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Looks like we're back to status quo. Hope more of you lurkers unburrow and talk with us. :3 If you have any issues or comments about the new design, feel free to PM Neo. |
On May 29 2013 04:38 JonGalt wrote: If you had full authority of Riot for one change, what would you change?
I would definitely change the client. I actually love that it is small and only full screens during the game, but get rid of that Adobe Air shit and make something real, scalable, sustainable, and works a majority of the time (on Windows, OSX, and Linux).
I would change the patch cycle. Make patches come out every 2-3 months. I don't know if it'd make the community more independent or if people would still focus on fotm and bitch about what's OP but people would have legitimate reasons to figure out how to make an "UP" champion work or find ways to work around champions seen as being OP.
Riot could even do what DotA does (and what I've seen Yango I believe suggest) and just release 2-3 champs all at once when their quarterly patch comes out.
This would also help alleviate Riot's knee-jerk nerfing to anything that garners any degree of popularity.
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On May 29 2013 04:45 Arisen wrote: So, im starting another account because I'm tired of dealing with my ranked game bug,
What bug?
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On May 29 2013 04:48 Capped wrote: I wont even go there on the post above, but your viewpoint is horrendous.
One change on riot - Lux's bugged fucking hitboxes. Champ is the most broken shit in the game because of her spells hitboxes.
I don't see why, but OK.
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On May 29 2013 04:55 Arisen wrote:Show nested quote +On May 29 2013 04:48 Capped wrote: I wont even go there on the post above, but your viewpoint is horrendous.
One change on riot - Lux's bugged fucking hitboxes. Champ is the most broken shit in the game because of her spells hitboxes. I don't see why, but OK.
Just saying if you make a new account and rank it up your first 100-200 games are basically a waste of time and won't teach you anything.
But lots of people make smurfs. Most people do probably. So it's whatever.
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On May 29 2013 04:54 Diamond wrote:Show nested quote +On May 29 2013 04:45 Arisen wrote: So, im starting another account because I'm tired of dealing with my ranked game bug, What bug?
Im losing 6 or more times the LP per ranked game than I win (usually 1LP per win, 6-25 per loss). I also seem to get a lot of AFK/DCs, etc. I've been told its because LoL thinks my MMR or whatever should be lower so it's trying to get me to where it wants me by making me lose more points than I could possibly gain (I had a friend tell me that he thinks they're putting me on the team with the lower combined MMR as well, but I think it's just a coincidence that I get quite a lot of DCs/AFKs).
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Pootie too good!4331 Posts
On May 29 2013 04:51 overt wrote:Show nested quote +On May 29 2013 04:38 JonGalt wrote: If you had full authority of Riot for one change, what would you change?
I would definitely change the client. I actually love that it is small and only full screens during the game, but get rid of that Adobe Air shit and make something real, scalable, sustainable, and works a majority of the time (on Windows, OSX, and Linux). I would change the patch cycle. Make patches come out every 2-3 months. I don't know if it'd make the community more independent or if people would still focus on fotm and bitch about what's OP but people would have legitimate reasons to figure out how to make an "UP" champion work or find ways to work around champions seen as being OP. Riot could even do what DotA does (and what I've seen Yango I believe suggest) and just release 2-3 champs all at once when their quarterly patch comes out. This would also help alleviate Riot's knee-jerk nerfing to anything that garners any degree of popularity.
Oooo, I might change mine haha. This is a good one. I definitely agree they are too quick to nerf/buff things. I like seeing people try to figure things out. I'd at least like them to try and let the game stabilize. I am super happy with how involved in the community and patching they are trying to be, but too much too soon it seems like to me sometimes.
Although, to be fair, the DotA community has had a long time to balance their game. I don't know how much different DotA 2 is, but I think the familiarity with the basics of the game, items, and champs allows Valve to do this.
Still think Riot should chill for a bit and just see what happens. Can you imagine no balance changes from now until Worlds is over?
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On May 29 2013 04:51 overt wrote:Show nested quote +On May 29 2013 04:38 JonGalt wrote: If you had full authority of Riot for one change, what would you change?
I would definitely change the client. I actually love that it is small and only full screens during the game, but get rid of that Adobe Air shit and make something real, scalable, sustainable, and works a majority of the time (on Windows, OSX, and Linux). I would change the patch cycle. Make patches come out every 2-3 months. I don't know if it'd make the community more independent or if people would still focus on fotm and bitch about what's OP but people would have legitimate reasons to figure out how to make an "UP" champion work or find ways to work around champions seen as being OP. Riot could even do what DotA does (and what I've seen Yango I believe suggest) and just release 2-3 champs all at once when their quarterly patch comes out. This would also help alleviate Riot's knee-jerk nerfing to anything that garners any degree of popularity. Patch cycle is only part of the issue. The real issue is their mentality behind the game. They're too willing to nerf, but not willing to buff. Short patch cycles wouldn't be so bad if riot were willing to buff up'd champions.
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On May 29 2013 04:57 overt wrote:Show nested quote +On May 29 2013 04:55 Arisen wrote:On May 29 2013 04:48 Capped wrote: I wont even go there on the post above, but your viewpoint is horrendous.
One change on riot - Lux's bugged fucking hitboxes. Champ is the most broken shit in the game because of her spells hitboxes. I don't see why, but OK. Just saying if you make a new account and rank it up your first 100-200 games are basically a waste of time and won't teach you anything. But lots of people make smurfs. Most people do probably. So it's whatever.
Well, if I don't, I'm getting really stressed playing a lot of games with some people that are either very toxic (super hard ragers) or who cause me a lot of stress in game (AFK's, feeders) until I reach whatever level LoL wants me at (could be the bottom of bronze 5 before my wins actually give me a fair amount of points, I don't know) which could take a very long time too.
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On May 29 2013 05:01 JonGalt wrote:Show nested quote +On May 29 2013 04:51 overt wrote:On May 29 2013 04:38 JonGalt wrote: If you had full authority of Riot for one change, what would you change?
I would definitely change the client. I actually love that it is small and only full screens during the game, but get rid of that Adobe Air shit and make something real, scalable, sustainable, and works a majority of the time (on Windows, OSX, and Linux). I would change the patch cycle. Make patches come out every 2-3 months. I don't know if it'd make the community more independent or if people would still focus on fotm and bitch about what's OP but people would have legitimate reasons to figure out how to make an "UP" champion work or find ways to work around champions seen as being OP. Riot could even do what DotA does (and what I've seen Yango I believe suggest) and just release 2-3 champs all at once when their quarterly patch comes out. This would also help alleviate Riot's knee-jerk nerfing to anything that garners any degree of popularity. Oooo, I might change mine haha. This is a good one. I definitely agree they are too quick to nerf/buff things. I like seeing people try to figure things out. I'd at least like them to try and let the game stabilize. I am super happy with how involved in the community and patching they are trying to be, but too much too soon it seems like to me sometimes. Although, to be fair, the DotA community has had a long time to balance their game. I don't know how much different DotA 2 is, but I think the familiarity with the basics of the game, items, and champs allows Valve to do this. Still think Riot should chill for a bit and just see what happens. Can you imagine no balance changes from now until Worlds is over?
Lots of people in the community would likely be pissed. I think it'd be good for the game actually if the entire summer split was played on the same patch. It would allow people to really really innovate without having to abuse something that just got buffed or not be able to use a strategy because something just got over nerfed recently.
Riot would be able to spend a lot more time coming up with the absolute best way to buff or nerf a champion rather than doing band-aid fixes and I think we'd potentially see champions come back into popularity that we haven't seen in a long time. I mean, even with Riot's current patch cycle we're seeing a revival of Kennen in Korea and apparently Annie top lane was played today (but I dunno how well it went as I didn't catch the games). I think under valued picks would occur quite a bit more if the patch cycle was more spread out.
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i would make more teemo skins, seriously love that guy's skins
also if i can give some insight into the nein/mega/nickwu thing (not specific clg-related insight, i haven't asked kelby why he made that choice, just general manager stuff), it probably had more to do with other things than skill/experience. work ethic, compatibility with other players... it's not just about who plays the better riven in a competitive scene
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On May 29 2013 05:00 Arisen wrote:Show nested quote +On May 29 2013 04:54 Diamond wrote:On May 29 2013 04:45 Arisen wrote: So, im starting another account because I'm tired of dealing with my ranked game bug, What bug? Im losing 6 or more times the LP per ranked game than I win (usually 1LP per win, 6-25 per loss). I also seem to get a lot of AFK/DCs, etc. I've been told its because LoL thinks my MMR or whatever should be lower so it's trying to get me to where it wants me by making me lose more points than I could possibly gain (I had a friend tell me that he thinks they're putting me on the team with the lower combined MMR as well, but I think it's just a coincidence that I get quite a lot of DCs/AFKs).
That's not a bug, not even close to one.....
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The problem isn't the short patch cycle, it is the constant introduction of new elements (see champions) + allowing certain champs to languish.
Plus, they are on a kick of introducing champions that are manaless, or near to, which causes tons of problems.
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On May 29 2013 05:00 Arisen wrote:Show nested quote +On May 29 2013 04:54 Diamond wrote:On May 29 2013 04:45 Arisen wrote: So, im starting another account because I'm tired of dealing with my ranked game bug, What bug? Im losing 6 or more times the LP per ranked game than I win (usually 1LP per win, 6-25 per loss). I also seem to get a lot of AFK/DCs, etc. I've been told its because LoL thinks my MMR or whatever should be lower so it's trying to get me to where it wants me by making me lose more points than I could possibly gain (I had a friend tell me that he thinks they're putting me on the team with the lower combined MMR as well, but I think it's just a coincidence that I get quite a lot of DCs/AFKs).
Working as intended.
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Pootie too good!4331 Posts
On May 29 2013 05:03 wei2coolman wrote:Show nested quote +On May 29 2013 04:51 overt wrote:On May 29 2013 04:38 JonGalt wrote: If you had full authority of Riot for one change, what would you change?
I would definitely change the client. I actually love that it is small and only full screens during the game, but get rid of that Adobe Air shit and make something real, scalable, sustainable, and works a majority of the time (on Windows, OSX, and Linux). I would change the patch cycle. Make patches come out every 2-3 months. I don't know if it'd make the community more independent or if people would still focus on fotm and bitch about what's OP but people would have legitimate reasons to figure out how to make an "UP" champion work or find ways to work around champions seen as being OP. Riot could even do what DotA does (and what I've seen Yango I believe suggest) and just release 2-3 champs all at once when their quarterly patch comes out. This would also help alleviate Riot's knee-jerk nerfing to anything that garners any degree of popularity. Patch cycle is only part of the issue. The real issue is their mentality behind the game. They're too willing to nerf, but not willing to buff. Short patch cycles wouldn't be so bad if riot were willing to buff up'd champions.
Yah, I want everything OP! I am not satisfied until Heimer starts getting banned. But more seriously, I do agree with that as well. It's a vicious cycle because too harsh of a nerf is a huge buff to another champion, which then gets nerfed which is a huge buff to another champion, etc...
@overt. I also think that a single patch for the whole summer split would be really cool. I think pros might even innovate out of sheer boredom hahaha.
I think another problem is not only do they do a lot of little changes to a bunch of champions, but items too. And then you get the problem where a tiny nerf on champion A turns into near-unplayable because they nerfed two of champion A core items and slightly buffed champion B with a similar role to champion A.
To be totally fair, balancing 113(?) champions is difficult and I applaud Riot for having a decent number competitively viable champions. I think Riot can definitely improve, but the community is at fault too. When they whine, Riot usually listens. If they actually tried to figure something out instead of bitching about OP shit, Riot could spend some more time on making that new client that I want
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On May 29 2013 03:29 ticklishmusic wrote: Difference between D and C in BW was like Bronze to Gold in League, or Bronze to mid/high Masters in SC2. i'd say the difference in D and C in BW is like low Silver to low Diamond.
goddamn that game was hard.
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On May 29 2013 04:27 krndandaman wrote:Show nested quote +On May 29 2013 04:14 thenexusp wrote:On May 29 2013 03:46 Sandster wrote: These sales are going to give me cancer. Two 3150's and one 1350, are you kidding me?? Riot loves to set prices of new champs/skins ever higher; clearly they can't be bothered to at least give a 6300 every sale (or even a 4800).
This is seriously like a slap in the face to me as a customer. Letting me buy Cho with RP is a "sale"?? I think it's because they rotate through all of the champions while doing sales, and they already put all or most of the 6300s on sale in the last rotation. And srsly who buys champs with RP EDIT: Also, additional context: At the beginning the highest price point was 975RP/3150IP. When they added the 4800IP and 6300IP tiers they kept the RP price at 975. When a lot of 6300s and 4800s were added it made the 975RP/3150IP rate look silly, but that's how it was originally. I dunno man, ~9$ for a champion... $7.50 at worst.
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On May 29 2013 05:16 JonGalt wrote:Show nested quote +On May 29 2013 05:03 wei2coolman wrote:On May 29 2013 04:51 overt wrote:On May 29 2013 04:38 JonGalt wrote: If you had full authority of Riot for one change, what would you change?
I would definitely change the client. I actually love that it is small and only full screens during the game, but get rid of that Adobe Air shit and make something real, scalable, sustainable, and works a majority of the time (on Windows, OSX, and Linux). I would change the patch cycle. Make patches come out every 2-3 months. I don't know if it'd make the community more independent or if people would still focus on fotm and bitch about what's OP but people would have legitimate reasons to figure out how to make an "UP" champion work or find ways to work around champions seen as being OP. Riot could even do what DotA does (and what I've seen Yango I believe suggest) and just release 2-3 champs all at once when their quarterly patch comes out. This would also help alleviate Riot's knee-jerk nerfing to anything that garners any degree of popularity. Patch cycle is only part of the issue. The real issue is their mentality behind the game. They're too willing to nerf, but not willing to buff. Short patch cycles wouldn't be so bad if riot were willing to buff up'd champions. Yah, I want everything OP! I am not satisfied until Heimer starts getting banned. But more seriously, I do agree with that as well. It's a vicious cycle because too harsh of a nerf is a huge buff to another champion, which then gets nerfed which is a huge buff to another champion, etc... @overt. I also think that a single patch for the whole summer split would be really cool. I think pros might even innovate out of sheer boredom hahaha. I think another problem is not only do they do a lot of little changes to a bunch of champions, but items too. And then you get the problem where a tiny nerf on champion A turns into near-unplayable because they nerfed two of champion A core items and slightly buffed champion B with a similar role to champion A. To be totally fair, balancing 113(?) champions is difficult and I applaud Riot for having a decent number competitively viable champions. I think Riot can definitely improve, but the community is at fault too. When they whine, Riot usually listens. If they actually tried to figure something out instead of bitching about OP shit, Riot could spend some more time on making that new client that I want 
Unfortunately, this is not so much of a game-balance thing - it's more of a monetization strategy by Riot.
When champions rise in power quickly, a lot of people will buy those champions for a (perceived or real) edge in games, and Riot makes a lot of $$$ in the process.
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Just watched the skill competition. Toyz beat Misaya pretty hard by picking Smite lmao, dat lane push.
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On May 29 2013 04:48 Capped wrote: I wont even go there on the post above, but your viewpoint is horrendous.
One change on riot - Lux's bugged fucking hitboxes. Champ is the most broken shit in the game because of her spells hitboxes.
Yeah, they need to make her laser actually as big as the target icon instead of being as far as I know the only skillshot in the game where the effect is smaller than labelled instead of larger.
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