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[Patch 4.8] RIP Pantheon General Discussion - Page 57

Forum Index > LoL General
Post a Reply
Prev 1 55 56 57 58 59 92 Next
turdburgler
Profile Blog Joined January 2011
England6749 Posts
May 29 2014 11:46 GMT
#1121
the funny thing about people who are chat restricted is that 90% of the time they use their 1 message to bm someone.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2014-05-29 11:48:47
May 29 2014 11:48 GMT
#1122
How many messages can you send in a game. I just heard it was one per 4 minutes and now 1 message?

This doesn't say.
https://support.leagueoflegends.com/entries/23395906-Restricted-Chat-Mode
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
zodde
Profile Joined October 2010
Sweden1908 Posts
Last Edited: 2014-05-29 11:53:59
May 29 2014 11:52 GMT
#1123
You get 3 messages at the start of the game, then one more every 4 minutes. Max cap of 5 messages (no idea why, it's not like storing 15 messages and use them all for flame in the end of the game would make a big difference).

Oh and yeah I had a dream that I got another chat restriction. I guess you get LoL dreams when you play 17 soloq games in a day.


Edit: From reddit: 'I'm chat restricted if you die imagine me flaming you''
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
May 29 2014 12:05 GMT
#1124
Yeah I had 30 games restriction, I'm down to 3 games already, gonna end it today I guess. Hoping no more restrictions for me.........
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
zodde
Profile Joined October 2010
Sweden1908 Posts
Last Edited: 2014-05-29 13:13:35
May 29 2014 12:58 GMT
#1125
Why is rengar Q crits getting the crit multiplier for the whole skill? Holy shit that's broken.

Tested in a normal just now. Noncrit Q = 605 damage to wight, Crit Q = 1512 damage to wight. That's exactly 2.5 times as much (I had IE).

One Ferocity Q did 1560 damage to a 120 armor target. IE, BT, SOTD, LW, Hydra. After that Q, you have a normal Q, W, E, Hydra active and almost 200% increased attack speed with the Q and the first auto being crits from SOTD active.
killerdog
Profile Joined February 2010
Denmark6522 Posts
May 29 2014 13:15 GMT
#1126
wtf, why is all for one on howling abyss...

I was so looking forward to this all lee sin game, ward jumps everywhere, crazy roams, epic jungle 5v5 fights

Instead it's 10 guys sitting in a pile spamming e and whoever has the most armour wins -.-
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
May 29 2014 13:15 GMT
#1127
Cancerous IE Rengar player, is all I got out of that.

I assume you had sotd as well?
Hey! How you doin'?
zodde
Profile Joined October 2010
Sweden1908 Posts
May 29 2014 13:23 GMT
#1128
On May 29 2014 22:15 Zdrastochye wrote:
Cancerous IE Rengar player, is all I got out of that.

I assume you had sotd as well?


It was just a custom to test if the bonus damage also was getting the crit multiplier, so i had sotd to guarantee crits when i wanted yeah. Added red pot, baron and another BT and crit for 1500 on the 268 armor warwick bot.

I mean its an full glass cannon 17k gold build, but dealing 3500+ damage (1500 Emp Q, 1000 Q, 600 auto plus whatever Hydra and W+E would do) in less than a second to 268 armor is fucked up. I mean yeah GA will save you once every five ults or so, but other than that? Just the first Emp Q did over 2500 damage to the 75~ armor lvl 17 ezreal.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
May 29 2014 13:30 GMT
#1129
On May 29 2014 22:23 zodde wrote:
Show nested quote +
On May 29 2014 22:15 Zdrastochye wrote:
Cancerous IE Rengar player, is all I got out of that.

I assume you had sotd as well?


It was just a custom to test if the bonus damage also was getting the crit multiplier, so i had sotd to guarantee crits when i wanted yeah. Added red pot, baron and another BT and crit for 1500 on the 268 armor warwick bot.

I mean its an full glass cannon 17k gold build, but dealing 3500+ damage (1500 Emp Q, 1000 Q, 600 auto plus whatever Hydra and W+E would do) in less than a second to 268 armor is fucked up. I mean yeah GA will save you once every five ults or so, but other than that? Just the first Emp Q did over 2500 damage to the 75~ armor lvl 17 ezreal.


If you were running that as your strategy in a 5's game you'd need way to get him to farm that much which probably means putting him in a a 2v1 vs a top laner with a support protecting him and getting him some jungle farm as well, and having an extraction plan post jump from the ult, something like kayle or zilean on the team. it'd be a hassle to do in league. not too out of the question, but i'd be concerned about how you'd run your off lane and jungler in the game with that kind of focus on rengar.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
May 29 2014 13:51 GMT
#1130
On May 29 2014 21:58 zodde wrote:
Why is rengar Q crits getting the crit multiplier for the whole skill? Holy shit that's broken.

Tested in a normal just now. Noncrit Q = 605 damage to wight, Crit Q = 1512 damage to wight. That's exactly 2.5 times as much (I had IE).

One Ferocity Q did 1560 damage to a 120 armor target. IE, BT, SOTD, LW, Hydra. After that Q, you have a normal Q, W, E, Hydra active and almost 200% increased attack speed with the Q and the first auto being crits from SOTD active.


You should make a youtube video about Rengar Q's bonus damage critting so it will get fixed.

Worked for Nasus.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
May 29 2014 14:02 GMT
#1131
--- Nuked ---
zodde
Profile Joined October 2010
Sweden1908 Posts
Last Edited: 2014-05-29 14:10:22
May 29 2014 14:08 GMT
#1132
On May 29 2014 22:30 PrinceXizor wrote:
Show nested quote +
On May 29 2014 22:23 zodde wrote:
On May 29 2014 22:15 Zdrastochye wrote:
Cancerous IE Rengar player, is all I got out of that.

I assume you had sotd as well?


It was just a custom to test if the bonus damage also was getting the crit multiplier, so i had sotd to guarantee crits when i wanted yeah. Added red pot, baron and another BT and crit for 1500 on the 268 armor warwick bot.

I mean its an full glass cannon 17k gold build, but dealing 3500+ damage (1500 Emp Q, 1000 Q, 600 auto plus whatever Hydra and W+E would do) in less than a second to 268 armor is fucked up. I mean yeah GA will save you once every five ults or so, but other than that? Just the first Emp Q did over 2500 damage to the 75~ armor lvl 17 ezreal.


If you were running that as your strategy in a 5's game you'd need way to get him to farm that much which probably means putting him in a a 2v1 vs a top laner with a support protecting him and getting him some jungle farm as well, and having an extraction plan post jump from the ult, something like kayle or zilean on the team. it'd be a hassle to do in league. not too out of the question, but i'd be concerned about how you'd run your off lane and jungler in the game with that kind of focus on rengar.


Why can't you just do what Ryan Choi is doing? Rush tiamat, camp their ADC where ever he's on the map, get a kill for every ult. Just pick up farm where and when you can, tiamat rengar is pretty good at clearing waves and jungle quickly. And you get a fair amount of gold from just killing people with ult.

Seems to work in NA challenger. I'm not too concerned about LCS level games, but he could see some play there as well, who knows.

Just being able to stop their ADC from ever farming a sidelane solo is pretty powerful, especially considering how early you can do it. Only thing that I can think of that could work is having pinks/upgraded sweeper on the adc coupled with and exhaust on the ADC. But even then, you'd have to exhaust him mid jump, or your be dead before you get the exhaust off.


Edit: Theorycrafting is not really that useful though. They should just fix his Q so that only his AD is multiplied by crits, not the whole spell. Pretty much every other auto attack reset in the game works like that afaik, no reason for rengar to mess with that logic.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
May 29 2014 14:48 GMT
#1133
--- Nuked ---
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
May 29 2014 14:56 GMT
#1134
wtf this patch cait's q has a bug? I hit cs with Q and the animation doesnt have the "fire" effect
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
May 29 2014 15:01 GMT
#1135
As far as I know the only abilities in the game that crit are:

Judgment, Spear Shot, Parrrley, Alpha Strike, Steel Tempest, Fishbones, Staggering Blow

And now apparently Empowered Savagery?
What fun is it being cool if you can’t wear a sombrero?
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
May 29 2014 15:06 GMT
#1136
Fun games that I play with my premades in champ select:

1) What champion has the most obscure passive? (Sion, Fiora?)

2) Which is the most obscure named ability/passive (i.e., given just the name of the ability and no description, what ability is least recognizable)? (Judgment, Burst of Speed?)
What fun is it being cool if you can’t wear a sombrero?
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
May 29 2014 15:11 GMT
#1137
Sion's passive is like a percentage chance to ignore a flat amount of damage I think? Fiora's is increased hp regen on autos (weirdly enough I think the passive is called Duelist which doesn't really fit its effect).
Bronze player stuck in platinum
kongoline
Profile Joined February 2012
6318 Posts
May 29 2014 15:14 GMT
#1138
renekton has no passive, its description of his fury LOL
aurawashere
Profile Joined September 2010
Canada454 Posts
May 29 2014 15:28 GMT
#1139
"Renekton gains 50% more Fury from all sources while below half health."
kongoline
Profile Joined February 2012
6318 Posts
May 29 2014 15:30 GMT
#1140
oh i completely forgot about that, nvm then
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