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[Patch 4.5] Rune Rework General Discussion - Page 14

Forum Index > LoL General
Post a Reply
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New Article: Interview with Chobra (OGN)
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-04-03 21:07:26
April 03 2014 21:06 GMT
#261
If you don't ping for it you're kind of an asshole, IMO.


By the way, our champion guides have gotten sad. Most of them are incredibly out of date and nobody posts in the strategy section anymore.

Why is this?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Kyrie
Profile Joined June 2013
1594 Posts
Last Edited: 2014-04-03 21:17:03
April 03 2014 21:10 GMT
#262
consider the amount of work you put into the lux guide

then consider the amount of grief and ignorance you had to put up with in the responses to it

it's also usually more convenient to ask champion related questions in these gd threads

this starts getting into my personal beef with how the game is run but the incessant patch cycle makes it necessary to regularly update champion guides. this has, at least for me, been a major reason not to attempt writing one
Disengaged
Profile Joined July 2010
United States6994 Posts
April 03 2014 21:11 GMT
#263
On April 04 2014 05:57 AsnSensation wrote:
ad junglers with madreds & spiritstone can solo dragon so easy lol because the atk speed debuff is gone. Surely Riot is gonna fix that?


I wouldn't bet on it.
chalice
Profile Joined September 2010
United States1945 Posts
April 03 2014 21:12 GMT
#264
On April 04 2014 06:03 GolemMadness wrote:
Show nested quote +
On April 04 2014 05:58 Amarok wrote:
Question for the junglers. How long do you wait for your midlaner to come and take blue? I understand it's not always hugely convenient for them, but I've got places to be as well.

I have begun taking it if they don't start moving over once I've pinged twice. Am I a bad person?


I don't even ping for it. If they don't start walking over or ping that they're walking over, I just take it.

if you don't ping there's pretty much no way for the midlaner to tell if they are wasting time walking over just to have you smite it in their face. no real reason not to communicate with a couple mouse clicks once every 5 minutes unless you are just doing some passive selfish play without admitting to yourself that you just don't want to give away your blue.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
April 03 2014 21:16 GMT
#265
On April 04 2014 06:03 GolemMadness wrote:
Show nested quote +
On April 04 2014 05:58 Amarok wrote:
Question for the junglers. How long do you wait for your midlaner to come and take blue? I understand it's not always hugely convenient for them, but I've got places to be as well.

I have begun taking it if they don't start moving over once I've pinged twice. Am I a bad person?


I don't even ping for it. If they don't start walking over or ping that they're walking over, I just take it.

A ping or saying something in chat ("blue after this wave") or smt like that is customary. If they don't move towards blue as soon as it seems appropriate to me (minions in middle dead) then I just take the blue instantly.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 03 2014 21:16 GMT
#266
On April 04 2014 06:12 chalice wrote:
Show nested quote +
On April 04 2014 06:03 GolemMadness wrote:
On April 04 2014 05:58 Amarok wrote:
Question for the junglers. How long do you wait for your midlaner to come and take blue? I understand it's not always hugely convenient for them, but I've got places to be as well.

I have begun taking it if they don't start moving over once I've pinged twice. Am I a bad person?


I don't even ping for it. If they don't start walking over or ping that they're walking over, I just take it.

if you don't ping there's pretty much no way for the midlaner to tell if they are wasting time walking over just to have you smite it in their face. no real reason not to communicate with a couple mouse clicks once every 5 minutes unless you are just doing some passive selfish play without admitting to yourself that you just don't want to give away your blue.


If they indicate that they're coming to get it, then I give it to them. If they don't, then they probably don't need it that much. Unless they're a champion that especially needs blue or they're doing exceptionally well, I generally think that I'll be able to do more with it, so no, I don't want to give it away.
http://na.op.gg/summoner/userName=FLABREZU
Gahlo
Profile Joined February 2010
United States35174 Posts
April 03 2014 21:17 GMT
#267
Farewell flat CDR glyphs, scaling beats you in spades.
nosliw
Profile Blog Joined December 2008
United States2716 Posts
April 03 2014 21:20 GMT
#268
What's the new math on runes? Scaling>>flat for armor /mr/ cdr?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 03 2014 21:21 GMT
#269
On April 04 2014 06:11 Disengaged wrote:
Show nested quote +
On April 04 2014 05:57 AsnSensation wrote:
ad junglers with madreds & spiritstone can solo dragon so easy lol because the atk speed debuff is gone. Surely Riot is gonna fix that?


I wouldn't bet on it.


You can buy Madreds and Spirit Stone?

I thought you were limited to one gold item?

Oh I get it, Spirit Stone isn't a gold item even though its upgrades are. That's dumb.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 03 2014 21:24 GMT
#270
On April 04 2014 06:20 nosliw wrote:
What's the new math on runes? Scaling>>flat for armor /mr/ cdr?


Here's the basic scaling vs flat math.

ALL of the changed runes now break even at level 6-7 (very slightly worse at 6, very slightly better at 7).

What this means is that there's really no best in slot anymore. It's entirely situational based on the champion, lane opponent, etc.


Has anybody tried new quints on ADC yet?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Gahlo
Profile Joined February 2010
United States35174 Posts
April 03 2014 21:25 GMT
#271
On April 04 2014 06:24 Ketara wrote:
Show nested quote +
On April 04 2014 06:20 nosliw wrote:
What's the new math on runes? Scaling>>flat for armor /mr/ cdr?


Here's the basic scaling vs flat math.

ALL of the changed runes now break even at level 6-7 (very slightly worse at 6, very slightly better at 7).

What this means is that there's really no best in slot anymore. It's entirely situational based on the champion, lane opponent, etc.


Has anybody tried new quints on ADC yet?

Off the top of my head, scaling cdr glyphs break even at 9.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-04-03 21:27:01
April 03 2014 21:26 GMT
#272
Oh whaaaaaat.

DAMN YOU RITA

Wait, that's because those weren't changed. I said the changed ones.

DAMN YOU GAHLO
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 03 2014 21:29 GMT
#273
wurld champinship skinz

http://www.surrenderat20.net/2014/04/43-pbe-update.html
It's your boy Guzma!
AsnSensation
Profile Joined April 2011
Germany24009 Posts
April 03 2014 21:31 GMT
#274
For AD I'd probably take the buffed flat atk speed quints (14%), scaling armor yellows, AD reds, and flat mr blues. > grab an early vamp scepter.

dunno the buff on the atk speed quints seems really good.

Also should experiment with some scaling cdr quints.
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2014-04-03 21:40:22
April 03 2014 21:39 GMT
#275
On April 04 2014 06:26 Ketara wrote:
Oh whaaaaaat.

DAMN YOU RITA

Wait, that's because those weren't changed. I said the changed ones.

DAMN YOU GAHLO

Yes they were. Old version scaled up to 10% and broke even at level "13.5," new ones scale up to 15% and break even at level9.

I'm interested to see if mages grab a couple flat CDR quints.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 03 2014 21:41 GMT
#276
Wow, just saw the ward placement range on feral flare. That's actually pretty cool.
http://na.op.gg/summoner/userName=FLABREZU
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2014-04-03 21:43:58
April 03 2014 21:43 GMT
#277
On April 04 2014 05:57 AsnSensation wrote:
ad junglers with madreds & spiritstone can solo dragon so easy lol because the atk speed debuff is gone. Surely Riot is gonna fix that?


1400 gold to solo drag easy with almost not a lot of combat stats seems pretty extreme.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Cheap0
Profile Joined July 2012
United States540 Posts
April 03 2014 21:46 GMT
#278
Never thought I'd have trouble getting a game as jungler in a team builder game. I guess everyone else is testing out Feral Flare too. I wonder how it'll fare on jungle Fiora.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
April 03 2014 21:46 GMT
#279
On April 04 2014 06:10 Kyrie wrote:
consider the amount of work you put into the lux guide

then consider the amount of grief and ignorance you had to put up with in the responses to it

it's also usually more convenient to ask champion related questions in these gd threads

this starts getting into my personal beef with how the game is run but the incessant patch cycle makes it necessary to regularly update champion guides. this has, at least for me, been a major reason not to attempt writing one

alot of the trolling was by idk i dont guess you'd call sheep a moderator but you cant report them so its pretty retarded cause his guide was good too, but most of the pages was trolling and retarded posts
Artillery spawned from the forges of Hell
nosliw
Profile Blog Joined December 2008
United States2716 Posts
April 03 2014 21:48 GMT
#280
On April 04 2014 06:24 Ketara wrote:
Show nested quote +
On April 04 2014 06:20 nosliw wrote:
What's the new math on runes? Scaling>>flat for armor /mr/ cdr?


Here's the basic scaling vs flat math.

ALL of the changed runes now break even at level 6-7 (very slightly worse at 6, very slightly better at 7).

What this means is that there's really no best in slot anymore. It's entirely situational based on the champion, lane opponent, etc.


Has anybody tried new quints on ADC yet?

What about the Armor vs HP ? Armor got nerf, and HP got buffed
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