• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:56
CEST 20:56
KST 03:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down9ISSL (IntoTheTV x SOOP SC2 League): Premier4Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League52Weekly Cups (October 5-11): Farewell to 5.0.164
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Weekly Cups (October 12-18): 5.0.17 era begins
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament ScienceCraft (October 24-25) - Live Event WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? Young Players Tournament Announced by SOOP BW General Discussion SCHNAIL now supports Remastered Rollback Netcode in Brood War
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [BSL23] RO24 Group Stage [ASL22] Grand Finals
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Chess Thread Artificial Intelligence Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8246 users

[Patch 3.13] Heimer Rework General Discussion - Page 200

Forum Index > LoL General
Post a Reply
Prev 1 198 199 200 201 202 210 Next
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
November 19 2013 19:16 GMT
#3981
I guess if there are like 0 wards in the jungle from the other team this might work? If there's any kind of warding from lvl1 it's not exactly like Shyvana can do some matrix J4 flag toss shit to bypass vision
Bronze player stuck in platinum
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-11-19 19:24:22
November 19 2013 19:20 GMT
#3982
On November 20 2013 04:16 Zdrastochye wrote:
If you're assuming a level 3 gank top and the person never wards and always overextends, your strategy stops once people either a) ward b) respect the gank c) get good enough to escape the gank without burning flash or getting chunked. There are plenty of junglers who can gank top at level 3 without wards and vs an overextended lane and can get the kill. I'd even argue Shyvana could do it without going 21 utility.

Shy excluded. How often do you seriously see tops start with a ward in inventory? Guess what I do if I see them start ward? I don't gank and hope to god my top lane doesn't lose despite having a 2 pot advantage on the guy.

Keep bringing up exceptions. Obviously own thought is included when in midgame. No shit I'm not gunna dive someone who's flash is up or have extreme escapes or high ability to out play.
liftlift > tsm
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-11-19 19:23:16
November 19 2013 19:20 GMT
#3983
Jungling optimally should require some taxing imo. The game rewards camping so much that staying in lane nets you 70% of the lane's experience and your ally the same amount. You normally get 70% of the experience anyways in the jungle, and your ally normally gets 100% so all your team loses is 30%.

In addition junglers get like what? 40% of the gold of a solo laner? (not counting passive gold generation). So you lose 40% of your gold efficiency. The way the jungle is now, you get so much of your gold and experience from the buff camps that when the buff camps are down, I'm not even sure if it's worthwhile to go jungle.

If you can help your ally push the lane to tower faster after a successful gank then that means your ally can back faster, or if you guys want to, you can take the enemy tower faster. If the gank doesn't net a kill but burns summoners and gets someone low on health/mana then that isn't a failed gank. You can just stay, push and dive them later.

You push the lane faster so the enemy jungler has to play a reactive game which no one wants to do. Reactive games don't allow you to make plays and force you to give up cs to react to situations. You want to be in the drivers seat.

If the jungler doesn't react then the enemy team loses more creeps to tower at the very least, and likely a tower too. Once that tower is down your enemy team loses safety in that large zone.


I wouldn't smite a cannon creep for no reason though. I'd smite to push faster so the enemy loses 1 more creep. But if you don't have to smite, you can walk back into your jungle and clear a camp like wraiths instantly or take 150 less damage from a buff camp.

Finally I haven't mentioned the benefits of camping in how they affect the enemy laner's ability to play. If you camp then you force your enemy to play safe and lose farm. There's no net loss for your team if you camp and make a lane a 2v1 as long as your buff camps are down.


In Worlds we saw junglers who treated the jungle as just a resource for buff camps. They'd get their two buffs then head top to make the lane a 2v2 because the jungle is not that rewarding right now compared to having two people in lane.

I could just be talking out of my ass, and I'd like to try this but I'm afraid my allies will just yell at me to leave lane.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
November 19 2013 19:22 GMT
#3984
You 2v2 to stop your tower from going down not because you don't want to farm the jungle wtf?
Bronze player stuck in platinum
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
November 19 2013 19:24 GMT
#3985
On November 20 2013 04:20 wei2coolman wrote:
Show nested quote +
On November 20 2013 04:16 Zdrastochye wrote:
If you're assuming a level 3 gank top and the person never wards and always overextends, your strategy stops once people either a) ward b) respect the gank c) get good enough to escape the gank without burning flash or getting chunked. There are plenty of junglers who can gank top at level 3 without wards and vs an overextended lane and can get the kill. I'd even argue Shyvana could do it without going 21 utility.

Shy excluded. How often do you seriously see tops start with a ward in inventory? Guess what I do if I see them start ward? I don't gank and hope to god my top lane doesn't lose despite having a 2 pot advantage on the guy.


If you did 21 utility Shyvana jungle to d5 maybe I'd consider it to be a successful strat, but it's not and you won't. I could play clarity Riven vs my fellow bronzies, and I might have a pretty good winrate doing it, and maybe I could point out that it really helps when I can clarity during team fights and my mid laner can stay in the mix longer. I'm not seeing the connection between 21 utility Shyvana, and it being the reason why you're doing so well with it. Maybe showcase it in TL IHs so we all can make assumptions on it for ourselves.
Hey! How you doin'?
SagaZ
Profile Blog Joined May 2009
France3460 Posts
Last Edited: 2013-11-19 19:27:10
November 19 2013 19:25 GMT
#3986
On November 20 2013 04:20 wei2coolman wrote:
Show nested quote +
On November 20 2013 04:16 Zdrastochye wrote:
If you're assuming a level 3 gank top and the person never wards and always overextends, your strategy stops once people either a) ward b) respect the gank c) get good enough to escape the gank without burning flash or getting chunked. There are plenty of junglers who can gank top at level 3 without wards and vs an overextended lane and can get the kill. I'd even argue Shyvana could do it without going 21 utility.

Shy excluded. How often do you seriously see tops start with a ward in inventory? Guess what I do if I see them start ward? I don't gank and hope to god my top lane doesn't lose despite having a 2 pot advantage on the guy.

The level 3 gank at 3 minutes is the most standart thing in league, any decent toplaner knows it's coming and doesn't need a ward to play defensive at that timestamp. Heck, the other jungler knows about it too because he is doing the same, in general, no matter where's the wave toplane you should be running there after your double buff to either gank or counter gank.
If you play vs people that I'd advise less effort into "experimenting" and more in "get better"

the tax theory is good tho, I like to soak some exp from lanes when I can
Be nice, buy wards and don't feed double buff.
canikizu
Profile Joined September 2010
4860 Posts
Last Edited: 2013-11-19 19:26:00
November 19 2013 19:25 GMT
#3987
umm, buff camps only give you 76 gold, wolf camp alone gives you 63 gold already. Not to mention normal camp's bounty goes up by minute, while buff camp's bounty only goes up by its uptime, so if you constantly get your buff timing right, you barely get any other than 76 gold.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-11-19 19:39:51
November 19 2013 19:27 GMT
#3988
On November 20 2013 04:22 Nos- wrote:
You 2v2 to stop your tower from going down not because you don't want to farm the jungle wtf?

That's the primary motivation, but it's not like they could protect the tower forever and the jungler's team barely lost anything if at all in terms of gold or experience. In most of my games as a jungler I'm always at the same level as the duo bot lane. So that means that I'd be the same level if I just did my buff camps and duoed top for the rest of the time.

On November 20 2013 04:25 canikizu wrote:
umm, buff camps only give you 76 gold, wolf camp alone gives you 63 gold already. Not to mention normal camp's bounty goes up by minute, while buff camp's bounty only goes up by its uptime, so if you constantly get your buff timing right, you barely get any other than 76 gold.

That's a good point. I'm just watching Trick play (videos on reddit) and he literally camps so much it's like he's duoing top or mid. I think he's on a smurf and he's only picking certain games to show. I don't like Trick but the way he plays it doesn't seem like he's actually losing anything because it's so easy to get kills in 2v1 lanes, he denies creeps, and takes towers.

Another point against jungling is that I tend to have to burn a lot of health pots on a lot of junglers. 63+ gold from wolves looks good, but it's not worth much when I factor in that I burn a health pot on Sej to get it.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
November 19 2013 19:29 GMT
#3989
What if the support wards for the top laner at lvl 1
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
SagaZ
Profile Blog Joined May 2009
France3460 Posts
November 19 2013 19:31 GMT
#3990
jungler isn't only about you're own level, you are the one that is supposed to make plays around the map. if you're stuck in toplane what's stopping their team to destroy yours? Having the jungler stay with the solo laner is done when lanes are swapped 1v2 and 2v1. Jungler needs to assist the solo laner to stop the tower from falling. He's not going to protect it forever of course, he is just stalling so his 2v1 breaks the enemy's tower first to then swap lanes. If it works it usually also gets them a dragon and puts the team in a good spot to snowball.
Be nice, buy wards and don't feed double buff.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
November 19 2013 19:33 GMT
#3991
So I have this Hecarim build where I go 21 util with XP quints and then DDOS the enemy jungler and power farm both jungles while letting my lanes die and then picking up all the excess farm. It lets me get my first Phantom Dancer at 11 mins.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-11-19 19:35:30
November 19 2013 19:33 GMT
#3992
On November 20 2013 04:24 Zdrastochye wrote:
Show nested quote +
On November 20 2013 04:20 wei2coolman wrote:
On November 20 2013 04:16 Zdrastochye wrote:
If you're assuming a level 3 gank top and the person never wards and always overextends, your strategy stops once people either a) ward b) respect the gank c) get good enough to escape the gank without burning flash or getting chunked. There are plenty of junglers who can gank top at level 3 without wards and vs an overextended lane and can get the kill. I'd even argue Shyvana could do it without going 21 utility.

Shy excluded. How often do you seriously see tops start with a ward in inventory? Guess what I do if I see them start ward? I don't gank and hope to god my top lane doesn't lose despite having a 2 pot advantage on the guy.


If you did 21 utility Shyvana jungle to d5 maybe I'd consider it to be a successful strat, but it's not and you won't. I could play clarity Riven vs my fellow bronzies, and I might have a pretty good winrate doing it, and maybe I could point out that it really helps when I can clarity during team fights and my mid laner can stay in the mix longer. I'm not seeing the connection between 21 utility Shyvana, and it being the reason why you're doing so well with it. Maybe showcase it in TL IHs so we all can make assumptions on it for ourselves.

The idea behind 21 utility is mostly to sustain up and perma farm jungle with strong lane presence due to ms quints and ms masteries. Turn a lot of forced ganks by enemy into counterganks, can force turrets quickly with waveclear. It works more along the lines of. Oh I'm every where. Pretty similar to how hecarim works.
On November 20 2013 04:29 xes wrote:
What if the support wards for the top laner at lvl 1

Avoid lane, continue jungling.
liftlift > tsm
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
November 19 2013 19:39 GMT
#3993
On November 20 2013 04:33 wei2coolman wrote:
Show nested quote +
On November 20 2013 04:29 xes wrote:
What if the support wards for the top laner at lvl 1

Avoid lane, continue jungling.

So in addition to DDOS'ing the enemy jungler your strat involves maphacking too

ok
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
November 19 2013 19:42 GMT
#3994
because counting how many wards a support has used is sooo hard t.t
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 19 2013 19:42 GMT
#3995
On November 20 2013 04:39 xes wrote:
Show nested quote +
On November 20 2013 04:33 wei2coolman wrote:
On November 20 2013 04:29 xes wrote:
What if the support wards for the top laner at lvl 1

Avoid lane, continue jungling.

So in addition to DDOS'ing the enemy jungler your strat involves maphacking too

ok

Pretty obvious when lane has been warded. You instantly see top lane champ retreat ever so slightly. And you can just sort of read that the gank is no longer any good. Then just walk away. Walking away is always an alternative.
liftlift > tsm
Ghost-z
Profile Joined September 2010
United States1291 Posts
November 19 2013 19:46 GMT
#3996
I've played around 21 utility when jungling Udyr. I'm not saying its the best but it works. Extra vamp/lifesteal helps keep your HP up since when I do it I go all in with boots+5 start, MS quints and masteries. It's hilarious when you come into lane so fast with Bear that if they don't hit you with any CC it doesn't matter if they flash.
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
November 19 2013 19:47 GMT
#3997
On November 20 2013 04:42 wei2coolman wrote:
Show nested quote +
On November 20 2013 04:39 xes wrote:
On November 20 2013 04:33 wei2coolman wrote:
On November 20 2013 04:29 xes wrote:
What if the support wards for the top laner at lvl 1

Avoid lane, continue jungling.

So in addition to DDOS'ing the enemy jungler your strat involves maphacking too

ok

Pretty obvious when lane has been warded. You instantly see top lane champ retreat ever so slightly. And you can just sort of read that the gank is no longer any good. Then just walk away. Walking away is always an alternative.


you just spent 20 seconds walking into lane waiting 5 seconds to confirm its warded then another 20 seconds to walk back to your jungle to farm some wolves. Good luck hitting level 6 by the time second buff spawns.

TranslatorBaa!
Ghost-z
Profile Joined September 2010
United States1291 Posts
November 19 2013 19:49 GMT
#3998
On November 20 2013 04:42 wei2coolman wrote:
Show nested quote +
On November 20 2013 04:39 xes wrote:
On November 20 2013 04:33 wei2coolman wrote:
On November 20 2013 04:29 xes wrote:
What if the support wards for the top laner at lvl 1

Avoid lane, continue jungling.

So in addition to DDOS'ing the enemy jungler your strat involves maphacking too

ok

Pretty obvious when lane has been warded. You instantly see top lane champ retreat ever so slightly. And you can just sort of read that the gank is no longer any good. Then just walk away. Walking away is always an alternative.

In silver you can just ignore the wards and walk through them because its 50/50 that they actually pay attention to the mini map at that point.
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
November 19 2013 19:52 GMT
#3999
On November 20 2013 04:47 Carnivorous Sheep wrote:
Show nested quote +
On November 20 2013 04:42 wei2coolman wrote:
On November 20 2013 04:39 xes wrote:
On November 20 2013 04:33 wei2coolman wrote:
On November 20 2013 04:29 xes wrote:
What if the support wards for the top laner at lvl 1

Avoid lane, continue jungling.

So in addition to DDOS'ing the enemy jungler your strat involves maphacking too

ok

Pretty obvious when lane has been warded. You instantly see top lane champ retreat ever so slightly. And you can just sort of read that the gank is no longer any good. Then just walk away. Walking away is always an alternative.


you just spent 20 seconds walking into lane waiting 5 seconds to confirm its warded then another 20 seconds to walk back to your jungle to farm some wolves. Good luck hitting level 6 by the time second buff spawns.


I don't jungle, but isn't this basically modus operandi for the 3 min gank?
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-11-19 19:56:46
November 19 2013 19:52 GMT
#4000
On November 20 2013 04:47 Carnivorous Sheep wrote:
Show nested quote +
On November 20 2013 04:42 wei2coolman wrote:
On November 20 2013 04:39 xes wrote:
On November 20 2013 04:33 wei2coolman wrote:
On November 20 2013 04:29 xes wrote:
What if the support wards for the top laner at lvl 1

Avoid lane, continue jungling.

So in addition to DDOS'ing the enemy jungler your strat involves maphacking too

ok

Pretty obvious when lane has been warded. You instantly see top lane champ retreat ever so slightly. And you can just sort of read that the gank is no longer any good. Then just walk away. Walking away is always an alternative.


you just spent 20 seconds walking into lane waiting 5 seconds to confirm its warded then another 20 seconds to walk back to your jungle to farm some wolves. Good luck hitting level 6 by the time second buff spawns.


That's a rare exception. How often is top lane warded that early by their support? What maybe 10% of the games? Maybe 15%? Plus that's why ms quints so good on junglers.

On November 20 2013 04:52 Osmoses wrote:
Show nested quote +
On November 20 2013 04:47 Carnivorous Sheep wrote:
On November 20 2013 04:42 wei2coolman wrote:
On November 20 2013 04:39 xes wrote:
On November 20 2013 04:33 wei2coolman wrote:
On November 20 2013 04:29 xes wrote:
What if the support wards for the top laner at lvl 1

Avoid lane, continue jungling.

So in addition to DDOS'ing the enemy jungler your strat involves maphacking too

ok

Pretty obvious when lane has been warded. You instantly see top lane champ retreat ever so slightly. And you can just sort of read that the gank is no longer any good. Then just walk away. Walking away is always an alternative.


you just spent 20 seconds walking into lane waiting 5 seconds to confirm its warded then another 20 seconds to walk back to your jungle to farm some wolves. Good luck hitting level 6 by the time second buff spawns.


I don't jungle, but isn't this basically modus operandi for the 3 min gank?

Yeah. It is. There are various factors that can chamge it though. If enemy has good lvl 3 ganker, and your top laner is full retard and shoves early on you can get lane countergank off. If river is warded and enemy is overextended you can chance it and hope enemy jungler is weak at lvl 3. Or if they're warded and playing in non gankable range. You can just head to mid. Sometimes though therevs no good opening move and you go back to farming or counterjungling.
liftlift > tsm
Prev 1 198 199 200 201 202 210 Next
Please log in or register to reply.
Live Events Refresh
Next event in 16h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 2482
mouzHeroMarine 392
JuggernautJason56
BRAT_OK 42
UpATreeSC 28
MindelVK 14
StarCraft: Brood War
Britney 21436
Calm 2086
Shuttle 454
BeSt 252
actioN 167
ProTech135
Soulkey 116
Mini 104
Dewaltoss 95
Mind 86
[ Show more ]
Shine 26
ToSsGirL 23
Sacsri 14
Free 13
Counter-Strike
fl0m1459
Heroes of the Storm
Grubby3425
Liquid`Hasu360
Other Games
Gorgc3067
FrodaN1075
B2W.Neo635
ToD239
RotterdaM161
ViBE69
Trikslyr63
C9.Mang043
QueenE36
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 29
• Adnapsc2 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 21
• 80smullet 14
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2288
League of Legends
• TFBlade1066
Other Games
• imaqtpie1005
• Shiphtur941
Upcoming Events
IntoTheTV X SOOP
16h 4m
Reynor vs Zoun
Neeb vs Rogue
OSC
1d 4h
FEL
2 days
Patches Events
2 days
AI Arena Tournament
2 days
FEL
3 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
ByuN vs Lambo
MaxPax vs Bunny
[ Show More ]
PiGosaur Cup
6 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.