On September 18 2013 08:51 SidianTheBard wrote: Man, so my two filler Mineski picks are really doing well. Exo & Kaigu ftw! Now, hopefully Mithy and Impact don't suck balls today. Thank god for San & Faker though, they are carrying hard and hopefully keep it up.
YES! Exo would have been even better but he couldn't avoid dying in their game vs SSO.
On September 18 2013 13:42 zulu_nation8 wrote: Puszu has been really surprising. I only picked him because I had heard from someone in passing that he's really underrated.
Not really, not if you've been following EUW soloQ o.o he's the best EU LCS Marksman probably.
Damn, screw you Piglet for stealing these 3 kills from Faker early on against GG.eu. The duo is going to have such high value, while having only Piglet > having only Faker. I'm fucked now. Curious how far I dropped... 21th. Could have been way worse I guess.
On September 18 2013 22:21 Alaric wrote: Damn, screw you Piglet for stealing these 3 kills from Faker early on against GG.eu. The duo is going to have such high value, while having only Piglet > having only Faker. I'm fucked now. Curious how far I dropped... 21th. Could have been way worse I guess.
Yeah, you could be me at 79th. T_T
Also, do we know yet where the PX/Jazriel cutoff is? Is it just everyone who doesn't win or is there a number threshold?
Ya Pomelo and Kaigu, the two players I picked because I wanted to make up points, are doing the most for my team in terms of cost-efficiency, while sOAZ, for whom I sacrificed other roles, is doing jack shit.
Now I just need Genja to pick up the slack after Gambit gave Puszu a free ride to omwtfbs cost-efficiency. :<
Current stats There are some standout picks right now. San and puszu for ADC both have VERY high pts/game as well as pts/cost. Ghandi being the only person without either inside the top 10 is proof of just how good they are right now. For the relatively low price of 7 / 5 at the very start, they have made every point worth it.
For midlane, there are 4 picks who give a similar amount of fantasy points. But looking purely at cost effectiveness, you have to wonder if midlaners were overpriced or if they simply aren't performing. 62 people picked faker, including me. While he has been performing, getting 66.53 points, he is not living up to the 11 point cost hype, being tied for second lowest cost effectiveness among midlaners, only beating the underperforming dade. With regi holding the highest points/cost for midlane outside Mineskibottom feeders by a healthy margin, those who spent big on midlaners have to be kicking themselves.
Junglers - Not much to look at here. Those who invested in a more expensive jungler are absolutely not seeing returns, with the vast majority having both poor cost effectiveness and relatively poor point return, with only oddone and the two bottom feeding junglers having good return. When you look at GPM points, they are only 50gpm above support.
Supports - Surprisingly effective buys on a lot of teams. With Yellowstar Voidle and Tgee having very good 3.0+ points per game, they provide excellent filler for the underappreciated role. But those who picked a support starting with M have to be disappointed. With barely above a 1pt/cost return, these were poor choices for certain. But there is a worse pick. With the distinguishing feature of being the only player to have a negative rate of return, Inspirro has somehow managed to lose 1.48 points per game. Not a lot of points in the grand scheme of things, but definitely a surprise, and a candidate for most useless player award.
Top - With the prevalence of 2v1, and the associated dives often putting them behind, and the island of 1v1, you'd be a fool to have invested heavily in a top laner. With even the best top laners achieving only 1.86(outside Mineski and GG.eu) cost effectiveness, even though the most expensive tops have had good games, they simply aren't getting the kills and assists to have warranted large investments.
Surprising buys Mineski players. Holding the highest cost effectiveness in many categories, they are by far the most effective filler picks. Everybody except Exo have above 3.0 points/cost and while they may be bottomfeeding, they are picking up plenty of points for those who chose them.
Disappointments The most expensive players were by far the worst to pick. Taking up valuable budget space, at the end of the day, you can only ace the enemy team so many times before you win. Faker would need 400+GPM, and 17 points outside that to even break 2.0 points/cost/game. Pretty much all ozone players and SKT players are bad unless you had spare budget space to fit them in. While SKT has provided good points/game, in terms of effectiveness there are a lot of better options.
Going forward, for any future fantasy leagues - Invest big in cheaper ADC's on winning teams(or wait for Roffles to correctly balance them). - There are only so many kills and assists in a game. Even with perfect play it's hard to win so slowly that you can rack up massive amounts of kills. - Spending big on support, top and jungle are terrible ideas. These roles are often sacrificial, and in the current meta also tend to neither get as much farm, nor as many kills and assists.