• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:39
CET 15:39
KST 23:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
BGE Stara Zagora 2026 announced4[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2
StarCraft 2
General
BGE Stara Zagora 2026 announced SC: Evo Complete - Ranked Ladder OPEN ALPHA When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
A cwal.gg Extension - Easily keep track of anyone Which season is the best in ASL? soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Nintendo Switch Thread The Perfect Game Stormgate/Frost Giant Megathread Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2794 users

[Patch 3.12] (j/k) Jinx General Discussion - Page 270

Forum Index > LoL General
Post a Reply
Prev 1 268 269 270 271 272 383 Next
SagaZ
Profile Blog Joined May 2009
France3460 Posts
October 21 2013 04:21 GMT
#5381
On October 21 2013 13:11 UniversalSnip wrote:
this is TL, you play aram to win but pretend you don't, then you look down on people who don't know how to have fun and "care" if they win or lose.

yeah I know, wtf do you think I'm doing right now?
Be nice, buy wards and don't feed double buff.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
October 21 2013 04:21 GMT
#5382
On October 21 2013 13:21 SagaZ wrote:
Show nested quote +
On October 21 2013 13:11 UniversalSnip wrote:
this is TL, you play aram to win but pretend you don't, then you look down on people who don't know how to have fun and "care" if they win or lose.

yeah I know, wtf do you think I'm doing right now?

my bad <_<
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
zer0das
Profile Blog Joined May 2007
United States8519 Posts
October 21 2013 04:24 GMT
#5383
Sona is superior to Janna. Who cares about shields and waveclear when you're busy putting out a Lichbane proc for 500 magic damage on cooldown. If you even get to lichbane, which probably isn't necessary because Sona is pretty much the queen bitch of ARAM with Heimer as her king.
LoCicero
Profile Joined August 2010
1100 Posts
Last Edited: 2013-10-21 04:25:11
October 21 2013 04:24 GMT
#5384
I think Pantheon's passive needs to scale or be reprogrammed. Currently when it gets later on in the game your passive gets proc'd by minions... I think the programming is set such that it doesn't take armor/mr into account or something? That's the only thing I can think of.

Fighting in minions late game can sometimes screw with your passive.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-10-21 04:26:59
October 21 2013 04:25 GMT
#5385
On October 21 2013 13:18 sung_moon wrote:
Show nested quote +
On October 21 2013 13:01 Complete wrote:
you guys are crazy, sona is by far the best ARAM supporter.


Pretty sure Janna is at least 2 tiers above everybody else in ARAM (at least in terms of supports here).

[image loading]

I know winrates aren't everything. Some of these guys have targeted nerfs against them just on aram map (looking at you heimer). Can't find the nerfs though. Maybe they don't exist.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
October 21 2013 04:27 GMT
#5386
I've never lost a game as Sona on ARAM. I don't know if it's possible.
Hey! How you doin'?
cLutZ
Profile Joined November 2010
United States19574 Posts
October 21 2013 04:30 GMT
#5387
On October 21 2013 13:19 iCanada wrote:
Show nested quote +
On October 21 2013 13:14 cLutZ wrote:
On October 21 2013 12:58 iCanada wrote:
On October 21 2013 11:49 cLutZ wrote:
On October 21 2013 11:17 iCanada wrote:
On October 21 2013 11:12 cLutZ wrote:
To be fair, 2v1 did, and continues to, shrink the viable toplane pool substantially.


Is that solution really to make 2v1 not viable? or is the solution to just run with it and create top laners that can fend for themselves mid?

Or hell, why not send a Caitlyn top to 1v2? No one has tried. I think she'd do well, no one can really push with her, and she could certainly get farm safely. If you gave a Sivir a blue buff I'm sure she'd do damn well too.

Then you could have a roamer like Alistar as well as a jungler.


Cait 1v2? Kidding? Easy to dive, easy to zone (duo stands in your minion line), little gank assist, putting her 2v1 means she is significantly behind for early tower pushes (Cait's main strength).

The problem with the solution of new laners who can live 2v1 is #1. Need to remake like half the cast, and #2. That strength doesn't translate to soloqueue so it splits the meta even more than it already is.

On October 21 2013 11:19 schmutttt wrote:
On October 21 2013 11:12 cLutZ wrote:
To be fair, 2v1 did, and continues to, shrink the viable toplane pool substantially.


Isn't jax one of the worst 1v2 laners yet has seen a lot more play recently?


Jax is pretty hard to dive 2v1 or 3v2, so you need to do a 3v1 dive, but everyone dies to that. He also is decent at farming under tower, and is able to catch up better than most other toplanes.


Okay, but how are you going to push a tower against a caitlyn? Sure you be wicked behind in farm, but who they will never get your tower. You'll grab theirs npnp, and then suddenly their 2v1 failed epically. Sure you can zone caitlyn, stop her from getting gold, but get her tower? Never.

Add flash, barrier, and a bunch of traps at Caits tower, I dont think she that easy to dive either.


How is Caitlyn particularly adept at protecting the tower at lvl 1 vs 2 lvl 2/3 characters?


She can pretty well two shot a wave with Q at level 1. How they going to dive you or take your tower with no creeps?


Deny, massive wave, push, the minions alone would kill cait if she autoattacks. She gets 1 piltover while the minions come parading in, if shes lucky.
Freeeeeeedom
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
October 21 2013 04:32 GMT
#5388
Is there somewhere I can see the percentage of games in which items are picked? I'd imagine that the least common items would be like ohmwrecker, banner of command, eleisa's miracle, executioner's calling, rageblade and sword of the occult (not including champion-specific items) . It'd be interesting the see the percentages and stuff, though.
http://na.op.gg/summoner/userName=FLABREZU
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2013-10-21 04:45:22
October 21 2013 04:42 GMT
#5389
On October 21 2013 13:18 sung_moon wrote:
Show nested quote +
On October 21 2013 13:01 Complete wrote:
you guys are crazy, sona is by far the best ARAM supporter.


Pretty sure Janna is at least 2 tiers above everybody else in ARAM (at least in terms of supports here).


Janna is really strong, but it's actually Sona who's a tier above her. Sona's winrate is nearly 70% versus Janna's 60%, with good reason.

Janna's problem is that eventually creep waves and turret shields don't matter, provided the enemy team has a single tank. If at that point Janna + 4 isn't sufficient to win teamfights her team will often lose.

Again, she's still awesome, but Sona beats her out because Sona's engage/counter-engage and general usefulness is just better.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Cloud9157
Profile Joined December 2010
United States2968 Posts
October 21 2013 04:54 GMT
#5390
On October 21 2013 13:11 UniversalSnip wrote:
this is TL, you play aram to win but pretend you don't, then you look down on people who don't know how to have fun and "care" if they win or lose.


dat generalization
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
October 21 2013 05:00 GMT
#5391
On October 21 2013 13:54 Cloud9157 wrote:
Show nested quote +
On October 21 2013 13:11 UniversalSnip wrote:
this is TL, you play aram to win but pretend you don't, then you look down on people who don't know how to have fun and "care" if they win or lose.


dat generalization

dat true generalization
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2013-10-21 05:09:08
October 21 2013 05:01 GMT
#5392
On October 21 2013 13:17 iCanada wrote:
Show nested quote +
On October 21 2013 13:15 ZERG_RUSSIAN wrote:
On October 21 2013 12:58 iCanada wrote:
On October 21 2013 11:49 cLutZ wrote:
On October 21 2013 11:17 iCanada wrote:
On October 21 2013 11:12 cLutZ wrote:
To be fair, 2v1 did, and continues to, shrink the viable toplane pool substantially.


Is that solution really to make 2v1 not viable? or is the solution to just run with it and create top laners that can fend for themselves mid?

Or hell, why not send a Caitlyn top to 1v2? No one has tried. I think she'd do well, no one can really push with her, and she could certainly get farm safely. If you gave a Sivir a blue buff I'm sure she'd do damn well too.

Then you could have a roamer like Alistar as well as a jungler.


Cait 1v2? Kidding? Easy to dive, easy to zone (duo stands in your minion line), little gank assist, putting her 2v1 means she is significantly behind for early tower pushes (Cait's main strength).

The problem with the solution of new laners who can live 2v1 is #1. Need to remake like half the cast, and #2. That strength doesn't translate to soloqueue so it splits the meta even more than it already is.

On October 21 2013 11:19 schmutttt wrote:
On October 21 2013 11:12 cLutZ wrote:
To be fair, 2v1 did, and continues to, shrink the viable toplane pool substantially.


Isn't jax one of the worst 1v2 laners yet has seen a lot more play recently?


Jax is pretty hard to dive 2v1 or 3v2, so you need to do a 3v1 dive, but everyone dies to that. He also is decent at farming under tower, and is able to catch up better than most other toplanes.


Okay, but how are you going to push a tower against a caitlyn? Sure you be wicked behind in farm, but who they will never get your tower. You'll grab theirs npnp, and then suddenly their 2v1 failed epically. Sure you can zone caitlyn, stop her from getting gold, but get her tower? Never.

Add flash, barrier, and a bunch of traps at Caits tower, I dont think she that easy to dive either.

Are you seriously suggesting to play a 2v2 lane without a support? It's pretty easy to see why that is a horrible idea. The idea against this strategy would not be to push towers down but to freefarm and deny Caitlyn levels until the 2v1's adc could 1v1 Cait and then suddenly you have a roaming support + freefarm for your adc + a completely useless enemy champ.


Never said that. Just wopuld have like Bruiser/Support lane instead. Maybe mage/support

You're suggesting to put Caitlyn in a 1v2 top lane and you fail to see how this is exactly the same thing as playing a 2v2 without a support. Sure, you still have a duo lane somewhere else but you're putting an ADC in a 1v2 vs a support/ADC and that's what I'm talking about.

If it's too hard for you to understand perhaps I can explain it with pictures, let me know if it's hard to grasp.

[edit]
+ Show Spoiler [Visual Aid] +
[image loading]
[image loading]
[/edit]
I'm on GOLD CHAIN
iCanada
Profile Joined August 2010
Canada10660 Posts
October 21 2013 05:02 GMT
#5393
On October 21 2013 14:01 ZERG_RUSSIAN wrote:
Show nested quote +
On October 21 2013 13:17 iCanada wrote:
On October 21 2013 13:15 ZERG_RUSSIAN wrote:
On October 21 2013 12:58 iCanada wrote:
On October 21 2013 11:49 cLutZ wrote:
On October 21 2013 11:17 iCanada wrote:
On October 21 2013 11:12 cLutZ wrote:
To be fair, 2v1 did, and continues to, shrink the viable toplane pool substantially.


Is that solution really to make 2v1 not viable? or is the solution to just run with it and create top laners that can fend for themselves mid?

Or hell, why not send a Caitlyn top to 1v2? No one has tried. I think she'd do well, no one can really push with her, and she could certainly get farm safely. If you gave a Sivir a blue buff I'm sure she'd do damn well too.

Then you could have a roamer like Alistar as well as a jungler.


Cait 1v2? Kidding? Easy to dive, easy to zone (duo stands in your minion line), little gank assist, putting her 2v1 means she is significantly behind for early tower pushes (Cait's main strength).

The problem with the solution of new laners who can live 2v1 is #1. Need to remake like half the cast, and #2. That strength doesn't translate to soloqueue so it splits the meta even more than it already is.

On October 21 2013 11:19 schmutttt wrote:
On October 21 2013 11:12 cLutZ wrote:
To be fair, 2v1 did, and continues to, shrink the viable toplane pool substantially.


Isn't jax one of the worst 1v2 laners yet has seen a lot more play recently?


Jax is pretty hard to dive 2v1 or 3v2, so you need to do a 3v1 dive, but everyone dies to that. He also is decent at farming under tower, and is able to catch up better than most other toplanes.


Okay, but how are you going to push a tower against a caitlyn? Sure you be wicked behind in farm, but who they will never get your tower. You'll grab theirs npnp, and then suddenly their 2v1 failed epically. Sure you can zone caitlyn, stop her from getting gold, but get her tower? Never.

Add flash, barrier, and a bunch of traps at Caits tower, I dont think she that easy to dive either.

Are you seriously suggesting to play a 2v2 lane without a support? It's pretty easy to see why that is a horrible idea. The idea against this strategy would not be to push towers down but to freefarm and deny Caitlyn levels until the 2v1's adc could 1v1 Cait and then suddenly you have a roaming support + freefarm for your adc + a completely useless enemy champ.


Never said that. Just wopuld have like Bruiser/Support lane instead. Maybe mage/support

You're suggesting to put Caitlyn in a 1v2 top lane and you fail to see how this is exactly the same thing as playing a 2v2 without a support. Sure, you still have a duo lane somewhere else but you're putting an ADC in a 1v2 vs a support/ADC and that's what I'm talking about.

If it's too hard for you to understand perhaps I can explain it with pictures, let me know if it's hard to grasp.


Im just saying it has never been tried... I think it could be a good counter to like fast push comps, split push comps you know.

Thats all I am saying.
FinestHour
Profile Joined August 2010
United States18466 Posts
October 21 2013 05:06 GMT
#5394
On October 21 2013 14:02 iCanada wrote:
Show nested quote +
On October 21 2013 14:01 ZERG_RUSSIAN wrote:
On October 21 2013 13:17 iCanada wrote:
On October 21 2013 13:15 ZERG_RUSSIAN wrote:
On October 21 2013 12:58 iCanada wrote:
On October 21 2013 11:49 cLutZ wrote:
On October 21 2013 11:17 iCanada wrote:
On October 21 2013 11:12 cLutZ wrote:
To be fair, 2v1 did, and continues to, shrink the viable toplane pool substantially.


Is that solution really to make 2v1 not viable? or is the solution to just run with it and create top laners that can fend for themselves mid?

Or hell, why not send a Caitlyn top to 1v2? No one has tried. I think she'd do well, no one can really push with her, and she could certainly get farm safely. If you gave a Sivir a blue buff I'm sure she'd do damn well too.

Then you could have a roamer like Alistar as well as a jungler.


Cait 1v2? Kidding? Easy to dive, easy to zone (duo stands in your minion line), little gank assist, putting her 2v1 means she is significantly behind for early tower pushes (Cait's main strength).

The problem with the solution of new laners who can live 2v1 is #1. Need to remake like half the cast, and #2. That strength doesn't translate to soloqueue so it splits the meta even more than it already is.

On October 21 2013 11:19 schmutttt wrote:
On October 21 2013 11:12 cLutZ wrote:
To be fair, 2v1 did, and continues to, shrink the viable toplane pool substantially.


Isn't jax one of the worst 1v2 laners yet has seen a lot more play recently?


Jax is pretty hard to dive 2v1 or 3v2, so you need to do a 3v1 dive, but everyone dies to that. He also is decent at farming under tower, and is able to catch up better than most other toplanes.


Okay, but how are you going to push a tower against a caitlyn? Sure you be wicked behind in farm, but who they will never get your tower. You'll grab theirs npnp, and then suddenly their 2v1 failed epically. Sure you can zone caitlyn, stop her from getting gold, but get her tower? Never.

Add flash, barrier, and a bunch of traps at Caits tower, I dont think she that easy to dive either.

Are you seriously suggesting to play a 2v2 lane without a support? It's pretty easy to see why that is a horrible idea. The idea against this strategy would not be to push towers down but to freefarm and deny Caitlyn levels until the 2v1's adc could 1v1 Cait and then suddenly you have a roaming support + freefarm for your adc + a completely useless enemy champ.


Never said that. Just wopuld have like Bruiser/Support lane instead. Maybe mage/support

You're suggesting to put Caitlyn in a 1v2 top lane and you fail to see how this is exactly the same thing as playing a 2v2 without a support. Sure, you still have a duo lane somewhere else but you're putting an ADC in a 1v2 vs a support/ADC and that's what I'm talking about.

If it's too hard for you to understand perhaps I can explain it with pictures, let me know if it's hard to grasp.


Im just saying it has never been tried... I think it could be a good counter to like fast push comps, split push comps you know.

Thats all I am saying.


you ever have those games where youre adc and u go bot lane and then suddenly your supp disconnects then the enemy duo lane goes ham on you and you die a lot
now picture that in top lane instead
thug life.                                                       MVP/ex-
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
October 21 2013 05:09 GMT
#5395
I added pictures, maybe it's easier for you to understand what I'm saying
I'm on GOLD CHAIN
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
October 21 2013 05:14 GMT
#5396
Oh wait, in TOP lane??? Yeah you're right that has never been tried before, let me see if I have any visual demonstrations that might help me understand it.

Okay after lots of searching I found some, you're right it's different:

This is what it looks like in bot lane
+ Show Spoiler [Visual Aid] +
[image loading]
[image loading]


And now this is what it looks like in top lane
+ Show Spoiler [Visual Aid] +
[image loading]
[image loading]


I think we should discuss this further because it's a bit confusing. It might be good though?
I'm on GOLD CHAIN
zer0das
Profile Blog Joined May 2007
United States8519 Posts
October 21 2013 05:17 GMT
#5397
Why does your rendition of summoner's rift have so many penises on it? Serious question.
FinestHour
Profile Joined August 2010
United States18466 Posts
October 21 2013 05:19 GMT
#5398
On October 21 2013 14:17 zer0das wrote:
Why does your rendition of summoner's rift have so many penises on it? Serious question.


?
are we even playing the same game here
thug life.                                                       MVP/ex-
cLutZ
Profile Joined November 2010
United States19574 Posts
October 21 2013 05:28 GMT
#5399
Seriously, if keeping waves off turrets actually worked at lvl 1 people would pick Cassio, Anivia, Galio, Janna, Karma, etc and it would work just as well, and you wouldn't have a character that is useless till 25+ mins in.

Or, you could pick Gragas, because he is the best at this theoretical anti-pushing at lvl 1, hell, he is what you pick when you plan to 2v1 the enemy mid.
Freeeeeeedom
MattBarry
Profile Joined March 2011
United States4006 Posts
October 21 2013 05:30 GMT
#5400
On October 21 2013 14:06 FinestHour wrote:
Show nested quote +
On October 21 2013 14:02 iCanada wrote:
On October 21 2013 14:01 ZERG_RUSSIAN wrote:
On October 21 2013 13:17 iCanada wrote:
On October 21 2013 13:15 ZERG_RUSSIAN wrote:
On October 21 2013 12:58 iCanada wrote:
On October 21 2013 11:49 cLutZ wrote:
On October 21 2013 11:17 iCanada wrote:
On October 21 2013 11:12 cLutZ wrote:
To be fair, 2v1 did, and continues to, shrink the viable toplane pool substantially.


Is that solution really to make 2v1 not viable? or is the solution to just run with it and create top laners that can fend for themselves mid?

Or hell, why not send a Caitlyn top to 1v2? No one has tried. I think she'd do well, no one can really push with her, and she could certainly get farm safely. If you gave a Sivir a blue buff I'm sure she'd do damn well too.

Then you could have a roamer like Alistar as well as a jungler.


Cait 1v2? Kidding? Easy to dive, easy to zone (duo stands in your minion line), little gank assist, putting her 2v1 means she is significantly behind for early tower pushes (Cait's main strength).

The problem with the solution of new laners who can live 2v1 is #1. Need to remake like half the cast, and #2. That strength doesn't translate to soloqueue so it splits the meta even more than it already is.

On October 21 2013 11:19 schmutttt wrote:
On October 21 2013 11:12 cLutZ wrote:
To be fair, 2v1 did, and continues to, shrink the viable toplane pool substantially.


Isn't jax one of the worst 1v2 laners yet has seen a lot more play recently?


Jax is pretty hard to dive 2v1 or 3v2, so you need to do a 3v1 dive, but everyone dies to that. He also is decent at farming under tower, and is able to catch up better than most other toplanes.


Okay, but how are you going to push a tower against a caitlyn? Sure you be wicked behind in farm, but who they will never get your tower. You'll grab theirs npnp, and then suddenly their 2v1 failed epically. Sure you can zone caitlyn, stop her from getting gold, but get her tower? Never.

Add flash, barrier, and a bunch of traps at Caits tower, I dont think she that easy to dive either.

Are you seriously suggesting to play a 2v2 lane without a support? It's pretty easy to see why that is a horrible idea. The idea against this strategy would not be to push towers down but to freefarm and deny Caitlyn levels until the 2v1's adc could 1v1 Cait and then suddenly you have a roaming support + freefarm for your adc + a completely useless enemy champ.


Never said that. Just wopuld have like Bruiser/Support lane instead. Maybe mage/support

You're suggesting to put Caitlyn in a 1v2 top lane and you fail to see how this is exactly the same thing as playing a 2v2 without a support. Sure, you still have a duo lane somewhere else but you're putting an ADC in a 1v2 vs a support/ADC and that's what I'm talking about.

If it's too hard for you to understand perhaps I can explain it with pictures, let me know if it's hard to grasp.


Im just saying it has never been tried... I think it could be a good counter to like fast push comps, split push comps you know.

Thats all I am saying.


you ever have those games where youre adc and u go bot lane and then suddenly your supp disconnects then the enemy duo lane goes ham on you and you die a lot
now picture that in top lane instead

Everytime I see a Cait with no support they manage to farm just fine unless they're getting dove by their jungler because you cannot zone Cait from farm.
Platinum Support GOD
Prev 1 268 269 270 271 272 383 Next
Please log in or register to reply.
Live Events Refresh
Next event in 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 296
SpeCial 117
trigger 45
RushiSC 14
StarCraft: Brood War
Britney 65379
Rain 2213
Horang2 1642
Bisu 1320
Shuttle 1171
Soma 967
BeSt 695
Mini 593
EffOrt 588
Light 400
[ Show more ]
firebathero 357
ZerO 288
Soulkey 215
Snow 193
hero 178
Rush 164
Backho 151
Pusan 110
Hyun 101
Barracks 61
soO 56
ToSsGirL 45
sorry 40
Aegong 32
sas.Sziky 31
Mong 21
Free 19
Terrorterran 18
scan(afreeca) 15
Noble 12
Bale 6
Dota 2
Gorgc4132
singsing2848
qojqva1120
XcaliburYe134
syndereN92
Counter-Strike
byalli4322
edward64
markeloff52
Other Games
B2W.Neo1131
hiko591
crisheroes346
Hui .343
Fuzer 325
Happy233
DeMusliM192
RotterdaM145
XaKoH 136
Mew2King104
QueenE67
ArmadaUGS44
nookyyy 39
ZerO(Twitch)11
Organizations
StarCraft 2
WardiTV881
Dota 2
PGL Dota 2 - Main Stream180
Other Games
BasetradeTV73
StarCraft: Brood War
lovetv 7
Kim Chul Min (afreeca) 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix10
• HerbMon 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV420
League of Legends
• Jankos3214
• TFBlade532
Upcoming Events
WardiTV Korean Royale
21m
ByuN vs herO
ByuN vs Classic
OSC
2h 21m
LAN Event
3h 21m
Replay Cast
8h 21m
Replay Cast
18h 21m
WardiTV Korean Royale
21h 21m
Sparkling Tuna Cup
1d 19h
WardiTV Korean Royale
1d 21h
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
3 days
StarCraft2.fi
3 days
Replay Cast
3 days
Wardi Open
3 days
StarCraft2.fi
4 days
Wardi Open
4 days
StarCraft2.fi
5 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.