• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:39
CEST 10:39
KST 17:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed9Weekly Cups (July 7-13): Classic continues to roll2Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
The GOAT ranking of GOAT rankings Team TLMC #5 - Submission extension Who will win EWC 2025? RSL Revival patreon money discussion thread Esports World Cup 2025 - Brackets Revealed
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Flash Announces (and Retracts) Hiatus From ASL Starcraft in widescreen A cwal.gg Extension - Easily keep track of anyone
Tourneys
Cosmonarchy Pro Showmatches [Megathread] Daily Proleagues CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Stop Killing Games - European Citizens Initiative US Politics Mega-thread Russo-Ukrainian War Thread Summer Games Done Quick 2025! Things Aren’t Peaceful in Palestine
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 485 users

[Patch 1.0.0.150: Shadow Isles] General Discussion - Page…

Forum Index > LoL General
Post a Reply
Prev 1 114 115 116 117 118 310 Next
Celial
Profile Blog Joined June 2006
2602 Posts
Last Edited: 2012-10-29 14:31:46
October 29 2012 14:26 GMT
#2301
On October 29 2012 23:24 Praetorial wrote:
Show nested quote +
On October 29 2012 22:44 LaNague wrote:
holy cow, just watched dyrus stream cause bored.

that guy must have gained like 25kg since he moved away from home. thats so sad.


How can you tell?

Just wondering.

He probabaly has a lot of female friends who take break-ups badly. Or a lot of male friends who are in longterm relationships. After a while you can simply estimate how much people have put on/have lost.

Edit: Look at chin, cheeks, shoulder contures. Do they appear to be slightly "bigger" or more "massive", taking up more space visually speaking. Also hands and around the eyes. You can only recognize weight gain/loss at the "classic" spots much later - belly, tighs, ass. The above are the more subtle cues.

Edit 2: Especially for men, you have to differentiate between muscle gain and getting fat. When gaining muscle, shoulders, arms, hands etc will become bigger, but at the same time chin/cheeks/eyes etc will stay the same or improve.
Do not regret. Always forward, never back.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
October 29 2012 14:34 GMT
#2302
in the other hand lol melee carries (sry for keeping this term) have a way more reasonable laneing phase which can be a serious problem for ranged ads, also the fact that there is tenacity + disables are way shorter in lol. the whole comparison is just weird and doesn't get us anywhere. I think if m5 can build a teamcomp around having a squishy eve hardcarrying after the whole team is behind (who is in a sense a melee carry) then we could move away from generalisations and start to talk about what could work and how it could work.

iam an ok support player so if anyone on euw wants to grind out some normals with that setup can add me so we can try this stuff out a bit->clickrush. apparently almost noone really has (recent) experience with this.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-10-29 14:52:55
October 29 2012 14:47 GMT
#2303
The other thing to keep in mind about melee carries in DotA is that there are many more alternative solutions in DotA to the question of "how do I siege high ground towers without a ranged physical damage dealer?" In particular on casters and supports, there are a lot of alternative options for tower pushing that make up for not having a ranged hero to hit the tower.

A melee carry-based comp in LoL still hits that barrier where they have a hard time sieging base towers because the melee carry can't just go and hit the tower like a ranged carry can. While this isn't insurmountable, the fact that you have to leverage a much larger lead to actually force your way into the base (via split-pushing, or slowly farming it out with global objective gold) means that there's potential possibilities for a turnaround when a team is content to farm it out in their base against you.
Moderator
Alaric
Profile Joined November 2009
France45622 Posts
October 29 2012 14:51 GMT
#2304
Btw Yango, why do you talk about high ground towers? I mean I recall there being high ground in DotA (the outer mid and safe lane towers are on high ground because of the river iirc), but since LoL has no such concept I don't understand what you mean when you do it. Is it to refer to the defender's advantage?
Cant take LMS hipsters serious.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-10-29 15:01:53
October 29 2012 14:52 GMT
#2305
On October 29 2012 23:51 Alaric wrote:
Btw Yango, why do you talk about high ground towers? I mean I recall there being high ground in DotA (the outer mid and safe lane towers are on high ground because of the river iirc), but since LoL has no such concept I don't understand what you mean when you do it. Is it to refer to the defender's advantage?

"High ground" just refers to the towers inside the base. Even though there's no actual high ground mechanic in LoL, I figure that since you're still going up a ramp to get into the enemy base, the term is still appropriate.

On October 29 2012 23:10 phyvo wrote:
The thing is that in LoL I'm a lot more scared of a 6 item Trist in a team fight than a 6 item Yi. You'll most likely die before you even reach the Trist while the Yi will at least be attackable. As a result a melee carry in LoL will always be weaker than a ranged carry because of itemization issues and kit limitations which will never overcome the range disadvantage (especially with exhaust in play).

In dota a lot of melee carries actually build a tanky item first and have passives which make them super hard to kill. This is on top of long range blinks up the wazoo and having access to an anti-cc item that can't be countered by waiting 0.1 seconds and applying another CC.

The itemization issue is actually twofold, because not only does BKB smooth out damage-dealing/itemization for melees, but it also keeps ranged carries honest in how they itemize. You pretty much can't play 100% glass cannon ranged in DotA the way you do in LoL, because the threat of an unpeelable BKB-ed threat means you need to itemize in a way that makes you more or less self-sufficient against those threats. Because of this, ranged carries have to itemize a similar mix of offense and defense as melee carries. As such, there's not a huge itemization disparity between ranged and melee as there exists in LoL.

Incidentally, I think the presence of crit and armor pen as additional multiplicative damage stats exacerbates this issue--ranged AD effectively can have 4 damage items endgame while melees can usually only get away with 2, which means they have basically double the gold value invested in damage stats. But because of how they get not just damage and attack speed, but also crit and armor pen as fully itemizable damage stats, their damage-dealing ability from having 4 damage items is vastly more that of the 2 damage item melee carry.
Moderator
kainzero
Profile Blog Joined January 2009
United States5211 Posts
October 29 2012 15:01 GMT
#2306
i think there are way too many differences to compare melee carries in DotA with the possibility of melee carries in LoL.

towers being stronger/high ground mechanic, the nature of farming with the different jungle and TP scrolls, laning, itemization, longer stuns, blink dagger/force staff, harder to kite in dota, etc.

HOOG
Profile Joined June 2011
Canada52 Posts
October 29 2012 15:32 GMT
#2307
I've been playing with melee carries in normals for a while now. We run Blitzistar down bottom and Trynd jungle. With both Blitz and Ali down bottom their adc is not getting any creeps and we end up with more than enough CC to keep Trynd alive in teamfights. It's very fun but impossible in ranked as Blitz and Ali are 100% banned at my elo
1250 ELO too stronk!
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
October 29 2012 15:47 GMT
#2308
to oversimplify why melee AD carries don't work in theory, you can always be in such a formation that whenever an enemy melee can attack 1 person they can be attacked by 5 people (ignoring pulls, which is like, Blitzcrank Skarner and Nautilus). Usually you don't do such a weird thing because melee things aren't high focus targets. If melee AD works for you it's probably because enemy team doesn't really know how to play against it.

Sieging towers is probably less of a concern than teamfights (lategame, ranged casters deal massive dmg to turrets as well, except for Ryze hahaha)
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Tooplark
Profile Joined October 2008
United States3977 Posts
October 29 2012 15:54 GMT
#2309
SOLUTION TO PUSH PROBLEM: PROMOTE
Other solution is to run a super strong poker in mid. My brother still plays AP Kog mid (been doing it since Kog came out huehue) and his range + tower damage is basically how we take towers when we can't dive them.

Always run Cleanse on your melee carry. Trynd actually hit total FotM for a while (along with Kat and Nunu) when cleanse got buffed to be 2 sec immunity to CC.

Fiora is excellent for dive comps, by the way.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
barbsq
Profile Joined November 2009
United States5348 Posts
October 29 2012 15:56 GMT
#2310
or use olaf or alistar as ur melee ADC ^^
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-10-29 16:00:03
October 29 2012 15:59 GMT
#2311
olaf isn't even an ad carry you just build full tank and do more damage than most by just spamming q and e.
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
October 29 2012 16:02 GMT
#2312
Solution to melee champions not being able to effectively hit towers: play Nasus or Wukong.
Those two absolutely destroy towers. Auto+Q then run after eating some cc/damage and not dying imo.

(Only being slightly facetious...I could see it working.)
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
barbsq
Profile Joined November 2009
United States5348 Posts
October 29 2012 16:04 GMT
#2313
On October 30 2012 00:59 Slayer91 wrote:
olaf isn't even an ad carry you just build full tank and do more damage than most by just spamming q and e.

well there's no particular reason why you can't build olaf like an adc
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
BlackPaladin
Profile Joined May 2010
United States9316 Posts
October 29 2012 16:09 GMT
#2314
But ali with triforce + ghostblade is beastly. :D

Also, with the coming of Sandy I have one thing to say to our northern TLers: Ya'll be fucked. gg hurricane
"Your full potential does not matter if you do not use all 100% of it."
Slayer91
Profile Joined February 2006
Ireland23335 Posts
October 29 2012 16:09 GMT
#2315
except the whole "don't want to be squishy on a melee champion" which is the whole debate
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
October 29 2012 16:15 GMT
#2316
On October 29 2012 23:52 TheYango wrote:
Show nested quote +
On October 29 2012 23:51 Alaric wrote:
Btw Yango, why do you talk about high ground towers? I mean I recall there being high ground in DotA (the outer mid and safe lane towers are on high ground because of the river iirc), but since LoL has no such concept I don't understand what you mean when you do it. Is it to refer to the defender's advantage?

"High ground" just refers to the towers inside the base. Even though there's no actual high ground mechanic in LoL, I figure that since you're still going up a ramp to get into the enemy base, the term is still appropriate.

Show nested quote +
On October 29 2012 23:10 phyvo wrote:
The thing is that in LoL I'm a lot more scared of a 6 item Trist in a team fight than a 6 item Yi. You'll most likely die before you even reach the Trist while the Yi will at least be attackable. As a result a melee carry in LoL will always be weaker than a ranged carry because of itemization issues and kit limitations which will never overcome the range disadvantage (especially with exhaust in play).

In dota a lot of melee carries actually build a tanky item first and have passives which make them super hard to kill. This is on top of long range blinks up the wazoo and having access to an anti-cc item that can't be countered by waiting 0.1 seconds and applying another CC.

The itemization issue is actually twofold, because not only does BKB smooth out damage-dealing/itemization for melees, but it also keeps ranged carries honest in how they itemize. You pretty much can't play 100% glass cannon ranged in DotA the way you do in LoL, because the threat of an unpeelable BKB-ed threat means you need to itemize in a way that makes you more or less self-sufficient against those threats. Because of this, ranged carries have to itemize a similar mix of offense and defense as melee carries. As such, there's not a huge itemization disparity between ranged and melee as there exists in LoL.

Incidentally, I think the presence of crit and armor pen as additional multiplicative damage stats exacerbates this issue--ranged AD effectively can have 4 damage items endgame while melees can usually only get away with 2, which means they have basically double the gold value invested in damage stats. But because of how they get not just damage and attack speed, but also crit and armor pen as fully itemizable damage stats, their damage-dealing ability from having 4 damage items is vastly more that of the 2 damage item melee carry.


Or run Blitzstar bot, and there you have two champions that break up sieges quite well. If they don't allow Blitz to get in grab range, Ali takes tower aggro with ult popped, problem solved?
Hey! How you doin'?
Alaric
Profile Joined November 2009
France45622 Posts
October 29 2012 16:28 GMT
#2317
If you want it that way, Talon is even more brutal than Wukong against towers. His escapes aren't as good (though his ult has a lower cooldown, he doesn't have Decoy nor Wu's passive). Well I guess you could go jungle Nasus, Wukong top, Talon mid and something like Soraka + Cass/Brand/Karthus bot and just splitpush all day and solo towers.
Cant take LMS hipsters serious.
Conversion
Profile Joined April 2010
United States3308 Posts
October 29 2012 16:30 GMT
#2318
On October 30 2012 01:09 BlackPaladin wrote:
But ali with triforce + ghostblade is beastly. :D

Also, with the coming of Sandy I have one thing to say to our northern TLers: Ya'll be fucked. gg hurricane


it isn't really bad in Boston right now. I can still grind league games :3
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
October 29 2012 16:38 GMT
#2319
On October 30 2012 01:09 BlackPaladin wrote:
But ali with triforce + ghostblade is beastly. :D

Moooooooooooohamad Ali
The legend of Darien lives on
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
October 29 2012 16:58 GMT
#2320
On October 30 2012 01:30 Conversion wrote:
Show nested quote +
On October 30 2012 01:09 BlackPaladin wrote:
But ali with triforce + ghostblade is beastly. :D

Also, with the coming of Sandy I have one thing to say to our northern TLers: Ya'll be fucked. gg hurricane


it isn't really bad in Boston right now. I can still grind league games :3


Yeah, not too bad just yet.

All the same: GET JANNA'D.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Prev 1 114 115 116 117 118 310 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 201
mcanning 111
StarCraft: Brood War
Zeus 946
sSak 27
yabsab 10
Bale 6
Shine 3
PianO 0
Dota 2
ODPixel533
XaKoH 500
XcaliburYe334
canceldota116
League of Legends
JimRising 563
Counter-Strike
Stewie2K998
shoxiejesuss548
Super Smash Bros
Mew2King117
Other Games
summit1g11622
singsing549
Fuzer 194
SortOf124
Trikslyr35
Organizations
Other Games
gamesdonequick3405
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH385
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2155
League of Legends
• Lourlo1220
Upcoming Events
Replay Cast
1h 21m
WardiTV European League
7h 21m
ShoWTimE vs sebesdes
Percival vs NightPhoenix
Shameless vs Nicoract
Krystianer vs Scarlett
ByuN vs uThermal
Harstem vs HeRoMaRinE
PiGosaur Monday
15h 21m
uThermal 2v2 Circuit
1d 7h
Replay Cast
1d 15h
The PondCast
2 days
WardiTV European League
2 days
Replay Cast
2 days
Epic.LAN
3 days
CranKy Ducklings
4 days
[ Show More ]
Epic.LAN
4 days
CSO Contender
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
5 days
Online Event
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Liquipedia Results

Completed

2025 ACS Season 2: Qualifier
RSL Revival: Season 1
Murky Cup #2

Ongoing

JPL Season 2
BSL 2v2 Season 3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.