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[News] SPL and KeSPA's Upcoming Reform - Page 4

Forum Index > LoL General
430 CommentsPost a Reply
Prev 1 2 3 4 5 6 20 21 22 Next All
520
Profile Blog Joined April 2009
United States2822 Posts
July 04 2013 06:37 GMT
#61
Whoo, I'm excited! I admit I haven't been following Champions too much, but more games can never be a bad thing.
Writer
nufcrulz
Profile Joined February 2010
Singapore934 Posts
July 04 2013 06:38 GMT
#62
dont see why this is on the front page, has nothing to do with either SC2 or Dota
canikizu
Profile Joined September 2010
4860 Posts
July 04 2013 06:39 GMT
#63
On July 04 2013 14:46 GTR wrote:
The new KeSPA teams are most likely going to be LG-IM (with LG Electronics as their head sponsor) and MVP (with Lotte Chilsung as their head sponsor) - they both have SC2 teams as well to participate in Proleague.

With STX pretty much taking over CTU, only Woongjin and Samsung remain teams without LoL squads. I wouldn't be surprised if one of them picked up ESG (former SKT T1 #1).

The only downside to this is that SC2 may be demoted to Special Force status in terms of Proleague pecking order.

Yeah this is what I'm thinking too. With Team8 financial situaion still unknown, I doubt Kespa can have 2 brand new teams forming. We may see IM and MVP joining Kespa.

There're so many teams out there that don't have sponsors. Other Kespa teams can easily pick those up and start from there.

phodacbiet
Profile Joined August 2010
United States1740 Posts
July 04 2013 06:40 GMT
#64
On July 04 2013 14:32 CmdBash wrote:
Show nested quote +
On July 04 2013 14:14 Empirimancer wrote:
Sometimes I try to imagine how popular SC2 would be in Korea if it had been as accessible as Brood War in internet cafes and if bnet 2.0 had been well designed.

Then I get depressed and I think about something else.


lol the only way sc2 would have ever reached the popularity of bw if it became free2play or if people found a way to pirate it at no profit to blizzard like bw.


Free to play with skins sell seems to be working pretty well for Riot. I think it has to do with blizzard shitty Bnet (seriously its such a hassle to make a game/join channel/ make a private game) and how socially dead bnet .2 is. The ball on ball action also adds a bit to it too.
canikizu
Profile Joined September 2010
4860 Posts
July 04 2013 06:43 GMT
#65
On July 04 2013 15:18 SnakEhead wrote:
I think sc2 success or lack there of in Korea is, because of popularity of lol. Broodwar was the only popular game for years with little competition from other developers. Now we have starcraft 2, dota2, and lol. I think LOL is taking away viewers who would normally be watching sc2.

Tbh though, BW was The King at the right time. Game genre, infrastructures, knowledge were so underdeveloped at that time. We didn't even have concept about internet gaming, or massive multiplayer games.

If MOBA/ARTS games such as Dota, LoL had existed the same time as BW 10 years ago, I doubt BW would have been the king of Korea.
StarStruck
Profile Blog Joined April 2010
25339 Posts
July 04 2013 06:43 GMT
#66
On July 04 2013 15:15 Looms wrote:
Show nested quote +
On July 04 2013 15:13 Fionn wrote:
On July 04 2013 15:04 Dodgin wrote:
On July 04 2013 15:03 Fionn wrote:
So Champions is going to be the OSL and they're going have their very own Proleague.


how does this even work when It's already a team game? How can proleague differentiate itself from Champions?


Right now Champions is Ro16, four groups of four teams, round robin Bo2. Then it goes into a eight man playoff. Similar to OSL. They have a Summer, Winter and Spring season, like OSL used to have with three tournaments a year.

Proleague would probably be twelve or so teams round robin going over the course of a year.


So, potentially even less TV time for SC2?


SC2 was already knocked off from prime time. That's not really news. I was waiting to hear about a PL for LoL and what do you know that day has come. This League will have a lot more meat to it compared to the current incarnation. Still waiting to see what happens with T8 and all the other teams with a cloud hanging over their heads.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
July 04 2013 06:44 GMT
#67
This makes me sad.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
AxionSteel
Profile Joined January 2011
United States7754 Posts
July 04 2013 06:44 GMT
#68
Came here hoping for sc2 news, left rather disappointed!
Corazon
Profile Blog Joined November 2011
United States3230 Posts
July 04 2013 06:45 GMT
#69
Hybrid SC2-LoL SPL?

Grubby's #1 Fan
Tobblish
Profile Joined August 2011
Sweden6404 Posts
July 04 2013 06:47 GMT
#70
On July 04 2013 14:46 GTR wrote:
The new KeSPA teams are most likely going to be LG-IM (with LG Electronics as their head sponsor) and MVP (with Lotte Chilsung as their head sponsor) - they both have SC2 teams as well to participate in Proleague.

With STX pretty much taking over CTU, only Woongjin and Samsung remain teams without LoL squads. I wouldn't be surprised if one of them picked up ESG (former SKT T1 #1).

The only downside to this is that SC2 may be demoted to Special Force status in terms of Proleague pecking order.


I wonder if they are going to be in PL with their SC2 squads or if they are going to stay with GSTL.
The curse is real
canikizu
Profile Joined September 2010
4860 Posts
Last Edited: 2013-07-04 06:53:21
July 04 2013 06:52 GMT
#71
On July 04 2013 15:04 Dodgin wrote:
Show nested quote +
On July 04 2013 15:03 Fionn wrote:
So Champions is going to be the OSL and they're going have their very own Proleague.


how does this even work when It's already a team game? How can proleague differentiate itself from Champions?

I guess
Proleague is... proleague where all player in the same team play as a team like Battle Royal tournament. It means that, for example MVP Blue and Ozone, will combine both their roster of 10+ players, and switch players at the begining of each match to change up strategies (players can just focus on training couple of champions and apply couple of strategies)


Champions are not really a league, it's more like tournaments than leagues.
I guess Proleague will only for Kespa team, while Champions will be open tournaments, where other teams, such as Startale, or foreign teams, can compete through the qualifiers.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
July 04 2013 06:53 GMT
#72
On July 04 2013 15:04 Arceus wrote:
The new teams are not existing ones with a new LoL squad. By "KeSPA teams", the organization might employed more than one game (Special Force anyone?)
Hope it's gonna be MVP/LG aka likely 2 more teams to Sc2 PL'14. Startale & FXO better follow the trend (but I read somewhere that FXO is actually going for Dota)

FXO has both LoL and Dota 2 teams
Moderatorlickypiddy
Sakkreth
Profile Joined February 2011
Lithuania1096 Posts
July 04 2013 06:55 GMT
#73
That sucks, depressing to see game get popular mainly for other reasons than quality of the game itself.
WhiteRa, NaNiWa, Creator, sOs, Krr, ForGG, MMA, Zest ||
XaCez
Profile Joined May 2010
Sweden6991 Posts
July 04 2013 06:56 GMT
#74
On July 04 2013 15:21 larse wrote:
Show nested quote +
On July 04 2013 15:18 SnakEhead wrote:
I think sc2 success or lack there of in Korea is, because of popularity of lol. Broodwar was the only popular game for years with little competition from other developers. Now we have starcraft 2, dota2, and lol. I think LOL is taking away viewers who would normally be watching sc2.


Not really. BW had been a popular game but it was not top 1 since maybe 2005. So BW was no where close to the popularity of LoL. If you want, I have data to back up.

I want the data because I love data, please.
People get too easily offended by people getting too easily offended by the word rape.
larse
Profile Blog Joined March 2012
1611 Posts
July 04 2013 06:56 GMT
#75
Interview is here:
http://www.inven.co.kr/webzine/news/?news=60093
In korean
nimdil
Profile Blog Joined January 2011
Poland3775 Posts
July 04 2013 06:58 GMT
#76
On July 04 2013 15:27 insanet wrote:
holy shit, you know SC2 is not popular in Korea when even KeSPA is gonna side with LoL, im gonna blame it all Blizzard, they never listened to us the BW audience (Korean or Foreigner),they said if you want to play BW just play BW, well, this is the result KeSPA is going with LoL now

I blame fact that lol is game people enjoy more than sc2.
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-07-04 07:01:57
July 04 2013 06:59 GMT
#77
On July 04 2013 15:56 XaCez wrote:
Show nested quote +
On July 04 2013 15:21 larse wrote:
On July 04 2013 15:18 SnakEhead wrote:
I think sc2 success or lack there of in Korea is, because of popularity of lol. Broodwar was the only popular game for years with little competition from other developers. Now we have starcraft 2, dota2, and lol. I think LOL is taking away viewers who would normally be watching sc2.


Not really. BW had been a popular game but it was not top 1 since maybe 2005. So BW was no where close to the popularity of LoL. If you want, I have data to back up.

I want the data because I love data, please.


Here you go:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=414741

And you can see back in 2008, BW was only #4:
http://www.gametrics.com/news/News02_View.aspx?seqid=4384

You can see other months here:
http://www.gametrics.com/news/News02_List.aspx

And remember this was before LoL was out and BW only accounts for 6% in PC bang play time, and this number has been like this for a long time, but LoL currently accounts for 40% and has been like this for a while. It's absurdly popular and much much more popular than BW.
XaCez
Profile Joined May 2010
Sweden6991 Posts
Last Edited: 2013-07-04 07:01:39
July 04 2013 07:01 GMT
#78
On July 04 2013 15:59 larse wrote:
Show nested quote +
On July 04 2013 15:56 XaCez wrote:
On July 04 2013 15:21 larse wrote:
On July 04 2013 15:18 SnakEhead wrote:
I think sc2 success or lack there of in Korea is, because of popularity of lol. Broodwar was the only popular game for years with little competition from other developers. Now we have starcraft 2, dota2, and lol. I think LOL is taking away viewers who would normally be watching sc2.


Not really. BW had been a popular game but it was not top 1 since maybe 2005. So BW was no where close to the popularity of LoL. If you want, I have data to back up.

I want the data because I love data, please.


Here you go:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=414741

And you can see back in 2008, BW was only #4. You can see other months here: http://www.gametrics.com/news/News02_List.aspx

And remember this was before LoL was out and BW only accounts for 6% in PC bang play time, and this number has like this for a long time, but LoL currently accounts for 40%. It's absurdly popular and much much more popular than BW.

Cheers, very appreciative of you.
People get too easily offended by people getting too easily offended by the word rape.
namste
Profile Joined October 2010
Finland2292 Posts
July 04 2013 07:03 GMT
#79
On July 04 2013 14:18 Erosive wrote:
Show nested quote +
On July 04 2013 14:14 Empirimancer wrote:
Sometimes I try to imagine how popular SC2 would be in Korea if it had been as accessible as Brood War in internet cafes and if bnet 2.0 had been well designed.

Then I get depressed and I think about something else.


Sometimes I try to imagine if Blizz dev team didn't make Starcraft 2 so noob friendly to keep the competitive level harsh just like BW. Surely a high percentage of Pro Koreans would've have switched to Starcraft 2 keeping the player base and viewer base the same to the new game.


If you think SC2 is not as popular as BW was because of some "noob friendliness" you're really mistaken. Difficulty of a game has nothing to do with it's success.
IM hwaitiing ~ IMMvp #1 | Bang Min Ah <3<3
Insoleet
Profile Joined May 2012
France1806 Posts
July 04 2013 07:05 GMT
#80
On July 04 2013 15:38 nufcrulz wrote:
dont see why this is on the front page, has nothing to do with either SC2 or Dota


Well if you think this will not impact the SC2 scene... You are going to be entirely mistaken.
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