• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:14
CET 04:14
KST 12:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!41$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
StarCraft, SC2, HotS, WC3, Returning to Blizzcon! Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[BSL21] RO32 Group A - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1012 users

[Patch 4.5] Rune Rework General Discussion - Page 48

Forum Index > LoL General
Post a Reply
Prev 1 46 47 48 49 50 118 Next
New Article: Interview with Chobra (OGN)
Kyrie
Profile Joined June 2013
1594 Posts
Last Edited: 2014-04-09 15:05:47
April 09 2014 15:05 GMT
#941
it'll be a bit (and most likely a couple patches) before ryze play stabilizes enough to be figured out (read: i have no idea what i'm talking about), but riven usually is at least even against champs she can 100-0

she also has massive outplay potential and i think she's been nerfed enough at this point that feeling good about playing well with her is permissible
Eiii
Profile Blog Joined April 2009
United States2566 Posts
April 09 2014 15:08 GMT
#942
On April 09 2014 23:52 Ketara wrote:
I love how there's like 12 disabled champions in URF now.


I'm actually pretty impressed riot is putting this much effort into their joke game mode. Having regular game-mode-wide bans really help keep it fresh.
:3
Diamond
Profile Blog Joined May 2009
United States10796 Posts
April 09 2014 15:14 GMT
#943
This video is so funny lol

Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 09 2014 15:17 GMT
#944
On April 10 2014 00:08 Eiii wrote:
Show nested quote +
On April 09 2014 23:52 Ketara wrote:
I love how there's like 12 disabled champions in URF now.


I'm actually pretty impressed riot is putting this much effort into their joke game mode. Having regular game-mode-wide bans really help keep it fresh.


Pretty sure Riot just looked at the data and banned the champions with high win % and popularity :p
https://twitter.com/SufficientStats
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
April 09 2014 15:19 GMT
#945
On April 10 2014 00:05 Kyrie wrote:
she's been nerfed enough at this point that feeling good about playing well with her is permissible

Nope.
TranslatorBaa!
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
April 09 2014 15:20 GMT
#946
I'm terribad at Riven anyway.

Might try Fiora, her level 1 is god tier. Of course, then I'm stuck playing Fiora.

Darius maybe?
I am the Town Medic.
IMoperator
Profile Joined October 2011
4476 Posts
April 09 2014 15:31 GMT
#947
http://www.reddit.com/r/leagueoflegends/comments/22lq70/my_honest_opinion_about_season_4_solo_queue/

god this is spot on. I'm stuck in high plat/low diamond mmr for months, even though I have a pretty good kda and win my lane often. Players like phantoml0rd and regi are having difficulty getting into diamond 1. The game just feels so ridiculously hard to close out, you need to really have every lane win by an absurd amount to win before 30 minutes now.

User was warned for this post
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 09 2014 15:35 GMT
#948
Is this why my smurf is still stuck in g5? Lol.


Seriously, I don’t agree. You just need to play teamfights better and make better decisions.
https://twitter.com/SufficientStats
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
April 09 2014 15:40 GMT
#949
I don't agree. Lanes still snowball very hard.

Solo queue does often hinge on who has the most CaughtShotGGs on their team, but your chance of getting caught is so much greater when behind.

Sufficiency, do you have game length data?
I am the Town Medic.
IMoperator
Profile Joined October 2011
4476 Posts
April 09 2014 15:43 GMT
#950
On April 10 2014 00:35 Sufficiency wrote:
Is this why my smurf is still stuck in g5? Lol.


Seriously, I don’t agree. You just need to play teamfights better and make better decisions.

eh, I think games are way too easy to stall out now, especially if they have decent waveclear. Yesterday I lost a game going 26/7 as jinx, and another today going 11/2 as graves, and I barely won an hour long game going 18/8/23 as ezreal. In my games where I play mid, I'll get a kill or two on my lane opponent, but it doesn't seem to fucking matter at all, especially if it's an early kill. Get a kill when first blood is worth basically nothing, and you can come back to lane with a couple more pots and a ward, yay. That, and dragon is shit gold early, so I can't kill my opponent and rotate to dragon, because it's not worth it at all considering the risk.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 09 2014 15:49 GMT
#951
On April 10 2014 00:40 Alzadar wrote:
I don't agree. Lanes still snowball very hard.

Solo queue does often hinge on who has the most CaughtShotGGs on their team, but your chance of getting caught is so much greater when behind.

Sufficiency, do you have game length data?


Yes, but only for the recent games. I don't have data from, say, season 3 to compare to.
https://twitter.com/SufficientStats
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
April 09 2014 15:53 GMT
#952
On April 10 2014 00:49 Sufficiency wrote:
Show nested quote +
On April 10 2014 00:40 Alzadar wrote:
I don't agree. Lanes still snowball very hard.

Solo queue does often hinge on who has the most CaughtShotGGs on their team, but your chance of getting caught is so much greater when behind.

Sufficiency, do you have game length data?


Yes, but only for the recent games. I don't have data from, say, season 3 to compare to.


How does game length vary by league?
I am the Town Medic.
Alaric
Profile Joined November 2009
France45622 Posts
April 09 2014 15:56 GMT
#953
General changes (be it balancing, or meta shifts) mean that it's in general harder to dive and to break high ground, and thus to end the game.
There's less vision because the support can't do it all by himself anymore (that one's on the players though).

In previous seasons a team with, say, Kennen and Malphite would very easily force fights, leverage an advantage to initiate under the enemy tower, win the fight fast and take the objective.
The current meta has much more sluggish fights (see how Renekton trumps pretty much every offlaner and Shyvana is queen of late game scaling), making it harder to dive because you have to tank the turret much longer to win the fight. The increase in mobility (in general but also amongst the pool of popular champions) and skillshots (over the ~40 abilities in a game) also makes initiation and this kind of dives less reliable.

The meta makes Banshee's Veil popular, which is an obstacle for initiators unless their team is efficient at breaking the shields (hint: it's soloQ) making it harder to hard initiate (or these picks fall off harder) the longer the game goes and people get geared.

On the other hand, you have stuff like Nidalee who takes the slow approach, LB who has trouble sniping people during sieges, Ziggs who while good at pushing and taking towers is also cancer-level waveclear, Gragas used to do the same...
Poke usually suffers against hard initiation, who in turn generally suffers against Banshee's... unless they have poke themselves. BV was already good before, but comboing the smashing of SV (which made people rediscover BV) and the popularity of picks "countered" by BV like LB tilted the scales way toward the current situation.

TL;DR: pls gief Wukong/Malphite/Kennen/Alistar/Amumu back.
Cant take LMS hipsters serious.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 09 2014 16:01 GMT
#954
On April 10 2014 00:53 Alzadar wrote:
Show nested quote +
On April 10 2014 00:49 Sufficiency wrote:
On April 10 2014 00:40 Alzadar wrote:
I don't agree. Lanes still snowball very hard.

Solo queue does often hinge on who has the most CaughtShotGGs on their team, but your chance of getting caught is so much greater when behind.

Sufficiency, do you have game length data?


Yes, but only for the recent games. I don't have data from, say, season 3 to compare to.


How does game length vary by league?



Possible, but requires extra coding and data mining.

When you pull the game data from a player it does not provide which league the player is in. But I do save the player's name (id) so technically I can go back to retrieve the league information for each player retroactively.

I suspect lolking already has the game length data filtered by league.
https://twitter.com/SufficientStats
MattBarry
Profile Joined March 2011
United States4006 Posts
April 09 2014 16:10 GMT
#955
On April 09 2014 23:34 Alzadar wrote:
Who's the go-to champ in LCS vs Ryze? I'm gonna have to diversify my top lane away from Trundle if that blue asshole keeps gaining popularity.

I tried Jax but that didn't go as well as I would have liked. He does soooo much damage right from level 1, it's nuts. If TL doesn't have a good answer I'm going to start picking Yorick against him, huehue.

Maybe Jayce? Could probably fuck em up at level 3
Platinum Support GOD
IMoperator
Profile Joined October 2011
4476 Posts
April 09 2014 16:12 GMT
#956
i mean, Riot's been trying for a while to make league more "team oriented" which I guess is true now, but it also makes it harder for good players to stand out and carry. It feels like being 3-0 in lane with a good cs advantage isn't really that big of an advantage anymore, especially if someone else on the other team basically cancels it out by being about that fed himself. The game definitely feels like the individual player has a lot less of an impact, which I guess is what riot wanted, but it makes solo queue really retarded.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2014-04-09 16:13:37
April 09 2014 16:12 GMT
#957
I'd sooner play Yorick than Jayce.

On April 10 2014 01:12 IMoperator wrote:
i mean, Riot's been trying for a while to make league more "team oriented" which I guess is true now, but it also makes it harder for good players to stand out and carry. It feels like being 3-0 in lane with a good cs advantage isn't really that big of an advantage anymore, especially if someone else on the other team basically cancels it out by being about that fed himself. The game definitely feels like the individual player has a lot less of an impact, which I guess is what riot wanted, but it makes solo queue really retarded.


Of course an enemy being equally as fed as you roughly cancels out. What else would you expect?
I am the Town Medic.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 09 2014 16:13 GMT
#958
On April 10 2014 01:10 MattBarry wrote:
Show nested quote +
On April 09 2014 23:34 Alzadar wrote:
Who's the go-to champ in LCS vs Ryze? I'm gonna have to diversify my top lane away from Trundle if that blue asshole keeps gaining popularity.

I tried Jax but that didn't go as well as I would have liked. He does soooo much damage right from level 1, it's nuts. If TL doesn't have a good answer I'm going to start picking Yorick against him, huehue.

Maybe Jayce? Could probably fuck em up at level 3

And if all else fails you can afk farm the entire wave from a screen away :0
Artillery spawned from the forges of Hell
IMoperator
Profile Joined October 2011
4476 Posts
April 09 2014 16:26 GMT
#959
someone in the reddit thread said something to the effect of "the worst player on the team has a greater negative impact on the team than the best player has a positive impact" which i think is the biggest problem.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
Last Edited: 2014-04-09 16:27:59
April 09 2014 16:26 GMT
#960
xxPhaxen comes off like a whiner in that post (he sort of was), but I think his points are true. If you guys actually take a look at the specific numbers and details of various anti-snowballing mechanics, it's easy to see why games might be harder to close out. Whether or not that's "good" is a philosophy issue, but the fact of the matter is there.
TranslatorBaa!
Prev 1 46 47 48 49 50 118 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
PiGosaur Cup #55
Liquipedia
BSL 21
20:00
ProLeague - RO32 Group A
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 124
StarCraft: Brood War
Britney 19267
Sea 2154
NaDa 71
Noble 47
Icarus 3
Dota 2
monkeys_forever468
NeuroSwarm97
League of Legends
JimRising 691
Heroes of the Storm
Khaldor149
Other Games
tarik_tv11740
summit1g9362
ViBE59
goatrope39
Models1
Organizations
Other Games
gamesdonequick602
Counter-Strike
PGL153
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 123
• davetesta10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21647
Upcoming Events
Sparkling Tuna Cup
6h 46m
WardiTV Korean Royale
8h 46m
LAN Event
11h 46m
ByuN vs Zoun
TBD vs TriGGeR
Clem vs TBD
IPSL
14h 46m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
16h 46m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 5h
Wardi Open
1d 8h
WardiTV Korean Royale
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.