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HOLY SHIT DRAVEN IS FUN! Though probably really hard in a ranked game instead of ARAM.
Seriously though, destroying people with near permanent run speed + attack speed while catching freaking axes? How badass is that? I probably sucked with him compared to what real dravens can do, but I had fun and wrecked.
Oh, also. Lolrecorder sucks. My game wouldnt start up at the beginning of matches because lolrecorder was stopping it somehow.
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On October 22 2013 15:21 GhandiEAGLE wrote: He might even be broken if that were the case. Although I would still like that and nerf his numbers very slightly, because it would make the whole champion much more cohesive.
It's one of the major reasons he didn't click for me. His W in theory should be a seamless kiting/chasing tool, but in practice having to stop to cast it and auto makes it awkward. Not completely useless, just really, really awkward. It feels like running into a speed bump on a racing course.
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On October 22 2013 15:18 wei2coolman wrote:Show nested quote +On October 22 2013 15:15 UniversalSnip wrote: Well, when Garen actually manages to hit two people 9/10 times one or both is a tank and takes no damage You're not playing garen correctly then. Yeah, I'm not using his vortex spell correctly. Only reason I can think of the squishies wouldn't be standing on top of each other.
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Hmmm, been playing Janna lately as usual, and been thinking about runepage setups. I've noticed that Movespeed Quints are invaluable to my success, and I win more often when I use them. However, I miss the Gold/10. So I was thinking of using Armor Marks (cause you need Armor), and Gold/10 Seals, alongside Movespeed Quints. I think Erwinbooze (former Rank 1 NA) ran something very similar to this on passive supports like Janna.
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Cayman Islands24199 Posts
seems like there's a scrim between skt2 and xenic going on now. beelzehan changed his name to "rtey"
watch on op.gg
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On October 22 2013 15:35 Seuss wrote:Show nested quote +On October 22 2013 15:21 GhandiEAGLE wrote: He might even be broken if that were the case. Although I would still like that and nerf his numbers very slightly, because it would make the whole champion much more cohesive. It's one of the major reasons he didn't click for me. His W in theory should be a seamless kiting/chasing tool, but in practice having to stop to cast it and auto makes it awkward. Not completely useless, just really, really awkward. It feels like running into a speed bump on a racing course. I did find it really fun to shoot W, Ult, and dash backwards with E all at once and seem incredibly cool, and I think if that could work on all points of the spell then Lucian would really be brought into the spotlight.
That said, I still find him the most and interesting adc, he's one of the only ones that can consistently duel a Riven.
On October 22 2013 15:58 oneofthem wrote: seems like there's a scrim between skt2 and xenic going on now. beelzehan changed his name to "rtey"
watch on op.gg Link pls desu
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Cayman Islands24199 Posts
http://op.gg/summoner/userName=SKT T1 rtey
and click on the watch button between the two team's lineups. i'm not sure which game version this is because i haven't updated in a few days.
game's basically much aggression many kills skt2 strong
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On October 22 2013 03:04 NeoIllusions wrote:Show nested quote +On October 22 2013 02:47 ZERG_RUSSIAN wrote: Insider knowledge from "a friend" says that last year it was ~80k a year plus whatever tourney winnings they made plus whatever money they made from stream (I forget if stream was on top or part of the 80k though, tbh). Please don't make shit posts like this. All you're doing is perpetuating hearsay. To be honest I think you are severely overreacting
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Kill the witch. We'll know if he's a witch if he weighs more than a phoenix udyr.
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On October 22 2013 11:49 Seuss wrote:Show nested quote +On October 22 2013 10:29 Sufficiency wrote:On October 22 2013 10:11 Alaric wrote:On October 22 2013 09:47 Sufficiency wrote: I feel Morgana is just too plain and binary, and her skill ceiling is too low. Probably any plat players can play Morgana competitively... because you know, there isn't really much you need to do. People swoon all over Lux but Morg's skill ceiling is low—what? They're often compared, 'cept Lux has a way lower skill floor, and Morgana's more situational and susceptible to mobility creep in general. People still won't rush Banshee or QSS or whatever against her, so when they rely on base MR+runes her W is huge. Problem is, whereas others just want/need to hit one spell as they poke, she's got to hit a combo, and her Q, despite very strong numbers (damage, cc duration, range) is still a slow skillshot (not the particle itself, the wind-up). Mobility made it so it's harder to make people stand in the pool (well, they're better at spreading out in general, remember Morgana got shafted because of excess popularity at the start of season 2), and it's harder to get a good ult. Power creep in general and the way builds have evolved means that RoA first isn't as doable now (it's not that weird frankly, the catalyst passive and all the stats make sense on her, it's just too disconnected from the pace of the game atm) so she's also more susceptible to poke, while stuff like new SV means her midgame WQ combo isn't as universally threatening as it was. TL;DR: Morgana's like Galio, relegated to strong anti-dive and counter-initiation and it's not popular nor sought-out now, with the pushing and aggressive mindset. Also mobility creep. I donno. I feel Lux is a lot harder to play, because: 1. Does not have no-brainer Corrupted Soil wave clear from level 4. Laning phase not trivial. 2. Does not have (almost) no-brainer point-blank R. Teamfight not trivial. 3. Combo requires autoattacking weaved in. Actually, Corrupted Soil is pretty awkward these days. If your opponent has a way to demolish your melee minions they can really screw up your pool placement. It used to be the most godly waveclear in the game because there were basically zero champions who could do that, but not anymore. Even in her prime there were a bunch of champs who could screw her rather easily, dedicated pushers like Malz, Morde, Heimerdinger, Galio, Brand after his first back, etc. (Lux could too, took a bit more time though. And the fact that a lot of champs built RoA 1st item back then also played into that situation, since Morg clears off of base damage and they all skipped AP early.) Obviously they weren't all optimal/viable in competitive play at that time, but in pubs?
That'd be like saying "Karthus is OP, can't stop his farming and he scales hard QQ" while ignoring that Syndra, LB, Veigar, Talon, etc. exist (a few months ago I'd have said Fizz/Ahri but they're FotM now).
On October 22 2013 12:40 Maxyim wrote:Show nested quote +On October 22 2013 12:28 SpaceToaster wrote:On October 22 2013 12:19 Maxyim wrote: Hey guys, just got into this, currently loving me some Fiddle jung, TF mid, and Corki AD carry (alternating between these three depending on what my allies are doing). Still playing normal, just wondering how viable these champs / playstyles are in ranked. Thanks for any advice! Fiddle is relevant at all levels of play, as a jungler he can be easy to disrupt but a good ult is devastating to any team, he gets played as a support more than a jungler at high levels. TF has very strong global pressure and fits into poke or splitpush comps, currently a little weak due to the assassin meta in mid lane. Corki is currently the most played ADC, though he's getting slight nerfs and triforce took some slight nerfs lately, too soon to tell how much impact they'll have. Awesome, thanks! Also looking at adding Trynd (top or jung if they have a strong counter-jungler when it comes to ranked, yeah Fiddle is super easy to mess with) into my repetoire, what do you think about that? Also, what are your recommendations on backup mid and AD carries to train on in case TF / Corki get banned in games. Not interested in Ezregaybait, way too common imo. Maybe Ahri and Varus? Maybe Anivia as well for the lols... I'd say Orianna since she's more teamfight-oriented than TF and does well against assassins (who TF's weak against) in general (I believe Diana too? I find her fun to play, and her ult mechanic makes it easy to roam, no huge cd). If you want a backup in the "another pusher/roamer" sense, Kassadin, Ahri, Fizz all strong roamers, all banned often though, and only Ahri really pushes. Ziggs can assist fights from super far with his ult, his passive rewards auto-ing like TF does, and he pushes/pokes super well. And a veteran will like ou (5HIT I think?).
On October 22 2013 13:45 GhandiEAGLE wrote: His ult is good, honestly. It's not fantastic but it really is underrated. It doesn't have the same dps as his autoattacks, but until people stop seeing it like that they wont see how useful it is. Autoattacks cant be shot while moving/dashing, and they don't allow you to be able to deal damage from anywhere in the fight. "It's too hard to hit Pantheon's ult, you need to cast behind them it's not intuitive, and you scale badly because without escape you can't dive 1v5 and assassinate late game, waaah!"
Well maybe because that's simply not how the champion's supposed to be played, duh? >< Gets me so annoyed when people refuse to switch on their brain or adapt their playstyle, because I'm afraid if they complain enough Riot might listen to them.
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On October 22 2013 13:09 GhandiEAGLE wrote:Show nested quote +On October 22 2013 12:58 HaruRH wrote:On October 22 2013 12:46 GhandiEAGLE wrote: Lucian is a solid pick. I'm pretty sure this isn't the LoL joke thread. You wanna take this outside?
Hue, but you cant deny that jinx outclasses lucian in most aspects
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On October 22 2013 15:28 TheRabidDeer wrote: HOLY SHIT DRAVEN IS FUN! Though probably really hard in a ranked game instead of ARAM.
Seriously though, destroying people with near permanent run speed + attack speed while catching freaking axes? How badass is that? I probably sucked with him compared to what real dravens can do, but I had fun and wrecked.
Oh, also. Lolrecorder sucks. My game wouldnt start up at the beginning of matches because lolrecorder was stopping it somehow.
Draven is really good in lane, though the change to his passive made it less pronounced. He does so much damage early with those spinning axes. He needs to snowball to be relevant late though. His lane match ups seem to be decided much more by the enemy support rather than the adc compared to other marksmen (e.g. he can't ever catch an axe vs Nami).
I think he is highly underrated and has a lot of damage potential. Having two spinning axes up for any period does a tonne of damage, but it is ridiculously hard to do in team fights. A shame he has fallen off the competitive map, pros could get a lot out of him. I remember being really impressed with Wild Turtle Draven for example. Just ham all day.
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And on the topic of Morgana, I think she's in a fine spot where she is and fuck off don't change her unless you're adding damage or reducing cooldowns.
The only champ I really lose lane to is Malzahar and the only other matchup I have a hard time with is Orianna, maaaaaybe Diana. She's really not as bad as people make her out to be. Her sustain is crazy and her ult is strong and as much as she might be reliant on hitting Q, it is a really strong spell on a reasonable cooldown. It's also the exact same missile speed as Amumu bandage so it's not THAT hard to hit.
I do draw target bans in inhouses with her as well. Not that it makes her a better champ, but I seriously think she's fine up until pro level.
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On October 22 2013 15:53 UniversalSnip wrote:Show nested quote +On October 22 2013 15:18 wei2coolman wrote:On October 22 2013 15:15 UniversalSnip wrote: Well, when Garen actually manages to hit two people 9/10 times one or both is a tank and takes no damage You're not playing garen correctly then. Yeah, I'm not using his vortex spell correctly. Only reason I can think of the squishies wouldn't be standing on top of each other. Or perhaps you aren't playing him correctly, for real
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Sorry almighty Ghandi, it seems that Lucian can be op after all
I promise I will not say Lucian is bad ever again
(just watched a Lucian beat a jinx with a score of 7/0)
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On October 22 2013 17:00 SnK-Arcbound wrote: Kill the witch. We'll know if he's a witch if he weighs more than a phoenix udyr.
The SAME or maokai
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On October 22 2013 18:58 ZERG_RUSSIAN wrote: And on the topic of Morgana, I think she's in a fine spot where she is and fuck off don't change her unless you're adding damage or reducing cooldowns.
The only champ I really lose lane to is Malzahar and the only other matchup I have a hard time with is Orianna, maaaaaybe Diana. She's really not as bad as people make her out to be. Her sustain is crazy and her ult is strong and as much as she might be reliant on hitting Q, it is a really strong spell on a reasonable cooldown. It's also the exact same missile speed as Amumu bandage so it's not THAT hard to hit.
I do draw target bans in inhouses with her as well. Not that it makes her a better champ, but I seriously think she's fine up until pro level.
How do you play versus Syndra? I tend to get shut down, and my shield is like a neglect-able factor that she just bursts through like cake.
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just make sure to avoid getting by her balls and stay away when they are all over the ground and she's ready to blow her load on you with R.
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On October 22 2013 20:03 Sponkz wrote:Show nested quote +On October 22 2013 18:58 ZERG_RUSSIAN wrote: And on the topic of Morgana, I think she's in a fine spot where she is and fuck off don't change her unless you're adding damage or reducing cooldowns.
The only champ I really lose lane to is Malzahar and the only other matchup I have a hard time with is Orianna, maaaaaybe Diana. She's really not as bad as people make her out to be. Her sustain is crazy and her ult is strong and as much as she might be reliant on hitting Q, it is a really strong spell on a reasonable cooldown. It's also the exact same missile speed as Amumu bandage so it's not THAT hard to hit.
I do draw target bans in inhouses with her as well. Not that it makes her a better champ, but I seriously think she's fine up until pro level. How do you play versus Syndra? I tend to get shut down, and my shield is like a neglect-able factor that she just bursts through like cake.
As a Syndra player, I hate it when the Morgana just farms at turret, as in very little pushing at all. Then call in your jungler. Morgana shield makes it hard to get a stun off and escape a gank. Syndra isn't the best roamer (not bad, but certainly not as good as other mids), so keep that in mind. Once you get some items, you can start pushing again. Play safe early (1-9 ish) Don't ever go near minions. Your short range will mean you'll get harassed and bullied to death. Never go for a fight either, a 3 (or even 4 or 5 if they are good) sphere ult will burst your shield very quickly.
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