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[Patch 4.11] Maokai Rework General Discussion - Page 71

Forum Index > LoL General
Post a Reply
Prev 1 69 70 71 72 Next
onlywonderboy
Profile Joined August 2012
United States23745 Posts
July 15 2014 21:21 GMT
#1401
On July 16 2014 06:15 arb wrote:
Show nested quote +
On July 16 2014 06:09 Hagen0 wrote:
Reading these threads I always get the impression that LoL champion balance is incredibly fickle. Minor nerfs seem to render powerful champions unplayable and slight itemization changes make previously rarely used champions into first picks. Is my impression wrong?

People over react, the league community is especially bad for it.

-2 damage could kill a champion permanently in their eyes.
Always wait till a while after patch notes and see what the pros/koreans are doing before making any sort of "hurr this champion is dead" call

There's is a general sense of overreaction, but there has been a proven track record or range nerfs being incredibly drastic, Kennen and Ryze for example (before they reverted the Q nerf half way)
RIP Ryan Davis / TL or Die / @onlywonderboy
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
July 15 2014 21:22 GMT
#1402
On July 16 2014 06:03 Sufficiency wrote:
OK I have to say though. This new Lucian may be even more broken.

An 2x auto after a spell reduces his E cooldown by 4 seconds. With some CDR he will be Eing indefinitely.

How much CDR can you expect to build? Are you going to go Frozen Fist Lucian?
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Hagen0
Profile Joined June 2013
Germany765 Posts
Last Edited: 2014-07-15 21:24:37
July 15 2014 21:23 GMT
#1403
This is an general impression. I was not refering to the specific discussion prior to it. On of the examples I had in mind were indeed the changes to attack range on some champions (eg. Ryze). Maybe I'm underestimating those.
ZataN
Profile Joined July 2010
New Zealand414 Posts
July 15 2014 21:24 GMT
#1404
On July 16 2014 06:09 Hagen0 wrote:
Reading these threads I always get the impression that LoL champion balance is incredibly fickle. Minor nerfs seem to render powerful champions unplayable and slight itemization changes make previously rarely used champions into first picks. Is my impression wrong?


TL LoL is always wrong about how nerfs/buffs will affect champions. Take anything here with a grain of salt.
CJ BABY | FAKER > PAWN BELIEVE IT
Gorsameth
Profile Joined April 2010
Netherlands21973 Posts
July 15 2014 21:24 GMT
#1405
As others have said yes a lot of nerfs are often blown out of perprotion but thats ratio's and base damage changes. A range nerf on an adc is a HUGE change. Their range is the only thing that keeps them alive so anything that forces a squishy to play closer to the fight is a major change.
It ignores such insignificant forces as time, entropy, and death
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
July 15 2014 21:25 GMT
#1406
Range and Basic Attack Speed are the heaviest nerfs you can put on an ADC. AAs ranges in general are strong nerf/buff because it affects how safely you can harass and farm and even 25-50 is a big difference.

25-50 damage on a large cooldown spell by comparison is a lot more negligible.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2014-07-15 21:29:17
July 15 2014 21:26 GMT
#1407
On July 16 2014 06:22 xes wrote:
Show nested quote +
On July 16 2014 06:03 Sufficiency wrote:
OK I have to say though. This new Lucian may be even more broken.

An 2x auto after a spell reduces his E cooldown by 4 seconds. With some CDR he will be Eing indefinitely.

How much CDR can you expect to build? Are you going to go Frozen Fist Lucian?


Well, it might require a specific rune page for it, like go AD quint/AD red/armor yellow/flat CDR blues (because who needs MR), go Reaver + CDR boots, with 4 points in the cooldown mastery, should get you close to the 40% CDR, and after those two items you can still get Triforce. Though if we also want Manamune in there then you'd need to buy it early and probably need to get Manamune around the time you get LW.

I'd also like to say that the last time they did a range nerf, it was to Ryze, who went from seeing massive amounts of competitive play in the s3 assassin meta, to 0 play. It took a 25 range buff (which is what TL LoL had said to do in the first place) to make him be relevant on the competitive stage again.

Also, inb4 Darkness.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 15 2014 21:30 GMT
#1408
at least the Lucian skin was out for about a month already ::LOLTINFOIL:::
Carrilord has arrived.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
July 15 2014 21:31 GMT
#1409
To be fair with regards to kennen he became top priority to the point of being nerfed again just over his ult losing its cost when maknoon "got curious"
Glorious SEA doto
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 15 2014 21:31 GMT
#1410
I for one welcome our black olaf.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2014-07-15 21:34:43
July 15 2014 21:33 GMT
#1411
I talked about this at the time but I guess I need to explain it again, that was a huge buff, previously in order to get into position(without flashing), activate ult and w you needed to clip the champion with E for the energy refund, the change to his ult's energy cost allowed him to not do just that but to open up with all 4 skills, thus allowing you to stun 1 person instantaneously even in lvl1 ult

it was not the small buff people keep trying to pretend it was, citing curiosity is just MakNooN being MakNooN.
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35163 Posts
July 15 2014 21:33 GMT
#1412
Olaf changes and more:
http://www.surrenderat20.net/2014/07/715-pbe-update.html
Disengaged
Profile Joined July 2010
United States6994 Posts
July 15 2014 21:37 GMT
#1413
Those new mecha skins do not interest me at all lol

The splash arts look completely different to the actual ingame model.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
July 15 2014 21:38 GMT
#1414
On July 16 2014 06:31 Fusilero wrote:
To be fair with regards to kennen he became top priority to the point of being nerfed again just over his ult losing its cost when maknoon "got curious"

Well had that put that buff in place when they nerfed his AA range he probably would have stayed a viable pick. but at the time that 25 AA range meant everything for him in the Top lane.
RIP Ryan Davis / TL or Die / @onlywonderboy
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 15 2014 21:39 GMT
#1415
On July 16 2014 06:24 ZataN wrote:
Show nested quote +
On July 16 2014 06:09 Hagen0 wrote:
Reading these threads I always get the impression that LoL champion balance is incredibly fickle. Minor nerfs seem to render powerful champions unplayable and slight itemization changes make previously rarely used champions into first picks. Is my impression wrong?


TL LoL is always wrong about how nerfs/buffs will affect champions. Take anything here with a grain of salt.

I think i learned that when they changed Rivens Q the last time and everyone was screaming she was nerfed into oblivion and she'd never be used again, then someone posted math that proved she was stronger up to like 400 ad or something at all points of the game lolol.

But for real dont take most nerfs seriously, if a nerf is like really really huge then yeah id take it like "wow this champion was destroyed" like -50 damage on a skill or something. Or Kassadins shield being lowered after they buffed it(totally nerfed him amirite lolol)
Artillery spawned from the forges of Hell
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
July 15 2014 21:39 GMT
#1416
On July 16 2014 06:38 onlywonderboy wrote:
Show nested quote +
On July 16 2014 06:31 Fusilero wrote:
To be fair with regards to kennen he became top priority to the point of being nerfed again just over his ult losing its cost when maknoon "got curious"

Well had that put that buff in place when they nerfed his AA range he probably would have stayed a viable pick. but at the time that 25 AA range meant everything for him in the Top lane.

Kennen top lane is irrelevant, I'm still salty about the death of ADC kennen. Pls come back to LCS and teach me the way jimbz.
Glorious SEA doto
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 15 2014 21:42 GMT
#1417
On July 16 2014 06:22 xes wrote:
Show nested quote +
On July 16 2014 06:03 Sufficiency wrote:
OK I have to say though. This new Lucian may be even more broken.

An 2x auto after a spell reduces his E cooldown by 4 seconds. With some CDR he will be Eing indefinitely.

How much CDR can you expect to build? Are you going to go Frozen Fist Lucian?


Build CDR boots plus scaling CDR blues will net you 30% at level 18.

Get an elixer, ghost blade, or something else to complete the build.
https://twitter.com/SufficientStats
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 15 2014 21:45 GMT
#1418
Sounds pretty tryhard compared to locking in Kog'maw
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35163 Posts
July 15 2014 21:48 GMT
#1419
On July 16 2014 06:42 Sufficiency wrote:
Show nested quote +
On July 16 2014 06:22 xes wrote:
On July 16 2014 06:03 Sufficiency wrote:
OK I have to say though. This new Lucian may be even more broken.

An 2x auto after a spell reduces his E cooldown by 4 seconds. With some CDR he will be Eing indefinitely.

How much CDR can you expect to build? Are you going to go Frozen Fist Lucian?


Build CDR boots plus scaling CDR blues will net you 30% at level 18.

Get an elixer, ghost blade, or something else to complete the build.

Meh, at this point you might as well build Zephyr.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 15 2014 21:48 GMT
#1420
On July 16 2014 06:42 Sufficiency wrote:
Show nested quote +
On July 16 2014 06:22 xes wrote:
On July 16 2014 06:03 Sufficiency wrote:
OK I have to say though. This new Lucian may be even more broken.

An 2x auto after a spell reduces his E cooldown by 4 seconds. With some CDR he will be Eing indefinitely.

How much CDR can you expect to build? Are you going to go Frozen Fist Lucian?


Build CDR boots plus scaling CDR blues will net you 30% at level 18.

Get an elixer, ghost blade, or something else to complete the build.

I dunno I feel like not running the MR/L blues means mid is going to kill you by looking at you later on/if they even touch you lol. Or if the other laner does a decent amount of magic damage(tristana)
Artillery spawned from the forges of Hell
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