• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:01
CET 20:01
KST 04:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!20$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1630 users

[Patch 1.0.0.148: Kha'Zix] General Discussion - Page 179

Forum Index > LoL General
Post a Reply
Prev 1 177 178 179 180 181 200 Next
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
October 15 2012 13:48 GMT
#3561
Dunno if it's been posted yet, but another mastery overhaul is incoming

From: http://na.leagueoflegends.com/board/showthread.php?p=30242389#post30242389
A backwards poet writes inverse.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
October 15 2012 13:52 GMT
#3562
On October 15 2012 22:48 Dandel Ion wrote:
Dunno if it's been posted yet, but another mastery overhaul is incoming

From: http://na.leagueoflegends.com/board/showthread.php?p=30242389#post30242389

On that note, I forget where I read it but there was apparently a post that said something along the lines of 'the meta will be changing' for S3.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-10-15 14:01:31
October 15 2012 13:56 GMT
#3563
On October 15 2012 22:52 WaveofShadow wrote:
Show nested quote +
On October 15 2012 22:48 Dandel Ion wrote:
Dunno if it's been posted yet, but another mastery overhaul is incoming

From: http://na.leagueoflegends.com/board/showthread.php?p=30242389#post30242389

On that note, I forget where I read it but there was apparently a post that said something along the lines of 'the meta will be changing' for S3.

Which is completely inane because even if Riot changed absolutely nothing for 6 months the metagame would still change.

Personally I'm very much looking forward to the item overhaul Riot has in store.
Moderator
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
October 15 2012 14:07 GMT
#3564
On October 15 2012 15:23 Chexx wrote:
What do you think about this picture? Can I make friends with the dota2 community with it?

+ Show Spoiler +

[image loading]


I tested this image in the DOTA 2 GD, there was no rage when I called them "Champions", just helpful advice
FOR GREAT JUSTICE! Bans for the ban gods!
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
October 15 2012 14:09 GMT
#3565
On October 15 2012 22:56 TheYango wrote:
Show nested quote +
On October 15 2012 22:52 WaveofShadow wrote:
On October 15 2012 22:48 Dandel Ion wrote:
Dunno if it's been posted yet, but another mastery overhaul is incoming

From: http://na.leagueoflegends.com/board/showthread.php?p=30242389#post30242389

On that note, I forget where I read it but there was apparently a post that said something along the lines of 'the meta will be changing' for S3.

Which is completely inane because even if Riot changed absolutely nothing for 6 months the metagame would still change.

Personally I'm very much looking forward to the item overhaul Riot has in store.

I wonder if they're really trying to force it because of all the QQ, or if they just say that because it will be a natural progression of the item overhaul (+ whatever else they do in between seasons).
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Tilorn91
Profile Joined July 2012
Serbia218 Posts
October 15 2012 14:24 GMT
#3566
Any information on when the actual ladder reset is gonna hit? I want to play my placement match right after it with my bro, high elo hopes are at stake!
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
October 15 2012 14:25 GMT
#3567
I agree that items need a bit more diversity and some real situational items with creative uses rather than 40% more AP!, Fuckton % of AD!
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Slusher
Profile Blog Joined December 2010
United States19143 Posts
October 15 2012 14:33 GMT
#3568
On October 15 2012 22:52 WaveofShadow wrote:
Show nested quote +
On October 15 2012 22:48 Dandel Ion wrote:
Dunno if it's been posted yet, but another mastery overhaul is incoming

From: http://na.leagueoflegends.com/board/showthread.php?p=30242389#post30242389

On that note, I forget where I read it but there was apparently a post that said something along the lines of 'the meta will be changing' for S3.


My evidence is pretty weak, but I have a strong feeling an income source will be added, and I don't mean gp10. That or the game will become 4v4 (which I strongly doubt). I just get the feeling like the popularity of 0cs support role is low and riot wants to do somethig about it, I've gotten this feeling ever since regionals when all the rioters started wearing the new apparel and there was a shirt that listed all the positions except support.

when I was even more noob than I currently am I spoke out against 0 cs support on this forum and said it had to go, because only 10% of the population likes getting 'stuck' with support. But after watching a combination of lustboy@ogn summer & TI2 I was inspired to step up my support game, and I feel like it's completely changed the way I look at the game. I really hope they don't do something drastic to force the 0 cs role out of the game.
Carrilord has arrived.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
October 15 2012 14:44 GMT
#3569
On October 15 2012 22:48 Dandel Ion wrote:
Dunno if it's been posted yet, but another mastery overhaul is incoming

From: http://na.leagueoflegends.com/board/showthread.php?p=30242389#post30242389

I sure as hell hope they just get rid of the improved summoner spell masteries. Or at least put them in places where you have to make tradeoffs...
If you have a good reason to disagree with the above, please tell me. Thank you.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-10-15 15:04:11
October 15 2012 14:44 GMT
#3570
Adding another income source to the game won't incentivize giving supports more farm, because for the most part, income distribution is entirely fluid. In fact, it's arguable that the presence of gp10 hinders the development of support farm, because it essentially allows supports to be lazy and just buy gp10 to support their gold need for wards, rather than developing the skill of looking for places to efficiently and unintrusively find farm as a support. Put another way--adding another source of gold to the game still doesn't incentivize supports getting that gold--because with another way of having gold in the game, you still haven't created incentive for the support player in particular to get that gold source, and not the other 4 players. In order for supports to get farm, you have to create a reason for a team to want a farmed support. If you just hand the support gold, it's just going to shift more of the gold they were already getting into the other 4 players, because you haven't created anything for the support to DO with the extra gold.

TBH, I really think this is something that can be addressed in large part through the development of support itemization--that is, supportive team items priced at a price point and slot-efficiency level that actually encourages supports buying them. Items like Aegis and Shurelya's don't really fit this description because for the most part, supports can't get them for a long time and there's not a compelling reason that the support has to buy them, rather than your top laner or jungler (that is, they're not slot-inefficient enough to really be bad buys for non-supports). Rather, the items need to be priced in such a way that they're competitive with gp10 items in price, and can bring enough utility to the table to exceed gp10. If getting such items on your support is a necessity--then supports will have to ditch gp10 to get them. In turn, forcing gp10 out of early support itemization creates the need for further support gold in order to meet the need to buy wards that gp10 previously covered, which in turn pushes up the priority for allocating farm to supports.

"0-CS" supports used to be a problem in DotA (and ironically, was one of the elements that LoL in its inception wished to move away from), but the game developed slowly and smoothly away from them through the addition of key low-cost support itemization, rather than through any total rework of core game mechanics.
Moderator
fishinguy
Profile Joined November 2010
Russian Federation798 Posts
October 15 2012 14:47 GMT
#3571
Who can 1v1 Ez at rank 6 with even farm? I have tried with graves but Ez just shifted out of the smoke and owned me with his as debuff and ult...

And playing as Ez I have been pretty much able to beat anyone if I can land my skill shots on them.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
October 15 2012 14:53 GMT
#3572
On October 15 2012 23:33 Slusher wrote:
Show nested quote +
On October 15 2012 22:52 WaveofShadow wrote:
On October 15 2012 22:48 Dandel Ion wrote:
Dunno if it's been posted yet, but another mastery overhaul is incoming

From: http://na.leagueoflegends.com/board/showthread.php?p=30242389#post30242389

On that note, I forget where I read it but there was apparently a post that said something along the lines of 'the meta will be changing' for S3.


My evidence is pretty weak, but I have a strong feeling an income source will be added, and I don't mean gp10. That or the game will become 4v4 (which I strongly doubt). I just get the feeling like the popularity of 0cs support role is low and riot wants to do somethig about it, I've gotten this feeling ever since regionals when all the rioters started wearing the new apparel and there was a shirt that listed all the positions except support.

when I was even more noob than I currently am I spoke out against 0 cs support on this forum and said it had to go, because only 10% of the population likes getting 'stuck' with support. But after watching a combination of lustboy@ogn summer & TI2 I was inspired to step up my support game, and I feel like it's completely changed the way I look at the game. I really hope they don't do something drastic to force the 0 cs role out of the game.

You know, I read this and immediately thought, 'Lol, 4v4? No fucking way would Riot ever do something that retar---wait.'
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
sylverfyre
Profile Joined May 2010
United States8298 Posts
October 15 2012 15:01 GMT
#3573
On October 15 2012 23:47 fishinguy wrote:
Who can 1v1 Ez at rank 6 with even farm? I have tried with graves but Ez just shifted out of the smoke and owned me with his as debuff and ult...

And playing as Ez I have been pretty much able to beat anyone if I can land my skill shots on them.

If you're an AD carry and you get hit by that AS debuff (which incidentally also does a lot of damage) you are NOT going to be able to continue that trade very effectively. Dodge more shit!
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2012-10-15 15:09:37
October 15 2012 15:08 GMT
#3574
I really hope they do something about Flash for season 3.

It is really silly to me when 10/10 people take flash. There are only very specific champions who have a good reason not to take it (Olaf), and a lot of new/bad players don't take it and then get beat down for it.

Would make more sense to me if they just gave everybody Flash as baseline, and then only gave you one choice of summoner spell. Or took it out of summoner spells and put it on an item, or made it baseline for everybody on a longer cooldown and then gave you two summoner choices so you get two spells and flash, or SOMETHING.

I like the spell, I think it is a good spell for spectators since it creates all those amazing jukes you can do, but it is just too universally good and I don't really think nerfing it will make it worse, since what's good about it is it makes those escapes possible that were previously impossible. Increasing the cooldown or whatever won't change that.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
October 15 2012 15:08 GMT
#3575
On October 15 2012 23:47 fishinguy wrote:
Who can 1v1 Ez at rank 6 with even farm? I have tried with graves but Ez just shifted out of the smoke and owned me with his as debuff and ult...

And playing as Ez I have been pretty much able to beat anyone if I can land my skill shots on them.

You should rarely 1v1 the other AD at all.

If you see yourself doing that often, get a better support.
A backwards poet writes inverse.
Dgiese
Profile Joined July 2010
United States2687 Posts
October 15 2012 15:09 GMT
#3576
On October 15 2012 20:37 TheYango wrote:
Show nested quote +
On October 15 2012 20:33 ihasaKAROT wrote:
I dont get the honoursystem anyway.

Ive played about 40 games on it, I play proper, usually win my lane and try my best, never troll never flame. Ive gotten about 5 helpfulls and 3 teamworks. 0 honourable opponent.
Then I felt a little devil may care and went some trollpicks for about 5 games, got stomped and received 9 honourable opponents, 12 helpfulls and a few friendles and teamworks...


It's pretty obvious that people dont give honorable opponent when they lose.

Obviously an opponent who doesn't let you win isn't honorable.

I've had honorable opponent for winning before. My duo and I stomped bot so one of them rage quit, enemy team gave up and just asked us to push bot. Ended in 11 mins, and enemy thanked us for not having to wait until 20
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2012-10-15 15:16:16
October 15 2012 15:13 GMT
#3577
On October 15 2012 23:44 TheYango wrote:
Adding another income source to the game won't incentivize giving supports more farm, because for the most part, income distribution is entirely fluid. In fact, it's arguable that the presence of gp10 hinders the development of support farm, because it essentially allows supports to be lazy and just buy gp10 to support their gold need for wards, rather than developing the skill of looking for places to efficiently and unintrusively find farm as a support. Put another way--adding another source of gold to the game still doesn't incentivize supports getting that gold--because with another way of having gold in the game, you still haven't created incentive for the support player in particular to get that gold source, and not the other 4 players. In order for supports to get farm, you have to create a reason for a team to want a farmed support. If you just hand the support gold, it's just going to shift more of the gold they were already getting into the other 4 players, because you haven't created anything for the support to DO with the extra gold.

TBH, I really think this is something that can be addressed in large part through the development of support itemization--that is, supportive team items priced at a price point and slot-efficiency level that actually encourages supports buying them. Items like Aegis and Shurelya's don't really fit this description because for the most part, supports can't get them for a long time and there's not a compelling reason that the support has to buy them, rather than your top laner or jungler (that is, they're not slot-inefficient enough to really be bad buys for non-supports). Rather, the items need to be priced in such a way that they're competitive with gp10 items in price, and can bring enough utility to the table to exceed gp10. If getting such items on your support is a necessity--then supports will have to ditch gp10 to get them. In turn, forcing gp10 out of early support itemization creates the need for further support gold in order to meet the need to buy wards that gp10 previously covered, which in turn pushes up the priority for allocating farm to supports.

"0-CS" supports used to be a problem in DotA (and ironically, was one of the elements that LoL in its inception wished to move away from), but the game developed slowly and smoothly away from them through the addition of key low-cost support itemization, rather than through any total rework of core game mechanics.


I like this post. It makes a lot of sense.

I would really like to see some better support items. Specifically I'd like to see some support centric items that have AP on them, because there are some supports (Soraka, Janna, Lux) that scale very well with AP, but can't get any AP when they're supporting because the only "support" item that has AP on it is will of the ancients, and you can't have a decent build if you rush a wota anyway.

Something like a wriggles copy that gives AP with an active ward place, or a DFG copy that gives AP and whose active is a single target shield or heal on an ally, would be really appreciated. Also something more useful for Heart of Gold or Kage's Lucky Pick to turn into.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
thenexusp
Profile Joined May 2009
United States3721 Posts
Last Edited: 2012-10-15 15:21:51
October 15 2012 15:20 GMT
#3578
On October 15 2012 23:44 spinesheath wrote:
Show nested quote +
On October 15 2012 22:48 Dandel Ion wrote:
Dunno if it's been posted yet, but another mastery overhaul is incoming

From: http://na.leagueoflegends.com/board/showthread.php?p=30242389#post30242389

I sure as hell hope they just get rid of the improved summoner spell masteries. Or at least put them in places where you have to make tradeoffs...

I think they put some very powerful masteries at the top of the tree so that low level summoners don't get too massive a disadvantage. The bottom masteries are flashier but the top ones generally give better stats, so you can get your really core mastery points on most champs at summoner level 9*

*Edit: of course, at this point, you don't have flash yet, so you lose
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-10-15 15:40:43
October 15 2012 15:28 GMT
#3579
On October 16 2012 00:13 Ketara wrote:
Show nested quote +
On October 15 2012 23:44 TheYango wrote:
Adding another income source to the game won't incentivize giving supports more farm, because for the most part, income distribution is entirely fluid. In fact, it's arguable that the presence of gp10 hinders the development of support farm, because it essentially allows supports to be lazy and just buy gp10 to support their gold need for wards, rather than developing the skill of looking for places to efficiently and unintrusively find farm as a support. Put another way--adding another source of gold to the game still doesn't incentivize supports getting that gold--because with another way of having gold in the game, you still haven't created incentive for the support player in particular to get that gold source, and not the other 4 players. In order for supports to get farm, you have to create a reason for a team to want a farmed support. If you just hand the support gold, it's just going to shift more of the gold they were already getting into the other 4 players, because you haven't created anything for the support to DO with the extra gold.

TBH, I really think this is something that can be addressed in large part through the development of support itemization--that is, supportive team items priced at a price point and slot-efficiency level that actually encourages supports buying them. Items like Aegis and Shurelya's don't really fit this description because for the most part, supports can't get them for a long time and there's not a compelling reason that the support has to buy them, rather than your top laner or jungler (that is, they're not slot-inefficient enough to really be bad buys for non-supports). Rather, the items need to be priced in such a way that they're competitive with gp10 items in price, and can bring enough utility to the table to exceed gp10. If getting such items on your support is a necessity--then supports will have to ditch gp10 to get them. In turn, forcing gp10 out of early support itemization creates the need for further support gold in order to meet the need to buy wards that gp10 previously covered, which in turn pushes up the priority for allocating farm to supports.

"0-CS" supports used to be a problem in DotA (and ironically, was one of the elements that LoL in its inception wished to move away from), but the game developed slowly and smoothly away from them through the addition of key low-cost support itemization, rather than through any total rework of core game mechanics.


I like this post. It makes a lot of sense.

I would really like to see some better support items. Specifically I'd like to see some support centric items that have AP on them, because there are some supports (Soraka, Janna, Lux) that scale very well with AP, but can't get any AP when they're supporting because the only "support" item that has AP on it is will of the ancients, and you can't have a decent build if you rush a wota anyway.

Something like a wriggles copy that gives AP with an active ward place, or a DFG copy that gives AP and whose active is a single target shield or heal on an ally, would be really appreciated. Also something more useful for Heart of Gold or Kage's Lucky Pick to turn into.

There already is such a thing,it's called dorans items.
It's an extremely bad idea and imo the wrong way to go about it to create support items that have offensive stats,because if it's really cost effective other lanes are going to buy it first.
I don't think they need to make permanent items at all tbh,support items should be something like a oracle that has a timer,a CV item,a "banner" that raises the stats of your team for a short amount of time,etc.
With it just remove gold items and you will get yourself a game where giving farm to a support at a crucial time will be optimal rather than just let them farm randomly or all the time,which makes them not a support at all.
Cackle™
Ketara
Profile Blog Joined August 2010
United States15065 Posts
October 15 2012 15:40 GMT
#3580
The thing is though there are supports who get really good gains on their support abilities by building AP. Soraka and Janna in particular get huge gains on their heals and shields through AP.

But you're right, if there were a wriggles copy that gave AP a lot of AP junglers and mids would get it. Would that be such a bad thing? I think it's pretty lame that I can't get wriggles on Fiddlesticks.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Prev 1 177 178 179 180 181 200 Next
Please log in or register to reply.
Live Events Refresh
LAN Event
18:00
Day 3: Ursa 2v2, FFA
SteadfastSC249
IndyStarCraft 131
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 543
SteadfastSC 249
IndyStarCraft 131
UpATreeSC 125
MindelVK 38
ProTech37
Codebar 32
StarCraft: Brood War
Shuttle 442
firebathero 208
BRAT_OK 45
scan(afreeca) 15
ivOry 10
Shine 8
Dota 2
qojqva2980
Dendi1035
Counter-Strike
fl0m952
pashabiceps522
Other Games
FrodaN791
Mlord601
ceh9569
Beastyqt561
Lowko269
KnowMe154
ArmadaUGS149
Mew2King66
QueenE53
Trikslyr49
OptimusSC22
Organizations
Counter-Strike
PGL130
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Reevou 9
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1997
• Ler61
League of Legends
• TFBlade716
Other Games
• imaqtpie941
• WagamamaTV348
• Shiphtur203
Upcoming Events
OSC
3h
Replay Cast
4h
OSC
17h
LAN Event
20h
Korean StarCraft League
1d 8h
CranKy Ducklings
1d 15h
LAN Event
1d 20h
IPSL
1d 23h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
2 days
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
LAN Event
2 days
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
3 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
6 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.