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[Patch 4.9] RIP Kha'Zix General Discussion - Page 113

Forum Index > LoL General
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Alright, we're going to call it a day with all the Thorin drama, guys. I figured if it was about SI, onGamers, TSM, etc, it had some relevance to League but somehow you guys managed to devolve the discussion into an issue about race of all things.

Enough is enough. Let's move along now.

-NeoIllusions
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2014-06-16 19:58:44
June 16 2014 19:57 GMT
#2241
I don't think Riot realized that defensive stealth isn't really a thing for Twitch and that "nerfing" the stealth time doesn't actually do anything...

I mean the skill is called Ambush not "Run Away and Hide".

Also, did they not decrease the cost of Athene's?
(╯°□°)╯︵ ┻━┻
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 16 2014 20:01 GMT
#2242
--- Nuked ---
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 16 2014 20:02 GMT
#2243
On June 17 2014 04:57 ticklishmusic wrote:
I don't think Riot realized that defensive stealth isn't really a thing for Twitch and that "nerfing" the stealth time doesn't actually do anything...

I mean the skill is called Ambush not "Run Away and Hide".

Also, did they not decrease the cost of Athene's?

well that's the point isn't it?

They don't want to kill Twitch, just take away some power. Now Twitch is even easier to catch and kill than before, while still retaining his assassination potential. TL always complains about Riot homogenizing champions. This is a pretty good step towards the opposite direction.

On the other hand, the Skarner re-rework is still really uninspiring to me. His passive is boring and unimaginative, especially after Braum's release.
Alaric
Profile Joined November 2009
France45622 Posts
June 16 2014 20:04 GMT
#2244
It's still harder to gank him than some other champions, though.

On June 17 2014 04:41 ticklishmusic wrote:
Show nested quote +
On June 17 2014 04:23 wei2coolman wrote:
Lol skarner getting huge change right after scip made his guide.

Now he's Braum minus tankiness + crappy damage.

Also re: Twitch nerfs
Also no crap Twitch is strong now, I'm pretty sure I can find a dozen posts by people here saying that he would be strong after the vision changes...

Also, is it me or does Takedown do an insane amount of damage?

If she really wanted to, she can easily deal about a third of a person's health (the last third, being an execution and whatnot) with her pounce-swipe-aa-takedown combo. Takedown was always absurdly strong like that (esp. for how spammy it is), they also buffed AP ratios on her other two spells when they shot on AD Nid's dead corpse.
It's just it's still not enough to really kill people from half or whatever, esp. late game, so jumping in still suicidal in a teamfight. In a skirmish though? The main drawback is that it reduces distance so your javelins will hit for less, but if you want to finish off someone it's more reliable and parts of why she's so good at cleaning-up even before she gets much AP.
Cant take LMS hipsters serious.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
June 16 2014 20:06 GMT
#2245
I feel like the Twitch change is a pretty big change. Mid to late game Twitch is really hard to pin down because if you don't lock him down completely, his invisibility and movement speed boost could easily save him and now you're all in a god awful position and you haven't killed the rat. 6 seconds is a long, long time for it come up if you've taken damage.

It doesn't really address his strength at picking people off early-mid game and making it difficult to control vision due to his threat, but it would really surprise me if they ever hit that significantly.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
June 16 2014 20:18 GMT
#2246
On June 17 2014 05:06 zer0das wrote:
I feel like the Twitch change is a pretty big change. Mid to late game Twitch is really hard to pin down because if you don't lock him down completely, his invisibility and movement speed boost could easily save him and now you're all in a god awful position and you haven't killed the rat. 6 seconds is a long, long time for it come up if you've taken damage.

It doesn't really address his strength at picking people off early-mid game and making it difficult to control vision due to his threat, but it would really surprise me if they ever hit that significantly.


My instinct is that 3 seconds is more than enough to kill Twitch mid-lategame, but that might just because I've been seeing an awful amount of Rango these days.
(╯°□°)╯︵ ┻━┻
Goumindong
Profile Joined February 2013
United States3529 Posts
June 16 2014 20:27 GMT
#2247
On June 17 2014 04:55 VayneAuthority wrote:
Show nested quote +
On June 17 2014 04:52 nafta wrote:
Those twitch changes are fucking retarded.They just make his laning SLIGHTLY worse but everything else is the same.


more importantly he is a BOTRK user so he will stay one of the best ADs. Youmuu's also got buffed which is pretty much only used by him.


Yea, the AD carry itemization path changes are really big and definitely outweigh any individual champion changes.

The 3% AS increase for 50 gold(2% for 75 on Zeal wtf?) on daggers makes them better early investments which makes BotRK primary weakness a bit lower.

BotRK is losing some power on its active but its on-hit is going up by 60%!

BT is being gutted, champions can get lane sustain from dorans.

Its going to be crazy for a while until things are hashed out.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
June 16 2014 20:59 GMT
#2248
The last couple patches had been pretty minor changes overall, but this next patch is nuts.
RIP Ryan Davis / TL or Die / @onlywonderboy
Alaric
Profile Joined November 2009
France45622 Posts
June 16 2014 20:59 GMT
#2249
Just had an opponent ban 3 inconsequential champions. As first pick, that reduced the risk of having his wanted one (Jax) banned if he went for others "legit" (eg. popular) bans, and it kept a fuckton of stuff hopened up. They ended up going with Zed and Kayle as their 2nd and 3rd picks.

Dis gonna be pretty brutal for us, regardless of the dubious pick we took.
Cant take LMS hipsters serious.
ItsFunToLose
Profile Joined December 2010
United States776 Posts
June 16 2014 21:06 GMT
#2250
On June 17 2014 05:59 Alaric wrote:
Just had an opponent ban 3 inconsequential champions. As first pick, that reduced the risk of having his wanted one (Jax) banned if he went for others "legit" (eg. popular) bans, and it kept a fuckton of stuff hopened up. They ended up going with Zed and Kayle as their 2nd and 3rd picks.

Dis gonna be pretty brutal for us, regardless of the dubious pick we took.



I routinely do this as purple side teamleader for just that reason. they get one OP, you get 2.
"skillshots are inherently out of your control whether they hit or not" -PrinceXizor
cLutZ
Profile Joined November 2010
United States19574 Posts
June 16 2014 21:11 GMT
#2251
On June 17 2014 04:28 Klonere wrote:
Show nested quote +
On June 17 2014 04:19 Nos- wrote:
On June 17 2014 03:57 cLutZ wrote:
At least for solo queue, there are few worse champs than yasuo to play if you have bad ping, particularly in teamfights, because his personal knock up is short, and you don't just want to mindlessly go in if you hit. That is probably a decent chunk of his bad win rate.

I find him pretty mechanically demanding in the same way Zed is. Hella fun to play though


Yasuo is incredibly fun. His kit is complex but makes sense and he feels kinda like Lee where you can always pull out huge plays just with your abilities.

I agree, the issue with Yasuo is that for most mid lane champions, playing against him requires a somewhat illogical play style. One of the reasons I got him is because he was so annoying and I want to figure out what annoys a Yasuo.
Freeeeeeedom
Frolossus
Profile Joined February 2010
United States4779 Posts
June 16 2014 21:17 GMT
#2252
On June 17 2014 06:11 cLutZ wrote:
Show nested quote +
On June 17 2014 04:28 Klonere wrote:
On June 17 2014 04:19 Nos- wrote:
On June 17 2014 03:57 cLutZ wrote:
At least for solo queue, there are few worse champs than yasuo to play if you have bad ping, particularly in teamfights, because his personal knock up is short, and you don't just want to mindlessly go in if you hit. That is probably a decent chunk of his bad win rate.

I find him pretty mechanically demanding in the same way Zed is. Hella fun to play though


Yasuo is incredibly fun. His kit is complex but makes sense and he feels kinda like Lee where you can always pull out huge plays just with your abilities.

I agree, the issue with Yasuo is that for most mid lane champions, playing against him requires a somewhat illogical play style. One of the reasons I got him is because he was so annoying and I want to figure out what annoys a Yasuo.

for those of us that don't play yasuo, do you have any words of wisdom for the matchup?
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-06-16 22:12:19
June 16 2014 21:36 GMT
#2253
On June 17 2014 06:06 ItsFunToLose wrote:
Show nested quote +
On June 17 2014 05:59 Alaric wrote:
Just had an opponent ban 3 inconsequential champions. As first pick, that reduced the risk of having his wanted one (Jax) banned if he went for others "legit" (eg. popular) bans, and it kept a fuckton of stuff hopened up. They ended up going with Zed and Kayle as their 2nd and 3rd picks.

Dis gonna be pretty brutal for us, regardless of the dubious pick we took.



I routinely do this as purple side teamleader for just that reason. they get one OP, you get 2.

Oh it's totally legit (and when there are a lot of contested picks (as opposed to pocket picks) in the competitive meta I'm pretty surprised close to no teams do this), it just amused me.

Of course the fact that we proceeded to first pick Ezreal and "counter" Jax with Teemo (Jax went jungle, thought it'd be Kayle considering the 3 picks; not that it changed much, Jax was just top everytime he wanted a kill ) didn't help either.

I'd just shrug, but after a 9 win streak I guess I'm kind of annoyed (not yet upset) that my promo is likely going to be decided by the Teemo pick and Ezreal refusing to auto the wave at level 1 (it's really important for him anyway considering he can't shove, but being against Draven+Karma he let them hit 2 first and they ran straight at him, forcing Exhaust and Heal for Draven's Heal and Flash and leaving Ez at 25% HP; it's probably one of my biggest pet peeve with Vayne and Ezreal players).
+ Show Spoiler +
Edit: lost the following one too. First pick Vi -> Riven+Katarina for us -> they pick Darius and Akali and get advantageous lanes from the start, setting up a really trashy champ select (followed by blind pick Vayne into Twitch+Morgana and we get Blitz, so they'll be pushed to turret and not to shit unless grabs happen).
Katarina and Vayne sit in their lanes and the enemy walk right into us as 4, Blitz decides to run into them and try for a grab, I try not to leave him alone but he ends up getting me killed when he grabs Morgana for a free point-blank Binding that I obviously can't dodge. Vayne proceeds to give no help on the first buff (Hecarim really needs help), meaning I'll be very slow and Vi will be near top first. This forces Riven to get pushed in and play defensive, although it also gives her an exp advantage.
Vayne is obsessed with harassing Twitch and ends up suiciding by running 1v2 (Blitz had minion aggro), eat exhaust+Twitch's W, and forgot how to press Q when Morgana casts a binding, feeding a kill.
Katarina is getting trashed by Akali's Q.

All-in-all, game very uphill at champ select and top lost when Vayne didn't help, giving Vi freedom to camp before I arrived. Game over around 5 minutes. Meh.
Cant take LMS hipsters serious.
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 16 2014 21:41 GMT
#2254
Apparently curse got one them fancy Koreans at their house.
liftlift > tsm
onlywonderboy
Profile Joined August 2012
United States23745 Posts
June 16 2014 21:43 GMT
#2255
On June 17 2014 06:41 wei2coolman wrote:
Apparently curse got one them fancy Koreans at their house.

Sorta. Mostly just Saint trolling on Twitter.
RIP Ryan Davis / TL or Die / @onlywonderboy
cLutZ
Profile Joined November 2010
United States19574 Posts
June 16 2014 21:43 GMT
#2256
On June 17 2014 06:17 Frolossus wrote:
Show nested quote +
On June 17 2014 06:11 cLutZ wrote:
On June 17 2014 04:28 Klonere wrote:
On June 17 2014 04:19 Nos- wrote:
On June 17 2014 03:57 cLutZ wrote:
At least for solo queue, there are few worse champs than yasuo to play if you have bad ping, particularly in teamfights, because his personal knock up is short, and you don't just want to mindlessly go in if you hit. That is probably a decent chunk of his bad win rate.

I find him pretty mechanically demanding in the same way Zed is. Hella fun to play though


Yasuo is incredibly fun. His kit is complex but makes sense and he feels kinda like Lee where you can always pull out huge plays just with your abilities.

I agree, the issue with Yasuo is that for most mid lane champions, playing against him requires a somewhat illogical play style. One of the reasons I got him is because he was so annoying and I want to figure out what annoys a Yasuo.

for those of us that don't play yasuo, do you have any words of wisdom for the matchup?

Eh, I'm not that good with him yet. Certainly the classic nidalee matchup has gone fine, but work in progress overall.
Freeeeeeedom
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
June 16 2014 21:48 GMT
#2257
On June 17 2014 06:17 Frolossus wrote:
Show nested quote +
On June 17 2014 06:11 cLutZ wrote:
On June 17 2014 04:28 Klonere wrote:
On June 17 2014 04:19 Nos- wrote:
On June 17 2014 03:57 cLutZ wrote:
At least for solo queue, there are few worse champs than yasuo to play if you have bad ping, particularly in teamfights, because his personal knock up is short, and you don't just want to mindlessly go in if you hit. That is probably a decent chunk of his bad win rate.

I find him pretty mechanically demanding in the same way Zed is. Hella fun to play though


Yasuo is incredibly fun. His kit is complex but makes sense and he feels kinda like Lee where you can always pull out huge plays just with your abilities.

I agree, the issue with Yasuo is that for most mid lane champions, playing against him requires a somewhat illogical play style. One of the reasons I got him is because he was so annoying and I want to figure out what annoys a Yasuo.

for those of us that don't play yasuo, do you have any words of wisdom for the matchup?


If they do the E start, don't push your wave, wait till they've stacked it up to max and then hang slightly back towards the tower. Either they have to drop the stacks and probably push your wave in to tower or you bait them into dashing past you into tower range, which should be an easy first blood if they take the hit.

Alaric
Profile Joined November 2009
France45622 Posts
June 16 2014 22:05 GMT
#2258
Ah, so that's what Qtpie was joking around about with Kiwikid, talking about Faker and stuff on Curse. I assumed it was just some private joke or something unrelated to current "news".
Cant take LMS hipsters serious.
UnKooL
Profile Joined August 2010
Korea (South)1667 Posts
Last Edited: 2014-06-16 22:35:10
June 16 2014 22:26 GMT
#2259
How do you effectively coach someone? Take their replay and analyze it for them? Or is there a way to coach during a live game the student is playing? If they stream I guess it's possible and has anyone tried share screen on skype, but that would mean the player would have to play in windows mode.
LoL: UnKooL and SoloQFiendUnKooL, SC2: UnKooL
Frolossus
Profile Joined February 2010
United States4779 Posts
June 16 2014 22:28 GMT
#2260
On June 17 2014 07:26 UnKooL wrote:
How do you effectively coach someone? Take their replay and analyze it for them? Or is there a way to coach during a live game the student is playing? If they stream I guess it's possible and has anyone tried share screen on skype, but that would mean the player would have to played in windows mode.

give them a practice schedule
punish them for dicking around
motivate them
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