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On October 26 2012 11:50 NeoIllusions wrote: Double rendering casters speechless. lololol
There is very few streams of players I watch and am amazed after watching so many FP view SC2 streams, Double is one of those players. Such sick skills.
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Poppy's Q BONUS MAGIC DAMAGE: 20 / 40 / 60 / 80 / 100 (+ 60% AP) (+ 8% of target's maximum health) The damage based on 8% of the target's max health cannot exceed a threshold. THRESHOLD: 75 / 150 / 225 / 300 / 375
on a 4s cd at max level vs elise Q
Base Magic Damage: 50 / 95 / 140 / 185 / 230 Bonus Damage: 8 % of target's current health (+0.02 per ability power) on a 6s cd at max level
Not sure how I feel about this. I don't like the manaless cd based second forms though. Rappel seems a bit strong as a evelynn/rengar finishing move. Coupled with the nukes on Q, it'll probably be gayer than karthus ulti at low health. The other thing is that with the minion pathing as terrible as it is now, 4-5 spiderlings in the midgame+rappel is going to be impossible to get out of unless they're treated like yorick ghouls without pathblocking
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On October 26 2012 11:49 Diamond wrote:Show nested quote +On October 26 2012 11:48 Alaric wrote: Skarnold with mobos over philo, can't be good for his income. Isn't that the hot new thing on the pro scene? Mobo boots into oracles (naked oracles)? Tried that one time in low elo, not the best idea. Just confirmed no one wards that early lol. Na, it was because he was really behind, so pretty tight on gold, and he went mobos + pendant rather than philo. CLG stole an awful lot of his jungle.
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On October 26 2012 12:00 Alaric wrote:Show nested quote +On October 26 2012 11:49 Diamond wrote:On October 26 2012 11:48 Alaric wrote: Skarnold with mobos over philo, can't be good for his income. Isn't that the hot new thing on the pro scene? Mobo boots into oracles (naked oracles)? Tried that one time in low elo, not the best idea. Just confirmed no one wards that early lol. Na, it was because he was really behind, so pretty tight on gold, and he went mobos + pendant rather than philo. CLG stole an awful lot of his jungle.
Ah ok missed the start of the game.
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They'll probably still block skillshots and be even more infuriating to deal with.
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I think this is exactly what TT needed to keep itself entertaining.
And yay Tristana buffs!
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Honestly I think TT would've taken off of its own accord after so many people played it because of rewards.
It just needed some tweaks with fountain size and minions getting lasered. We'll see how this goes, but FUCK KotH mechanics.
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On October 26 2012 11:53 Lmui wrote: Poppy's Q BONUS MAGIC DAMAGE: 20 / 40 / 60 / 80 / 100 (+ 60% AP) (+ 8% of target's maximum health) The damage based on 8% of the target's max health cannot exceed a threshold. THRESHOLD: 75 / 150 / 225 / 300 / 375
on a 4s cd at max level vs elise Q
Base Magic Damage: 50 / 95 / 140 / 185 / 230 Bonus Damage: 8 % of target's current health (+0.02 per ability power) on a 6s cd at max level
Not sure how I feel about this. I don't like the manaless cd based second forms though. Rappel seems a bit strong as a evelynn/rengar finishing move. Coupled with the nukes on Q, it'll probably be gayer than karthus ulti at low health. The other thing is that with the minion pathing as terrible as it is now, 4-5 spiderlings in the midgame+rappel is going to be impossible to get out of unless they're treated like yorick ghouls without pathblocking
There is pathblocking but the amount of block is fairly random, you have to have 5 spiderlings and be pretty lucky. There might be a way to be more consistent but idk what it is.
They do block skillshots.
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What is this bug splatt error and how do I stop it?
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On October 26 2012 12:08 Craton wrote: Honestly I think TT would've taken off of its own accord after so many people played it because of rewards.
It just needed some tweaks with fountain size and minions getting lasered. We'll see how this goes, but FUCK KotH mechanics. Lol I agree with Craton. First I defend Loco and now this.
2012 end of the world confirmed.
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On October 26 2012 11:51 phyvo wrote:Show nested quote +On October 26 2012 11:37 Requizen wrote:On October 26 2012 11:32 phyvo wrote:On October 26 2012 11:23 VirgilSC2 wrote:On October 26 2012 11:17 triangle wrote:On October 26 2012 11:13 Alaric wrote: Last time I checked on PBE, Rappel had 1075 range. I hope the cooldown or mana cost is ridiculous then, because that skill seems insane. It doesn't seem that long on the Champion Spotlight. Also I REALLY like the Death Blossom Elise skin.....it's very nice. How does Riot plan on getting around the Death Blossom Elise/Legacy Shadow Isle Skin issue though? Do they have another skin for her planned? Death Blossom Elise is not technically a shadow isles skin. It's around for forever. Also it's really easy to escape from Elise if she's by herself. Rappeling onto you gives her only 1 free auto attack which makes phage iffy but red and teammates' CC her best friend. She can transform into human and stun you but then she's got no DPS by herself, only a little burst. In general if you're running away there's very little she can do about it in spider form. Her spider Q also has a gap closer. Stack red or Phage/TF for sticking power (always get proc with AS boost W) The Q lets you get a second auto attack off, yeah, but W WILL NOT get you multiple auto attacks if the opponent is running away, you barely get the first one to begin with because of Q animation. Now last I played her on the PBE (Wednesday) rappel actually placed you on top/behind the opponent, not on the far side like in the spotlight video, and that would make a huge difference in the number of autos you get off.
Don't forget:
Spiderlings have a base movement speed of 370 and their movement speed improves with Elise's. 420 with Enhanced Movement 1. 440 with Enhanced Movement 2. 493 with Enhanced Movement 5. Spiderlings do not lose the added movement speed from Boots of Mobility if Elise does.
Elise has a lot of potential as a top lane AP bruiser.
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I'm sure she won't be retarded at all.
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Alright #realtalk. I have 999 normal wins. I don't play normals very frequently. Should I sit on 999 or 1000? Which number is cooler?
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On October 26 2012 12:16 HazMat wrote: Alright #realtalk. I have 999 normal wins. I don't play normals very frequently. Should I sit on 999 or 1000? Which number is cooler?
A lot of the time people would ask for Rioters to play with them for the 1000th win... although I suspect you probably got bored of playing milkcow and janook already.
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oh god that new vlad art.
whyyyyyyyyyy
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On October 26 2012 12:21 Sufficiency wrote:Show nested quote +On October 26 2012 12:16 HazMat wrote: Alright #realtalk. I have 999 normal wins. I don't play normals very frequently. Should I sit on 999 or 1000? Which number is cooler? A lot of the time people would ask for Rioters to play with them for the 1000th win... although I suspect you probably got bored of playing milkcow and janook already. I'd rather be stabbed. There is actually no one famous/pro that I would want to play with. Maybe Diamondprox but he's always mad.
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On October 26 2012 12:25 HazMat wrote:Show nested quote +On October 26 2012 12:21 Sufficiency wrote:On October 26 2012 12:16 HazMat wrote: Alright #realtalk. I have 999 normal wins. I don't play normals very frequently. Should I sit on 999 or 1000? Which number is cooler? A lot of the time people would ask for Rioters to play with them for the 1000th win... although I suspect you probably got bored of playing milkcow and janook already. I'd rather be stabbed. There is actually no one famous/pro that I would want to play with. Maybe Diamondprox but he's always mad.
Uh why? I always thought milkcow is a very good player.
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On October 26 2012 12:21 arb wrote: oh god that new vlad art.
whyyyyyyyyyy So he can Sparkle.
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