Also what's going on with EUW? Why's it down?
[Patch 1.0.0.150: Shadow Isles] General Discussion - Page 27
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spinesheath
Germany8679 Posts
Also what's going on with EUW? Why's it down? | ||
wei2coolman
United States60033 Posts
On October 26 2012 03:15 Requizen wrote: 1200, where meta is king and everyone is a pro who's held back for one reason or another ![]() We'll sure as shit find out tonight. I've seen armorpen tarics wreck people top, but then again that's the nature of yoloqueue. | ||
TheLink
Australia2725 Posts
On October 26 2012 03:00 Dan HH wrote: I expected a bigger nerf for Evelynn, this is pretty insignificant. Deathfire Grasp took a huge hit, what bigger nerf to Eve do you want? | ||
Slusher
United States19143 Posts
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Zess
Adun Toridas!9144 Posts
Also saw Rammus top completely obliterate a Darius. | ||
Derby
Sweden31 Posts
Our AD-carry told me I should have just rushed for a Tear from the beginning and pushed his lane so he couldn't roam freely. I said that I didn't want to take any risks since a Lee Sin hurts like hell once he hits one Q if you dont have any armor. The AD proceeded to tell me that it was my fault that the Lee Sin got out of hand. One Tear would have solved all my problems and I shouldn't have played Ryze at all if I didn't want to build it as my first item. What I'm wondering is if it was completely wrong of me to try Ryze vs Lee Sin and if not, should I have just rushed Tear? Our jungler admitted that he wasn't very good at jungling so I couldn't really depend too much on him. Maybe I should have just used an AP that's better at pushing and escaping? | ||
wei2coolman
United States60033 Posts
The Dragon's burning damage will no longer disrupt players from Recalling Best part of this Patch! Ryzes' laning phase has always been his weakness. Sure shoving against lee sin with another AP is the easy fix, but as far as ryze vs lee sin, just play safe and just get your CS. Against something like Lee Sin, starting catalyst isn't a bad idea, health scales better early on, than resistances, especially at early levels. Catalyst -> glacial shroud is prolly best bet in that lane. | ||
Prinate
United States182 Posts
On October 26 2012 02:50 phyvo wrote: If they make no other changes then under the new system LW/bruta/masteries/runes will do 18% more damage than before at around 85 armor, 12% more at 125 armor, and 200 armor is 5% more. Notice that it peaks right at an AD carry with armor runes... though obviously you'll be doing more damage than before as long as your target has more than 46 armor. It's a huge buff and they have plans to increase the cost of flat resistances too. They're still iterating but they gotta throw in some item nerfs or else this will just be ridiculous. Why would anyone assume Riot wouldn't make other changes related to penetration? It was really kind of dumb by Phreak to only reveal a portion of itemization changes... From Meddler, today; "The current armor pen values, both percentage and flat, were designed on the assumption that flat came before percentage. A key part of reversing that order is therefore adjusting values as appropriate to avoid exactly the sort of issues you're discussing as a result." | ||
Simberto
Germany11502 Posts
On October 26 2012 03:21 Derby wrote: So I just faced Lee Sin mid. I decided to try Ryze since I thought he's one of those AP carries who can get armor without sacrificing too much damage. My goal was to get an early Glacial Shroud. I used armorseals just to be safe. Everything went pretty well until Lee Sin managed to kill my jungler (who actually just had killed their Amumu in the enemy jungle). After that it went downhill. He started to hit like a truck and could just roam freely since I totally lost control of my lane. Our AD-carry told me I should have just rushed for a Tear from the beginning and pushed his lane so he couldn't roam freely. I said that I didn't want to take any risks since a Lee Sin hurts like hell once he hits one Q if you dont have any armor. The AD proceeded to tell me that it was my fault that the Lee Sin got out of hand. One Tear would have solved all my problems and I shouldn't have played Ryze at all if I didn't want to build it as my first item. What I'm wondering is if it was completely wrong of me to try Ryze vs Lee Sin and if not, should I have just rushed Tear? Our jungler admitted that he wasn't very good at jungling so I couldn't really depend too much on him. Maybe I should have just used an AP that's better at pushing and escaping? People are funny. Tear is the last item you want in a hard lane. But people always know there one build that has no room for any changes, and solves any problems anyone not exactly following that build has. | ||
WhiteDog
France8650 Posts
On October 26 2012 03:15 Requizen wrote: 1200, where meta is king and everyone is a pro who's held back for one reason or another ![]() We'll sure as shit find out tonight. What I love the most is the guy who says he is 1900+ true elo and smurfing just to pick his favorite role, then proceed to feed like shit. I always respond that my true ELO is over 9000!!! Is EU West down for everybody ? | ||
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TheYango
United States47024 Posts
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wei2coolman
United States60033 Posts
On October 26 2012 03:25 TheYango wrote: What's still totally unclear is what the *goal* of this change is. Because I haven't been able to think of an objective that this change is meant to accomplish. I think it was suppose to buff lategame bruiser, so they're a bigger damage threat in lategame. (it's actually a secret lee sin buff). | ||
tobi9999
United States1966 Posts
On October 26 2012 03:21 Derby wrote: So I just faced Lee Sin mid. I decided to try Ryze since I thought he's one of those AP carries who can get armor without sacrificing too much damage. My goal was to get an early Glacial Shroud. I used armorseals just to be safe. Everything went pretty well until Lee Sin managed to kill my jungler (who actually just had killed their Amumu in the enemy jungle). After that it went downhill. He started to hit like a truck and could just roam freely since I totally lost control of my lane. Our AD-carry told me I should have just rushed for a Tear from the beginning and pushed his lane so he couldn't roam freely. I said that I didn't want to take any risks since a Lee Sin hurts like hell once he hits one Q if you dont have any armor. The AD proceeded to tell me that it was my fault that the Lee Sin got out of hand. One Tear would have solved all my problems and I shouldn't have played Ryze at all if I didn't want to build it as my first item. What I'm wondering is if it was completely wrong of me to try Ryze vs Lee Sin and if not, should I have just rushed Tear? Our jungler admitted that he wasn't very good at jungling so I couldn't really depend too much on him. Maybe I should have just used an AP that's better at pushing and escaping? tear of the goddess is awful l0l. all it gives is mana. Imo don't build it unless you're ahead in lane. | ||
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TheYango
United States47024 Posts
On October 26 2012 03:27 wei2coolman wrote: I think it was suppose to buff lategame bruiser, so they're a bigger damage threat in lategame. Then this seems like an odd way to do it, given that the flat/% pen interaction is much more relevant for AD carries. | ||
wei2coolman
United States60033 Posts
On October 26 2012 03:29 TheYango wrote: Then this seems like an odd way to do it, given that the flat/% pen interaction is much more relevant for AD carries. Not really. The only interaction between flat and % for adc is the runes with Last whisperer and mastery. bruisers are the only ones that buy flat armorpen with brutalizer, and % penetration, with lw, not to mentioning the fact bruisers sometimes run full armor pen runes/quints. so it's more significant for bruisers, than adc. | ||
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TheYango
United States47024 Posts
On October 26 2012 03:33 wei2coolman wrote: Not really. The only interaction between flat and % for adc is the runes with Last whisperer and mastery. bruisers are the only ones that buy flat armorpen with brutalizer, and % penetration, with lw. There's no rule that bruisers are the only champs in the game that buy brutalizer and there's nothing BAD about brutalizer on ADs. If the change makes the combination good enough, then it helps ADs more because their primary target selection is more likely to involve champs on which the interaction change is significant. It's a completely fallacious way to balance items by assuming that a given role will be the only one to select buying the item. Rather, you have to be thinking how your change will affect role item selection. | ||
Deleted User 101379
4849 Posts
On October 26 2012 03:16 spinesheath wrote: Time to bring back CDR Ashe. Now with 100% legit Bruta + LW. Also what's going on with EUW? Why's it down? EUW down? I just finished a game on it and don't notice anything. EDIT: Restarted client, yes, it's unavailable for some reason. Since you just mentioned Ashe, i'm playing with the Idea of MS Quints instead of AD Quints on her. 6.75 less damage but she's not really the huge damage dealer anyways compared to most other ADs, so the extra MS would just improve her teamfighting and play on her real strength of kiting. Anyone tried that or is that just my low ELO brain being stupid? | ||
Requizen
United States33802 Posts
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Slayer91
Ireland23335 Posts
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thenexusp
United States3721 Posts
tear is pretty bad to rush. I pretty much always get catalyst before tear on Ryze. | ||
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