• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:59
CET 00:59
KST 08:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
RSL Season 3: RO16 results & RO8 bracket4Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA10
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA Mech is the composition that needs teleportation t RSL Season 3: RO16 results & RO8 bracket GM / Master map hacker and general hacking and cheating thread RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
$5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ soO on: FanTaSy's Potential Return to StarCraft What happened to TvZ on Retro? SnOw's ASL S20 Finals Review
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
[Game] Osu! Path of Exile Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Dyadica Evangelium — Chapt…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1405 users

[TL LoL EUW IHs] Teemo shall perish - Page 14

Forum Index > LoL General
Post a Reply
Prev 1 12 13 14 15 16 97 Next
Next Playday: Monday, July 14th, 8.30 PM CET
In-Game channel: "StillAlive"
Pooshlmer
Profile Joined August 2008
United States1001 Posts
October 17 2013 23:11 GMT
#261
Roffles drove away all the casuals . We have to scrape together games now, doing it every day is probably the reason for that. Demand will naturally decrease if you do them more often.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
October 17 2013 23:13 GMT
#262
We could always have a standard TL Inhouse channel in-game where people can idle. Dunno if it should be LiquidParty, always seem so quiet.
hi
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2013-10-17 23:53:11
October 17 2013 23:44 GMT
#263
On October 18 2013 08:13 Sponkz wrote:
We could always have a standard TL Inhouse channel in-game where people can idle. Dunno if it should be LiquidParty, always seem so quiet.


I think it would be better to have a channel for inhouses, that way you know that anyone in the channel is actually interested in playing customs, and you don't have to keep spamming "anyone want to custom?" all the time.

Also sponkz, any chance I could invoke aarhus pride to get you to carry me to plat, then everyone will have to respect me and shit, right?
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
October 18 2013 02:11 GMT
#264
On October 18 2013 07:56 killerdog wrote:
Anyway, anyone up for Saturday?
(I play this game too much T.T)

i couldnt come last night but count me in for saturday
Dunk first. Ask questions while dunking.
The_Unseen
Profile Joined March 2011
France1923 Posts
October 18 2013 08:19 GMT
#265
A channel for Inhouses is shit. Full of idles, useless, bad idea.

This is why we do a new channel every time. It might seem like a lot for little results, but this is actually one of the reasons people show up and are ready to play. I want to make a lobby, fkn spam invite game in the chan, and get a Inhouse set up in 2 minutes. I don't want to have to scrape together people because we make them too often.

Eating Fondue Savoyarde is great every once in a while, but do it everyday and you'll not be able to stand the smell of it after 2 weeks. Same goes for Inhouses : people have a life, people wanna soloQ / play with friends / whatever, and people can't play every day & every night.

So I really feel 1 Inhouse a week + 1 in the Weekend should be what we should be striving for.

I'm happy to be proven wrong, but keeping people wanting more is better than making people not care about them cause they're usual business
I got five reasons for you to shut up
The_Unseen
Profile Joined March 2011
France1923 Posts
October 18 2013 08:24 GMT
#266
Next Playday: Saturday, October 19th, 8.30 PM CET
The In-Game channel will be "TryndaVSViktor"
I got five reasons for you to shut up
Promises
Profile Joined February 2004
Netherlands1821 Posts
October 18 2013 09:03 GMT
#267
You're on!
I'm a man of my word, and that word is "unreliable".
Alaric
Profile Joined November 2009
France45622 Posts
October 18 2013 09:33 GMT
#268
Now I wanna know the context for this Viktor vs Trynd stuff.
Cant take LMS hipsters serious.
Promises
Profile Joined February 2004
Netherlands1821 Posts
October 18 2013 09:47 GMT
#269
It's basically a bikini-contest.
I'm a man of my word, and that word is "unreliable".
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2013-10-18 10:19:23
October 18 2013 09:59 GMT
#270
On October 18 2013 17:19 The_Unseen wrote:
A channel for Inhouses is shit. Full of idles, useless, bad idea.

This is why we do a new channel every time. It might seem like a lot for little results, but this is actually one of the reasons people show up and are ready to play. I want to make a lobby, fkn spam invite game in the chan, and get a Inhouse set up in 2 minutes. I don't want to have to scrape together people because we make them too often.

Eating Fondue Savoyarde is great every once in a while, but do it everyday and you'll not be able to stand the smell of it after 2 weeks. Same goes for Inhouses : people have a life, people wanna soloQ / play with friends / whatever, and people can't play every day & every night.

So I really feel 1 Inhouse a week + 1 in the Weekend should be what we should be striving for.

I'm happy to be proven wrong, but keeping people wanting more is better than making people not care about them cause they're usual business


except the current situation is there are 18 people showing up every time, but only enough fondue for 10 people, so 8 people have to either sit around for an hour or two before they're allowed to eat any, or go home hungry.

Not saying doing them daily is the right call, but if there is a balance between too many and not enough, surely it's around the point where 10-12 people show up hungry, rather then 18. Furthermore, having to cycle players out between games changes the dymanic of the subsequent games quite a lot. If the teams stay relatively stable between games, it lets people try and apply any feedback they get almost immediately, and get immediate tactile response to the changes they've made.

I know that last Saturday, where I got to adc with prog supporting for three games in a row, was incredibly educational. I was able to take small tips like where to stand in lane, how to manage my mana, when to pressure, and apply them in the next game in an almost identical situation. Being able to iterate and receive feedback a few games in a row gave me a ton of insight into how a few specific lane matchups work, as well as how to pressure successfully together with my support.


I'm just saying,
1, currently the demand is obviously larger then the supply, as there are way too many people showing up on time,
2, of the people currently coming to play, there are a relatively large number of them who are on almost every evening.

Of course there's the fact that these are still really new, but there's no real way of knowing whether fewer people will show up in the future as the novelty wears off, or more people as word spreads/people get used to making time for them. It'll be interesting to see how attendance changes over the next few weeks, but there isn't much harm in experimenting to find that equilibrium.
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2013-10-18 10:20:31
October 18 2013 10:06 GMT
#271
On October 18 2013 18:33 Alaric wrote:
Now I wanna know the context for this Viktor vs Trynd stuff.


We're becoming remarkably good at having long discussions based on why one team lost, and what they could have done better, then proceeding to randomly assign blame upon a single champion being op
Promises
Profile Joined February 2004
Netherlands1821 Posts
October 18 2013 10:13 GMT
#272
I'd say generally 2 inhouses a week certainly wouldn't hurt seeing the rather large demand for it =) I'm generally available sunday to thursday (sometimes friday and saturday aswell but they'r commonly more the social nights ^^). I also really love the analysis and advice on things that went right and wrong, it really helps out the play even just thinking/talking about it.
I'm a man of my word, and that word is "unreliable".
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
October 18 2013 12:04 GMT
#273
Tryndamere players are 20x as toxic as teemo players ever will be

fite me irl


also I should be down with next thursday.
A backwards poet writes inverse.
Lylat
Profile Joined August 2009
France8575 Posts
October 18 2013 12:42 GMT
#274
I'm going to be there tomorrow ! Couldn't play yesterday because my gf said she'll be at my place around 9:30/10 so I didn't want to start a game without being able to finish it. She showed up at midnight... N/C
Promises
Profile Joined February 2004
Netherlands1821 Posts
October 18 2013 13:28 GMT
#275
That's one thing I wanted to ask you guys for advice; often when I'm Vik mid I get pushed into the turret early, and due to the high mana costs it seems I can't really stop this without ooming myself fast (even when starting flask+manapot (and 2 health)), what should I do to counter this? Just constantly AA minions and hope this keeps the push even? It's not the biggest deal since I can push back fine after the first back where I get my upgrade, but before that against pushers I can easily run 10-20cs behind..
I'm a man of my word, and that word is "unreliable".
Chexx
Profile Joined May 2011
Korea (South)11232 Posts
October 18 2013 13:51 GMT
#276
an easy way to get more people to form a second inhouse is to tell your friends and lol buddies about TL.
Let them register here and they can join too.

if there is not enough for a second team spectate the game and make notes what the teams did wrong. This is very helpful for both sides
WriterFollow me @TL_Chexx
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2013-10-18 14:00:24
October 18 2013 13:55 GMT
#277
On October 18 2013 22:28 Promises wrote:
That's one thing I wanted to ask you guys for advice; often when I'm Vik mid I get pushed into the turret early, and due to the high mana costs it seems I can't really stop this without ooming myself fast (even when starting flask+manapot (and 2 health)), what should I do to counter this? Just constantly AA minions and hope this keeps the push even? It's not the biggest deal since I can push back fine after the first back where I get my upgrade, but before that against pushers I can easily run 10-20cs behind..


Well if they're constantly shoving you to tower from level 1, you could always call for your jungler to just run into lane and auto them once or twice. Doesn't even need to be a successful gank, just needs to scare them away from pinning you under tower so you can last hit.

Lasthitting under tower is normally relatively easy with most champions if their mid isn't forcing you to stand physically behind the tower (thats where getting your jungler to make him play a bit more scared comes in), you should be able to get all the melee and most of the ranged creeps each wave.

Other then that i guess just the normal things which help control creep waves. Autoing him forces his minions to aggro onto you which stops them pushing as hard, if you harass with laser try and angle it so it hits minions as well as him, if he didn't start wards then freezing lane a little infront of you tower can force him to either back off, or risk getting ganked.

Any particular matchups you're having trouble with? I need to practice vs victor so we could do some 1v1 til lvl 11 customs or something if you're up for it
FrodaN
Profile Blog Joined October 2010
754 Posts
October 18 2013 14:31 GMT
#278
That Viktor ult 4v5 was lulzy last night. Will try to make the next one
Alaric
Profile Joined November 2009
France45622 Posts
October 18 2013 16:45 GMT
#279
I almost never get pushed as Viktor. Most of the time it's because people simply don't try early on, and I tend to push myself by going to Q-auto them every time they last hit from level 1 onward. It's a bit annoying to keep auto-ing because you only have 500 range but it's doable too.
Cant take LMS hipsters serious.
Promises
Profile Joined February 2004
Netherlands1821 Posts
October 18 2013 17:14 GMT
#280
It's mostly true bullies that I struggle with, say Cassio, Syndra, and champs like Zed. While against most champs I'm fairly confident I can outtrade or at least trade even with Vik, these champs have the sustain to go on after the trade that makes me afraid to trade, and they all also seem to have fairly cheap aoe pushing power. I'm always up for some practise on any matchup btw!
I'm a man of my word, and that word is "unreliable".
Prev 1 12 13 14 15 16 97 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 139
ProTech111
UpATreeSC 109
SpeCial 96
StarCraft: Brood War
Britney 12735
Calm 2471
Shuttle 405
NaDa 8
Dota 2
monkeys_forever1
League of Legends
Trikslyr46
Super Smash Bros
hungrybox857
AZ_Axe50
Mew2King39
Heroes of the Storm
Khaldor87
Other Games
Grubby5128
Liquid`Hasu652
shahzam610
ViBE144
C9.Mang0118
RotterdaM109
Maynarde104
Organizations
Other Games
gamesdonequick153
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• davetesta34
• Adnapsc2 2
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• AfreecaTV YouTube
• Kozan
• intothetv
StarCraft: Brood War
• 80smullet 35
• Azhi_Dahaki16
• FirePhoenix8
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• masondota21691
League of Legends
• Doublelift2274
• TFBlade743
Other Games
• Scarra1426
• imaqtpie1104
• WagamamaTV439
• Shiphtur161
Upcoming Events
RSL Revival
7h 31m
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
OSC
13h 1m
BSL: GosuLeague
21h 1m
RSL Revival
1d 7h
WardiTV Korean Royale
1d 12h
RSL Revival
2 days
WardiTV Korean Royale
2 days
IPSL
2 days
Julia vs Artosis
JDConan vs DragOn
BSL 21
2 days
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
3 days
[ Show More ]
Wardi Open
3 days
IPSL
3 days
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
3 days
StRyKeR vs Artosis
OyAji vs KameZerg
Replay Cast
3 days
Monday Night Weeklies
4 days
Replay Cast
4 days
Wardi Open
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.