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[Patch 1.0.0.151: End of S2] General Discussion - Page 50

Forum Index > LoL General
Post a Reply
Prev 1 48 49 50 51 52 280 Next
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 15 2012 07:49 GMT
#981
On November 15 2012 12:43 NeoIllusions wrote:
Show nested quote +
On November 15 2012 12:42 Kavas wrote:
On November 15 2012 12:40 NeoIllusions wrote:
But who would you take a qualifier away from then?
I'm pretty damn happy with the participants of IPL5 as is. :O

As it is it's too late to change anything. However I would have liked 3 qualifier spots for NA and EU each and then 2 qualifier spots for the rest.


Maybe for IPL6. :3

P.S. who da fk is going to breakout for NA and when? >____>


I got my money on curse.na and clg.na (assuming stable roster for both team).
liftlift > tsm
Razhil
Profile Joined May 2011
Belgium208 Posts
November 15 2012 07:52 GMT
#982
About Draven's ult, just go into a custom game, ask a friend in the opposite team to go mid, hit lvl6, put a ward behind him, tp back to base. Throw your ult from there in his direction, hit him once then twice on the way back then as the ult is coming back to you, just tp back on your ward behind him and see what the ult behaviour will be.

It has probably less practical use as is, but at least it would show if it's even possible to triple hit with that ult.

I'm currently "at work" so can't test me myself otherwise it's be my pleasure ^^'
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
November 15 2012 07:55 GMT
#983
On November 15 2012 16:52 Razhil wrote:
About Draven's ult, just go into a custom game, ask a friend in the opposite team to go mid, hit lvl6, put a ward behind him, tp back to base. Throw your ult from there in his direction, hit him once then twice on the way back then as the ult is coming back to you, just tp back on your ward behind him and see what the ult behaviour will be.

It has probably less practical use as is, but at least it would show if it's even possible to triple hit with that ult.

I'm currently "at work" so can't test me myself otherwise it's be my pleasure ^^'

SAY YES TO STIM KIDS!!! XD
Conversion
Profile Joined April 2010
United States3308 Posts
November 15 2012 08:17 GMT
#984
queued with mancloud on my team and dlift chauster on the other

what the fuck
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
November 15 2012 08:25 GMT
#985
On November 15 2012 17:17 Conversion wrote:
queued with mancloud on my team and dlift chauster on the other

what the fuck

Just pray you aren't botlane dood
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Conversion
Profile Joined April 2010
United States3308 Posts
November 15 2012 08:27 GMT
#986
On November 15 2012 17:25 GhandiEAGLE wrote:
Show nested quote +
On November 15 2012 17:17 Conversion wrote:
queued with mancloud on my team and dlift chauster on the other

what the fuck

Just pray you aren't botlane dood


chau is top dlift is jungle
shinarit
Profile Joined May 2010
Hungary900 Posts
November 15 2012 08:30 GMT
#987
On November 15 2012 14:41 overt wrote:
Show nested quote +
On November 15 2012 13:55 BlackPaladin wrote:
Lets not get too excited over the new model. They might have made her AA animations suck cock like they did to TF.


Or her running animation will make her look like an awkward lanky pre-teen. Like TF and Soraka.


What do you mean by this? I see that Soraka still moves with some (more) dignity (than others). What is not so nice is her AA animation, if you build any AS. Than its like she has a seizure.
T for BoxeR, Z for IdrA, P because i have no self-respect
overt
Profile Blog Joined June 2010
United States9006 Posts
November 15 2012 09:13 GMT
#988
I don't really like the animations on either champion. Running, attack, or spell animations. It could very well just be that I'm used to the old models and old animations so the change is jarring for me. But to me nearly everything Soraka or TF do comes across as awkward. In my head, the old models/animations were cartoony and not very realistic so they worked. The new models are still cartoony but appear to be trying to be realistic so it just flops for me personally.

I realize that I'm in the minority and that most people probably prefer the re-works. I just don't think new models for older champions is important or necessary and honestly would've preferred them to stay like they were. See, the Kayle or Tyndamere re-works kept the image of the champion and look pretty true to the originals but the Soraka/TF ones and presumably all of the ones in the future are going to follow this newer style where the champion looks radically different form their old model. I just don't like it.
shinarit
Profile Joined May 2010
Hungary900 Posts
November 15 2012 09:24 GMT
#989
On November 15 2012 18:13 overt wrote:
I don't really like the animations on either champion. Running, attack, or spell animations. It could very well just be that I'm used to the old models and old animations so the change is jarring for me. But to me nearly everything Soraka or TF do comes across as awkward. In my head, the old models/animations were cartoony and not very realistic so they worked. The new models are still cartoony but appear to be trying to be realistic so it just flops for me personally.

I realize that I'm in the minority and that most people probably prefer the re-works. I just don't think new models for older champions is important or necessary and honestly would've preferred them to stay like they were. See, the Kayle or Tyndamere re-works kept the image of the champion and look pretty true to the originals but the Soraka/TF ones and presumably all of the ones in the future are going to follow this newer style where the champion looks radically different form their old model. I just don't like it.


Actually i dont really like the new Soraka, lore sucks, splash looks like some anime babe, and her IG model is just too tall. Old Dryad Soraka was looking rough and wild, with ribs pushing her pale skin, the new is just an original soraka in green (much like the chineese splash). But the moves are much better, especially with the divine skin, riot has a problem with long skirts, but its much better than the original, thats sure.
T for BoxeR, Z for IdrA, P because i have no self-respect
overt
Profile Blog Joined June 2010
United States9006 Posts
November 15 2012 09:27 GMT
#990
With TF and Soraka I just feel like neither champion looks visually the same as the way they used to.

Whereas with other re-works the champion still looks and feels the same or at least very similar. That's all. Could just be me.
Gaslo
Profile Joined February 2011
Finland951 Posts
November 15 2012 09:28 GMT
#991
So... How does this pre season work. Elo has already been reset, but does it reset again when s3 starts, or?
Conversion
Profile Joined April 2010
United States3308 Posts
November 15 2012 09:35 GMT
#992
On November 15 2012 18:28 Gaslo wrote:
So... How does this pre season work. Elo has already been reset, but does it reset again when s3 starts, or?


idk preseason is best time to play with pros huehue
BlackPaladin
Profile Joined May 2010
United States9316 Posts
November 15 2012 09:46 GMT
#993
Kayle, trynd, and gp's reworks just flushed the champions out better visually. But soraka and TF reworks radically changed the champion's feel and made the animations clunky and ugly to me. I don't mean the models themselves, but the animations. They move as if they have a dick up their asses, and their aa's are a lot clunkier. It's not an improvement at all imo. And TF's cards used to also be a lot easier to see and dodge, now they're smaller and yet their hitboxes are the same. >_>
"Your full potential does not matter if you do not use all 100% of it."
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
November 15 2012 09:49 GMT
#994
On November 15 2012 18:28 Gaslo wrote:
So... How does this pre season work. Elo has already been reset, but does it reset again when s3 starts, or?

doesn't reset again.
BW -> League -> CSGO
TheYango
Profile Joined September 2008
United States47024 Posts
November 15 2012 09:54 GMT
#995
TBH the biggest thing that bothered me about the TF revamp isn't the visuals, but the sound set. Totally unsatisfying to hear the new PAC sounds compared to the old ones.
Moderator
arb
Profile Blog Joined April 2008
Noobville17921 Posts
November 15 2012 11:16 GMT
#996
On November 15 2012 18:46 BlackPaladin wrote:
Kayle, trynd, and gp's reworks just flushed the champions out better visually. But soraka and TF reworks radically changed the champion's feel and made the animations clunky and ugly to me. I don't mean the models themselves, but the animations. They move as if they have a dick up their asses, and their aa's are a lot clunkier. It's not an improvement at all imo. And TF's cards used to also be a lot easier to see and dodge, now they're smaller and yet their hitboxes are the same. >_>

his autoattack is so clunky its not even fun to play him really
Artillery spawned from the forges of Hell
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
Last Edited: 2012-11-15 11:19:36
November 15 2012 11:17 GMT
#997
They move as if they have a dick up their asses, and their aa's are a lot clunkier


well as regards soraka, her old AA was notoriously horrible, I think it actually got streamlined even before the remake a bit and it was still bad. I personally like her new incarnation's movement, the old soraka kind of looked hunchbacked and odd, the new one looks wierd but still sort of regal. Unfortunately, like most of the new champs and remakes, she's fucking HUUUUUUUGE now, which I dislike. it makes minions look like toys and detracts from champs like jarvan who are supposed to be slabs of manlybeef towering hunklike above the sweaty fray but now just look like teenagers with some pads on, or skarner who TF wouldn't look out of place skateboarding on.
Poisonous Sheep counter Hydras
jadoth
Profile Joined December 2011
694 Posts
November 15 2012 11:28 GMT
#998
On November 15 2012 20:17 Thereisnosaurus wrote:
Show nested quote +
They move as if they have a dick up their asses, and their aa's are a lot clunkier


well as regards soraka, her old AA was notoriously horrible, I think it actually got streamlined even before the remake a bit and it was still bad. I personally like her new incarnation's movement, the old soraka kind of looked hunchbacked and odd, the new one looks wierd but still sort of regal. Unfortunately, like most of the new champs and remakes, she's fucking HUUUUUUUGE now, which I dislike. it makes minions look like toys and detracts from champs like jarvan who are supposed to be slabs of manlybeef towering hunklike above the sweaty fray but now just look like teenagers with some pads on, or skarner who TF wouldn't look out of place skateboarding on.


They said they are going to scale all champs up but I just don't understand why we need our champs to be bigger.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
November 15 2012 11:37 GMT
#999
On November 15 2012 20:17 Thereisnosaurus wrote:
Show nested quote +
They move as if they have a dick up their asses, and their aa's are a lot clunkier


well as regards soraka, her old AA was notoriously horrible, I think it actually got streamlined even before the remake a bit and it was still bad. I personally like her new incarnation's movement, the old soraka kind of looked hunchbacked and odd, the new one looks wierd but still sort of regal. Unfortunately, like most of the new champs and remakes, she's fucking HUUUUUUUGE now, which I dislike. it makes minions look like toys and detracts from champs like jarvan who are supposed to be slabs of manlybeef towering hunklike above the sweaty fray but now just look like teenagers with some pads on, or skarner who TF wouldn't look out of place skateboarding on.

I liked her old model a whole lot more, she looks like a giant mutant goat now o.O
Artillery spawned from the forges of Hell
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
November 15 2012 11:47 GMT
#1000
They said they are going to scale all champs up but I just don't understand why we need our champs to be bigger.


I imagine the design justifications are towards visual clarity and ease of definition (eg it's easier to see what a bigger champ is doing, and they're easier to make out and click on the midst of a melee when their spell effects are relatively smaller- which all the new ones are)

I happen to agree though, the smaller champions subtly gave the game a more epic feel. Lanes felt bigger, monsters were monstrous, distances made more sense. Now it feels like summoner's rift is valoran's equivalent of legoland.
Poisonous Sheep counter Hydras
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