[Patch 4.12] RIP Lucian General Discussion - Page 36
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Gahlo
United States35091 Posts
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Kinie
United States3106 Posts
On July 22 2014 05:31 Sufficiency wrote: Random DFG nerf on PBE.... wtf I think the bigger issue is them doing an overall nerf to Elise AGAIN (500 AA range in human form, webbing width smaller, rappel range reduced, human Q range increased). They're finally nerfing Banshees, and giving Lucian's E a more reasonable CD timer compared to the BS it currently is on live. | ||
Ryuu314
United States12679 Posts
On July 22 2014 05:48 Kinie wrote: I think the bigger issue is them doing an overall nerf to Elise AGAIN (500 AA range in human form, webbing width smaller, rappel range reduced, human Q range increased). They're finally nerfing Banshees, and giving Lucian's E a more reasonable CD timer compared to the BS it currently is on live. I hate the Banshee's nerf. They're killing what makes the item unique and will make the passive basically irrelevant especially when there's so many aoe poke in the game, when imo they should just hit the overall stats it gives. As for Elise, imo the Q and E nerf are way way more significant than the auto attack nerf. Jungle Elise doesn't really care that much about her auto range, except maybe for red buff application and even then it's not really an issue with rappel. Jungle Elise is usually built full/near-full tank too so the vulnerability aspect of a range nerf isn't a big deal. It's overall a huge nerf though since E gets much harder to hit and her engage potential is further reduced with Q/E range reductions. | ||
wei2coolman
United States60033 Posts
On July 22 2014 05:48 Gahlo wrote: PBE Thread updated with another hefty load of changes. Don't know how Riot is actually testing all of these at the same time and gathering reasonable data. hint: + Show Spoiler + they don't. | ||
Zess
Adun Toridas!9144 Posts
Massive balance patch without time to stabilize the game before worlds? Where have I heard this before? | ||
kongoline
6318 Posts
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RouaF
France4120 Posts
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Sufficiency
Canada23833 Posts
On the other hand, win rate of such champion on soloQ, regardless of MMR range, has no bearing on future nerfs. | ||
FinestHour
United States18466 Posts
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IMoperator
4476 Posts
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Alaric
France45622 Posts
On July 22 2014 06:45 FinestHour wrote: elise literally unplayable etc Tbh the amount of mana and range nerfs on Q, while certainly necessary at first, are really pushing lane Elise deeper into unplayability. I wouldn't have minded small buffs at the same time to help her. | ||
cLutZ
United States19573 Posts
On July 22 2014 06:34 kongoline wrote: so they keep nerfing every offensive jungler to power level of tanks whats the point of playing them ?every single pro jungler said they dont want farming junglers to be strong cuz games are uneventful and boring riot jsut insist on making it happen Honestly, why do they care what pro junglers LIKE to play? What is important is what is balanced for pros, but what is fun for regular players. | ||
kongoline
6318 Posts
On July 22 2014 06:54 cLutZ wrote: Honestly, why do they care what pro junglers LIKE to play? What is important is what is balanced for pros, but what is fun for regular players. erm the whole point its more fun to play offensive junglers | ||
orzeu
Poland5205 Posts
It's crazy how many patches we have this year. Last year Worlds were on 3.10 and now we are already on 4.12. | ||
Slusher
United States19143 Posts
holy shit my jimmies are rustled after reading s@20 like why does the Lissandra buff have to be a trade? can't we see how the Q buff goes first, it's not like you don't have a 2 week patch cycle to change it holy shit. | ||
arb
Noobville17920 Posts
On July 22 2014 06:45 FinestHour wrote: elise literally unplayable etc I know usually i would be saying this about Elise when it comes time, but those are some pretty massive nerfs. But i'm sure she'll still be played since her damage is the same though | ||
Ryuu314
United States12679 Posts
On July 22 2014 07:12 Slusher wrote: Banshee's actually used to have that cd, except it could restore itself in combat, as is that makes the passive almost non existent, man I just hate how they nerf everything that gets played one at a time, something will be the best ffs holy shit my jimmies are rustled after reading s@20 like why does the Lissandra buff have to be a trade? can't we see how the Q buff goes first, it's not like you don't have a 2 week patch cycle to change it holy shit. yea it was changed a year and a half ago. if you want to go back even earlier, it used to be something like 25 seconds w/out the no-combat clause. this nerf really annoys me since people always complain that League items are boring or that we need more items. The only problem is, every time there's a unique, powerful item with a cool ability, the ability gets nerfed or made pointless. I wish that Riot would, instead of giving us piece of shit items like Essence Reaver, they'd just buff/rework current items so that they're unique and impactful. | ||
Fusilero
United Kingdom50293 Posts
Lucian disabled in LCS it seems | ||
cLutZ
United States19573 Posts
On July 22 2014 07:08 kongoline wrote: erm the whole point its more fun to play offensive junglers For some, yes. For others maybe not. Plus, it's not even about just farming jungles being weak, it's about how only 1 kind of jungler is strong, which is boring to watch even if pros like it. | ||
Ryuu314
United States12679 Posts
On July 22 2014 07:34 Fusilero wrote: https://twitter.com/Hai_L9/status/491350150665629696 Lucian disabled in LCS it seems champions with big sweeping changes always get disabled for at least two weeks in LCS. i'm more curious as to whether Shen is enabled now since the red tracker suggests that the guy behind the Shen bug fixing might've found a fix. On July 22 2014 07:45 cLutZ wrote: For some, yes. For others maybe not. Plus, it's not even about just farming jungles being weak, it's about how only 1 kind of jungler is strong, which is boring to watch even if pros like it. Personally, I think the issue with junglers is that in pro play, jungles will almost always be relegated to a support/low farm role due to how farm is distributed on the pro level. This means farming jungles will imo never be a thing unless something drastic about the game is changed (ie. pre-nerf Feral Flare). Talking about what is "fun" for regular players is a moot point imo. Almost every champion is perfectly playable in solo queue with a few, rare exceptions. Rarely does Riot's balancing significantly impact a champion's solo queue playability. | ||
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