[Patch 4.4] CUDDLY INCOMING! ヽ(*・ω・)ノ - Page 48
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Kyrie
1594 Posts
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SidianTheBard
United States2474 Posts
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nafta
Bulgaria18893 Posts
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Cheap0
United States540 Posts
5% CDR Quint 5% Masteries 20% Athenes 10% Blue Buff/Blue Pot | ||
Gahlo
United States35097 Posts
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wei2coolman
United States60033 Posts
On March 22 2014 02:12 nafta wrote: The ls nerf doesn't really change anything at all honestly dunno why jimmies seem to be rustled.They will still be the quints of choice for ad unless you are cait/have heal supp or just feel confident you can abuse the extra damage from arpen/ad.So nothing has changed. Doesn't change the fact we're suppose to use them, but it does seriously gimp the lifesteal you do get, for no good reason. | ||
Alzadar
Canada5009 Posts
On March 22 2014 02:05 arb wrote: since you'll end up with higher armor regardless, i'd still see running armor runes anyway, too valuable to give up imo i run scaling hp on some of my more squishy mids if im not vs an ad hero anyways Lee Sin level 1 Base Stats: 513 health, 23.7 armor (counting the buff to all champions) Masteries I think standard with 9 Defense would be +36 health from Vet Scars and +3% max health from Juggernaut. Note that this is the best possible scenario in favour of armor, all the bonus health with no bonus armor. Lee Sin with Armor Seals: (513+36)1.03 = 565.47 health, 23.7+9 = 32.7 armor 750.38 effective health vs physical Lee Sin with Health Seals: (513+36+72)1.03 = 639.63 health, 23.7 armor 791.22 effective health vs physical Considering that health is good versus magic and true damage as well, I'd say that Flat Health runes will be completely superior to Flat Armor runes. The one case in favour of Armor remains significant early lifesteal, which of course Lee Sin would have. | ||
Ketara
United States15065 Posts
On March 22 2014 02:22 wei2coolman wrote: Doesn't change the fact we're suppose to use them, but it does seriously gimp the lifesteal you do get, for no good reason. There is a good reason. Everybody uses them in all ADC matchups all the time. That's a good reason. Runes are about giving the player meaningful choices. If there's no reasonable alternative choice, then there's no point in having the rune system at all and you have a game design problem. | ||
Gahlo
United States35097 Posts
On March 22 2014 02:23 Alzadar wrote: Lee Sin level 1 Base Stats: 513 health, 23.7 armor (counting the buff to all champions) Masteries I think standard with 9 Defense would be +36 health from Vet Scars and +3% max health from Juggernaut. Note that this is the best possible scenario in favour of armor, all the bonus health with no bonus armor. Lee Sin with Armor Seals: (513+36)1.03 = 565.47 health, 23.7+9 = 32.7 armor 750.38 effective health vs physical Lee Sin with Health Seals: (513+36+72)1.03 = 639.63 health, 23.7 armor 791.22 effective health vs physical Considering that health is good versus magic and true damage as well, this brooks no argument. Flat Health runes will be completely superior to Flat Armor runes. Rita, flat health runes op narf ploz! | ||
Ketara
United States15065 Posts
On March 22 2014 02:23 Alzadar wrote: Lee Sin level 1 Base Stats: 513 health, 23.7 armor (counting the buff to all champions) Masteries I think standard with 9 Defense would be +36 health from Vet Scars and +3% max health from Juggernaut. Note that this is the best possible scenario in favour of armor, all the bonus health with no bonus armor. Lee Sin with Armor Seals: (513+36)1.03 = 565.47 health, 23.7+9 = 32.7 armor 750.38 effective health vs physical Lee Sin with Health Seals: (513+36+72)1.03 = 639.63 health, 23.7 armor 791.22 effective health vs physical Considering that health is good versus magic and true damage as well, this brooks no argument. Flat Health runes will be completely superior to Flat Armor runes. Armor scales with sustain, health does not. | ||
Rooster Cogburn
76 Posts
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Gahlo
United States35097 Posts
Health gives you a higher cap to sustain to. | ||
wei2coolman
United States60033 Posts
On March 22 2014 02:23 Ketara wrote: There is a good reason. Everybody uses them in all ADC matchups all the time. That's a good reason. Runes are about giving the player meaningful choices. If there's no reasonable alternative choice, then there's no point in having the rune system at all and you have a game design problem. Like nafta said, this doesn't change the fact that ADC's are going to run LS quints. Because it's necessary, especially since there were no Apen or AD quint buffs. In short nothing changed except everyone's defense has become much better, and LS for ADC's has become worse. Also, armor seals will still be decent on things like Orianna/Lulu/ (maybe lee sin?) because armor scales with shields, extra health does not. Seals for jungle might start be better with mixing the scaling armor and flat armor. Just get enough flat armor so your first few clears are do able with good health, and the rest with scaling. | ||
Alzadar
Canada5009 Posts
True that. 5 health pots with Armor Seals = 597.15 effective health vs physical 5 health pots with Health Seals = 556.65 Difference is 40.5 This is basically exactly the same as the previous difference, rendering the two choices equal vs Physical when you consume 5 potions, BUT Health Seals are still better vs magic damage. Lifesteal can tip the scale back in Armor's favor. Natural regen must be considered too, which means the two options might actually be very well balanced between each other. | ||
Zess
Adun Toridas!9144 Posts
Its also easier to grab health as a jungler than to grab armor, since Ancient Golem doesn't have armor on it any more. | ||
nafta
Bulgaria18893 Posts
On March 22 2014 02:29 wei2coolman wrote: Like nafta said, this doesn't change the fact that ADC's are going to run LS quints. Because it's necessary, especially since there were no Apen or AD quint buffs. In short nothing changed except everyone's defense has become much better, and LS for ADC's has become worse. Also, armor seals will still be decent on things like Orianna/Lulu/ (maybe lee sin?) because armor scales with shields, extra health does not. Well to be fair a lot of pros have started to not run ls quints so maybe it will leak to soloq especially after the small nerfs soonish.Personally not a fan cause ls is safer is your support is bad and there is no way to know if you will have to 1v2. | ||
Sufficiency
Canada23833 Posts
Time to farm IP on my smurf. | ||
kongoline
6318 Posts
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dae
Canada1600 Posts
Also, armor seals will still be decent on things like Orianna/Lulu/ (maybe lee sin?) because armor scales with shields, extra health does not. Orianna is actually on of the few mids that you run scaling hp seals in quite a few matchups right now, since she gets so much armor/mr for free from her e. | ||
Sufficiency
Canada23833 Posts
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