I wouldn't worry about it. It's clear very few of us put enough thought into this. T_T
[S3 Worlds] Fantasy Championship Group Stage - Page 19
Forum Index > LoL General |
![]()
AsmodeusXI
United States15536 Posts
I wouldn't worry about it. It's clear very few of us put enough thought into this. T_T | ||
Amui
Canada10567 Posts
Not that they've been doing poorly, it's just they can't compete with the cost effectiveness of san/puszu/cool, and they eat up valuable budget space. Need a miracle out of my team in order to get anywhere close to the top10. | ||
Gahlo
United States35150 Posts
| ||
WaveofShadow
Canada31494 Posts
On September 21 2013 01:03 Amui wrote: I put my fanboy in front of my logic when picking up faker and piglet. Not that they've been doing poorly, it's just they can't compete with the cost effectiveness of san/puszu/cool, and they eat up valuable budget space. Need a miracle out of my team in order to get anywhere close to the top10. In conclusion we can just blame Roffles for his shitty cost efficiency/player setup and complain that we would have won if he made the proper people worth different amounts like they're supposed to be. | ||
Doctorbeat
Netherlands13241 Posts
Time to win this! | ||
Amui
Canada10567 Posts
On September 21 2013 01:52 WaveofShadow wrote: In conclusion we can just blame Roffles for his shitty cost efficiency/player setup and complain that we would have won if he made the proper people worth different amounts like they're supposed to be. No player worth more than 9, probably drop most of the top laners by 1, ADC's on winning teams should be 8 or 9. Thing is, there are only so many kills and assists before you win a game. | ||
AsnSensation
Germany24009 Posts
What's deciding for the top3 should be group A, especially SkT vs OMG. I saw a few guys up there have Loveline, cool and co. whereas I chose the korean ways of Skt T1. | ||
Gahlo
United States35150 Posts
On September 21 2013 02:23 Amui wrote: No player worth more than 9, probably drop most of the top laners by 1, ADC's on winning teams should be 8 or 9. Thing is, there are only so many kills and assists before you win a game. Position wise, kill/asist values for supports should be swapped and equalized for junglers. Junglers and Supports should get a multiplier on their GPM due to gold flow. Either that or discount the positions in general. Right now you're better off picking players on a good support's team for stat padding than buying good support play in general. | ||
ketchup
14521 Posts
On September 20 2013 23:48 AsmodeusXI wrote: I wouldn't worry about it. It's clear very few of us put enough thought into this. T_T The only thought I put into it was that I didn't want Faker since so many people had him as their mid. Jungle picks are pretty worthless with current scoring. I wasted 8 points on bengi, and wildcard on xmithie gg. | ||
kainzero
United States5211 Posts
| ||
AsnSensation
Germany24009 Posts
| ||
UmberBane
Germany5450 Posts
| ||
Alaric
France45622 Posts
26th -> 42nd, worst fall so far. Gone are the days of my top 5 standing. :< | ||
Slusher
United States19143 Posts
however he doesn't have Nukeduck and Dade | ||
![]()
RedGator
United States21 Posts
![]() | ||
dooraven
Australia2820 Posts
Really wish I bet on Puzu or Yellowstar. Darn you LemonDoooooooogs! | ||
HPoirot
United States1303 Posts
| ||
zulu_nation8
China26351 Posts
| ||
Node
United States2159 Posts
| ||
Gahlo
United States35150 Posts
| ||
| ||