp amount of jungle monsters ? Goddamn.

This needed to be done though, it never needed the price reduction in the first place.

I didn't mind morello's cost tbh, the problem was there were no alternative at that pricepoint that is worth getting for most mages

Because alternatives are costed more appropriately (Grail). 2100 is stupidly cheap.


I would say the closest equivalent is mpen boots+haunting guise.

What?

How on earth are those two items an alternative to Morello? Neither occupy the same intended spot in your inventory (mana regen + CDR item) or fulfil the same role. I can't think of a single champ that would go for that item combination over Morello, except for like Rumble, and he isn't getting Morello anyway. The closest I can think of is Malz, and even then every single Malz I see goes for a mana item first.

They aren't anywhere near alternatives.


You don't need morello or athene's on Malzahar. I generally just get two doran's.
http://na.op.gg/summoner/userName=FLABREZU
JazzVortical
Profile Joined July 2013
Australia1825 Posts
December 16 2014 10:17 GMT
#463
On December 16 2014 18:38 GolemMadness wrote:
Show nested quote +
On December 16 2014 18:34 JazzVortical wrote:
On December 16 2014 16:46 wei2coolman wrote:
On December 16 2014 16:35 JazzVortical wrote:
On December 16 2014 16:00 wei2coolman wrote:
On December 16 2014 15:40 JazzVortical wrote:
On December 16 2014 15:14 739 wrote:
Well, yeah.

Morellonomicon
Recipe cost increased to 880 from 680
Total Cost increased to 2300g from 2100g

Escalated quickly :D And they increased hp amount of jungle monsters ? Goddamn.

This needed to be done though, it never needed the price reduction in the first place.

I didn't mind morello's cost tbh, the problem was there were no alternative at that pricepoint that is worth getting for most mages

Because alternatives are costed more appropriately (Grail). 2100 is stupidly cheap.


I would say the closest equivalent is mpen boots+haunting guise.

What?

How on earth are those two items an alternative to Morello? Neither occupy the same intended spot in your inventory (mana regen + CDR item) or fulfil the same role. I can't think of a single champ that would go for that item combination over Morello, except for like Rumble, and he isn't getting Morello anyway. The closest I can think of is Malz, and even then every single Malz I see goes for a mana item first.

They aren't anywhere near alternatives.


You don't need morello or athene's on Malzahar. I generally just get two doran's.

I don't play him extensively, just commenting on when I see him. I always see Morello, Grail or RoA first.

Gahlo
Profile Joined February 2010
United States35165 Posts
December 16 2014 10:44 GMT
#464
On December 16 2014 15:40 GolemMadness wrote:
Banner on Soraka is pretty great, especially if you have baron. Just sits back and wrecks the other team's tower while you heal it constantly.

And then the team has to offer a physical damage source as tribute because banner buff is ridic.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2014-12-16 12:03:56
December 16 2014 12:00 GMT
#465
On December 16 2014 18:35 Alaric wrote:
Show nested quote +
On December 16 2014 12:51 JazzVortical wrote:
Can we go back to harshly criticising every move Riot makes, instead of arguing about statistical garbage?

Although, I like the new Void Portal item in theory. It got a buff on the PBE that gives bonus AD and AP based on your armour and magic resist when you are near the portal. In addition, if it goes though as is on PBE, it will be only the 2nd item currently in the game that gives both Armour and Magic Resist. Neat.

So, like how they buffed the jungle monsters and moved the spawn time to 2 minutes to make sure you won't get a leash ever? x)
Man Nautilus is gonna be even sadder. Any health increase is critical because it's health he'll have to take down with his shield down, eg. bare autoattacks tied for 2nd worst base AD in the game.
That would also destroy Scip's 6 camps clears where he ends up below 50 HP with a bunch of kiting involved.
Ganking without falling behind the duo lanes in terms of exp is bad guys, 'mkay?

They also increased machete damage so it is the same.

Don't really understand what they want to do with 2:00 spawn on camps though.
M2
Profile Joined December 2002
Bulgaria4133 Posts
December 16 2014 12:14 GMT
#466
On December 16 2014 21:00 nafta wrote:
Show nested quote +
On December 16 2014 18:35 Alaric wrote:
On December 16 2014 12:51 JazzVortical wrote:
Can we go back to harshly criticising every move Riot makes, instead of arguing about statistical garbage?

Although, I like the new Void Portal item in theory. It got a buff on the PBE that gives bonus AD and AP based on your armour and magic resist when you are near the portal. In addition, if it goes though as is on PBE, it will be only the 2nd item currently in the game that gives both Armour and Magic Resist. Neat.

So, like how they buffed the jungle monsters and moved the spawn time to 2 minutes to make sure you won't get a leash ever? x)
Man Nautilus is gonna be even sadder. Any health increase is critical because it's health he'll have to take down with his shield down, eg. bare autoattacks tied for 2nd worst base AD in the game.
That would also destroy Scip's 6 camps clears where he ends up below 50 HP with a bunch of kiting involved.
Ganking without falling behind the duo lanes in terms of exp is bad guys, 'mkay?

They also increased machete damage so it is the same.

Don't really understand what they want to do with 2:00 spawn on camps though.

Probably it has to do with bot lane starting jungle instead of lane
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
December 16 2014 12:14 GMT
#467
holy cow the new 3 winter skins are so good, instant buy for me w00t!
nafta
Profile Joined August 2010
Bulgaria18893 Posts
December 16 2014 12:21 GMT
#468
On December 16 2014 21:14 M2 wrote:
Show nested quote +
On December 16 2014 21:00 nafta wrote:
On December 16 2014 18:35 Alaric wrote:
On December 16 2014 12:51 JazzVortical wrote:
Can we go back to harshly criticising every move Riot makes, instead of arguing about statistical garbage?

Although, I like the new Void Portal item in theory. It got a buff on the PBE that gives bonus AD and AP based on your armour and magic resist when you are near the portal. In addition, if it goes though as is on PBE, it will be only the 2nd item currently in the game that gives both Armour and Magic Resist. Neat.

So, like how they buffed the jungle monsters and moved the spawn time to 2 minutes to make sure you won't get a leash ever? x)
Man Nautilus is gonna be even sadder. Any health increase is critical because it's health he'll have to take down with his shield down, eg. bare autoattacks tied for 2nd worst base AD in the game.
That would also destroy Scip's 6 camps clears where he ends up below 50 HP with a bunch of kiting involved.
Ganking without falling behind the duo lanes in terms of exp is bad guys, 'mkay?

They also increased machete damage so it is the same.

Don't really understand what they want to do with 2:00 spawn on camps though.

Probably it has to do with bot lane starting jungle instead of lane

Yea but that fucks junglers when they could just fix that by making you get less xp from jungle camps if you don't have machete at lvl1.

Maokai doing raptors and tp to lane was broken as well but now with extra hp on raptors not sure if it will be still.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
December 16 2014 12:46 GMT
#469
Short question, are you still able to do the proper pulverize/headbutt combo with Alistar?
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
December 16 2014 13:12 GMT
#470
yes
A backwards poet writes inverse.
Simberto
Profile Blog Joined July 2010
Germany11713 Posts
December 16 2014 13:18 GMT
#471
Your confusion might be due to the fact that they removed the headbutt-AA combo.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
December 16 2014 13:20 GMT
#472
On December 16 2014 22:18 Simberto wrote:
Your confusion might be due to the fact that they removed the headbutt-AA combo.

Ah, right. I knew they've changed something but I've messed up. Thx for clarifying.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Seuss
Profile Blog Joined May 2010
United States10536 Posts
December 16 2014 14:00 GMT
#473
Pretty much everything that I said needed to happen so that Double Smite wouldn't completely wreck things happened. This is good.

I need to take a crack at the PBE jungle, but I'm mildly concerned that the increased Machete damage may not properly offset the increased Health of camps.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Gahlo
Profile Joined February 2010
United States35165 Posts
December 16 2014 16:12 GMT
#474
I'm more concerned that the increased machete damage isn't enough to combat camps spawn 6 seconds later and the health increase, pushing back early gank timings and making laning even safer.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
December 16 2014 17:20 GMT
#475
I miss machete giving % damage on hit, that was the shiet
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 16 2014 18:01 GMT
#476
On December 16 2014 18:34 JazzVortical wrote:
Show nested quote +
On December 16 2014 16:46 wei2coolman wrote:
On December 16 2014 16:35 JazzVortical wrote:
On December 16 2014 16:00 wei2coolman wrote:
On December 16 2014 15:40 JazzVortical wrote:
On December 16 2014 15:14 739 wrote:
Well, yeah.

Morellonomicon
Recipe cost increased to 880 from 680
Total Cost increased to 2300g from 2100g

Escalated quickly :D And they increased hp amount of jungle monsters ? Goddamn.

This needed to be done though, it never needed the price reduction in the first place.

I didn't mind morello's cost tbh, the problem was there were no alternative at that pricepoint that is worth getting for most mages

Because alternatives are costed more appropriately (Grail). 2100 is stupidly cheap.


I would say the closest equivalent is mpen boots+haunting guise.

What?

How on earth are those two items an alternative to Morello? Neither occupy the same intended spot in your inventory (mana regen + CDR item) or fulfil the same role. I can't think of a single champ that would go for that item combination over Morello, except for like Rumble, and he isn't getting Morello anyway. The closest I can think of is Malz, and even then every single Malz I see goes for a mana item first.

They aren't anywhere near alternatives.

Not so much alternative but another build that offers strong power spike for such low price
liftlift > tsm
Alaric
Profile Joined November 2009
France45622 Posts
December 16 2014 18:06 GMT
#477
That poro icon is a bit much. 65 wins between now and January 6th, that's like 3 wins a day, so 6 ARAMs a day assuming you play every single day?
Cant take LMS hipsters serious.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
December 16 2014 18:08 GMT
#478
I suggest playing the game mode before assuming how it works.You summon the poro king at least 4/5 times in a game.
Alaric
Profile Joined November 2009
France45622 Posts
December 16 2014 18:15 GMT
#479
Oh, right, I read "win" instead of "summon the poro king", makes more sense.
Cant take LMS hipsters serious.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
December 16 2014 18:21 GMT
#480
On December 17 2014 01:12 Gahlo wrote:
I'm more concerned that the increased machete damage isn't enough to combat camps spawn 6 seconds later and the health increase, pushing back early gank timings and making laning even safer.


My first concern isn't gank timings but simple jungle feasibility. On paper +7 damage per second doesn't make up for adding 120 health or more to every large monster unless you currently take 17+ seconds to clear a camp. So it's going to take longer to clear camps, and that translate into more damage taken. Those two factors combined are going to shrink the viable jungle champion pool, especially for players who don't have a bajillion runes and rune pages to mega-optimize like I do.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
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