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[Patch 3.12] (j/k) Jinx General Discussion - Page 201

Forum Index > LoL General
Post a Reply
Prev 1 199 200 201 202 203 383 Next
TheLink
Profile Joined January 2011
Australia2725 Posts
October 14 2013 15:05 GMT
#4001
The people who play Rammus are all Rammus mains. The people who play Jinx are ooooh new shiny mains.
Only the weak link is strong enough to break the chain.
Lylat
Profile Joined August 2009
France8575 Posts
October 14 2013 15:09 GMT
#4002
On October 14 2013 23:55 Sufficiency wrote:
Well Jinx is currently 52% winrate on lolking. That's the same winrate as release Diana.

Hmm Sona and Jarvan have better winrate despite being played more, I don't think we can say that Jinx is op from those stats :p
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
October 14 2013 15:09 GMT
#4003
What is a Rammus main anyway? Is there more to this jungler than rollin rollin rollin and then taunt for freekill?
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Prog
Profile Joined December 2009
United Kingdom1470 Posts
Last Edited: 2013-10-14 15:14:11
October 14 2013 15:10 GMT
#4004
Winpercentages are to be taken with caution. Janna is pretty much on top forever but still sees no play tournaments. Brand is above 52% and few people think Brand is a good pick. Malzahar is at ~53%. Even Teemo and Draven are at ~52%. On the other hand Olaf was at the time before his nerfs not even close to 50% and still considered first pick material.

Edit: I have to say though, that lolking shows different top 10 winrates in champions and charts tab. Don't know which is correct, if any is. Champions tab is probably over all gamemodes.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 14 2013 15:16 GMT
#4005
On October 15 2013 00:09 Osmoses wrote:
What is a Rammus main anyway? Is there more to this jungler than rollin rollin rollin and then taunt for freekill?

Rammus mains know exactly how far back to hit powerball to make it last the optimal amount of time.

So in essence no. Rammus ganks in solo queue are pretty much free kills.
It's your boy Guzma!
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
October 14 2013 15:19 GMT
#4006
damn at one point, I was plat 4 and i lost like 20 of my most recent ranked games and now I have like gold 4/5 mmr in plat 5 lol. welp.
Nada's body is South Korea's greatest weapon.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
October 14 2013 15:19 GMT
#4007
On October 15 2013 00:16 Requizen wrote:
Show nested quote +
On October 15 2013 00:09 Osmoses wrote:
What is a Rammus main anyway? Is there more to this jungler than rollin rollin rollin and then taunt for freekill?

Rammus mains know exactly how far back to hit powerball to make it last the optimal amount of time.

So in essence no. Rammus ganks in solo queue are pretty much free kills.


They can escape in early levels though... taunt isn't ABSOLUTELY amazing until you get all 3 seconds. There's also the solo queue problem of you being so much faster than everyone and the lane you're ganking doesn't catch up until after the taunt has ended.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Kyrie
Profile Joined June 2013
1594 Posts
October 14 2013 15:19 GMT
#4008
the soloq winrate (even high d1/challenger)/competitive viability distinction is a good indicator of the massive gulf in how the game is played between competitive 5s and solo play, regardless of how good the solo player is

which is partly why patches often inspire a lot of head-scratching or worse on the part of the community, because balance (at least with respect to nerfs) is more and more done with competitive play in mind. also relevant is riot's design philosophy of keeping the game 'artificially' fresh through direct changes. even if some nerfs are unnecessarily severe, no real damage is done to the game as a whole as the meta simply shifts to other champions, which makes the game more interesting to many and, to be a bit cynical, increases profits by keeping a rotating roster of champions in the spotlight
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 14 2013 15:20 GMT
#4009
On October 15 2013 00:19 AsmodeusXI wrote:
Show nested quote +
On October 15 2013 00:16 Requizen wrote:
On October 15 2013 00:09 Osmoses wrote:
What is a Rammus main anyway? Is there more to this jungler than rollin rollin rollin and then taunt for freekill?

Rammus mains know exactly how far back to hit powerball to make it last the optimal amount of time.

So in essence no. Rammus ganks in solo queue are pretty much free kills.


They can escape in early levels though... taunt isn't ABSOLUTELY amazing until you get all 3 seconds. There's also the solo queue problem of you being so much faster than everyone and the lane you're ganking doesn't catch up until after the taunt has ended.

1) Roam
2) See lane that's already fighting each other
3) Get there in .0023 seconds before they can react
4) Taunt
5) Kill
It's your boy Guzma!
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
October 14 2013 15:27 GMT
#4010
On October 15 2013 00:20 Requizen wrote:
Show nested quote +
On October 15 2013 00:19 AsmodeusXI wrote:
On October 15 2013 00:16 Requizen wrote:
On October 15 2013 00:09 Osmoses wrote:
What is a Rammus main anyway? Is there more to this jungler than rollin rollin rollin and then taunt for freekill?

Rammus mains know exactly how far back to hit powerball to make it last the optimal amount of time.

So in essence no. Rammus ganks in solo queue are pretty much free kills.


They can escape in early levels though... taunt isn't ABSOLUTELY amazing until you get all 3 seconds. There's also the solo queue problem of you being so much faster than everyone and the lane you're ganking doesn't catch up until after the taunt has ended.

1) Roam
2) See lane that's already fighting each other
3) Get there in .0023 seconds before they can react
4) Taunt
5) Kill


Okay, fair. I just don't have that Gold level map awareness for that kind of play.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
thenexusp
Profile Joined May 2009
United States3721 Posts
October 14 2013 15:30 GMT
#4011
On October 15 2013 00:19 AsmodeusXI wrote:
Show nested quote +
On October 15 2013 00:16 Requizen wrote:
On October 15 2013 00:09 Osmoses wrote:
What is a Rammus main anyway? Is there more to this jungler than rollin rollin rollin and then taunt for freekill?

Rammus mains know exactly how far back to hit powerball to make it last the optimal amount of time.

So in essence no. Rammus ganks in solo queue are pretty much free kills.


They can escape in early levels though... taunt isn't ABSOLUTELY amazing until you get all 3 seconds. There's also the solo queue problem of you being so much faster than everyone and the lane you're ganking doesn't catch up until after the taunt has ended.

It's not absolutely amazing until 3 seconds but it's still pretty damn good at 2 seconds.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
October 14 2013 15:38 GMT
#4012
On October 15 2013 00:30 thenexusp wrote:
Show nested quote +
On October 15 2013 00:19 AsmodeusXI wrote:
On October 15 2013 00:16 Requizen wrote:
On October 15 2013 00:09 Osmoses wrote:
What is a Rammus main anyway? Is there more to this jungler than rollin rollin rollin and then taunt for freekill?

Rammus mains know exactly how far back to hit powerball to make it last the optimal amount of time.

So in essence no. Rammus ganks in solo queue are pretty much free kills.


They can escape in early levels though... taunt isn't ABSOLUTELY amazing until you get all 3 seconds. There's also the solo queue problem of you being so much faster than everyone and the lane you're ganking doesn't catch up until after the taunt has ended.

It's not absolutely amazing until 3 seconds but it's still pretty damn good at 2 seconds.


This is also true.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
October 14 2013 15:43 GMT
#4013
Powerball should fear and defensive ball curl should have a blink when you activate it
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
October 14 2013 15:44 GMT
#4014
On October 15 2013 00:43 xes wrote:
Powerball should fear and defensive ball curl should have a blink when you activate it


you're just chock full of awful ideas this morning
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
October 14 2013 15:44 GMT
#4015
AP Rammus has terror burst btw. Legit scary champion
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 14 2013 15:46 GMT
#4016
On October 15 2013 00:44 GhandiEAGLE wrote:
AP Rammus has terror burst btw. Legit scary champion

thanks ghandi inc Seeker's first Rammus you heard it here first folks
It's your boy Guzma!
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
Last Edited: 2013-10-14 15:47:21
October 14 2013 15:46 GMT
#4017
On October 15 2013 00:43 xes wrote:
Powerball should fear and defensive ball curl should have a blink when you activate it


Spiked Shell's damage should be true damage.

Oh, and Tremors should do % Health AoE and to turrets.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 14 2013 15:48 GMT
#4018
On October 15 2013 00:46 AsmodeusXI wrote:
Show nested quote +
On October 15 2013 00:43 xes wrote:
Powerball should fear and defensive ball curl should have a blink when you activate it


Spiked Shell's damage should be true damage.

Oh, and Tremors should do % Health AoE and to turrets.

That second one is probably pretty likely given Riot.
It's your boy Guzma!
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
October 14 2013 15:57 GMT
#4019
On October 15 2013 00:44 jcarlsoniv wrote:
Show nested quote +
On October 15 2013 00:43 xes wrote:
Powerball should fear and defensive ball curl should have a blink when you activate it


you're just chock full of awful ideas this morning

We don't get Columbus day off either (who does ???) so I have to double up the shit posting ante

With mobility creep and CC creep (snares and slow for everyone!) Rammus Q could give him minion pass-through and apart from being a pain in soloq he probably still wouldn't be competitively stronger than the current top picks.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Anakko
Profile Joined August 2012
France1934 Posts
October 14 2013 16:07 GMT
#4020
Okay so I've been a Crs fan since mid-season 2, mostly because i learned about LoL by watching Nyjacky's stream which made me an instafan of the guy. Now I'm really confused because since Crs has started piling dick moves on top of each other, I really don't see why I should root for them.
But the other options in NA are:
TSM: Well, that's TSM.
Dig: I'm a rangers fan, so no.
CLG: I can't bring myself to like them, as a longstanding Crs fan
C9: Well they aren't really charismatic or anything, and apparently Meteos is a childish prick
Vul: Maybe, but zuna makes it kinda hard...
Not really into any of the other teams, maybe gg.LA because Bischu, but they may very well not make it to LCS now that Quas is gone.

So yeah I have no idea who to root for, wat do?
TrAce/Cpt Jack for president (or both)
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